Changes in Red!
Hello and welcome to my first RMT! I noticed the bandwagon this generation with all the weather. Especially infinite rain. However, I rather not join the bandwagon with all the rain or sandstorm. I rather focus on hail. Hail has been forgotten quite often and is also looked down upon. True it really didn't receive many boosts this gen. Also, the stall tactic with walrein isn't nearly as great as it was last gen since drought ninetales, or drizzle politoed will ruin it. Anyways, I decided to go with a different approach. I am going to focus on stalling with hail (hail stall). I noticed that sandstorm stall is great and all but there are just so many rock, steel, and ground types out there that it gets annoying. Having more than 1 ice type on a team isn't too common so hail was the choice of weather for me. Enjoy and feedback is appreciated=D!
Team at a Glance:
Now more in Depth:
Abomasnow @ leftovers
Giga Drain/Leech seed
Blizzard
Wood Hammer/Hidden Power fire
Ice Shard
Nature:Quiet (To get up my weather if I lead with him as weather vs weather inducer depends on speed. Abomasnow will win against ninetales,politoed,possibly t-tar for putting up weather (not in direct combat of course but it can surely scare off politoed).
Ev:252hp,252def,4spatk (for maximum durability)
Mandibuzz @ leftovers
Toxic
Roost
Whirlwind/taunt
Brave Bird
Ev:252Hp, 252 spec Def,4 atk
Ability:Overcoat
Nature: Impish
Great staller in my opinion as it doesn't take hail damage and has pretty good bulk as well. It can just roost off damage taken each turn. However, I was thinking of possibly using prankster Mukrow with evo stone. However, hail damage would be a problem for it as no leftover recovery and it'll be worn down a bit quicker. Any opinions here?
SCizor @ leftovers
Roost
Swords Dance
Bug Bite
Bullet Punch
Nature: careful
Ev:252hp,40atk, 216 spec Def
Thanks to Toasttyrant13 for this set! It should be able to sponge off dragon attacks a bit easier than anyone else on my team can. It does give me 2 4x fire weaknesses which I really dislike but scizor covers a lot more than Gliscor did and doesn't conflict with heal bell anymore
Reuniclus @ Life orb
Recover
Calm Mind
Pyschic
Shadow Ball
Nature: Modest
Ev:252hp,252spatk,4def
I already have coverage of t-tar with Gliscor, so I thought using reuniclus for its ability of no weather and entry damage, and its ability to counter other stall teams would be great. It also has the power to hit Jellicent hard with shadow ball since some tend to run defensive spread.
Tentacruel @ leftovers
Toxic Spikes
Rapid spin
Scald
Hail
Nature: Timid
Ev:252speed, 252 Spec Def, 4spatk
Tentacruel provides nice resistances and chances to reset weather if another weather starter is brought in. Allows me to keep up hail. I was thinking of possibly siwtching it to rain dance and changing ability to rain dish from liquid ooze so I can be more versatile and have tentacruel gain more recovery options as it is kind of impossible to recover any damage with hail in effect. Any ideas? Oh yes, tentacruel is a standard spinner for a hail team as stealth rock really hurts mandibuzz and abomasnow. Spikes hurts the rest.
Blissey @ leftovers
Heal Bell
Softboiled
flamethrower
Toxic/Sesimic Toss
Ev:252hp,252def,4spatk
Nature:impish.
For my 6th slot, I really "loved" the stallrein tactic from last gen where you use sub+protect to heal 24% out of the 25% used for sub.However, with sandstorm,sun and rain so common it doesn't work as well as it did. I also feel a need to add another staller and a special wall also to absorb those draco meteors coming from Hydregion and lati twins. I was thinking of ferrothorn but I don't like the idea of having another 4x fire weakness, so I decided on blissey as my cleric as well as special wall.
Threats:
Mainly Dragons! Hydregion and Latios' Draco Meteor will just sheer through every pokemon here barring Blissey. U-Turn from Hydregion will hit hard on Blissey but Blissey would expect it and heal it off.
Scarf Garchomp -_-. Just annoying but it can be dealth with by prediction. I rather not rely heavily on prediction though
Weather:
Rain Team: Not really a big threat.
Sun Teams: Big threat! They have sheer force usually and don't play around and get straight to business. Tentacruel and Gliscor can not deal with all of them. Advice for sun teams would be appreciated.
Problems:
Lack of SR: I was thinking of replacing tentacruel with Jellicent but then I have a lack of Toxic spikes. I already am lacking stealth rock which I do not like. Suggestions here? *No forretress! Did not work well for me=(*
Any and all advice is greatly appreciated. Also, this is a wi-fi team. Do not suggest Lati twins, forrtress please. Thank you.
Hello and welcome to my first RMT! I noticed the bandwagon this generation with all the weather. Especially infinite rain. However, I rather not join the bandwagon with all the rain or sandstorm. I rather focus on hail. Hail has been forgotten quite often and is also looked down upon. True it really didn't receive many boosts this gen. Also, the stall tactic with walrein isn't nearly as great as it was last gen since drought ninetales, or drizzle politoed will ruin it. Anyways, I decided to go with a different approach. I am going to focus on stalling with hail (hail stall). I noticed that sandstorm stall is great and all but there are just so many rock, steel, and ground types out there that it gets annoying. Having more than 1 ice type on a team isn't too common so hail was the choice of weather for me. Enjoy and feedback is appreciated=D!
Team at a Glance:






