[GRASS] Leader Elevator Music vs Challenger EspyOwner

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus
Rules said:
3v3 Gym Singles
Hard 2 Day DQ (3 for refs)
3 Subs
All abilities
Items on
2 recoveries / 5 Chills
1 Mega
1 Z Move
Elevator Music

Necturna [] (F)
Nature: Jolly (+15% Spe, +10% Acc, -1 SpA)
Type: Grass/Ghost

Abilities: Forewarn / Telepathy (Unlocked)

Stats:
HP: 100
Atk: Rank 5
Def: Rank 4
SpA: Rank 2 (-)
SpD: Rank 5
Spe: 94 (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 23

EC: 6/6
MC: 0
AC: 5/5

Moves: (80/80)
Absorb
Attract
Bind
Calm Mind
Confide
Covet
Curse
Cut
Dark Pulse
Double Team
Dream Eater
Energy Ball
Facade
Flash
Forest's Curse
Frustration
Future Sight
Giga Drain
Giga Impact
Grass Knot
Grassy Terrain
Gravity
Hex
Hidden Power (Water)
Horn Leech
Hyper Beam
Infestation
Ingrain
Knock Off
Leaf Blade
Leaf Storm
Leech Life
Leech Seed
Leer
Magical Leaf
Natural Gift
Nature Power
Night Shade
Nightmare
Ominous Wind
Pain Split
Payback
Phantom Force
Poison Fang
Power Whip
Protect
Psych Up
Psychic
Rest
Return
Round
Secret Power
Seed Bomb
Shadow Ball
Shadow Claw
Shadow Sneak
Skill Swap
Sleep Talk
Snatch
Snore
Soak (Sketched)
Solar Beam
Spite
Stone Edge
Substitute
Sunny Day
Super Fang
Swagger
Swift
Synthesis
Telekinesis
Thief
Thunder Fang
Torment
Toxic
Toxic Spikes
Trick
Vine Whip
Will-O-Wisp
Worry Seed

Roserade [Rozureido] (F)
Nature: Timid (+15% Spe, +12% Acc, -1 Atk)
Type: Grass/Poison

Abilities: Natural Cure / Poison Point / Technician (Unlocked)

Stats:
HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 5
SpD: Rank 4
Spe: 104 (+)
Size Class: 2
Weight Class: 2
Base Rank Total: 21

EC: 9/9
MC: 0
AC: 5/5

Moves: (79/79)
Absorb
Aromatherapy
Attract
Body Slam
Bullet Seed
Captivate
Confide
Cotton Spore
Covet
Cut
Dazzling Gleam
Double Team
Double-Edge
Endure
Energy Ball
Extrasensory
Facade
Flash
Frustration
Fury Cutter
Giga Drain
Giga Impact
Grass Knot
Grass Whistle
Grassy Terrain
Growth
Hidden Power (Rock)
Hyper Beam
Ingrain
Laser Focus
Leaf Storm
Leech Seed
Magical Leaf
Mega Drain
Mimic
Mind Reader
Mud-Slap
Natural Gift
Nature Power
Nightmare
Petal Blizzard
Petal Dance
Pin Missile
Poison Jab
Poison Sting
Power Whip
Protect
Psych Up
Rain Dance
Razor Leaf
Rest
Return
Round
Secret Power
Seed Bomb
Shadow Ball
Sleep Powder
Sleep Talk
Sludge Bomb
Snore
Solar Beam
Spikes
Stun Spore
Substitute
Sunny Day
Swagger
Sweet Kiss
Sweet Scent
Swift
Swords Dance
Synthesis
Toxic
Toxic Spikes
Uproar
Venom Drench
Venoshock
Water Sport
Weather Ball
Worry Seed

Ferrothorn [Nattorei] (M)
Nature: Brave (+1 Atk, -15% Spe, -10% Eva)
Type: Grass/Steel

Abilities: Iron Barbs / Anticipation (Unlocked)

Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 5
SpA: Rank 2
SpD: Rank 5
Spe: 17 (-)
Size Class: 2
Weight Class: 5
Base Rank Total: 19

