Yo Smogon. My name is Azuko and this is my first RMT on Smogon bear with me. Also I apologize for the mistakes that I could do but English is not my native language.
Teambuilding:
Conclusion:
My RMT is over I hope you did not too bored by reading it.
I hope people will help me make this team better.
Thanks for reading and hoping you will enjoy this team if you test it !
Teambuilding:
In Depth:
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Trait: Pure Power
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Fake Out
- High Jump Kick
- Zen Headbutt
- Thunder Punch
Mega Medicham is the star of the Team. Medicham is one of the best pure stall-breakers in the game, able to 2HKO almost every relevant defensive threat.
Medicham's Mega form has 100 base speed, outspeeding the Powerfull max speed Kyurem-B and OHKOing with High Jump Kick.
I use Thunder Punch for touch Slowbro because he is one of the few cons of M-Medicham.
Threats:
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/
@
Trait: Huge Power
EVs: 240 HP / 252 Atk / 16 SDef
Adamant Nature
- Play Rough
- Waterfall
- Aqua Jet
- Knock Off
Best Kyurem-White counter available. Cant be 2HKOd by anything Kyurem throws at it. Ridiculous special bulk while maintaining really strong offensive presence with great STABs.
With the Assault Vest it's really easy to bluff a Choice Item.
Knock Off is a great utility move that will catch a lot of common Azumarill switch-ins offguard, like Skarmory and Rotom-Wash.
Threats:
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/
@
Trait: Levitate
EVs: 28 HP / 148 SpA / 80 SpD / 252 Spe
IVs: 0 Atk
Timid Nature
- Will-O-Wisp
- Hex
- Taunt
- Substitute
With Taunt, this set easily shuts down Pokemon often seen on a stall team. This is because I can sub to avoid status moves, then Taunt to shut down the Pokemon, potentially followed by a Will-O-Wisp to deal constant residual damage.
The 28 HP / 80 SDef spread allows you to keep my Sub up against a non-invested Mega Venusaur, as well as Foul Play Amoongus after a burn.
Threats:
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/
@
Trait: Iron Barbs
EVs: 252 HP / 252 Def / 4 Atk
Impish Nature
- Stealth Rock
- Leech Seed
- Thunder Wave
- Power Whip
I really need to explain its role ? Amazing Defense, Set up Rock, Thunder Wave if I predicted a Mega pokemon, Power Whip fot the STAB and for the Ground-types that think they can take a Thunder Wave.
There is not really anything else to say about him. In 90% of cases this pokemon is useful.
Threats:
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/
@
Trait: Gale Wings
EVs: 4 HP / 166 Atk / 252 SpA / 88 Spe
Naughty Nature
- Brave Bird
- Fire Blast
- Hidden Power Ground
- Roost
This set is specially to handle one of Talonflame's biggest counters, Heatran, having a chance 2HKO a fully special defensive variant after Stealth Rocks with Hidden Power Ground.
Fire Blast over Flare Blitz means less recoil damage, no rocky helmet damage, and a guaranteed 2HKO against standard defensive Landorus-Therian and Mega Aggron, OHKO on Steelix, and no massive recoil from fainting Ferrothorn.
Because Talonflame isn't locked into a single move, I can easily Roost any accumulating Brave Bird and Life Orb Recoil damage.
88 Speed EVs to be able to outspeed max-speed base 91 Pokemon, such as Landorus-T.
Threats:
/
/
/
@
Trait: Levitate
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Dragon Pulse
- Defog
- Psyshock
- Hidden Power Fighting
Latias is a bulkier and cheaper alternative to Latios.
Latias is on my opinion one of the best users of Defog with Zapdos.
Max speed allow you to be faster than Pokemon like Keldeo and Terrakion.
Hidden Power Fighting to predict Bisharp.
Threats:
/
/
Importable:
Replays:
http://replay.pokemonshowdown.com/ou-160259794
http://replay.pokemonshowdown.com/ou-159339158
http://replay.pokemonshowdown.com/ou-158567127




Trait: Pure Power
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Fake Out
- High Jump Kick
- Zen Headbutt
- Thunder Punch
Mega Medicham is the star of the Team. Medicham is one of the best pure stall-breakers in the game, able to 2HKO almost every relevant defensive threat.
Medicham's Mega form has 100 base speed, outspeeding the Powerfull max speed Kyurem-B and OHKOing with High Jump Kick.
I use Thunder Punch for touch Slowbro because he is one of the few cons of M-Medicham.
Threats:





Trait: Huge Power
EVs: 240 HP / 252 Atk / 16 SDef
Adamant Nature
- Play Rough
- Waterfall
- Aqua Jet
- Knock Off
Best Kyurem-White counter available. Cant be 2HKOd by anything Kyurem throws at it. Ridiculous special bulk while maintaining really strong offensive presence with great STABs.
With the Assault Vest it's really easy to bluff a Choice Item.
Knock Off is a great utility move that will catch a lot of common Azumarill switch-ins offguard, like Skarmory and Rotom-Wash.
Threats:






Trait: Levitate
EVs: 28 HP / 148 SpA / 80 SpD / 252 Spe
IVs: 0 Atk
Timid Nature
- Will-O-Wisp
- Hex
- Taunt
- Substitute
With Taunt, this set easily shuts down Pokemon often seen on a stall team. This is because I can sub to avoid status moves, then Taunt to shut down the Pokemon, potentially followed by a Will-O-Wisp to deal constant residual damage.
The 28 HP / 80 SDef spread allows you to keep my Sub up against a non-invested Mega Venusaur, as well as Foul Play Amoongus after a burn.
Threats:






Trait: Iron Barbs
EVs: 252 HP / 252 Def / 4 Atk
Impish Nature
- Stealth Rock
- Leech Seed
- Thunder Wave
- Power Whip
I really need to explain its role ? Amazing Defense, Set up Rock, Thunder Wave if I predicted a Mega pokemon, Power Whip fot the STAB and for the Ground-types that think they can take a Thunder Wave.
There is not really anything else to say about him. In 90% of cases this pokemon is useful.
Threats:






Trait: Gale Wings
EVs: 4 HP / 166 Atk / 252 SpA / 88 Spe
Naughty Nature
- Brave Bird
- Fire Blast
- Hidden Power Ground
- Roost
This set is specially to handle one of Talonflame's biggest counters, Heatran, having a chance 2HKO a fully special defensive variant after Stealth Rocks with Hidden Power Ground.
Fire Blast over Flare Blitz means less recoil damage, no rocky helmet damage, and a guaranteed 2HKO against standard defensive Landorus-Therian and Mega Aggron, OHKO on Steelix, and no massive recoil from fainting Ferrothorn.
Because Talonflame isn't locked into a single move, I can easily Roost any accumulating Brave Bird and Life Orb Recoil damage.
88 Speed EVs to be able to outspeed max-speed base 91 Pokemon, such as Landorus-T.
Threats:






Trait: Levitate
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Dragon Pulse
- Defog
- Psyshock
- Hidden Power Fighting
Latias is a bulkier and cheaper alternative to Latios.
Latias is on my opinion one of the best users of Defog with Zapdos.
Max speed allow you to be faster than Pokemon like Keldeo and Terrakion.
Hidden Power Fighting to predict Bisharp.
Threats:



Importable:
Gengar @ Black Sludge
Ability: Levitate
EVs: 28 HP / 148 SpA / 80 SpD / 252 Spe
Timid Nature
- Hex
- Taunt
- Will-O-Wisp
- Substitute
Azumarill @ Assault Vest
Ability: Huge Power
EVs: 240 HP / 252 Atk / 16 SpD
Adamant Nature
- Play Rough
- Knock Off
- Waterfall
- Aqua Jet
Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 4 Atk / 252 Def
Relaxed Nature
IVs: 0 Spe
- Stealth Rock
- Thunder Wave
- Leech Seed
- Power Whip
Talonflame @ life orb
Ability: Gale Wings
EVs: 4 HP / 166 Atk / 252 SpA / 88 Spe
Naughty Nature
- Fire Blast
- Brave Bird
- Roost
- Hidden Power [Ground]
Latias @ Life Orb
Ability: Levitate
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Dragon Pulse
- Hidden Power [Fighting]
- Defog
- Psyshock
Medicham @ Medichamite
Ability: Pure Power
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- High Jump Kick
- Zen Headbutt
- Fake Out
- Thunder Punch
Ability: Levitate
EVs: 28 HP / 148 SpA / 80 SpD / 252 Spe
Timid Nature
- Hex
- Taunt
- Will-O-Wisp
- Substitute
Azumarill @ Assault Vest
Ability: Huge Power
EVs: 240 HP / 252 Atk / 16 SpD
Adamant Nature
- Play Rough
- Knock Off
- Waterfall
- Aqua Jet
Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 4 Atk / 252 Def
Relaxed Nature
IVs: 0 Spe
- Stealth Rock
- Thunder Wave
- Leech Seed
- Power Whip
Talonflame @ life orb
Ability: Gale Wings
EVs: 4 HP / 166 Atk / 252 SpA / 88 Spe
Naughty Nature
- Fire Blast
- Brave Bird
- Roost
- Hidden Power [Ground]
Latias @ Life Orb
Ability: Levitate
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Dragon Pulse
- Hidden Power [Fighting]
- Defog
- Psyshock
Medicham @ Medichamite
Ability: Pure Power
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- High Jump Kick
- Zen Headbutt
- Fake Out
- Thunder Punch
Replays:
http://replay.pokemonshowdown.com/ou-160259794
http://replay.pokemonshowdown.com/ou-159339158
http://replay.pokemonshowdown.com/ou-158567127
Conclusion:
My RMT is over I hope you did not too bored by reading it.
I hope people will help me make this team better.
Thanks for reading and hoping you will enjoy this team if you test it !
Last edited: