Why do people want to ban more and more things?

The original topic is simple to address:

The pokemon community is simply ban happy.

Most players do not see pokemon as a serious competitive game, and as a result are willing to ban things merely to make the game "better", which is not how competitive games work.

You can talk at length about abstract ideas like "stats", but the core debate was always between the traditional competitive approach to video games -- ban as little as possible -- and the typical pokemon community mindset of "ban as much as required to make the game 'fun'".

When it comes down to it, you can't sell a gaming philosophy to a community that isn't interested in it (I've tried that!). People will play the game they want to play--even if their mindset leads the game to shambles.
 
pokemon is huge and has a ton of "necessary" bans, i don't think it's a problem to figure out the best way to deal with the "gray areas". if it's driven by fun, so be it, as long as we agree on what fun means. it sound p. great actually!

edit: pretty much @ james
 
Or as an alternative point of view, it's because Pokemon is fundamentally not a well-balanced game. 90% of pokemon suck. 90% of strategies suck. 90% of moves suck. Of the remaining 10% that are usable, some are substantially better than others.

To have a healthy metagame, you need some diversity of strategy - that much is a given. So it's a matter of drawing the line - how much better does one pokemon, one move, one strategy, need to be before we consider it to hurt diversity of strategy too much. All of these arguments are about where the line is and where some pokemon/move/strategy is in relation to the line.
 
Most players do not see pokemon as a serious competitive game, and as a result are willing to ban things merely to make the game "better", which is not how competitive games work.
Why not?

even if their mindset leads the game to shambles.
Is that what has happened? I would dispute that pretty strongly..

Have a nice day.
 
Except that fascism has leaders come to power through rebellion or other extremist means, whereas you don't need to lead a Pokemon coup d'etat to get a badge. Our ideas are similar to a meritocracy, where everyone is heard, and the ones that can back their ideas up with logical, solid reasoning and potentially research are the ones whose ideas are most appreciated.

We don't say "oh blah blah PR is always right smogon admins are gods" because they're smogon admins. They're smogon admins BECAUSE of their demonstrated understanding and insight into the game, which makes what they say true for the most part. This is not due to the virtue of who they are, but to the virtue of what they say.
 
Yea problem is the students can't participate and can't give any criticism no matter what.
Your idea's are very similar to Facism only what the Elite says is true and the rest are stupid

You're more than free to send PMs
 
Then explain why quite a few people (admins included) oppose my ideas and yet I'm an admin?
 
So let me try to fathom what you've just said.

You're saying that you do not know my past, and hence you suppose (hence, no proof) that I helped "them" first and only started to state my opinion once I became a mod.

Hmm. I really don't know what to say against this, you've pinned me back to a wall now!



Seriously, let me give you some friendly advice. And this advice is not only for you, it's for everyone that wants to argue here. And further, don't think I hold a grudge against you or anything, since it could have easily been someone else; as I said, this is friendly, free advice!

You know that I sometimes post argumentatively here on the forums, and I know that you do too. So we're equal in that respect. So what's the difference between your arguments and mine? There is more than one:

1) Your arguments assume that you're infallible; mine don't.
2) Your arguments assume that since you're infallible, whatever you're arguing about is right and whatever other people say differently isn't; mine don't.
3) Your arguments assume that since whatever you say is right and people are opposing it, you can go in tantrums and/or a never-ending complaint bashing those people of their supposed incompetencies; I don't.

In short, my arguments respect the people they're aimed for, and yours don't. :( Trust me, if your arguments are logical and your tone is not "I know all here, bow to me, you're all idiots if you don't follow it", you'll get to post in Policy Review!

Now, if your response to this is another complaint similar to when you supposed that I somehow 'helped' the Smogon "powers-that-be" and that's how I got to be admin, then I'll reconfirm points 1, 2 and 3 above about you... especially point 3. But I've already told you that I don't assume that I'm infallible, so please prove me wrong!
 
Yea problem is the students can't participate and can't give any criticism no matter what.
Your idea's are very similar to Facism only what the Elite says is true and the rest are stupid
lol that's a pretty radical way to interpret me saying "people who are better at the game should contribute more to making the rules"
 
Actually you did exactly the same against me now, you assume that i think that all my arguments are infallible while we've argued only two times?

But yes your right i shouldn't make any assumptions of things i don't know off. My apologises for this.