EC: 6/6
MC: 0
AC: 5/5

Moves: (67/67)
Acid Spray
Aerial Ace
Block
Bulldoze
Bullet Seed
Confide
Curse
Cut
Double Team
Endeavor
Energy Ball
Explosion
Facade
Flash
Flash Cannon
Frustration
Giga Drain
Giga Impact
Grass Knot
Gravity
Gyro Ball
Harden
Hidden Power (Water)
Hone Claws
Hyper Beam
Ingrain
Iron Defense
Iron Head
Knock Off
Leech Seed
Magnet Rise
Metal Claw
Mirror Shot
Nature Power
Payback
Pin Missile
Poison Jab
Power Whip
Protect
Rest
Return
Rock Climb
Rock Polish
Rock Smash
Rollout
Round
Sandstorm
Secret Power
Seed Bomb
Self-Destruct
Shadow Claw
Sleep Talk
Snore
Solar Beam
Spikes
Stealth Rock
Strength
Substitute
Sunny Day
Swagger
Swords Dance
Tackle
Thunder
Thunder Wave
Thunderbolt
Toxic
Worry Seed

Venusaur [Fushigibana] (M)
Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
Type: Grass Poison

Abilities: Overgrow / Chlorophyll (Unlocked) / Thick Fat (Mega)

Stats:
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 4
Spe: 69 (-)
Size Class: 4
Weight Class: 4
Base Rank Total: 20


Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
Type: Grass/Poison

Stats (Mega):
HP: 100
Atk: Rank 4
Def: Rank 5
SpA: Rank 6 (+)
SpD: Rank 5
Spe: 69 (-)
Size Class: 5
Weight Class: 5
Base Rank Total: 25

EC: 9/9
MC: 0
AC: 5/5

Moves: (94/94)
Amnesia
Ancient Power
Attract
Bide
Bind
Block
Body Slam
Bulldoze
Bullet Seed
Captivate
Charm
Confide
Curse
Cut
Defense Curl
Dig
Double Team
Double-Edge
Earthquake
Echoed Voice
Endure
Energy Ball
Facade
False Swipe
Flash
Frenzy Plant
Frustration
Fury Cutter
Giga Drain
Giga Impact
Grass Knot
Grass Pledge
Grass Whistle
Grassy Terrain
Growl
Growth
Headbutt
Hidden Power (Ice)
Hyper Beam
Ingrain
Knock Off
Leaf Storm
Leech Seed
Light Screen
Magical Leaf
Mega Drain
Mimic
Mud-Slap
Natural Gift
Nature Power
Outrage
Petal Blizzard
Petal Dance
Poison Powder
Power Whip
Protect
Rage
Razor Leaf
Razor Wind
Reflect
Rest
Return
Roar
Rock Climb
Rock Smash
Rock Throw
Round
Safeguard
Secret Power
Seed Bomb
Skull Bash
Sleep Powder
Sleep Talk
Sludge
Sludge Bomb
Snore
Solar Beam
Stomping Tantrum
Strength
String Shot
Substitute
Sunny Day
Swagger
Sweet Scent
Swords Dance
Synthesis
Tackle
Take Down
Toxic
Venoshock
Vine Whip
Weather Ball
Work Up
Worry Seed


EspyOwner

Pajantom (Fever Dream) (F)
Nature: Jolly (+16% Accuracy)
Type: Ghost/Dragon
Abilities: Comatose

MC: 0

Stats:

HP: 100
Attack: 5
Defense: 3
Special Attack: 1 (-)
Special Defense: 4
Speed: 117 (+)
Size Class: 2
Weight Class: 1
BRT: 21

Moves:

Spirit Shackle
Brave Bird
Fairy Lock
Snore
Wrap
Astonish
Growl
Laser Focus
Dragon Rage
Poison Gas
Dragon Breath
Dragon Claw
Toxic Spikes
Heal Block
Psychic Fangs
Dragon Rush
Haze
Phantom Force
Outrage

