So I knew I wanted to make a team was was different than most other Dragon teams, and fun, the thing I wanted to try first was this Taunt Hydreigon set I came up with. It made as a great Anti Lead/Stallbreaker, and it was 1 of my 2 methods of hazards control.
Tyrantrum was who I decided on as my Hazards Setter. The fact that it had the strongest recoiless Head Smash would not leave my head, and I made sure I included him on my team. Originally I had him banded, but I settled on Focus Sash later on because hazards we're simply a must.
Kyurem-B is basically a necessity on all Dragon Teams, as it provided a neutrality to ice attacks. Taking advantage of that I popped on Roost, and eventually settled on a Life Orb set, so I could have a threat against Flying which is very popular right now. (I'll admit the team is pretty anti meta)
I wanted another wallbreaker on the team so Kyurem wouldn't have to do the dirty work alone. Originally I had AV Dragalge so I had something to hit Fairy, as well as anotehr hard hitter. However later in my teambuilding that got swapped for Dragonite, because Multiscale was very valuable, and with a Choice Band + Priority, it posed as a definite offensive threat.
The team so far was looking great, but I realized I desperately needed speed. Latios was who I settled on, since I wanted to round out my special attackers. Originally I ran Tailwind to abuse the fact that my team was slow, but I eventually changed that to Defog since Hydreigon couldn't prevent everything. He also fixed my major fighting weakness I had, so that was helpful.
Scp was begging me to include this, and later on when sorting through options, I managed to make it work exceptionally! I know I needed more speed, and Dragonite didn't help that much with Fighting, so majority of the time it would of been up to Latios. Moxie Outrage sweeps are super fun, and he is a great late game sweeper! He concludes my team and all its glory.
Eyyyyyyyyyyyyyyyyy this is your Hometown Cowboy Uncle Stunny, here to present my latest work of art! Dragons haven't been getting the love they've deserved on the ladder, so I decided to get to work and make something new and fun to play with! I managed to go 12-0 on the ladder with this team on my alt, Dr4g0n Her0! (rip Scarf Latios), which is pretty good! I also would of won an OT, if it wasn't for the main shutting down rip. At first glance, it's a pretty strange looking team. You got Tyrantrum, Salamence, and a Taunt Hydreigon, which isn't on your typical Dragon team. If you didn't notice as well, this is a play-on words of the Monotype Room Intro, its ironic because there's quite a bit of variety on this team. I'll also try to continue laddering with this on my alt. Anywho, on with the explanations! :D
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Draco Meteor
- Dark Pulse
- Fire Blast
- Taunt
This was something I was toying around with for a bit, and nobody expects it! It's a great Anti-Lead/Stallbreaker I must admit. I made it Modest over Timid because with Max speed, there's no specific lead in particular your outspeeding (besides Max Speed Nidoking, but that almost never runs Stealth Rocks), so you might as well have the extra power. This has helped tremendously to prevent hazards set up from most of the common leads in the metagame, and for Walls like Chansey, locking them into Seismic Toss is handy, for an easy take out with no harm done. This is who I will almost always lead with if I am faster than my opponent's opposing lead.
Ability: Rock Head
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Stealth Rock
- Head Smash
- Earthquake / Outrage
- Ice Fang / Superpower
My hazards setter. I chose Tyrantrum over Garchomp, becuase 1, nobody uses it when it's so freaking awesome, and with a sash, it was a great revenge killer for emergency situations! Recoiless Head Smash will hit any pretty hard. This guy was pretty handy for when I wanted to save Dragonite for other threats in a match.
Ability: Teravolt
EVs: 192 HP / 252 SpA / 64 Spe
Mild Nature
- Ice Beam
- Fusion Bolt
- Earth Power
- Roost
Kyurem-B acted as my Mixed Wallbreaker. The Speed evs ensure it to outspeed 20 Speed Ev Zapdoses, so this'll ensure a dead flying core. Kyurem on Dragon is great as it acts as an Ice Resistance, so I carried roost to keep its health up at all times, it also helped to semi-negate Life Orb recoil.
Ability: Multiscale
EVs: 72 HP / 252 Atk / 184 Spe
Adamant Nature
- Outrage
- Extreme Speed
- Iron Head / Earthquake / Superpower
- Fire Punch
Dragonite is another must for Dragon Teams. In this team he acted as my Physical Wallbreaker, and Priority. The 184 speed evs allow it to outspeed fast base 60s such as Bisharp, and non speed invested Mews. I chose Iron Head over Earthquake because I needed something to have a fighting chance against fairies, and Salamence isn't necessarily the most reliable. Since a lot of fairy mons are bulkier, I had a relatively easier time sweeping once Klefki and Mega Diancie are taken out. Dragonite also acts as my only check to Cloyster, who would otherwise demolish the team. When Tyrantrum isn't in service for a revenge kill, Dragonite would be your secondary option thanks to Multiscale.
