say that implying that speedruns don't already ignore every ignorable battle and just go "ha ha X-item go brrr"
True, maybe would be cool to see min battle+min items runs instead
say that implying that speedruns don't already ignore every ignorable battle and just go "ha ha X-item go brrr"
That’s exactly why I don’t like you keeping your old STAB.
With what we originally thought, if you used Barraskewda, you’d have to make the choice of eliminating Ferrothorn with STAB CC and lose Water STAB, or keep Barraskewda a Water type so you can preserve its Water STAB.
If you do keep your old STABs, then that just means there isn’t as much consideration for offensive Pokemon besides saving your Terastallizing for something else.
I mean, they already are like that, it's the whole point of speedruns...True, maybe would be cool to see min battle+min items runs instead
This is a choice made at the teambuilding step, though. So you'd be choosing whether to get STAB Close Combat to deal with one specific threat, or choosing the option that is better in almost all other scenarios (because it's actually a gain rather than a net neutral trade or even a loss in the case of dual types). Practically, the scenarios where doing anything other than double-STAB your monotype was the right play would be few and far between, because a much better way to deal with opposing defensive mons is to buff your offensive power to the point that they no longer work as counters.
The choice also happens in battle too. Like I said with the Ferrothorn analogy, if you had Barraskewda with Fighting Tera, would it be better to Terastallize into a Fighting type for Fighting STAB and lose your Water STAB, or keep your Water STAB and stay as a Water type for Water STAB?This is a choice made at the teambuilding step, though. So you'd be choosing whether to get STAB Close Combat to deal with one specific threat, or choosing the option that is better in almost all other scenarios (because it's actually a gain rather than a net neutral trade or even a loss in the case of dual types).
This jumped out at me. I’m assuming he just mistook Koraidon as a party member, which definitely is end-game content, for Koraidon as a vehicle. At least I hope so. This may mean that they were also given access to the box legendary to use in battle? Otherwise I don’t see how he could have been confused.Arekkz Gaming said:Plus, if you have the uh legendaries, which admittedly in the build that we played they kinda gave us access to things you wouldn’t normally have access to at that current time, but I got to basically play around and uh ride the back of Koraidon
It sounds like he expected the legendaries to be later in the game, since it doesn't seem like he's talking about battle at all and no one else has either.This jumped out at me. I’m assuming he just mistook Koraidon as a party member, which definitely is end-game content, for Koraidon as a vehicle. At least I hope so. This may mean that they were also given access to the box legendary to use in battle? Otherwise I don’t see how he could have been confused.
Which would mean he didn't even watch the trailers as from them it was pretty clear you'd get them very early in the game.It sounds like he expected the legendaries to be later in the game, since it doesn't seem like he's talking about battle at all and no one else has either.
I've seen people make random ass assumptions despite everything so he could have followed the game and just made assumptions that all the riding around was actually later game footageWhich would mean he didn't even watch the trailers as from them it was pretty clear you'd get them very early in the game.
Honestly seems like a case of "reviewers reviewing a game that they never seen until the day before, possibly on easiest difficulty" (minus the difficulty part since Pokemon lacks one)
My interpretation of the statement, having watched the preview footage, is that Arrekz is talking about the fact that the raidons had many (all?) of their travel forms available in the preview: climbing, flying, swimming(?). Most people are expecting those to be things you have to unlock progressively, not all available as soon as you get the mount.This jumped out at me. I’m assuming he just mistook Koraidon as a party member, which definitely is end-game content, for Koraidon as a vehicle. At least I hope so. This may mean that they were also given access to the box legendary to use in battle? Otherwise I don’t see how he could have been confused.
At 10:20 in this preview, the youtuber claims that they were told by a TPC rep that terastalized pokemon keep their old STAB boost even after losing their original type
Not sure if this was a mistake or if it's true, but it upends what we assumed about how terastal works
Nah, Dhelmise could now get 4 :)Someone let me know if this turns out to be false. Makes it seems a bit... OP. A Pokemon would get 3x STAB. Poor Dhelmise, loosing its uniqueness.
Nah, Dhelmise could now get 4 :)
That is correct, as teralyzing is meant to replace your type.Still a bit odd though. So in terms of attacks, a Pokemon can have 3 STABs, 4 for Dhelmise if it returns. But when they Tera they only have one type weakness?
Random example, Charizard. It has Electric Tera. Now it has STAB Fire, Flying and Electric. But the only weakness it has is 2x to Ground.
As of now we don't know anything about how bred pokemon will inherit tera, if they will have a random one, inherit from parents, or have it match their main type and you'll need external tools to change it.Also can we breed Tera types or apply it to bred Pokemon?
I don't see this happening. You were never able to see a enemy pokemon Hidden Power type or what kind of Z-crystal they were carryingThat said, I hope there is a Team Preview that allows you to see the opponents terra types. The surprise factor so far is the most powerful element, so eleminating it a la zoroark gen 5 would help disuage a lot of fears.
Neither of those are as vital as a type up changing effect. Those are attacks and items, tera types seem like information one would need to have in order to have a fair fight. Otherwise youd need to prepare for every single pokemon on the oppoments team to suddenly shift to something very different, which can be super stressful.I don't see this happening. You were never able to see a enemy pokemon Hidden Power type or what kind of Z-crystal they were carrying
In... same way you had to prepare for opponent having a 60 BP special attack of the element they wanted, or a up to 200 BP nuke of the element they wanted?...Neither of those are as vital as a type up changing effect. Those are attacks and items, tera types seem like information one would need to have in order to have a fair fight. Otherwise youd need to prepare for every single pokemon on the oppoments team to suddenly shift to something very different, which can be super stressful.
My interpretation of the statement, having watched the preview footage, is that Arrekz is talking about the fact that the raidons had many (all?) of their travel forms available in the preview: climbing, flying, swimming(?). Most people are expecting those to be things you have to unlock progressively, not all available as soon as you get the mount.
Let me put it this way: those both revolve around taking hits. And while that does indeed provide pressure on teambuilding, good defensive play can always be ready for even the most obscene hits.In... same way you had to prepare for opponent having a 60 BP special attack of the element they wanted, or a up to 200 BP nuke of the element they wanted?...