Sage
From the River To the Sea
QC 3/3: Hilomilo, Nuked, Martha
GP 2/2: Martha, Cake
[OVERVIEW]
Pyukumuku uses its good defensive stats, Water typing, and great ability in Unaware to become an effective wall to dangerous setup sweepers in UU such as Swords Dance Scizor and Dragon Dance Mega Altaria. It offers a different niche from the often more reliable Quagsire by having access to useful options such as Soak and Block. It also has a significant advantage in special bulk over Quagsire. Unfortunately, Pyukumuku struggles to become a mainstay in the UU metagame for a couple of reasons. It can only used on stall because it is far too passive for any other archetype, lacking any form of damage outside of Toxic and Counter. It also faces major competition from Quagsire, which has a useful secondary Ground typing that allows it to block Volt Switch and access to STAB attacks it can use to ward off frail attackers. Quagsire's access to Scald is especially important, threatening physical stallbreakers from directly switching in. Quagsire can also provide stall teams with a win condition in Curse, something greatly appreciated that Pyukumuku has no chance at doing. Taunt completely shuts down Pyukumuku, with Crobat and Gliscor being common users that could use free turns to remove entry hazards or recover health. Finally, Pyukumuku can fail to take hits well from certain stallbreakers if it hasn't already used Soak on them, such as Heracross and special Infernape.
name: Unaware Wall
move 1: Toxic
move 2: Soak
move 3: Recover
move 4: Block / Counter
item: Leftovers
ability: Unaware
nature: Bold
evs: 252 HP / 252 Def / 4 SpD
[SET COMMENTS]
Moves
========
Toxic is the only proactive method Pyukumuku has for dealing damage and as such is mandatory on any set, hitting some sweepers that might beat it like Calm Mind Latias and Nasty Plot Togekiss. Soak is crucial for Pyukumuku, providing two major benefits. It removes a foe's Steel or Poison typing, allowing Pyukumuku to wear down Pokemon such as Tentacruel, Cobalion, and Mega Aggron. Soak also removes STAB from strong attackers that Pyukumuku would otherwise struggle to beat, such as Latias and Choice Band Terrakion. Recover allows it to stay healthy and continuously check the setup sweepers it needs to. Block is used to trap opposing walls or other Pokemon that can't break Pyukumuku, and it can proceed to Toxic stall them. Counter gives Pyukumuku an option to be less passive versus U-turn users like Scizor and strong Choice Band users that can potentially break through its Recover spam. It can also nail KOs on setup sweepers Pyukumuku can't beat normally such as +1 Haxorus.
Set Details
========
252 HP EVs maximize Pyukumuku's bulk. Most of the boosting sweepers Pyukumuku handles are physical, so 252 Defense EVs with a Bold nature help it tank their hits. Leftovers gives Pyukumuku passive recovery to keep it healthy enough to take more strong attacks. Unaware allows it to ignore stat boosts from setup sweepers such as Swords Dance Scizor, Cobalion, and Terrakion, which is much more useful than doing a varying amount of damage with Innards Out.
Usage Tips
========
Pyukumuku's HP should be conserved so that it is healthy enough to check the dangerous sweepers it needs to stop, such as Swords Dance Scizor, Dragon Dance Mega Altaria, and Swords Dance Cobalion. Other members of the defensive teams Pyukumuku finds usage on are better equipped to take weaker hits and absorb chip damage. For example, versus a Choice Band Scizor, you would not want Pyukumuku to take its strong U-turns because this might weaken it to the point where it doesn't effectively check setup sweepers like Crawdaunt and Mega Altaria. Soak should be used as quickly as possible against strong wallbreakers so their STAB moves stop doing bonus damage to Pyukumuku and it can more easily Toxic stall them. If there are crucial targets to trap, revealing Block early is often not a good idea, as you can catch your opponent off guard by using it later in the match.
Team Options
========
Pyukumuku fits best on stall teams and as such should be paired with other defensive Pokemon. Poison-types such as Tentacruel, Alolan Muk, Nihilego, and Vileplume that fit on defensive teams can remove Toxic Spikes for Pyukumuku. Tentacruel and Nihilego can also set Toxic Spikes, which will aid Pyukumuku in outlasting opposing sweepers. Mega Steelix provides the Electric immunity that Pyukumuku doesn't, and Pyukumuku in return can handle strong Fighting-, Fire-, and Ground-types that pressure Steelix like Cobalion, Infernape, and Krookodile. Other Ground-types like Hippowdon and Gliscor are also great partners. Alomomola can allow Pyukumuku to pivot in more easily with Wish and can remove items from wallbreakers with Knock Off. Blissey can tank most of the Electric- and Grass-type moves that Pyukumuku struggles with, as well as other special attackers strong enough to break through Pyukumuku unboosted, such as Choice Specs users like Primarina, Chandelure, and Hydreigon. Due to Grass-types being incredibly prevalent in the metagame, Pyukumuku appreciates partners on defensive teams that can handle them. Moltres, Scizor, Togekiss, and Vileplume would all be good options to look for. Clerics are almost mandatory when using Pyukumuku, as Toxic poison prevents it from doing its job of checking dangerous sweepers. Common partners like Blissey, Sylveon, and Togekiss are all viable options with other benefits for Pyukumuku as well. Bulky Stealth Rock setters like Hippowdon, Gliscor, Nihilego, and Mega Aggron all help chip sweepers that Pyukumuku walls, especially Stealth Rock-weak ones like Togekiss.
