Once again, for the SECOND TIME, my whole 2 hours worth RMT just got deleted because my explorer closed, so don't expect me to attempt to type alot in this. This is my first OU team. I have played it, so I know how to use it. I just wanted to do a RMT so i could get an outside opinion on this, but it looks like my computer won't let me... lets try this again.
AT A GLANCE:






TEAM:

Tide To Go (Rotom-W) @ Choice Specs
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Thunder
- Hydro Pump
- Shadow Ball
- Volt Switch
~This is my lead. I know the lead meta is dead due to team preview, but this thing has swept through whole teams with Hydro Pump without rain. Not much else to say, except that I am very satisfied with this poke.

P-diddy (Politoed) (M) @ Leftovers
Trait: Drizzle
EVs: 252 HP / 116 Def / 140 SAtk
Bold Nature (+Def, -Atk)
- Hydro Pump
- Toxic
- Protect
- Ice Beam
~The use of this poke is obvious. When I chose to do a rain team, I thought that I being limited to 5 1/2 pokes to work with, with having to have this poke on my team. I am blown away at the usefulness of this pokemon. It Toxics the things that switch in from retreating fires (except for Ferro), and Protect is ever useful in stalling other weather pokes.

Chains/Whips (Ferrothorn) (F) @ Leftovers
Trait: Iron Barbs
EVs: 88 Atk / 168 Def / 252 SDef
Careful Nature (+SDef, -SAtk)
- Power Whip
- Leech Seed
- Stealth Rock
- Thunder Wave
~Yes, I am a whore. Set up rocks, and annoy the fucking hell out of everyone with Leech Seed and Thunder Wave. Purely defensive, and very good at this in the rain, due to the weakness being halved, but i think there could be something else to fill this spot, that takes more advantage of rain, but I don't know.

Scizor Me (Scizor) (M) @ Leftovers
Trait: Technician
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Bullet Punch
- Swords Dance
- U-turn
- Brick Break
~Usually a late game threat, and very underestimated. I'm thinking of using Pursuit over Brick Break, so as to not have to end my stat boosts against Psychics by U-Turning out. Either that or going for Bug Bite instead.

Magnetroll (Magnezone) @ Leftovers
Trait: Magnet Pull
EVs: 252 HP / 252 SAtk / 4 Spd
Modest Nature (+SAtk, -Atk)
- Thunder
- Hidden Power [Fighting]
- Light Screen
- Reflect
~This set is tailored for special attacking, but I would be willing to convert it to a more defensive set for use in the rain and to make it unstoppable with screens up, but then I would most likely turn it into Eviolite Magneton. He uses HP Fighting for three reasons: 1) It is not ousted in the rain, 2) it hits most things for the same super effective damage, and 3) you can bluff HP Fire. The point of this set right now is to destroy steels and help set up for...

Dragaynite (Dragonite) (M) @ Leftovers
Trait: Multiscale
EVs: 252 Atk / 128 Def / 128 SDef
Adamant Nature (+Atk, -SAtk)
- ExtremeSpeed
- Brick Break
- Outrage
- Dragon Dance
~This is a very durable and strong poke who is also useful in the late game. He utilizes his EV spread and ability to get up his Dragon Dance, then has fun with the rest of the opponents team. As much as I love this guy, I feel like there is something better suited to do this job in rain. If I were to change Magnezone to Eviolite Magneton, i would probably change this pokemon to something else as well.
This team can hold its own quite well, but im looking for something game breaking. I'm willing to convert this team into a full offensive rain force. Right now i know i have problems with most Dragons (Hydreigon, Lati@s, Haxorus, ect, ect) and some fire problems as well. This team could use a good spinner, and more water power. (As i typed that sentence, Starmie just hit me!). Any and all help and criticism is greatly appreciated.
AT A GLANCE:






TEAM:

Tide To Go (Rotom-W) @ Choice Specs
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Thunder
- Hydro Pump
- Shadow Ball
- Volt Switch
~This is my lead. I know the lead meta is dead due to team preview, but this thing has swept through whole teams with Hydro Pump without rain. Not much else to say, except that I am very satisfied with this poke.

P-diddy (Politoed) (M) @ Leftovers
Trait: Drizzle
EVs: 252 HP / 116 Def / 140 SAtk
Bold Nature (+Def, -Atk)
- Hydro Pump
- Toxic
- Protect
- Ice Beam
~The use of this poke is obvious. When I chose to do a rain team, I thought that I being limited to 5 1/2 pokes to work with, with having to have this poke on my team. I am blown away at the usefulness of this pokemon. It Toxics the things that switch in from retreating fires (except for Ferro), and Protect is ever useful in stalling other weather pokes.

Chains/Whips (Ferrothorn) (F) @ Leftovers
Trait: Iron Barbs
EVs: 88 Atk / 168 Def / 252 SDef
Careful Nature (+SDef, -SAtk)
- Power Whip
- Leech Seed
- Stealth Rock
- Thunder Wave
~Yes, I am a whore. Set up rocks, and annoy the fucking hell out of everyone with Leech Seed and Thunder Wave. Purely defensive, and very good at this in the rain, due to the weakness being halved, but i think there could be something else to fill this spot, that takes more advantage of rain, but I don't know.

Scizor Me (Scizor) (M) @ Leftovers
Trait: Technician
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Bullet Punch
- Swords Dance
- U-turn
- Brick Break
~Usually a late game threat, and very underestimated. I'm thinking of using Pursuit over Brick Break, so as to not have to end my stat boosts against Psychics by U-Turning out. Either that or going for Bug Bite instead.

Magnetroll (Magnezone) @ Leftovers
Trait: Magnet Pull
EVs: 252 HP / 252 SAtk / 4 Spd
Modest Nature (+SAtk, -Atk)
- Thunder
- Hidden Power [Fighting]
- Light Screen
- Reflect
~This set is tailored for special attacking, but I would be willing to convert it to a more defensive set for use in the rain and to make it unstoppable with screens up, but then I would most likely turn it into Eviolite Magneton. He uses HP Fighting for three reasons: 1) It is not ousted in the rain, 2) it hits most things for the same super effective damage, and 3) you can bluff HP Fire. The point of this set right now is to destroy steels and help set up for...

Dragaynite (Dragonite) (M) @ Leftovers
Trait: Multiscale
EVs: 252 Atk / 128 Def / 128 SDef
Adamant Nature (+Atk, -SAtk)
- ExtremeSpeed
- Brick Break
- Outrage
- Dragon Dance
~This is a very durable and strong poke who is also useful in the late game. He utilizes his EV spread and ability to get up his Dragon Dance, then has fun with the rest of the opponents team. As much as I love this guy, I feel like there is something better suited to do this job in rain. If I were to change Magnezone to Eviolite Magneton, i would probably change this pokemon to something else as well.
This team can hold its own quite well, but im looking for something game breaking. I'm willing to convert this team into a full offensive rain force. Right now i know i have problems with most Dragons (Hydreigon, Lati@s, Haxorus, ect, ect) and some fire problems as well. This team could use a good spinner, and more water power. (As i typed that sentence, Starmie just hit me!). Any and all help and criticism is greatly appreciated.