RMT, New OU Team. Took 3 days to make =D

Team At A Glance​

Changes in BOLD


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Electrode @ Focus Sash
Ability: Sound Proof
Nature: Hasty
EVs: 172 Speed/ 252 SpA/ 40 Atk/ 46 HP
- Taunt
- Thunderbolt
- HP Grass
- Explosion
Electrode is my lead, it’s aim is to taunt my opponent, as I Ev’d it’s speed to be exactly 2 above 130 base speeds, saving me Ev’s to make it even more bulky. Usually Swampert / Rhyperior and other ground/rock pokemon switch into Electrode, to combat this, I added in Hidden Power Grass. When my pokemon is going to die, as I am faster than the opponent, I attempt to Explode, but if they have a priority move I have a SLIGHT chance of surviving due to raising my hp.
[/QUOTE]
Electrode Vs Common Leads…
| 1 | Azelf | Taunt it before it taunts me, then proceed to thunderbolt, if it switches to a common Swampert or Rhyperior, I use hidden power grass, if any other pokemon I first analyse the switch and the utility (wall or sweeper), and if it’s a wall, taunt and thunder bolt, and if it’s a sweeper explode.
| 2 | Metagross | OHKO the metagross with a thunderbolt, hopefully, and if not, take the stealth rock .
| 3 | Jirachi | Taunt it and thunder bolt it, the worst it can do after that is flinch me, and because I am faster, I can decide whether to explode or not.
| 4 | Swampert | A joke, hidden power grass straight away!
| 5 | Aerodactyl | Taunt it’s taunt/stealth rock, and proceed to thunderbolt it, or if I’m feeling lucky, thunderbolt from the start.
| 6 | Infernape | Taunt it’s stealth rock, and proceed to thunderbolt it.
| 7 | Hippowdon | Taunt it’s stealth rock and proceed to hidden power grass.
| 8 | Ninjask | Taunt it and then thunderbolt it.
| 9 | Bronzong | Not much I can do against Bronzong, normally I just Taunt it’s leading move and proceed to try and thunderbolt it until it dies.
| 10 | Roserade | Taunt it’s sleep powder and proceed to thunderbolt it to death, as it is quite frail.

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Tentacruel @ Leftovers
Ability: Liquid Ooze
Nature: Calm
EVs: 252 HP / 120 Def / 136 SpD
- Toxic Spikes
- Rapid Spin
- Hidden Power Ground
- Surf
I edited the normal hidden power from Electric to Ground, for more power to kill other Tentacruels, and other powerhouses such as Metagross that try and switch into me. With 2 pokemon with electric moves, it was a good choice to spread out the synergy.

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Shuckle @ Leftovers
Ability: Glutonny
Nature: Impish
EVs: 252 HP/ 128 Def/ 128 SpDef
- Toxic
- Encore
- Stealth Rock
- Rest
Shuckle is my mixed wall, along with Shaymin‘s aromatherapy, the two become kings of stall, Shuckle rests when it‘s low hp, and switches into Shaymin f or a quick recovery. Anyone who dare attempts to set up on Shuckle will be seeing red when I encore them.
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Shaymin @ Leftovers
Ability: Natural Cure
Nature: Bold
EVs: 252 HP / 120 Def / 36 Spe / 100 SpA
- Aromatherapy
- Rest
- Leech Seed
- Seed Flare
Shaymin is the standard set, but greatly aid Shuckle in his stalling, these two make an unbreakable bond. I chose Seed Flare over grass knot because on an average, I would be facing more Vaporeons than Gyarados‘ so why not do more damage?

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Rotom - H @ Choice Specs
Ability: Levitate
Nature: Modest
EVs:252 Spe / 252 SpA/ 4 HP
- Thunderbolt
- OverHeat
- Shadowball
- Trick​

Out of all the rotoms i chose this one for it's overheat move, as i was missing a strong fire attack to get rid of threats such as Skarmary and other steels. As a ghost type with choice specs i feel that i can one hit k.o other variations with ease.