[STRATEGY COMMENTS]
Other Options
=============
Pyukumuku has a depressingly barren movepool, and most of these options should not be run over the standard set. Protect allows it to scout against Choice item users and then switch accordingly. It also lets Pyukumuku stall for Leftovers recovery and Toxic damage, but it makes it even more passive without Counter or Block. Gastro Acid lets Pyukumuku Toxic stall Gliscor effectively, and it also removes abilities from stallbreakers such as Heracross, Togekiss, Haxorus, and Reuniclus that make them so effective. However, it's often too situational to use a moveslot on. A PP stalling set with Spite instead of Soak eases the matchup against other stall teams but makes virtually every other matchup more difficult.
Checks and Counters
===================
**Electric-types**: Mega Manectric gets free chances to use Volt Switch or try to hit Pyukumuku's other team members with coverage, while Raikou can even set up a Calm Mind before KOing Pyukumuku. Both Rotom-C and Rotom-H can also come in to Defog and then pivot out with Volt Switch. Giving foes free momentum with Volt Switch can be very harmful for stall teams, which are forced play reactively by nature.
**Grass-types**: Many of the most threatening offensive Pokemon in the tier are Grass-types, with Serperior being the main threat. Serperior even gets to boost for free so Pyukumuku's teammates will have to handle it at +2 or +4, and it can also use Substitute to avoid Toxic. Other offensive Grass-types like Celebi, Tsareena, and Mega Sceptile will have no issue taking Pyukumuku down either.
**Haxorus**: Haxorus has Mold Breaker, which allows it to freely boost its Attack and ignore Unaware. Pyukumuku's bulk is not enough to handle it at +2 or even +1, and it will break through with ease. Its only hope is to get a Counter off on a +1 non-Z-Move.
**Substitute Users**: Due to Pyukumuku's inability to deal direct damage, Substitute users can come in for free on anything but Toxic and proceed to try and break through Pyukumuku or stall it out. Suicune and Kyurem are especially effective at this because of their access to Pressure.
**Taunt Users**: Taunt users completely ignore anything Pyukumuku can do and take advantage of it for free turns. Crobat can Defog, Krookodile can set Stealth Rock, and Gliscor can do both. Switch immediately when facing one of these Pokemon.
GP 2/2: Martha, Cake
[OVERVIEW]
Pyukumuku uses its good defensive stats, Water typing, and great ability in Unaware to become an effective wall to dangerous setup sweepers in UU such as Swords Dance Scizor and Dragon Dance Mega Altaria. It offers a different niche from the often more reliable Quagsire by having access to useful options such as Soak and Block. It also has a significant advantage in special bulk over Quagsire. Unfortunately, Pyukumuku struggles to become a mainstay in the UU metagame for a couple of reasons. It can only used on stall because it is far too passive for any other archetype, lacking any form of damage outside of Toxic and Counter. It also faces major competition from Quagsire, which has a useful secondary Ground typing that allows it to block Volt Switch and access to STAB attacks it can use to ward off frail attackers. Quagsire's access to Scald is especially important, threatening physical stallbreakers from directly switching in. Quagsire can also provide stall teams with a win condition in Curse, something greatly appreciated that Pyukumuku has no chance at doing. Taunt completely shuts down Pyukumuku, with Crobat and Gliscor being common users that could use free turns to remove entry hazards or recover health. Finally, Pyukumuku can fail to take hits well from certain stallbreakers if it hasn't already used Soak on them, such as Heracross and special Infernape.
name: Unaware Wall
move 1: Toxic
move 2: Soak
move 3: Recover
move 4: Block / Counter
item: Leftovers
ability: Unaware
nature: Bold
evs: 252 HP / 252 Def / 4 SpD
[SET COMMENTS]
Moves
========
Toxic is the only proactive method Pyukumuku has for dealing damage and as such is mandatory on any set, hitting some sweepers that might beat it like Calm Mind Latias and Nasty Plot Togekiss. Soak is crucial for Pyukumuku, providing two major benefits. It removes a foe's Steel or Poison typing, allowing Pyukumuku to wear down Pokemon such as Tentacruel, Cobalion, and Mega Aggron. Soak also removes STAB from strong attackers that Pyukumuku would otherwise struggle to beat, such as Latias and Choice Band Terrakion. Recover allows it to stay healthy and continuously check the setup sweepers it needs to. Block is used to trap opposing walls or other Pokemon that can't break Pyukumuku, and it can proceed to Toxic stall them. Counter gives Pyukumuku an option to be less passive versus U-turn users like Scizor and strong Choice Band users that can potentially break through its Recover spam. It can also nail KOs on setup sweepers Pyukumuku can't beat normally such as +1 Haxorus.