Whatever you do don't directly tell a mod they're having a power trip. 2 pts right there.
Uh, i've never said he was abusing his power as a mod or something, don't put words in my mouth.
Besides what does him being a mod make any difference?
lol that's a pretty radical way to interpret me saying "people who are better at the game should contribute more to making the rules"
Read your own post again, you call everyone stupid who goes against your opinion and the PR one in general. How can you know for certain that 'Deoxys-E' ban has a better influence then Scizor ban or SR ban? Such a thing like 'good or 'bad' effect doesn't exist.

those people are "stupid", twice as "stupid" as people saying sr is a suspect. that is everything is "suspect" at one point or another right now since we don't know why we're banning it apart from "this is what people don't like dealing with". every thing in the metagame affects the metagame to some degree, we just need to define what a good effect and a bad effect is.

tldr; people will clamor for stupid bans, and thier threads will get locked. just like that retarded scizor one =\
 
First, that took forever to read.

Second, it is almost impossible to make heads or tails of all the arguments in this thread.

Third: My Post

I'd like to start by attempting to outline a few of the common arguments that I find in this thread and the reasoning behind them so that no one mistakes my meaning when I begin my own opinion

1. Things should be banned to Uber because they have certain "Uber" qualities, not because there is a bias against them.

This view is reflected in the OP and many posters here have agreed with or modified this view.

2. Things that increase luck should be banned.

Several users support banning OHKOs/DT/Skymin because of the "Luck Factor"

3.Banning should be based on what makes the game more fun/better regardless of proven brokenness, or overcentralization.

X-Act summed this nicely by saying "Something is uber (or BL for the underused metagame) if the general community does not want it to be in that metagame."

4. If we ban 1 thing we can argue that 2 more definitely not uber things should be banned for the same/similar reasons, so that reason is bad.

This is the view espoused by the unrelenting troll. It is also a view some of the other members here have been using more carefully to make arguments that a standard needs to be universal and not just used for one pokemon. Obi made a cameo with this sort of argument, albeit much more intelligently than Settroll.

5. Ninetendo should regulate the metagame.
LOL. Nintendo knowsa nothing about the metagame and holds very few official tournaments. Additionally Nintendo has shown no interest in the metagame.

6. A pokemon should be banned to ubers if it causes an unacceptable overcentralization in the metagame.

This is the opinion of many and if I'm not mistaken, Smogon's official position. It's real champion is Serene Grace(always Tangerine to me).


I think that covers most of the prominent views. In response to each,

1. I think everyone agrees that bias is not a reason to ban a pokemon. It seems no more discussion is necessary on bias since everyone is already thinking hard about how to remove bias from the suspect test. On the other hand I definitely don't think that a list of qualities that a pokemon possesses can every define an uber. "Uncounterability," 1-2kos, "ease of set up," great movepool, "unstoppable" movesets, etc. all sound like things that might describe an uber but can be so easily subjectified and argued back and forth that no definition of uber will ever arrive from them which both includes all the pokemon that are already obviously uber while excluding all pokemon which are obviously not uber and gives a useful measure by which to compare those which are in between.

2. I definitely don't think that all luck should be removed from the game. That would be the most limiting metagame we've ever seen. The thing is, no one else wants that either. This point has been this victim of some of the worst Strawman arguments in the whole thread. "Skymin turns the outcome of the match into a coin flip" -> "Let's ban Crits too, then!" This is an absolutely ridiculous argument that has been repeated over and over again. Banning one thing because it brings game-altering levels of devastating, pure luck (i'm not saying skymin does this, that's another debate) is different than simply saying "it adds luck to the game." If luck is going to be any sort of factor both sides need to work with some kind of idea of what is "too much" luck or when luck has "too much" affect on the game's outcome.

3. First, I would like to say that it is meaningless to create arguments against this view. The view that "The banlist exists to remove undesirable elements from the game, and 'undesirable' is simply determined by the preferences of the players" is not a scientificaly formulated argument, it is a fundamentally different point of view. You cannot convince someone that this view is wrong. that is simply because: It isn't. I'm not saying I agree with that philosophy. I'm saying that you argue about which methods will most effectively reach a goal, but you can't argue what is the "right" goal. The question "Is is better to seek the most purely competitive and balance metagame, or the most fun metagame regardless of competitiveness or balnce?" has no answer. People will fall either on one side or the other and only a small miracle will move them (flaming cetainly won't do the trick). Currently Smogon's official answer to that question is "competitive and balanced."v I think it's perfectly fine to petition that decision but I also know that I did not/do not create/moderate/maintain/improve this forum and that when it comes to a fundamental desicion about the philosophy of smogon, it's not up to me. In the future if the smogon officials choose to include the general public in a desicion about something like that That would be great, but for now I feel that all we can really discuss is what we can do to reach our stated goal. If you don't like that goal, well, there's always serebii.

