XY OU Smogon ShowDown OU

Should I Replace Togekiss?


  • Total voters
    2
Dragonite @ Dragon Fang
Ability: Multiscale
EVs: 248 HP / 252 Atk / 8 SpA
Lonely Nature
- Dragon Rush
- Extreme Speed
- Fire Punch
- Hurricane

Machamp @ Focus Sash
Ability: No Guard
EVs: 248 HP / 252 Atk / 8 SpA
Lonely Nature
- Dynamic Punch
- Cross Chop
- Fire Blast
- ThunderPunch

Togekiss @ Leftovers
Ability: Hustle
Shiny: Yes
EVs: 248 HP / 8 Atk / 252 SpA
Mild Nature
- Dazzling Gleam
- Air Slash
- Extrasensory
- Last Resort

Marowak @ Thick Club
Ability: Rock Head
EVs: 248 HP / 8 Atk / 8 SpA
Naughty Nature
- Double-Edge
- Bonemerang
- Focus Blast
- Fire Blast

Alakazam @ Life Orb
Ability: Magic Guard
EVs: 4 Atk / 252 SpA / 252 Spe
Mild Nature
- Dazzling Gleam
- Hidden Power [Fire]
- Psyshock
- Drain Punch

Metagross-Mega @ Metagrossite
Ability: Tough Claws
EVs: 252 Atk / 4 SpA / 252 Spe
Naive Nature
- Meteor Mash
- Earthquake
- Hammer Arm
- Hidden Power [Water]


Is this team any good, and what changes could I make?
 
This team seems to face quite a bit of trouble. You seem to have a decent grasp on certain aspects of the game, such as EV's, but with items you seem to be somewhat astray. First off, you're not running the maximum amount of EV's possible for marowak, and marowak should be running earthquake over bonemerang due to higher accuracy and equal power. Furthermore, marowak should NEVER, under any circumstances be running any special moves whatsoever. also, you really shouldnt run marowak altogether- Landorous-T or Garchomp make much better ground types. Also, PLEASE, for the love of god please! Do NOT put any physical move of any kind on Alakazam. Run focus blast instead, and maybe drop HP fire for shadow ball. Moving on. For Metagross, choose either hammer arm of earthquake, not both of them because they hit largely the same things. Drop HP water for Zen Headbutt, or if you're really intent on running a special move at all run grass knot. Again with machamp! Only a very select group of pokemon can run both physical and special moves, and machamp, marowak and alakazam definitely aren't them. Drop the focus sash for the assault vest, or perhaps and expert belt or leftovers as machamp is bulky enough to take a hit or two. Why are you running cross chop? You already have a fighting-type mover in Dpunch. Drop fire blast for stone edge and cross chop for ice punch. finally, you're overall better just using Conkeldurr over machamp. Conk has higher attack, higher defense, access to mach punch and awesome abilities in Guts, sheer force, and iron fist. Now onto togekiss. C'mon bro, you're just killing me here. Togekiss has a pitiful physical attack stat, so why, why, why do you have last resort? its power is pitiful coming off of toge's worthless attack stat. Drop last resort for fire blast, and drop extrasensory for thunder wave or roost. Finally, toge's main role is a serene grace attacker, so change it's ability to serene grace. Finally, dragonite. Lose the dragon fang for a lum berry, definitely replace dragon rush with dragon claw- dragon rush is outright awful- and lose hurricane for dragon dance. Dump EV's into speed instead of HP. even with the improvements suggested, this team is still owned by a lot of other teams and pokemon, and i would recommend hitting the books a bit more on competitive play to get some knowledge on how things work around smogon. Ciao!
 
Dragonite @ Lum Berry
Ability: Multiscale
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Dragon Claw
- Extreme Speed
- Fire Punch
- Dragon Dance

Conkeldurr @ Assault Vest
Ability: Iron Fist
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Mach Punch
- Drain Punch
- Ice Punch
- Hammer Arm

Togekiss @ Leftovers
Ability: Serene Grace
Shiny: Yes
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
- Dazzling Gleam
- Air Slash
- Fire Blast
- Roost

Garchomp @ Haban Berry
Ability: Sand Veil
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Dragon Claw
- Iron Head
- Stone Edge
- Earthquake

Alakazam @ Life Orb
Ability: Magic Guard
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 30 Atk / 30 SpA / 30 Spe
- Dazzling Gleam
- Shadow Ball
- Psyshock
- Focus Blast

Metagross-Mega @ Metagrossite
Ability: Tough Claws
EVs: 252 Atk / 4 SpA / 252 Spe
Naive Nature
IVs: 30 Atk / 30 Def / 30 SpA
- Meteor Mash
- Zen Headbutt
- Hammer Arm
- Shadow Ball

Changed it up a bit. Better?
 