Now more in Depth:

Abomasnow @ leftovers
Giga Drain/Leech seed
Blizzard
Wood Hammer/Hidden Power fire
Ice Shard
Nature:Quiet (To get up my weather if I lead with him as weather vs weather inducer depends on speed. Abomasnow will win against ninetales,politoed,possibly t-tar for putting up weather (not in direct combat of course but it can surely scare off politoed).
Ev:252hp,252def,4spatk (for maximum durability)

Mandibuzz @ leftovers
Toxic
Roost
Whirlwind/taunt
Brave Bird
Ev:252Hp, 252 spec Def,4 atk
Ability:Overcoat
Nature: Impish
Great staller in my opinion as it doesn't take hail damage and has pretty good bulk as well. It can just roost off damage taken each turn. However, I was thinking of possibly using prankster Mukrow with evo stone. However, hail damage would be a problem for it as no leftover recovery and it'll be worn down a bit quicker. Any opinions here?

SCizor @ leftovers
Roost
Swords Dance
Bug Bite
Bullet Punch
Nature: careful
Ev:252hp,40atk, 216 spec Def
Thanks to Toasttyrant13 for this set! It should be able to sponge off dragon attacks a bit easier than anyone else on my team can. It does give me 2 4x fire weaknesses which I really dislike but scizor covers a lot more than Gliscor did and doesn't conflict with heal bell anymore

Reuniclus @ Life orb
Recover
Calm Mind
Pyschic
Shadow Ball
Nature: Modest
Ev:252hp,252spatk,4def
I already have coverage of t-tar with Gliscor, so I thought using reuniclus for its ability of no weather and entry damage, and its ability to counter other stall teams would be great. It also has the power to hit Jellicent hard with shadow ball since some tend to run defensive spread.

Tentacruel @ leftovers
Toxic Spikes
Rapid spin
Scald
Hail
Nature: Timid
Ev:252speed, 252 Spec Def, 4spatk
Tentacruel provides nice resistances and chances to reset weather if another weather starter is brought in. Allows me to keep up hail. I was thinking of possibly siwtching it to rain dance and changing ability to rain dish from liquid ooze so I can be more versatile and have tentacruel gain more recovery options as it is kind of impossible to recover any damage with hail in effect. Any ideas? Oh yes, tentacruel is a standard spinner for a hail team as stealth rock really hurts mandibuzz and abomasnow. Spikes hurts the rest.

Blissey @ leftovers
Heal Bell
Softboiled
flamethrower
Toxic/Sesimic Toss
Ev:252hp,252def,4spatk
Nature:impish.
For my 6th slot, I really "loved" the stallrein tactic from last gen where you use sub+protect to heal 24% out of the 25% used for sub.However, with sandstorm,sun and rain so common it doesn't work as well as it did. I also feel a need to add another staller and a special wall also to absorb those draco meteors coming from Hydregion and lati twins. I was thinking of ferrothorn but I don't like the idea of having another 4x fire weakness, so I decided on blissey as my cleric as well as special wall.
Threats:
Mainly Dragons! Hydregion and Latios' Draco Meteor will just sheer through every pokemon here barring Blissey. U-Turn from Hydregion will hit hard on Blissey but Blissey would expect it and heal it off.
Scarf Garchomp -_-. Just annoying but it can be dealth with by prediction. I rather not rely heavily on prediction though
Weather:
Rain Team: Not really a big threat.
Sun Teams: Big threat! They have sheer force usually and don't play around and get straight to business. Tentacruel and Gliscor can not deal with all of them. Advice for sun teams would be appreciated.
Problems:
Lack of SR: I was thinking of replacing tentacruel with Jellicent but then I have a lack of Toxic spikes. I already am lacking stealth rock which I do not like. Suggestions here? *No forretress! Did not work well for me=(*
Any and all advice is greatly appreciated. Also, this is a wi-fi team. Do not suggest Lati twins, forrtress please. Thank you.