My team is basically a ting lu hazard stack team with bulkt dhengo to stop removal. gliscor for phy def and set up potential, primarina for bulk and set up potential especially in to aruaqunid or samurotth leads. Zama is a great coverage option with tera fire to stop burn and iron val has a similar role as a mixed attacker and speed check.
I think this team is good I totally made it myself however it does get slapped badly fairly often and can't tell if it is a skill issue or a team issue. If there are any glaring mistakes or small ones all explanations and tweaks are v appreciated.
ing-Lu @ Heavy-Duty Boots
Ability: Vessel of Ruin
Tera Type: Water
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Stealth Rock
- Spikes
- Earthquake
- Whirlwind
Gliscor @ Toxic Orb
Ability: Poison Heal
Tera Type: Normal
EVs: 244 HP / 248 Def / 16 SpD
Impish Nature
- Swords Dance
- Facade
- Knock Off
- Protect
Primarina @ Leftovers
Ability: Liquid Voice
Tera Type: Steel
EVs: 252 HP / 248 Def / 8 SpD
Bold Nature
IVs: 0 Atk
- Calm Mind
- Psychic Noise
- Draining Kiss
- Substitute
Gholdengo @ Air Balloon
Ability: Good as Gold
Tera Type: Fairy
EVs: 252 HP / 196 Def / 60 Spe
Bold Nature
- Nasty Plot
- Shadow Ball
- Recover
- Make It Rain
Zamazenta @ Heavy-Duty Boots
Ability: Dauntless Shield
Tera Type: Fire
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Close Combat
- Crunch
- Stone Edge
- Heavy Slam
Iron Valiant @ Booster Energy
Ability: Quark Drive
Tera Type: Dark
EVs: 4 Atk / 252 SpA / 252 Spe
Naive Nature
- Moonblast
- Close Combat
- Knock Off
- Encore
I think this team is good I totally made it myself however it does get slapped badly fairly often and can't tell if it is a skill issue or a team issue. If there are any glaring mistakes or small ones all explanations and tweaks are v appreciated.
ing-Lu @ Heavy-Duty Boots
Ability: Vessel of Ruin
Tera Type: Water
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Stealth Rock
- Spikes
- Earthquake
- Whirlwind


Gliscor @ Toxic Orb
Ability: Poison Heal
Tera Type: Normal
EVs: 244 HP / 248 Def / 16 SpD
Impish Nature
- Swords Dance
- Facade
- Knock Off
- Protect


Primarina @ Leftovers
Ability: Liquid Voice
Tera Type: Steel
EVs: 252 HP / 248 Def / 8 SpD
Bold Nature
IVs: 0 Atk
- Calm Mind
- Psychic Noise
- Draining Kiss
- Substitute


Gholdengo @ Air Balloon
Ability: Good as Gold
Tera Type: Fairy
EVs: 252 HP / 196 Def / 60 Spe
Bold Nature
- Nasty Plot
- Shadow Ball
- Recover
- Make It Rain


Zamazenta @ Heavy-Duty Boots
Ability: Dauntless Shield
Tera Type: Fire
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Close Combat
- Crunch
- Stone Edge
- Heavy Slam


Iron Valiant @ Booster Energy
Ability: Quark Drive
Tera Type: Dark
EVs: 4 Atk / 252 SpA / 252 Spe
Naive Nature
- Moonblast
- Close Combat
- Knock Off
- Encore