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Lucario @ Life Orb
Ability: Inner Focus
Nature: Jolly
EVs: 252 Atk / 4 Def / 252 Spe
- Swords Dance
- Extreme Speed
- Close Combat
- Ice Punch​

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Metagross is replaced with Lucario
Metagross @ Life Orb
Ability: Clear Body
Nature: Adamant
EVs: 112 HP / 252 Atk / 12 Def / 132 Spe
- Agility
- Meteor Mash
- Earthquake
- Explosion
My sweeper, i edited the normal variation slightly for a "tad" more bulk, and put in fire punch also for more typing purposes over explode. With Life Orb it is not limited to one attack, so my opponent has no time to counter it fully. I think it is a great addition to the team due to it's high attack which the others lack.
Threat list

Defensive Threats
Blissey- Electrode can taunt/ Explode on a Blissey and switch into a revenge killer, or it can be stall/killed by Shuckle.
Bronzong- Can be easily killed by Shaymin.
Celebi- Can also be killed by Shaymin, Rotom and Lucario.
Cresselia-. Mince Meat for Rotom and Lucario.
Forretress- Shaymin and Rotom should be able to handle it.
Gliscor- Rotom owns it.
Tentacruel- Electrode easily deals with it, my tentacruel’s HP Ground also deals with it.
Dusknoir- Rotom cleans dusknoir.
Gyarados- Electrode also deals with Gyarados.
Hippowdon- Electrode has the power to kill a Hippowdown.
Jirachi- Metagross owns it.
Rotom-A- Rotom cleans theirs due to my EV Spread.
Skarmory- Electrode or Rotom easily kills Skarmory.
Snorlax- Electrode can taunt/ Explode on a Snorlax and switch into a revenge killer.
Suicune- Electrode easily deals with Suicune.
Swampert- Shaymin easily deals with Swampert.
Tyranitar- Shaymin and Electrode kill it with ease.
Vaporeon- Electrode also deals with Vaporeon.
Zapdos- Swampert puts Zapdos in check.
Offensive Threats
Azelf- Rotom Deals with Azelf, or simply Lucario.
Breloom- Rotom and Shaymin.
Gengar- Rotom owns it.
Gyarados- Rotom or Electrode
Heatran- Tentacruel and Swampert.
Dragonite- Rotom counters Dragonite.
Aerodactyl- Lucario and Rotom owns Aerodactyl.
Infernape- Swampert, Electrode and Lucario destroy infernape
Jolteon- Lucario and Swampert.
Ninjask- Rotom can switch in safetly.
Porygon-z- Nearly everything in my team is bulky enough to take it out.
Smeargle- + Toxic Spikes.
Heracross- Shaymin or Rotom
Latias- Rotom fully counters it.
Kingdra- Electrode and Rotom.
Lucario- My Lucario.
Machamp- Rotom can deal with it.
Magnezone- Tentacruel or Swampert.
Mamoswine- Lucario.
Metagross- Rotom can deal with it.
Salamence- Swampert
Electivire- Lucario and Swampert.
Flygon- Swampert or Lucario.
Togekiss- Rotom and Electrode can deal with it.
Weavile- Lucario
Scizor- Rotom.
Starmie- Rotom or Electrode.
Tyranitar- Shaymin and Electrode kill it with ease.
Zapdos- Lucario and Swampert own it.

Final Glance -

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Big problem with Metagross: it doesn't learn Fire Punch by any means. Also, if you are planing on Gross being a sweeper you should make it an AgiliGross.

Also, Shuckle is a horrible wall. Its typing does not give it many free switch ins and its HP is so bad that even 600+ Defenses don't fix it. You may want to switch Shuckle for something else.
 
Okay thanks, i made a big mistake with firepunch, i was wondering why i couldn't learn it =D

I was thinking of changing metagross completely, what do you think?

