Recent content by iamnotterrible

  1. Bug Reports v3 [READ ORIGINAL POST before posting]

    Ladder decay is seemingly not working. I was observing a user's ladder rank, and after decay should take place, their rank stayed the same. This seemingly only happens to inactive accounts.
  2. Bug Reports v3 [READ ORIGINAL POST before posting]

    https://replay.pokemonshowdown.com/gen7challengecup1v1-975198399 for some reason, bide bypassed detect when bide shouldn't bypass protect and other protection moves
  3. Pending Make permalocks say the user was permanantly locked from talking instead of saying locked from talking for a week

    The weeklock and roomban isn’t the actual punishment, and means that a punished user is evading the punishment. The visible punishment is meant to prevent the user from causing anymore trouble, and allows the staff to give the evading user the punishment they should have. Also, blacklists and...
  4. Bug Reports v3 [READ ORIGINAL POST before posting]

    https://replay.pokemonshowdown.com/gen7superstaffbrosbrawl-961996431 on turn 21 taunt hits forrce but it uses purple pills successfully. I looked at the ssb guide and it says nothing about purple pills ignoring taunt
  5. Bug Reports v3 [READ ORIGINAL POST before posting]

    https://replay.pokemonshowdown.com/gen7randombattle-960982309 on turn 12 Xatu took life orb damage when using night shade. Bulbapedia says: “Life Orb does not damage the holder if the move cannot have its power boosted by the Life Orb.”
  6. Bug Reports v3 [READ ORIGINAL POST before posting]

    https://replay.pokemonshowdown.com/gen7balancedhackmons-947083602 on turn 9 dazzling text is: “cannot use p2a: Greninja!” It should say: “Greninja cannot use Water Shuriken!”
  7. Bug Reports v3 [READ ORIGINAL POST before posting]

    My pokemon was forced into a stale state, but my opponent was stale because of their switching, and was never really forced. I'll leave a replay of what should be the behavior: https://replay.pokemonshowdown.com/gen7anythinggoes-855676453 "Ditto isn't losing PP or HP from repeatedly switching...
  8. Bug Reports v3 [READ ORIGINAL POST before posting]

    https://replay.pokemonshowdown.com/gen7followtheleader-942394383 battle lasted 1000 turns because the endless battle clause could not correctly activate. basically leppa recycle on one side never losing hp or pp from switching on the other side is not triggering the endless battle clause
  9. Bug Reports v3 [READ ORIGINAL POST before posting]

    In uno, if you play a wild or wild +4, and you use the command /uno hand, it will hide the color selection box, preventing you from playing and as a result will disqualify you for not moving if an autodq is on. Not sure if this was the best place to put it but it didn't fit into any of the other...
  10. Programming USUM Random Battles/Monotype Random Battles Damage Calculator

    sticky web is part of smeargle's damaging movepool. please tell me if this was intended because it gets no damaging moves and needs a placeholder
  11. Bug Reports v3 [READ ORIGINAL POST before posting]

    https://replay.pokemonshowdown.com/gen7inheritance-925325821 Female meloetta. Got a lot of replays with bugged genders in inheritance, and this also happens with the male gender. Doesn't change anything except attract and captivate, which aren't even good in competitive but could still change...
  12. Bug Reports v3 [READ ORIGINAL POST before posting]

    https://replay.pokemonshowdown.com/gen7inheritance-922681957 endless should be triggered but it isn't.
  13. Bug Reports v3 [READ ORIGINAL POST before posting]

    The nicks of my pokemon are incorrect; two of them are named after what I inherit from. And my Celesteela is nicked vikavolt, which isn’t even what I’m inheriting from
  14. Bug Reports v3 [READ ORIGINAL POST before posting]

    https://replay.pokemonshowdown.com/gen7randomdoublesbattle-919915203 In turns 6-8 there is a duplicate Huntail. I think it is related to turn 5, where Milotic uses dragon tail vs the Huntail. This is not a Zoroark thing.
  15. Rejected Room Unban notifications

    When I looked at server/chat-commands.js in the code, I found that when a user becomes unbanned, they don't receive a popup saying that they were unbanned, and I think that it wasn't implemented because it isn't possible for a user to be in the room they were banned in. Like mutes, if a user...
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