Pokemon Scarlet & Violet - 18th Nov 2022! **OFFICIAL INFO ONLY**

Neither of those are as vital as a type up changing effect. Those are attacks and items, tera types seem like information one would need to have in order to have a fair fight. Otherwise youd need to prepare for every single pokemon on the oppoments team to suddenly shift to something very different, which can be super stressful.
In... same way you had to prepare for opponent having a 60 BP special attack of the element they wanted, or a up to 200 BP nuke of the element they wanted?...
Like with Hidden Power, most users are going to use what ever type compliments them the most likely. It won’t be too hard to tell, especially once the meta gets going.
 
Is it really "replacing your type" if you keep the old STABs? It keeps your type for offensive purposes.
Offensively, no. Defensively it means all your weaknesses and resistances are shifted. So a Pure Ice type becoming Electic will have Electic and Ice STAB, but will have the defensive profile of a pure Electric type. No longer weak to Fire, Steel, Fighting, and Rock, and resists Ice, and now resists Steel, Electric, and Flying, and is weak to Ground.
 
Really looking forward to these games, most excited I've been for a mainline Pokemon game for a while. Some theorycrafting with the Terastal mechanic.

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Porgyon-Z @ Magnet
Ability: Adaptability
EVs: 252 SpA / 4 SpD / 252 Spe
Tera type: Electric
Timid Nature
- Nasty Plot
- Thunderbolt
- Ice Beam
- Agility / Recover / Tri Attack

Yay Bolt Beam! Swapping out bland Normal typing for cool Electric helps it break through stuff it couldn't before, like bulky Heatran. Ice Beam hits the Grass and Dragon types that resist Thunderbolt. Last slot can be whatever you want - Agility lets you blitz offensive teams, Recover keeps you healthy, Tri Attack lets you break through stuff like Gastrodon.

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Magnezone @ Choice Scarf / Choice Specs
Ability: Magnet Pull
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
Tera type: Fire
- Tera Blast Fire
- Thunderbolt
- Volt Switch
- Flash Cannon

Even if Tera Blast only has 60 BP, it's still enough to KO everything it needs to now it gets STAB. Standard Magnezone, now better than ever. You could run Ground if you want to trap and kill Heatran, though you can't trap Ferrothorn anymore.

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Salamence @ Life Orb
Ability: Moxie
EVs: 252 Atk / 4 SpA / 252 Spe
Jolly nature / Navie Nature
Tera type: Ground
- Dragon Dance
- Earthquake
- Rock Slide
- Roost / Fire Blast

Instead of being stuck with either weak STABs or a locking one, you now get a 100 BP drawback free one. Standard DD Mence otherwise. You could run Dragon Claw if you want to hit stuff like Latios or Rotom-W.
 
Really looking forward to these games, most excited I've been for a mainline Pokemon game for a while. Some theorycrafting with the Terastal mechanic.

479.png

Porgyon-Z @ Magnet
Ability: Adaptability
EVs: 252 SpA / 4 SpD / 252 Spe
Tera type: Electric
Timid Nature
- Nasty Plot
- Thunderbolt
- Ice Beam
- Agility / Recover / Tri Attack

Yay Bolt Beam! Swapping out bland Normal typing for cool Electric helps it break through stuff it couldn't before, like bulky Heatran. Ice Beam hits the Grass and Dragon types that resist Thunderbolt. Last slot can be whatever you want - Agility lets you blitz offensive teams, Recover keeps you healthy, Tri Attack lets you break through stuff like Gastrodon.

467.png

Magnezone @ Choice Scarf / Choice Specs
Ability: Magnet Pull
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
Tera type: Fire
- Tera Blast Fire
- Thunderbolt
- Volt Switch
- Flash Cannon

Even if Tera Blast only has 60 BP, it's still enough to KO everything it needs to now it gets STAB. Standard Magnezone, now better than ever. You could run Ground if you want to trap and kill Heatran, though you can't trap Ferrothorn anymore.

373.png

Salamence @ Life Orb
Ability: Moxie
EVs: 252 Atk / 4 SpA / 252 Spe
Jolly nature / Navie Nature
Tera type: Ground
- Dragon Dance
- Earthquake
- Rock Slide
- Roost / Fire Blast

Instead of being stuck with either weak STABs or a locking one, you now get a 100 BP drawback free one. Standard DD Mence otherwise. You could run Dragon Claw if you want to hit stuff like Latios or Rotom-W.
Porygon-Z ran ghost for Z-conversion as much as it ran Electric, so I would expect it to be similar with terastal
 
Magnezone @ Choice Scarf / Choice Specs
Ability: Magnet Pull
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
Tera type: Fire
- Tera Blast Fire
- Thunderbolt
- Volt Switch
- Flash Cannon

Even if Tera Blast only has 60 BP, it's still enough to KO everything it needs to now it gets STAB. Standard Magnezone, now better than ever. You could run Ground if you want to trap and kill Heatran, though you can't trap Ferrothorn anymore

Nah you could totally still trap Ferro with Tera ground. You don't REALLY need either specs or scarf since terastilizing into ground removes Heatran's ability to threaten Mag, and with the standard ID BP set. Just run tera blast over toxic.

Is tera blaat confirmes 60bp though?
 
There might not be 18 gyms but there ARE 18 different big objectives altogether- 5 titans, 8 gym leaders, and 5 Team Star bosses. It wouldn't shock me if all 3 storylines had their own badge-like progression tracking, adding up to 18 "badges" total.