Might change to
448.png

Lucario @ Life Orb
Ability: Inner Focus
Nature: Jolly
EVs: 252 Atk / 4 Def / 252 Spe
- Swords Dance
- Extreme Speed
- Close Combat
- Ice Punch
 
Okay thanks, i made a big mistake with firepunch, i was wondering why i couldn't learn it =D

I was thinking of changing metagross completely, what do you think?

Might change to
448.png

Lucario @ Life Orb
Ability: Inner Focus
Nature: Jolly
EVs: 252 Atk / 4 Def / 252 Spe
- Swords Dance
- Extreme Speed
- Close Combat
- Ice Punch
Run adamant with crunch to beat celebi/rotom/dusknoir and jolly is redundant with ice punch as all zapdos/gliscor are ev'd to outrun jolly luke.
 
Electrode @ Focus Sash
Ability: Sound Proof
Nature: Hasty
EVs: 172 Speed/ 252 SpA/ 40 Atk/ 46 HP
- Taunt
- Thunderbolt
- Magnet Rise
- Explosion
Electrode is my lead, it’s aim is to taunt my opponent, as I Ev’d it’s speed to be exactly 2 above 130 base speeds, saving me Ev’s to make it even more bulky. Usually Swampert / Rhyperior and other ground/rock pokemon switch into Electrode, to combat this, I added in Hidden Power Grass. When my pokemon is going to die, as I am faster than the opponent, I attempt to Explode, but if they have a priority move I have a SLIGHT chance of surviving due to raising my hp. Electrode Vs Common Leads…
| 1 | Azelf | Taunt it before it taunts me, then proceed to thunderbolt, if it switches to a common Swampert or Rhyperior, I use hidden power grass, if any other pokemon I first analyse the switch and the utility (wall or sweeper), and if it’s a wall, taunt and thunder bolt, and if it’s a sweeper explode.
259 Atk vs 176 Def & 291 HP (95 Base Power): 151 - 178 (51.89% - 61.17%)
2HKOs all the time. I'll give you this one.

| 2 | Metagross | OHKO the metagross with a thunderbolt, hopefully, and if not, take the stealth rock .
259 Atk vs 216 Def & 364 HP (95 Base Power): 123 - 145 (33.79% - 39.84%)
Metagross has time to SR, Earthquake, then Bullet Punch, all before you kill him.

| 3 | Jirachi | Taunt it and thunder bolt it, the worst it can do after that is flinch me, and because I am faster, I can decide whether to explode or not.
259 Atk vs 236 Def & 361 HP (95 Base Power): 112 - 133 (31.02% - 36.84%)
Not only will Scarfchi outspeed, but you do horrid damage to it.

| 4 | Swampert | A joke, hidden power grass straight away!
259 Atk vs 216 Def & 404 HP (70 Base Power): 244 - 288 (60.40% - 71.29%)
2HKO all the time, I'll give you this one, although I would say that Swampert will switch out after the first HP Grass, and he probably got rocks up.

| 5 | Aerodactyl | Taunt it’s taunt/stealth rock, and proceed to thunderbolt it, or if I’m feeling lucky, thunderbolt from the start.
259 Atk vs 186 Def & 301 HP (95 Base Power): 288 - 338 (95.68% - 112.29%)
You win.

| 6 | Infernape | Taunt it’s stealth rock, and proceed to thunderbolt it.
259 Atk vs 178 Def & 293 HP (95 Base Power): 150 - 177 (51.19% - 60.41%)

260 Atk vs 176 Def & 272 HP (40 Base Power): 43 - 51 (15.81% - 18.75%)
260 Atk vs 176 Def & 272 HP (120 Base Power): 190 - 225 (69.85% - 82.72%)

You always 2HKO, while he doesn't with Fakeout+CC unless he gets really lucky. You win here.