Ice Fang
Poison Fang
Sand Tomb
Whirlpool
Iron Tail
Spite

Drill Run
Gastro Acid
Ice Punch
Icy Wind
Iron Tail
Throat Chop
Zen Headbutt

Protect
Earthquake
Stone Edge
Fly
Leech Life
Shadow Claw
Substitute

Chandelure (Din) (F)
Nature: Timid (+10% Accuracy)
Type: Ghost/Fire
Abilities: Flash Fire, Flame Body, Infiltrator

EC: 9/9
MC: 0
AC: 5/5

Stats:

HP: 100
Attack: 1 (-)
Defense: 3
Special Attack: 6
Special Defense: 3
Speed: 92 (+)
Size Class: 2
Weight Class: 3
BRT: 20

Moves:

Ember
Astonish
Minimize
Smog
Fire Spin
Confuse Ray
Night Shade
Will-O-Wisp
Flame Burst
Imprison
Shadow Ball
Overheat
Pain Split
Hex
Inferno

Dark Pulse

Endure
Heat Wave
Haze
Clear Smog
Acid Armor

Flamethrower
Solar Beam
Taunt
Protect
Energy Ball
Substitute
Sunny Day
Fire Blast
Hidden Power: Fairy
Payback
Psychic
Hyper Beam
Embargo

Braviary (Pride) (M)
Nature: Jolly (+10% Accuracy)
Type: Normal/Flying
Abilities: Keen Eye, Sheer Force, Defiant (Locked)

EC: 6/6
MC: 0
AC: 1/5

Stats:

HP: 110
Attack: 5
Defense: 3
Special Attack: 2 (-)
Special Defense: 3
Speed: 92 (+)
Size Class: 3
Weight Class: 3
BRT: 21

Moves:

Peck
Leer
Fury Attack
Wing Attack
Hone Claws
Scary Face
Aerial Ace
Brave Bird
Superpower
Whirlwind
Thrash
Defog
Sky Drop
Crush Claw

Heat Wave
Roost
Sleep Talk
Tailwind
Sky Attack
Zen Headbutt

Protect
Return
Rock Slide
Fly
Shadow Claw
Substitute
Pluck
U-Turn
Giga Impact


HEADS: Emma | TAILS: Espy
TAILS
EspyOwner goes First
Elevator Music goes Second
EspyOwner goes Third
Toon goes Fourth​
 

Ferrothorn @ Shed Shell

Ferrothorn: Stealth Rock ~ Gyro Ball ~ Gyro Ball
IF (Pajantom is in the evasive state of a damaging evasive move when you would act) AND (Stealth Rock is not up when you would act) THEN (use Stealth Rock)
IF (Pajantom is in the evasive state of a damaging evasive move when you would act) AND (Stealth Rock is up when you would act) THEN (use Iron Defense)
IF (Pajantom is under the effect of a protective/evasive move when you would act) THEN (use Gyro Ball on the first instance and Chill on the second instance, pushing actions back)​
 

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus
#Shed
Anticipation/Iron Barbs
100/100
4/5/2/5/17
Status: OK!


#Ever
Comotose
100/100
5[6]/3/1/4/117
Status: OK!

Battle Cals! said:
You know how I roll

4040 + 8375 + 8991 + 7163 + 7567 + 9253 + 2384 + 8073 + 5815 + 9408 + 402 + 2397 + 1844 + 5440 + 4216 = 85368

1ST ACTION

PAJANTOM uses Gastro Acid
-6en

FERROTHORN uses Stealth Rock
-12en

2ND ACTION

PAJANTOM uses Phantom Force
-5en

FERROTHORN uses Iron Defense
-6en

PAJANTOM uses Phantom Force
Crit: 4040
Damage: (9+3+9+1-7.5)-4=10.5
Recoil: 3.625
-6en

3RD ACTION

PAJANTOM uses Fly
-6en

FERROTHORN uses Iron Defense
-10en

PAJANTOM uses Fly
Crit: 8375
Damage: (9+9-7.5)-8=2.5
Recoil: 1
-5en

TL;DR
FERROTHORN -13HP -28EN

PAJANTOM-5HP -28EN
FIELD
Stealth Rock
<---
[Espy]​
#Shed
Anticipation/Iron Barbs
87/72
4/5/2/5/17
Status: Gastro Acid (3a), +4 Def


#Ever
Comotose
95/72
5[6]/3/1/4/117
Status: OK!