4. In review, it seems that point 4 is a subset of point 1. Whenever we define "Uber" qualities we tend to include more pokemon than we intended and open ourselves to more and more strawman.

5. Yeah... Tang had an interesting point with this but I'll leave that to my closing speal.

6. In my understanding, this is the most legitimatizable reason for banning something. Even if you can't prove overcentralization statistically (and X-Act is working on that) I think players can tell when it's happening. THe hard part is trying to pin down what is causing the centralizing effect and also trying to wade through all the other murk to determine when a single aspects removal will promote diversity.


So, from all that the way I see it is this:
Whether it is currently popular or not the official goal of this forum is to promote a balanced and competetive metagame. This is not up for debate. In my opinion, the best way to promote said balanced and competetive metagame is to prevent overcentralization through the careful use of bans on factors that contribute to overcentralization. I think this has been supported by the near-proven futility of defining "Uber traits." In addition to removing overcentralization, I think that to maintain a competitive spirit, certain factors which promote an excessive emphasis on luck should also be removed from the metagame. At this point, I make all my decisions on what I think about bans etc. from that basis. I am of course open to those who would challenge that view.
 
Wait, isn't Mien. that one person with SBR access?

Hey, what's better: A secret forum where all the decisions are made, or one secret forum and one open forum where all the decisions are made?

Admittedly I have no idea what goes on in IS, but I imagine it's more of a "mod forum" where they talk about badging and banning and all the Pokémon discussion is in the public eye so users can hold others accountable.

How can you at all complain of elitism if you support the Smash Back Room?

The original topic is simple to address:

The pokemon community is simply ban happy.

Most players do not see pokemon as a serious competitive game, and as a result are willing to ban things merely to make the game "better", which is not how competitive games work.

You can talk at length about abstract ideas like "stats", but the core debate was always between the traditional competitive approach to video games -- ban as little as possible -- and the typical pokemon community mindset of "ban as much as required to make the game 'fun'".

When it comes down to it, you can't sell a gaming philosophy to a community that isn't interested in it (I've tried that!). People will play the game they want to play--even if their mindset leads the game to shambles.

Official Server has been an interesting experiment, in my opinion. and I think that if it weren't for the big community Smogon has formed before Shoddy Battle, more people would have stayed on the server when Smogon Shoddy was made. Occasionally I jump on there to see what the metagame is like, and perhaps it is due to a "lower competitive bar" but the metagame doesn't seem all _that_ broken, despite missing DT / OHKO Clause and the Chomp ban.
 
Smogon isn't fascist when referring to the pokemon game, as the mods have done their research and deserve to be able to have open discussions about which pokemon should be moved down and so forth. If you don't like that aspect, then why are you here? There are plenty of other servers on shoddy battle that don't have the same banning policies, and their metagame will be different, but most likely it won't have as much thought put into it as smogon's.
 
i didn't mean to sound like a fascist, quite the oposite i think everyone should potentially be able to participate in policiy decisions as long as they're "smart". when i say people who want to test an sr ban now are "stupid" it's because there's a chance that banning sr will render a good deal of our data useless. if we're going to radically alter the metagame like that we should do it at least after we have a good definition of what "too centralizing" means. when i say people who want to test ban scizor are stupid uh... i hope you agree? not so much stupid as "they don't really think their stuff out" but its pretty much the same thing ^^
 
The thing about Double Team / Sheer Cold is that it's useless to run basically because they're so unreliable you'll never consistently win. The problem is in tournament play it can force upsets regardless of "skill", I think. I think when most people say "minimize luck" they don't want DT / Sheer Cold because it's unreliable, in that they can be beaten with it? I dunno.
 
DT/OHKOs is much more of a philosophical "is it competitive?" argument than an "is it broken?" argument, imo. Which is why I don't think testing it will really do anything, as everyone knows what can happen as a result, and that it statistically will happen at some point, at which time there's really nothing the opposing player can do.
 
Donutt doesn't know what he's talking about.

Yache + Sand Veil was pretty much the reason Garchomp was banned, and Deoxys wasn't perceived as all that much of a threat until the dual screen lead came along.
 
Or Lucario, PorygonZ, Togekiss, Jirachi, Entei (!), Raikou sometimes, and anything with Rest.

Seriously, no one banned Deoxys-S because it could beat Blissey. That's fucking ridiculous.
 
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