That is not my point. My point is that when SwSh review copies went out, some of the reviewers reported incorrect info on the game. All I'm saying is that the whole debate over Terastalized mons not missing out on stab may just be a reviewer giving wrong info about the game.
 
Nah you could totally still trap Ferro with Tera ground. You don't REALLY need either specs or scarf since terastilizing into ground removes Heatran's ability to threaten Mag, and with the standard ID BP set. Just run tera blast over toxic.

Is tera blaat confirmes 60bp though?
No BP confirmation, but it has been confirmed to have 10/16 PP, the same as Weather Ball.
 
There's a lot of tidbits scattered today that have been going around on twitter but haven't been brought up yet. Austin John Plays made his own summary of a bunch of videos too which was helpful for sourcing stuff properly.
"This time, there are no restrictions. All players can have all hair styles or wear whatever clothes they want regardless of the look they started with at the beginning of the game; every trainer has access to everything." - Serebii


Its a shame the clothes themselves seem a bit restrictive but MAN am I excited for the customization in this game
I guess there's no more gender option anymore and we just choose styles that are changeable at any time like Pokemon GO right from the start of the game.
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This shot of starting the game comes from the first frame of PhillyBeatzU's video, who also mentions that the day-night cycle is based on an ingame timer similar to Legends and not the real world time, but you can't change the time manually. Gamesradar also shows the styling transition right into the menu to start the game.

Apparently you have to wait after 3 attacks (or rounds?) to be able to terastallize in a raid battle, from gamesradar.

Good Vibes Gaming mentioned that there are a total of 18 badges from each main boss/objective with Mela handing them a badge.

Sandwich buffs: Apparently the teensy buff will promote smaller pokemon and there is a humungous version, and there's also a visible "Raid Power". IGN mentioned in their preview that sandwich buffs can include boosting type effectiveness and shiny rates. It seems like there will be a lot of sandwich recipe combinations as even the classic cheese sandwich is #84.
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As noted the Let's Go EXP is smaller and also it doesn't seem to scale up for underleveled/back mons either. Shoutouts to Washington Post Gaming for posting uncommentated footage with the original audio.

EDIT:
PhillyBeatzU also confirms box link is back if anyone was wondering.
 
If you keep your STAB after Terastalling into a different type, I guess there would be a reason to use Hisuan Avalugg even though it has worse Defensive Stats than the Pure Ice one. That said, is Rock STAB on a Defensive Pokemon even worth it?
I mean, prolly not, but if it has a better moveset than avalugg (may also learn Stealth Rock for one), why not?
There would still be reason to use Hisuan Avalugg anyways since it has a pretty good signature move in Mountain Gale. It would be more offensive, kind of like Rhyperior, due to its large Attack Stat as well.
Also the Showdown movepools are inaccurate as Hisuan learns Stealth Rock, but not Recover.
 
There would still be reason to use Hisuan Avalugg anyways since it has a pretty good signature move in Mountain Gale. It would be more offensive, kind of like Rhyperior, due to its large Attack Stat as well.
Also the Showdown movepools are inaccurate as Hisuan learns Stealth Rock, but not Recover.
.....That reminds me. We havent seen a single signature move from this gen, let alone new moves outside of Shed Tail and Trailblaze. Kind of crazy to think about, in past gens you couldnt go 2 steps without seeing a shiny new move and ability wrapped with the new mons.
 
I'm pretty sure the "change look" is referring to the Gender/Skin Color selection
As seen in the gamesradar video I linked, the change looks option is for the rest of the character customization and probably skin colour, but there is no explicit gender option.
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EDIT: I'm dumb, they mention you can pick a male or female body separately so the photo lineup selection thing is probably still there for the default characters.
 
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Would love to see anyone else confirm this but in the meantime, ill leave this to the math magicians before we start being super afraid.

I saw the deleted post by the previewer, it is true. I think could could have some utility(at least in-game) on the Normal types that lack a decent STAB(which is many after Return got axed), especially for the handful of specially-inclined normal types that do not learn Hyper Voice, Tri Attack, or Boomburst (like Wyrdeer and Oranguru). It would also have the bonus of still being STAB even if your normal type doesn't Tera at all for that fight.

I wonder if that is the reason why there are so many new normal dualtypes in these games.
 
I saw the deleted post by the previewer, it is true. I think could could have some utility(at least in-game) on the Normal types that lack a decent STAB(which is many after Return got axed), especially for the handful of specially-inclined normal types that do not learn Hyper Voice, Tri Attack, or Boomburst (like Wyrdeer and Oranguru). It would also have the bonus of still being STAB even if your normal type doesn't Tera at all for that fight.

I wonder if that is the reason why there are so many new normal dualtypes in these games.
IDK. In competitve, one of the issues is that the BP is just too low. Stoutland, for example, learns Strength, which is 80 BP, but is still un-viable because the move's BP just doesn't compare to the power of Double Edge or Return. I'd imagine Pokemon with Dual STAB, like Unfezant, or Pokemon that are setup sweepers, like Klingklang or Lilligant, will still make great use of it however (outside of Terrastalizing that is).

In game, it will definitely be a useful option, particularly if you are able to terrastalize liberally in the overworld (though I believe this will not be the case).. Smoliv and the like will also like it as a solid STAB attack.
 
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