EspyOwner Orders
Elevator Music Orders
I Ref!
 
Sending in Chandelure @ Firium Z

I do not offer a counterswitch, for it was not planned for you to equip a shed shell.

You may switch anyways :(
 
Switching to Necturna @ Psychium Z



Necturna: Phantom Force ~ Phantom Force ~ Phantom Force
IF (a damaging Fire-type combination is used) THEN (use Protect)
IF (a damaging Ghost-type combination is used) THEN (use Protect)
IF (Z-Sunny Day is used) THEN (use Z-Skill Swap (Forewarn<->Flash Fire | Telepathy<->Infiltrator))​
 
Imprison (Protect, Pain Split, Payback) - Flamethrower + Inferno - Cooldown (Flamethrower + Inferno)
 
Last edited:

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus
FIELD
Stealth Rock
<---
[Espy]​
#ZMove (1/1)
Forewarn/Telepathy
100/100
5/4/2/5/94
Status: OK!
#Shed
Anticipation/Iron Barbs
87/72
4/5/2/5/17
Status: Gastro Acid (3a), +4 Def



#ZMove (1/1)
Flash Fire/Flame Body/Infiltrator
100/100
1/3/6/3/92
Status: OK!
#Ever
Comotose
95/72
5[6]/3/1/4/117
Status: OK!


Battle Cals! said:
You know how I roll

4300 + 4416 + 3269 + 628 + 1401 + 7426 + 3760 + 7145 + 266 + 9384 + 2401 + 4554 + 3174 + 4343 + 6914 = 63381

CHANDELURE SR -15HP

1ST ACTION

NECTURNA uses Phantom Force
-5en

CHANDELURE uses Imprison
Protect | Pain Split | Payback
-8en

NECTURNA uses Phantom Force
Crit: 4300
Damage: (9+3+7.5-4.5)*1.5=22.5
Flame Body: 4416
-6en

2ND ACTION

NECTURNA uses Phantom Force
Crit: 3269
Damage: 22.5
Flame Body: 628 (3000) YES
-15en

CHANDELURE uses DANTE'S INFERNO
Hit: 1401
Crit: 7426
Damage: (19+3+9-7.5)*1.5+(2)=37.25
-20en

NECTURNA -2HP

3RD ACTION

NECTURNA uses Phantom Force
Crit: 628
Damage: (9+3+7.5-4.5-3)*1.5=18
-19en

NECTURNA -2HP

TL;DR
NECTURNA -41HP -45EN

CHANDELURE -78HP -28EN
FIELD
Stealth Rock
<---
[Espy]​
#ZMove (1/1)
Forewarn/Telepathy
59/55
5/4/2/5/94
Status: BRN
#Shed
Anticipation/Iron Barbs
87/72
4/5/2/5/17
Status: Gastro Acid (3a), +4 Def



#ZMove (1/1)
Flash Fire/Flame Body/Infiltrator
22/72
1/3/6/3/92
Status: Imprison (3a) [Protect, Pain Split, Payback]
#Ever
Comotose
95/72
5[6]/3/1/4/117
Status: OK!


EspyOwner Orders
Elevator Music Orders
I Ref!
 
Pain Split - Inferno Overdrive (Overheat) - Heat Wave

IF Phantom Force not in a combo AND you do not have a substitute up AND Necturna does not have Infiltrator when you would act AND you have at least 21 HP THEN Substitute (20) and push actions back.
IF Necturna is behind a substitute AND you do not have Infiltrator THEN Hex and push actions back.
IF Necturna has Flash Fire when you would act THEN replace A2 and A3 with Hex.
 