Wow! Yeah, definitely! Looks real sharp, all I have to say is you might want to drop shadow ball for ice punch on metagross to deal with Garchomp, landorus, gliscor, and dragonite. Also, perhaps knock off over hammer arm on conk, and rough skin for garchomp's ability. But I can honestly say I'm amazed at how much this ream has improved!
<(''<) (>'')> (^''^) <( '' )> <----- You get the kirby dance of approval
 
Sounds like a plan, thank you! I just beat someone with the team pretty easily, those changes should definitely help! I'm currently trying to win in Ubers right now with a different team, but I'm not a big fan of Ubers in general.
 
Dragonite @ Lum Berry
Ability: Multiscale
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Dragon Claw
- Extreme Speed
- Fire Punch
- Dragon Dance

Conkeldurr @ Assault Vest
Ability: Iron Fist
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Mach Punch
- Drain Punch
- Ice Punch
- Hammer Arm

Togekiss @ Leftovers
Ability: Serene Grace
Shiny: Yes
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
- Dazzling Gleam
- Air Slash
- Fire Blast
- Roost

Garchomp @ Haban Berry
Ability: Sand Veil
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Dragon Claw
- Iron Head
- Stone Edge
- Earthquake

Alakazam @ Life Orb
Ability: Magic Guard
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 30 Atk / 30 SpA / 30 Spe
- Dazzling Gleam
- Shadow Ball
- Psyshock
- Focus Blast

Metagross-Mega @ Metagrossite
Ability: Tough Claws
EVs: 252 Atk / 4 SpA / 252 Spe
Naive Nature
IVs: 30 Atk / 30 Def / 30 SpA
- Meteor Mash
- Zen Headbutt
- Hammer Arm
- Shadow Ball

Changed it up a bit. Better?

THIS IS MUCH BETTER. Just a few things: Change garchomps ability to its hidden ability, rough skin, as sand veil is banned due to evasion clause. Shadow ball can probably be dropped for another move, such as ice punch, thunder punch, or even grass knot if your feeling that way. Shadow ball is only really good on things that need it for their type coverage, and metagross doesn't One last thing: Maybe get rid of dazzling gleam for energy ball on alakazam? It's really up to you, I just prefer energy ball personally. This new team is much better than the original though.

EDIT: just realized almost all of what I said was already told to you. oops.
 
THIS IS MUCH BETTER. Just a few things: Change garchomps ability to its hidden ability, rough skin, as sand veil is banned due to evasion clause. Shadow ball can probably be dropped for another move, such as ice punch, thunder punch, or even grass knot if your feeling that way. Shadow ball is only really good on things that need it for their type coverage, and metagross doesn't One last thing: Maybe get rid of dazzling gleam for energy ball on alakazam? It's really up to you, I just prefer energy ball personally. This new team is much better than the original though.

EDIT: just realized almost all of what I said was already told to you. oops.


Alright, thank you. I'll look into that! I really appreciate the support, from both of you guys!
 
Altaria is absolute trash without its mega, and you already have megagross. the best drag? Probably garchomp at the moment. (im talking non-mega dragons)
 
Maybe feraligatr over dragonite for a dragon dancer. But Dnite is generally better. (if you do use Gatr, make sure to have sheer force as its ability)
 
Maybe feraligatr over dragonite for a dragon dancer. But Dnite is generally better. (if you do use Gatr, make sure to have sheer force as its ability)
I've tried Feraligatr with Sheer Force but I preffered Dragonite. However, thank you. Is there a way I can search for someone specific that I want to battle on Showdown?
 
Last edited:
Yeah, you can go to the lobby chat room and type in /challenge [insert username]. You have to make sure that they're in that room though.

On a side note, you might want to add some description to each of your pokemon, like what the items, natures, moves and EVs are for, and how each member works on your team, otherwise the mods might lock this thread. About 3 lines on your screen should do.

Okay, next time I post an updated team I will make sure to do that! Sorry, I'm new so I didn't know we needed a description or anything.
 
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