TM27: Return

TM27: Return (Wifi Borderline Team)

I'm trying to get back into Pokemon, but like many others I'm getting tired of OU pokemon. So I'm experimenting with Borderline pokemon I might be willing to try, to challenge my team building skills.

The team I'm building is for Wifi only, so please think of convenience when giving your suggestions. I prefer to train my own pokemon, and I'm not going to spend hours to days breeding IVs to get perfect Hidden Powers or to maximize the strength of a Bronzong's Gyro Ball, for instance.

At a Glance
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What I really want to create is a team that can adapt to circumstances and maintain a solid offense, without having to go to any extremes in order to do so. Of course, this team doesn't really fit that description at all. At the moment, I'm really just trying ideas and seeing what I might like to work with.

So yeah, it's basically a generic offense team with some "less-than stellar" pokemon right now.
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Porygon2 @ Leftovers
Trace
Bold: 252HP/160Def/98SpA
~ Ice beam
~ Magic coat
~ Recover
~ Thunderbolt

Anti-metagame leads seem to be the popular thing right now. The EV spread gives me a slight extra out against Gyarados and Garchomp, and Magic Coat keeps status off my back (particularly Blissey's Thunder Wave, giving me an opening to switch and retaliate regardless of set)

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Metagross @ Choice Band
Clear Body
Adamant: 252HP/236Atk/12Def/8Spe
~ Earthquake
~ Explosion
~ Meteor Mash
~ Bullet Punch

Steelix and Empoleon won't cut it, so I needed to borrow from OU to protect myself from Weavile. Bullet Punch seals its doom, and I can even explode in case things go wrong. Again, not going to breed Bronzong for Gyro Ball.

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Ludicolo @ Leftovers
Swift Swim
Calm: 252HP/76SpA/180SpD
~ Leech Seed
~ Protect
~ Surf
~ Toxic

Not many good special walls in BL besides Miltank, as far as I saw. Does a decent job at keeping bulky grounds at bay. Fellow waters get a taste of Toxic and Leech Seed.

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Mesprit @ Leftovers
Levitate
Bold: 252HP/176Def/80SpA
~ Ice Beam
~ Psychic
~ Thunderbolt
~ U-turn

Call it me "playing it safe." Decent stats all around, and Levitate giving it an excelent chance to come in and ruin Garchomp's fun. Psychic is here in an attempt to keep Gengar in check.

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Pikachu @ Light Ball
Static
Hasty/Naive: 152Atk/104SpA/252Spe
~ Focus Punch
~ Grass Knot
~ Substitute
~ Thunderbolt

... Alright, alright. I thought it would be fun to try out. Clear out any possible obstacles, then clean up. Using this thing just might be the key to strengthening my prediction skills.

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Feraligatr @ Life Orb
Torrent
Adamant: 28HP/252Atk/228Spe
~ Dragon Dance
~ Earthquake
~ Ice Punch
~ Waterfall

In my experience with wielding it on Shoddy Battle, this thing is surprisingly sturdy and can be used to limited potency during the early game in order to get things rolling. Not having any particular weaknesses helps a lot, but it's hard to get things out of the way for a sweep.

The problem with this team is finding the right Steel type besides Bronzong to cover my otherwise deadly Weavile weak, while also maintaining a strong fire attack so Skarmory and bulky steels/grasses don't wall me. That seems to be a problem with every team I make, actually. I succeed in adding someone with a decent fire attack for coverage, but Blissey always walls it too easily, and inevitably it buckles under pressure (Flygon, Camerupt, Arcanine)

Remember: BL.
 
If you are planning to use this in OU, you might as well use OU, because BL can usually not keep up with all the threats that the metagame has. Yanmega, a fairly high OU pokemon rips through this team like a knife through butter. Bug Buzz/ Air Slash/ Substitute/ Hypnosis @ Petyata Berry is the single most threating variant to this team. It may have to wait for a revenge kill, but one it is in, havoc is insured. Regice is a great BL that you may want to consider to help with this weakness, but it is completely outclassed by Blissey. Nasty Plot Infernape is also a huge threat to this team, as a +2 Fire Blast, Focus Blast or Grass Knot one shots everything on the team. The only problem with this is that no BL pokemon can reliably beat this set. Also Choice Band Garchomp is a huge hassle for this team once Metagross is weakened. I remember it almost OHKO'ing Cresselia when I used this. I'm sure it can take down Mesprit. I'd recommend testing the team on shoddybattle before making it into a Wi-Fi team. All in all, for BL, you did a good job.
 
Thank you for your suggestions. I prefer using BL pokemon because it gives me something more out of the ordinary to use. When I decided to use BL pokemon, I was perfectly aware that my team would fundamentally be weaker than the average team, and I'm making the team anyways regardless of that risk.

I'm very shocked, however, that even Feraligatr would buckle under Nasty Plot Infernape so easily. I'm only really willing to use 1 OU pokemon, so would Swampert be a better solution than Metagross? It would also make me less vulnerable to Garchomp overall, I think...