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Draco Meteor
- Psyshock
- Ice Beam / Energy Ball
- Defog
Latios acted as my fast Special Sweeper, and Defogger if hazards somehow managed to be set up. Against Dragon (because of Bulk-Chomp), and sometimes fighting (who have faster leads like Infernape and Cobalion), he is who I lead with. The set to be honest is pretty self explanitory, but I chose him over Latias (my usual pick) because it has more power, and I wouldn't have room for Healing Wish on Latias because I needed Ice Coverage.
Ability: Moxie
EVs: 252 Atk / 4 SpA / 252 Spe
Naive Nature
- Outrage
- Earthquake
- Iron Tail
- Fire Blast
Your Welcome scpinion! I'm bringing back the big bad Dragon from Gen 5! A lot of people usually call it overrated, it is still just as amazing as it was back in the olden days! Along with Latios he was my only means for speed, and if you didn't notice, a lot of my team is fairy weak to fighting, so he was a great solution to both problems. Try and save him for late-game so it'll be a lot easier to sweep, and he will be our best friend! Fire Blast is for common switchins to Salamence, so you can take them by surprise and (hopefully) rid them of their evil. Iron Tail is more of a filler move if anything, but despite its shakey accuracy, it could sometimes sweep fairy once Klefki is out, and it is my best answer to Mega Diancie when Tyrantrum and Dragonite are not options. All in all very overrated mon, it's amazing trust me! (By request, it has been rightfully nicknamed Scp the Maneater)
Ice Teams: As uncommon as it is in the current metagame, there isn't a ton I can do about them. In an OT I managed to beat one (at the time replays were broken rip), but they had Adamant Weavile, a Non-Scarfed Kyurem, and a Cloyster without Focus Sash. Try and get Tyrantrum to set up SR ASAP, and if they have a Piloswine/Mamoswine, have Hydreigon ready in case they have SR. Kyurem's gonna be really helpful for taking Ice Shards, and Dragonite if you play with it right can get you at least 1 kill. If you manage to take priority out, Salamence or Latios can sweep from there.
Fairy Teams: Same situation, however this is a little more common. Have Hyreigon try and take out Klefki as early as possible. If something like Clefable manages to set up SR, save Latios to Defog it away just in case. For Mega Diancie, either keep Tyrantrum's sash in tact, Dragonite's Multiscale, or hope Salamence can hit it with an Iron Tail. If you can manage to do that, you should be able to win so long as you don't give Azumarill the chance to set up.
Dragon Teams (with Scarfers above base 100): Other Dragon teams can be threatening, especially if they have Scarf Garchomp or Latios. If you can get Tyrantrum or Dragonite to kill them early, Salamence will be able to sweep.
Other than those, it's all about keeping hazards off. If you play right alongside that, your golden! :)
Fairy Teams: Same situation, however this is a little more common. Have Hyreigon try and take out Klefki as early as possible. If something like Clefable manages to set up SR, save Latios to Defog it away just in case. For Mega Diancie, either keep Tyrantrum's sash in tact, Dragonite's Multiscale, or hope Salamence can hit it with an Iron Tail. If you can manage to do that, you should be able to win so long as you don't give Azumarill the chance to set up.
Dragon Teams (with Scarfers above base 100): Other Dragon teams can be threatening, especially if they have Scarf Garchomp or Latios. If you can get Tyrantrum or Dragonite to kill them early, Salamence will be able to sweep.
