
Rotom-H
[OVERVIEW]
<p>Rotom-H's new found Fire-typing may not help it in the Overused environment where Tyranitar and Politoed lurk around every corner, but in Underused, its very threatening STAB coverage and unique set of resistances lets it shine. With access to STAB Overheat and Trick, Rotom-H is a menace offensively, and respectable bulk and eight resistances lets it switch in easily. Sadly, Rotom-H's shallow movepool lets it down; unlike most Fire-types, it doesnt have access to Flamethrower or Fire Blast, and a lack of diversity makes it very predictable. Overall, Rotom-H is one of the best glue Pokemon in Underused, easily fitting in on nearly any team.</p>
[SET]
name: Choice
move 1: Overheat
move 2: Thunderbolt
move 3: Volt Switch / Hidden Power Grass
move 4: Trick
item: Choice Specs / Choice Scarf
nature: Timid / Modest
evs: 4 HP / 252 SpA / 252 Spe
[SET COMMENTS]
- Great combination of STABs that is hard to check using resistances
- Overheat hits like a ton of bricks, Thunderbolt for secondary STAB
- Volt Switch helps frail but powerful attackers enter the battle undamaged
- HP grass hits Water/Ground types and Rhyperior who can take Rotom-H's STAB attacks easily
- Trick cripples walls like Chansey that Rotom-H would normally be unable to break
- Seriously, Overheat will mess your shit
- Also easy to switch in because of a bunch of resistances and immunities
- Specs is highly recommended because of the sheer killing power of Overheat and Timid is recommended because of convenient speed that puts it above Heracross and Suicune.
- Scarf is usable to better counter stuff like Zapdos and for a fast Volt Change, but scarf Overheat becomes a liability instead of a nuke.
- Bulkier 120 HP / 252 SpA / 136 Spd Modest spread with Specs
- Will-O-Wisp in third slot if you find yourself relying on Trick.
- Pair it with a spinner because Stealth Rock weak and no recovery
[SET]
name: Bulky Attacker
move 1: Overheat
move 2: Thunderbolt
move 3: Will-O-Wisp
move 4: Pain Split
item: Leftovers
nature: Modest
evs: 120 HP / 252 SpA / 136 Spd
[SET COMMENTS]
- A better choice for balanced teams; sacrifices power and speed for bulk, recovery, and status.
- Overheat is used more cautiously than the choice set, but still hits like a ton of bricks
- Great STAB combination that is walled by very few pokemon
- Will-O-Wisp punishes pokemon like Flygon and Rhyperior who try to swich in on resisted attacks
- Pain Split gives some form of recovery, but not reliable
- EVs prioritize power, add enough speed to outspeed adamant Honchkrow, and dump the rest in bulk
- Specially Defensive 252 HP / 252 SpD to exploit resistances
- Physically Defensive 252 HP / 252 Def
- Thunder Wave, Toxic instead of Will-O-Wisp
- Not necessary to pair with a spinner, but helpful nonetheless
- Pair with a Chansey counter or five
- Rest + Sleep Talk to deal with status and for reliable recovery. New sleep mechanics and Stealth Rock weakness really hurts it though.
- Charge Beam to increase special attack
- Dual Screens
- Shadow Ball to hit Mew and Deoxys-D
- Chansey can shrug off every attack that Rotom-H throws at it but must be wary of Trick
- Flygon, Rhyperior, Gastrodon, Quagsire resist both STAB attacks and can significantly threaten Rotom-H
- Not very threatening after it has used Overheat, and therefore easy to revenge
- Rotom-H does not receive a dream world ability