| 7 | Hippowdon | Taunt it’s stealth rock and proceed to hidden power grass.
259 Atk vs 202 Def & 420 HP (70 Base Power): 130 - 154 (30.95% - 36.67%)
Hippowdon wins because you cant get 3 HP Grasses off before he either gets SR up or Earthquakes (once because of Sandstorm breaking your sash).

| 8 | Ninjask | Taunt it and then thunderbolt it.
You win here.

| 9 | Bronzong | Not much I can do against Bronzong, normally I just Taunt it’s leading move and proceed to try and thunderbolt it until it dies.
259 Atk vs 320 Def & 338 HP (95 Base Power): 84 - 99 (24.85% - 29.29%)
There's no way you are going to beat Bronzong that easy, especially if it has earthquake.

| 10 | Roserade | Taunt it’s sleep powder and proceed to thunderbolt it to death, as it is quite frail.
259 Atk vs 246 Def & 261 HP (95 Base Power): 54 - 64 (20.69% - 24.52%)
Maybe frail, but not to your thunderbolt by any means.

I think you seriously overestimate Electrode's thunderbolt. You also forgot about Smeargle and Heatran (whom you beat, and lose to, respectively). Of these 12 mentioned, you only actually beat 6. I think you want a different lead. If you want a fast taunter who also sets up Stealth Rock, use Aerodactyl or Azelf.
 
I think Electrode should be replaced by Azelf.
Azelf Taunts like Electrode does, and it can also add Stealth Rock as well.
Try this Azelf set as a replacement for Electrode for a few matches, and see how it does.

Azelf @ Focus Sash
Naive/Levitate
EV's: 252 Speed / 252 Sp.Atk / 4 Atk
~Stealth Rock
~Flamethrower/Psychic
~Explosion
~Taunt
Flamethrower/Psychic depends on your preference, really.
 
Azelf is making me win more games. Do you think tentacruel is okay in my team, or it will hinder my chance of winning?
 
Tentacruel is kind of deadweight for an offensive team like this, so I'd try something with more power, and great coverage. Starmie is a deadly threat with Life Orb, hurting "counters" like Scizor and Tyranitar who you do upwards of 90% to. Metagross takes a ton too, even with its great defenses. Here's the set:

Starmie @ Life Orb
Timid Nature
4 hp/252 spa/252 spd
-Hydro Pump
-Thunderbolt
-Ice Beam
-Recover

This also doesn't get set up on by Salamence and Gyarados which can be a major problem for your team if they set up on Tentacruel. I hope this will help your team, and good luck!
 
hm kk, well ive found out dat i have a gengar weakness, eveytime a gengar is sent out, i lose, any suggestions?
Also, Electrode makes me win with more of a lead, normally i ko first poke den explode = 2 kills, and im mostly always faster
 
If you're going to keep Tentacruel, I suggest you drop HP Ground as it serves no purpose (Surf hits Metagross/Heatran equally hard). HP electric is more useful.

If you wish to keep a Toxic Spiker yet at the same time counter Gengar, you could trade Tentacruel for Drapion. But I don't know if it would screw up the synergy of the team...
 
Metagross would most likely Earthquake or Explode on Electrode as Thunderbolt will not OHKO if the Metagross has max HP, which most do. Against Metagross as a lead I would switch into Rotom - h, dodging the Earthquake or Explosion, and OHKOing with Overheat.
 
His team would then be extremely weak to infernape. Your team is currently weak to so many different threats. DDmence tears your team apart, Dragon dance gyarados to an extent (rotom is 2hkod on the switch and outsped after a dragon dance), dragon dance tyranitar absolutely destroys your team, and LO/subtran completely tears it apart. Some of your choices for pokemon are pretty odd as well. You need a better counter then tentacruel for mixape as grass knot 2hkos you or severely cripples you leaving you to be finished off the next time you switch in since tentacruel lacks recovery and you have nothing wish passing. I would suggest going scarflatias over tentacruel to check heatran, infernape, and other threats like i mentioned how you were weak to Dragon dance mence and Dragon dance salamence. The spread would be