(Thinking about it, some minor changes could even turn this team into a psuedo-Rain Dance team, giving me another form of offense to exploit)

Also, about your mentioning of Regice... which pokemon would I replace for it and what would be a good set to use?
 
If you need a fire attack and a sturdy steel type, why not make your metagross a mixGross. Something like...

Quiet - leftovers
hp fire/ grass knot/ meteor mash/ explosion

Since you really don't plan on breeding to hard this one might be a stretch, but it could help you team quite nicely.
 
Shuckle is by far one of the best walls in the game and it is underused. Something like this could work wonders for your team:

Shuckle@Leftovers
252 HP/180 Def/76 SpDef
Impish
-Knock Off
-Encore
-Toxic/Stealth Rock
-Rest

This provides you with a sturdy wall that can Knock Off youre opponents items. Encore grants so many free switch ins its not even funny. Toxic and Stealth Rock both provide excellent support although Toxic gives Shuckle a chance to win one-on-one if its the last poke. If there is a Sandstorm, Shuckle will get a 1.5 boost to its SpDef which is why the Def has been prioritized here. The two drawbacks of course are its horrible HP and its weakness to Stealth Rock.

edit: wow, Shuckle is UU
 
Just a thing I use: IIRC It's 180 Sp.Def EVs on porygon with max HP allows it to take 2 Draco Meteors from a Specsmence If it recovers after the first, [It takes about 88%] Or it can just survive then OHKO with ice beam [with no sp.atk EVs and a 24 Sp.Atk IV.]

Continuing BL , Hitmontop [It's UU but still...] Is a brilliant Weavile and TTar counter over metagross. It puts Weavile in a sticky mess with intimidate, or you can use Technician and abuse Mach punch, Pursuit and Aerial Ace. You seem to need a gengar counter aswell, and Top can get it with pursuit.

Mesprit and P2 seem a bit samey IMO. You could run support Uxie to get some rocks and yawning and stuff.

Skarm can be dealt with mesprit, P2 and Pikachu, so I don't see your worry there =/
 
Shuckle is by far one of the best walls in the game and it is underused. Something like this could work wonders for your team:

Shuckle's low availability prevents me from accepting this offer (can only be caught in Emerald, which I no longer possess), but thank you for the idea.

Just a thing I use: IIRC It's 180 Sp.Def EVs on porygon with max HP allows it to take 2 Draco Meteors from a Specsmence If it recovers after the first, [It takes about 88%] Or it can just survive then OHKO with ice beam [with no sp.atk EVs and a 24 Sp.Atk IV.]

The EVs are for countering Gyarados more reliably. I think Mesprit handles Salamence decently well, doesn't it?

Continuing BL , Hitmontop [It's UU but still...] Is a brilliant Weavile and TTar counter over metagross. It puts Weavile in a sticky mess with intimidate, or you can use Technician and abuse Mach punch, Pursuit and Aerial Ace. You seem to need a gengar counter aswell, and Top can get it with pursuit.

Sounds like a good idea. I will take it into consideration.

Mesprit and P2 seem a bit samey IMO. You could run support Uxie to get some rocks and yawning and stuff.

Porygon2 is one of my favorite pokemon, but he doesn't wall nearly as well as Mesprit, and when you're trying to keep such powerful sweepers off you're back, 2 walls are better than one.

Skarm can be dealt with mesprit, P2 and Pikachu, so I don't see your worry there =/

I don't know, I just have trouble getting over SkarmBliss most of the time. Maybe it's just me.
 
Ummm, you can catch Shuckle in Diamond/Pearl. Its in the same area where you are supposed to catch Shaymin.

Also, Hitmontop does get Rapid Spin as well so thats another plus.
 
Feraligatr probably doesn't have the physical attacking power that your team needs to successfully work in OU. It also may be why you're having trouble with Skarmbliss: Skarmory's covered but if Metagross is out of comission your Feraligatr may be in some deep shit.

I'd suggest something like

Kabutops @ Life Orb
Swift Swim
Adamant
32 HP / 252 Atk / 96 Def / 128 Spe
-Rain Dance
-Waterfall
-Stone Edge
-X-Scissor

which will also help out your Ludicolo as well as setting up some weather control for the team. Kabutops gets 10 Attack base points more than Feraligatr and will probably help in that extra push against Skarmbliss.
 
Ummm, you can catch Shuckle in Diamond/Pearl. Its in the same area where you are supposed to catch Shaymin.

*cough*

Feraligatr probably doesn't have the physical attacking power that your team needs to successfully work in OU. It also may be why you're having trouble with Skarmbliss: Skarmory's covered but if Metagross is out of comission your Feraligatr may be in some deep shit.

Kabutops looks to be a lot more frail by comparison, though. Nevertheless, I will take your idea into consideration.
 
*cough*



Kabutops looks to be a lot more frail by comparison, though. Nevertheless, I will take your idea into consideration.

I recommend you find a way, because you cannot keep up with the current metagame with such a frail team...trade for a shuckle or something. Do some work, you will have to if you want to be decent.
 
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