Last edited:

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus
FIELD
Stealth Rock
<---
[Espy]​
#ZMove (1/1)
Forewarn/Telepathy
59/55
5/4/2/5/94
Status: BRN
#Shed
Anticipation/Iron Barbs
87/72
4/5/2/5/17
Status: Gastro Acid (3a), +4 Def



#ZMove (1/1)
Flash Fire/Flame Body/Infiltrator
22/72
1/3/6/3/92
Status: Imprison (3a) [Protect, Pain Split, Payback]
#Ever
Comotose
95/72
5[6]/3/1/4/117
Status: OK!


Battle Cals! said:
You know how I roll

17 + 6738 + 4248 + 8735 + 5455 + 2866 + 7239 + 5909 + 5546 + 7238 + 5477 + 5184 + 7002 + 426 + 6444 = 78524

1ST ACTION

NECTURNA uses Curse
-30HP
-9en

CHANDELURE uses Pain Split
+3.5HP
Necturna: -3.5HP
-9.5en

CHANDELURE -5HP
NECTURNA -2HP

2ND ACTION

NECTURNA uses Phantom Force
-5en


CHANDELURE uses Inferno Overdrive
misses
-8en

NECTURNA uses Phantom Force
Crit: 17 (625) CRITICAL HIT!!!
Damage: (9+3+3+7.5-4.5-3)*1.5=22.5 KO'd]
-6en

NECTURNA -2HP

TL;DR
NECTURNA -39HP -20EN

CHANDELURE -24HP -16EN
FIELD
Stealth Rock
<---
[Espy]​
#ZMove (1/1)
Forewarn/Telepathy
20/35
5/4/2/5/94
Status: BRN
#Shed
Anticipation/Iron Barbs
87/72
4/5/2/5/17
Status: Gastro Acid (3a), +4 Def



#ZMove (1/1)
Flash Fire/Flame Body/Infiltrator
ded/72
1/3/6/3/92
Status: Imprison (3a) [Protect, Pain Split, Payback]
#Ever
Comotose
95/72
5[6]/3/1/4/117
Status: OK!


EspyOwner replaces Chandelure
Elevator Music Orders
EspyOwner Orders
I Ref!
 
Ferrothorn: Gyro Ball ~ Knock Off ~ Gyro Ball
IF (Pajantom is in the evasive state of a damaging evasive move when you would act) THEN (use Sandstorm on the first instance and Iron Defense on future instances, pushing actions back)
IF (Pajantom is under the effect of a protective/evasive move when you would act) THEN (use Chill and push actions back)
IF (Pajantom has a Substitute up when you would use Knock Off) THEN (use Gyro Ball and push actions back)​
 
Laser Focus - Phantom Force - Phantom Force

very slowly losing my sanity with how badly I fucked up this first sendout
 

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus
FIELD
Stealth Rock
<---
[Espy]​

#Shed
Anticipation/Iron Barbs
87/72
4/5/2/5/17
Status: OK!
#ZMove (1/1)
Forewarn/Telepathy
20/35
5/4/2/5/94
Status: BRN



#Ever
Comotose
95/72
5[6]/3/1/4/117
Status: OK!
#ZMove (1/1)
Flash Fire/Flame Body/Infiltrator
ded/72
1/3/6/3/92
Status: Imprison (3a) [Protect, Pain Split, Payback]


Battle Cals! said:
You know how I roll

4563 + 6878 + 7569 + 7797 + 6234 + 1422 + 104 + 8138 + 3381 + 2832 + 4040 + 334 + 3648 + 9974 + 4558 = 71472

PAJANTOM SR -12HP

1ST ACTION

PAJANTOM uses Laser Focus
-12en

FERROTHORN uses Gyro Ball
Crit: 4563
Damage: (15+3+6-4.5)=19.5
IB: 4.375
-6en

2ND ACTION

PAJANTOM uses Phantom Force
-5en

FERROTHORN uses Sandstorm
-10en

PAJANTOM uses Phantom Force
Damage: (9+3+3+9+1-7.5)=17.5
IB: 4.375
-6en

PAJANTOM -2HP

3RD ACTION

PAJANTOM uses Phantom Force
-7en

FERROTHORN uses Iron Defense
-6en

PAJANTOM uses Phantom Force
Damage: (9+3+3+9+1-7.5)=17.5
Recoil: 4.375
IB: 4.375
-8en