Latias | Choice scarf | Timid
6 HP | 252 Sp atk | 252 Speed
Levitate
Draco Meteor | Surf | Thunderbolt | Trick


This spread outspeeds max speed Dragon dance mence after a dragon dance, as well as max speed gyarados after a dragon dance and OHKO's them both with either thunderbolt or draco meteor. Surf hits stuff like infernape/heatran hard. Trick is there for helping to fix your stall issue that you currently have, as you can easily cripple walls that may come in (blissey/snorlax in specific). Even though latias would do an extremely nice job, you are still very weak to SD lucario and Dragon dance tyranitar. You may think rotom can check lucario, but since you're running modest, jolly lucario then outspeeds you and OHKOs after an SD with crunch. It's also not a reliable check because anyone with a tyranitar/lucario combo that pursuits your rotom before lucario comes out means you're done for. I suggest going Gliscor > Electrode as a lead to solve the problem as you can beat lucario and tyranitar all in one. Electrode is just a terrible lead in the OU tier and I realize you have azelf there as well but I heard you didn't like it for some reason. Gliscor survives til lategame 90% of the time so don't worry about him dying off before he can check tyranitar and lucario as well as scizor. I would always go lucario > Metagross for the late game sweep by the way. Just run Adamant with crunch though to beat dusknoir, and defensive rotom. Most gliscor run enough spe to outrun jolly lucario so it's useless, and if you're using it to hit mence then that's also useless since most people run a +spe nature.

Shaymin looks kinda random and celebi would do a lot better in that position, even roserade would. They both outclass it as a subseeder.

Celebi | Leftovers | Bold
252 HP | 220 Def | 36 Spe
Natural cure
Leech seed | Grass knot | Hidden power fire | Recover


This celebi gives you a better status absorber, as well as a more defensive pokemon overall. Hp fire hurts scizor and forretress if they try to come in to absorb a grass attack. Recover is for healing and grass knot hits things like suicune pretty hard, this pokemon gives you a reliable check to Crocune. The EVs give Celebi the best overall physical defenses while still outrunning Jolly Tyranitar. This particular Celebi set is often used as a utility counter in a team, as its typing and magnificent defenses allow it to safely handle threats such as Gyarados and Breloom. Now the final thing I would do to finish your team off would be to make shuckle into a choice band tyranitar. The reasons I would do this are;
  • You get to kill off things like latias who could be trouble
  • Destroys choice rotoms who are troublesome to lucario sweeps
  • Gives you a more offensive pokemon overall and helps synergy

Now the spread would be

Tyranitar | Choice band | Adamant
164 HP | 252 Atk | 92 Spe
Sand Stream
Pursuit | Earthquake | Stone edge | Crunch


CBtar destroys things easily and would make a great addition to your team. Pursuit is mainly for trapping stuff like rotom/celebi/latias/gengar/alakazam, and gives you a way to kill stuff off like rotom before they end your lucario sweep. If you don't like SS damage hurting your team then I would suggest switching tyranitar to scizor as they do fairly similar jobs. The EV spread suggested makes Tyranitar fast enough to outspeed 16 Speed EV Skarmory, allowing Tyranitar to Stone Edge for a 2HKO before it can Roost. After maxing out Attack, the remaining of the EVs are placed into HP to bolster Tyranitar's already strong defenses.

Good luck with your team.
 
Metagross would most likely Earthquake or Explode on Electrode as Thunderbolt will not OHKO if the Metagross has max HP, which most do. Against Metagross as a lead I would switch into Rotom - h, dodging the Earthquake or Explosion, and OHKOing with Overheat.

Didn`t you see the damage calculations?
It 3HKOs Metagross, so Metagross can set up SR Earthquake and BulletPunch you, and besides beating 6 leads isn`t very good for an Anti-Lead
 
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