Other than those, it's all about keeping hazards off. If you play right alongside that, your golden! :)
Triple Trouble (Hydreigon) @ Life Orb
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Draco Meteor
- Dark Pulse
- Fire Blast
- Taunt
Timothy (Tyrantrum) @ Focus Sash
Ability: Rock Head
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Stealth Rock
- Head Smash
- Earthquake
- Ice Fang
The Rapist II (Kyurem-Black) @ Life Orb
Ability: Teravolt
EVs: 192 HP / 252 SpA / 64 Spe
Mild Nature
- Ice Beam
- Fusion Bolt
- Earth Power
- Roost
Amadeus (Dragonite) @ Choice Band
Ability: Multiscale
EVs: 72 HP / 252 Atk / 184 Spe
Adamant Nature
- Outrage
- Extreme Speed
- Iron Head
- Fire Punch
Jolly Rancher (Latios) @ Life Orb
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Draco Meteor
- Psyshock
- Ice Beam
- Defog
Scp The Maneater (Salamence) @ Choice Scarf
Ability: Moxie
EVs: 252 Atk / 4 SpA / 252 Spe
Naive Nature
- Outrage
- Earthquake
- Iron Tail
- Fire Blast
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Draco Meteor
- Dark Pulse
- Fire Blast
- Taunt
Timothy (Tyrantrum) @ Focus Sash
Ability: Rock Head
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Stealth Rock
- Head Smash
- Earthquake
- Ice Fang
The Rapist II (Kyurem-Black) @ Life Orb
Ability: Teravolt
EVs: 192 HP / 252 SpA / 64 Spe
Mild Nature
- Ice Beam
- Fusion Bolt
- Earth Power
- Roost
Amadeus (Dragonite) @ Choice Band
Ability: Multiscale
EVs: 72 HP / 252 Atk / 184 Spe
Adamant Nature
- Outrage
- Extreme Speed
- Iron Head
- Fire Punch
Jolly Rancher (Latios) @ Life Orb
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Draco Meteor
- Psyshock
- Ice Beam
- Defog
Scp The Maneater (Salamence) @ Choice Scarf
Ability: Moxie
EVs: 252 Atk / 4 SpA / 252 Spe
Naive Nature
- Outrage
- Earthquake
- Iron Tail
- Fire Blast
(Warning, Smiley Face Alert Incoming)
paulo graca (Overseer): Thank you for helping be build this awesome team (and stealing it/using it in the finals of that OT). I know I just met you, but your a very nice person! :)
Anttya: Math Partner! :D You also helped me build this team (even though you suck at Dragon imo), and your a rly rly rly good friend! Thank you so much :)
scpinion: You were the person that recommended for me to make a Dragon Team! I've had a lot of fun teambuilding this, and I managed to include your Salamence yay! :D Seriously though, you do a lot for the Mono Meta to thrive, and the work you put in is exceptional, Ik your probably used to getting that since a lot of people tell you that, but, thank you for being awesome! :)
dusk raimon: Hey buddy! I got my charity up and running, where I take all the money for myself. :P Anyways your a very nice person, and you extremely modest and nice to talk to. I'm glad I got to know you! :)
zulkaz (iVid): Nice to talk to about sets, you sound like a business person imo. I have fun tlaking to you fren :)
Ralker: Your one of my best friends on PS. Thanks for dealing with me for the time you've know me! (I promise this isn't a funeral xD) Your a rly rly great friend! :)
Dream Eater Gengar: Eyyyyy Happy Birthday! Imo jokes aside, your a rly nice person, and I appreciate the work you do for the community! :)
Twix and Bondie: You guys have been super helpful for helping me run the Core Challenges, and it's been rly great getting to know you two! (Twix btw you normal team is bae!) :)
If I forgot anyone lemmie know
paulo graca (Overseer): Thank you for helping be build this awesome team (and stealing it/using it in the finals of that OT). I know I just met you, but your a very nice person! :)
Anttya: Math Partner! :D You also helped me build this team (even though you suck at Dragon imo), and your a rly rly rly good friend! Thank you so much :)
scpinion: You were the person that recommended for me to make a Dragon Team! I've had a lot of fun teambuilding this, and I managed to include your Salamence yay! :D Seriously though, you do a lot for the Mono Meta to thrive, and the work you put in is exceptional, Ik your probably used to getting that since a lot of people tell you that, but, thank you for being awesome! :)
dusk raimon: Hey buddy! I got my charity up and running, where I take all the money for myself. :P Anyways your a very nice person, and you extremely modest and nice to talk to. I'm glad I got to know you! :)
zulkaz (iVid): Nice to talk to about sets, you sound like a business person imo. I have fun tlaking to you fren :)
Ralker: Your one of my best friends on PS. Thanks for dealing with me for the time you've know me! (I promise this isn't a funeral xD) Your a rly rly great friend! :)
Dream Eater Gengar: Eyyyyy Happy Birthday! Imo jokes aside, your a rly nice person, and I appreciate the work you do for the community! :)
Twix and Bondie: You guys have been super helpful for helping me run the Core Challenges, and it's been rly great getting to know you two! (Twix btw you normal team is bae!) :)
If I forgot anyone lemmie know
Thanks for checking out my Dragon Team, hope you guys like it! Feel free to suggest stuff I apreciate it! :D
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