PAJANTOM -2HP

TL;DR
FERROTHORN -35HP -22EN

PAJANTOM -49HP -38EN
FIELD
Stealth Rock
<---
[Espy]

SANDSTORM (3r)​

#Shed
Anticipation/Iron Barbs
52/50
4/5/2/5/17
Status: +2 Def
#ZMove (1/1)
Forewarn/Telepathy
20/35
5/4/2/5/94
Status: BRN



#Ever
Comotose
46/34
5[6]/3/1/4/117
Status: Laser Focus (3a)
#ZMove (1/1)
Flash Fire/Flame Body/Infiltrator
ded/72
1/3/6/3/92
Status: Imprison (3a) [Protect, Pain Split, Payback]


EspyOwner Orders
Elevator Music Orders
I Ref
 
Last edited:
Spirit Shackle - Dragon Rage - Spirit Shackle
IF Rest THEN Heal Block (ONLY ONCE)
IF Gravity is up when you would be targeted by Gyro Ball not in a combo THEN Phantom Force.
IF Gyro Ball not in a combo THEN Fly the first instance, Phantom Force the second, Fly the third.
 

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus
FIELD
Stealth Rock
<---
[Espy]

SANDSTORM (3r)​

#Shed
Anticipation/Iron Barbs
52/50
4/5/2/5/17
Status: +2 Def
#ZMove (1/1)
Forewarn/Telepathy
20/35
5/4/2/5/94
Status: BRN



#Ever
Comotose
46/34
5[6]/3/1/4/117
Status: Laser Focus (3a)
#ZMove (1/1)
Flash Fire/Flame Body/Infiltrator
ded/72
1/3/6/3/92
Status: Imprison (3a) [Protect, Pain Split, Payback]


Battle Cals! said:
You know how I roll

3277 + 9096 + 4822 + 8742 + 7774 + 491 + 4827 + 7805 + 5774 + 4192 + 678 + 3762 + 5056 + 4799 + 5907 = 77002

1ST ACTION

PAJANTOM uses Spirit Shackle
Damage: (8+3+3+9+1-7.5)=16.5
-5en

FERROTHORN uses GYRO PAYBACK
Crit: 3277
Damage: (25+6-4.5)*1.5=39.75
-21en

PAJANTOM -2HP

2ND ACTION

PAJANTOM Dragon Rage
10dmg
-4en

PAJANTOM -2HP

3RD ACTION

FERROTHORN uses Protect
-7en

PAJANTOM uses Spirit Shackle
Damage: 9.5
-5en

FERROTHORN -3.8en

PAJANTOM -2HP KO'd

TL;DR
FERROTHORN -27HP -32EN

PAJANTOM -46HP -14EN
FIELD
Stealth Rock
<---
[Espy]

SANDSTORM (2r)​

#Shed
Anticipation/Iron Barbs
25/18
4/5/2/5/17
Status: +1 Def
#ZMove (1/1)
Forewarn/Telepathy
20/35
5/4/2/5/94
Status: BRN



#Ever
Comotose
ded/20
5[6]/3/1/4/117
Status: OK!
#ZMove (1/1)
Flash Fire/Flame Body/Infiltrator
ded/72
1/3/6/3/92
Status: Imprison (3a) [Protect, Pain Split, Payback]


EspyOwner replaces Pajantom
Elevator Music Orders
EspyOwner Orders
I Ref!
 
Last edited:
Ferrothorn: Gyro Ball ~ Gyro Ball ~ Gyro Ball
IF (Braviary is under the effect of a protective/evasive move) THEN (use Chill)
IF (Braviary is in the evasive state of Fly) THEN (use Thunder)​
 

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