Skarmory @ Shed Shell
Ability: Keen Eye
EVs: 252 HP / 28 Atk / 228 Def
Nature: Impish
~ Spikes
~ Whirlwind
~ Roost
~ Brave Bird
I have this as my lead as i can switch in whoever i want no matter hat due to shed shell. Stealth rock is a set up move to help throughout the battle. Whirlwind is to take out Pokemon I don't like and to build up residual damage.
Tentacruel @ Black Sludge
Ability: Liquid Ooze
EVs: 252 HP / 120 Def / 136 SpD
Nature: Calm
~ Toxic Spikes
~ Rapid Spin
~ Surf
~ Sludge Bomb / Hidden Power Electric (Only if happen to get it)
Obviously this is the spinner on my team to take away those pesky residual damage moves while I can set up residual damage myself. Hidden power electric would help take out other Tentacruel and Starmie, but sludge bomb will get those grass types that resist surf.
Dusknoir @ IDK, Shell Bell
Ability: Pressure
EVs: 252 HP / 28 Atk / 228 Def
Nature: Impish
~ Will-O-Wisp
~ Pain Split
~ Earthquake
~ Ice Punch / ThunderPunch (I have uses for either)
This is my Spin Blocker, I decided to go with him as Rotom is banned in the frontier and I may want to use my spin block there. I can use Thunder punch to take out Starmie and other Tentacruel, but then i can use ice punch to take out Celebi and other grass subseeders. Shell Bell I thought was a maybe was because I can heal besdies the fact of pain split and I didn't have many other item to choose from for a stall team.
Gyarados @ IDK, Lum Berry?
Ability: Intimidate
EVs: 248 HP / 252 Def / 8 SpD
Nature: Impish
~ Rest
~ Sleep Talk
~ Waterfall
~ Roar
I happened to have the correct shiny from the lake of rage to do this set, but other than that I thought I should have another polemon with an Ice mopve in case my other one died. The lum berry was also for a one time full heal without the two turn wait or a cahnge into my Blissey and the usage of my sleep talk PP on a random move that may not work.
Blissey @ Leftovers
Ability: Natural Cure
EVs: 252 HP / 252 Def / 4 Spe
Nature: Bold
~ Aromatherapy
~ Softboiled
~ Flamethrower
~ Toxic
Obviously this is my special wall. I also have the cleric version to heal any Pokemon on my team that may need it, for if I wanted to wake up my Gyarados early and to wake up my skarmory as for it to not be susceptible to ground after a roost. I left Blissey with leftovers as Blissey has tons of health and needs to keep it so I can use aromatherapy whenever i need it and to keep my main special attacker alive.
Breloom @ Toxic Orb
Ability: Poison Heal
EVs: 252 HP / 128 Def / 128 SpD
Nature: Impish
~ Substitute
~ Leech Seed
~ Spore
~ Focus Punch
One of the few Pokemon that actually can learn spore, the 100% sleep move. Also i wanted a SubSeeder on my team. And I chose Impish over adamant because the whole point of this team is to stall out the competition and beat them by outliving them not out attacking them. (Changed from Venasuar to Breloom)
Ability: Keen Eye
EVs: 252 HP / 28 Atk / 228 Def
Nature: Impish
~ Spikes
~ Whirlwind
~ Roost
~ Brave Bird
I have this as my lead as i can switch in whoever i want no matter hat due to shed shell. Stealth rock is a set up move to help throughout the battle. Whirlwind is to take out Pokemon I don't like and to build up residual damage.
Tentacruel @ Black Sludge
Ability: Liquid Ooze
EVs: 252 HP / 120 Def / 136 SpD
Nature: Calm
~ Toxic Spikes
~ Rapid Spin
~ Surf
~ Sludge Bomb / Hidden Power Electric (Only if happen to get it)
Obviously this is the spinner on my team to take away those pesky residual damage moves while I can set up residual damage myself. Hidden power electric would help take out other Tentacruel and Starmie, but sludge bomb will get those grass types that resist surf.
Dusknoir @ IDK, Shell Bell
Ability: Pressure
EVs: 252 HP / 28 Atk / 228 Def
Nature: Impish
~ Will-O-Wisp
~ Pain Split
~ Earthquake
~ Ice Punch / ThunderPunch (I have uses for either)
This is my Spin Blocker, I decided to go with him as Rotom is banned in the frontier and I may want to use my spin block there. I can use Thunder punch to take out Starmie and other Tentacruel, but then i can use ice punch to take out Celebi and other grass subseeders. Shell Bell I thought was a maybe was because I can heal besdies the fact of pain split and I didn't have many other item to choose from for a stall team.
Gyarados @ IDK, Lum Berry?
Ability: Intimidate
EVs: 248 HP / 252 Def / 8 SpD
Nature: Impish
~ Rest
~ Sleep Talk
~ Waterfall
~ Roar
I happened to have the correct shiny from the lake of rage to do this set, but other than that I thought I should have another polemon with an Ice mopve in case my other one died. The lum berry was also for a one time full heal without the two turn wait or a cahnge into my Blissey and the usage of my sleep talk PP on a random move that may not work.
Blissey @ Leftovers
Ability: Natural Cure
EVs: 252 HP / 252 Def / 4 Spe
Nature: Bold
~ Aromatherapy
~ Softboiled
~ Flamethrower
~ Toxic
Obviously this is my special wall. I also have the cleric version to heal any Pokemon on my team that may need it, for if I wanted to wake up my Gyarados early and to wake up my skarmory as for it to not be susceptible to ground after a roost. I left Blissey with leftovers as Blissey has tons of health and needs to keep it so I can use aromatherapy whenever i need it and to keep my main special attacker alive.
Breloom @ Toxic Orb
Ability: Poison Heal
EVs: 252 HP / 128 Def / 128 SpD
Nature: Impish
~ Substitute
~ Leech Seed
~ Spore
~ Focus Punch
One of the few Pokemon that actually can learn spore, the 100% sleep move. Also i wanted a SubSeeder on my team. And I chose Impish over adamant because the whole point of this team is to stall out the competition and beat them by outliving them not out attacking them. (Changed from Venasuar to Breloom)