Set Details
========
252 HP EVs maximize Pyukumuku's bulk. Most of the boosting sweepers Pyukumuku handles are physical, so 252 Defense EVs with a Bold nature help it tank their hits. Leftovers gives Pyukumuku passive recovery to keep it healthy enough to take more strong attacks. Unaware allows it to ignore stat boosts from setup sweepers such as Swords Dance Scizor, Cobalion, and Terrakion, which is much more useful than doing a varying amount of damage with Innards Out.
Usage Tips
========
Pyukumuku's HP should be conserved so that it is healthy enough to check the dangerous sweepers it needs to stop, such as Swords Dance Scizor, Dragon Dance Mega Altaria, and Swords Dance Cobalion. Other members of the defensive teams Pyukumuku finds usage on are better equipped to take weaker hits and absorb chip damage. For example, versus a Choice Band Scizor, you would not want Pyukumuku to take its strong U-turns because this might weaken it to the point where it doesn't effectively check setup sweepers like Crawdaunt and Mega Altaria. Soak should be used as quickly as possible against strong wallbreakers so their STAB moves stop doing bonus damage to Pyukumuku and it can more easily Toxic stall them. If there are crucial targets to trap, revealing Block early is often not a good idea, as you can catch your opponent off guard by using it later in the match.
Team Options
========
Pyukumuku fits best on stall teams and as such should be paired with other defensive Pokemon. Poison-types such as Tentacruel, Alolan Muk, Nihilego, and Vileplume that fit on defensive teams can remove Toxic Spikes for Pyukumuku. Tentacruel and Nihilego can also set Toxic Spikes, which will aid Pyukumuku in outlasting opposing sweepers. Mega Steelix provides the Electric immunity that Pyukumuku doesn't, and Pyukumuku in return can handle strong Fighting-, Fire-, and Ground-types that pressure Steelix like Cobalion, Infernape, and Krookodile. Other Ground-types like Hippowdon and Gliscor are also great partners. Alomomola can allow Pyukumuku to pivot in more easily with Wish and can remove items from wallbreakers with Knock Off. Blissey can tank most of the Electric- and Grass-type moves that Pyukumuku struggles with, as well as other special attackers strong enough to break through Pyukumuku unboosted, such as Choice Specs users like Primarina, Chandelure, and Hydreigon. Due to Grass-types being incredibly prevalent in the metagame, Pyukumuku appreciates partners on defensive teams that can handle them. Moltres, Scizor, Togekiss, and Vileplume would all be good options to look for. Clerics are almost mandatory when using Pyukumuku, as Toxic poison prevents it from doing its job of checking dangerous sweepers. Common partners like Blissey, Sylveon, and Togekiss are all viable options with other benefits for Pyukumuku as well. Bulky Stealth Rock setters like Hippowdon, Gliscor, Nihilego, and Mega Aggron all help chip sweepers that Pyukumuku walls, especially Stealth Rock-weak ones like Togekiss.
[STRATEGY COMMENTS]
Other Options
=============
Pyukumuku has a depressingly barren movepool, and most of these options should not be run over the standard set. Protect allows it to scout against Choice item users and then switch accordingly. It also lets Pyukumuku stall for Leftovers recovery and Toxic damage, but it makes it even more passive without Counter or Block. Gastro Acid lets Pyukumuku Toxic stall Gliscor effectively, and it also removes abilities from stallbreakers such as Heracross, Togekiss, Haxorus, and Reuniclus that make them so effective. However, it's often too situational to use a moveslot on. A PP stalling set with Spite instead of Soak eases the matchup against other stall teams but makes virtually every other matchup more difficult.
Checks and Counters
===================
**Electric-types**: Mega Manectric gets free chances to use Volt Switch or try to hit Pyukumuku's other team members with coverage, while Raikou can even set up a Calm Mind before KOing Pyukumuku. Both Rotom-C and Rotom-H can also come in to Defog and then pivot out with Volt Switch. Giving foes free momentum with Volt Switch can be very harmful for stall teams, which are forced play reactively by nature.
**Grass-types**: Many of the most threatening offensive Pokemon in the tier are Grass-types, with Serperior being the main threat. Serperior even gets to boost for free so Pyukumuku's teammates will have to handle it at +2 or +4, and it can also use Substitute to avoid Toxic. Other offensive Grass-types like Celebi, Tsareena, and Mega Sceptile will have no issue taking Pyukumuku down either.
**Haxorus**: Haxorus has Mold Breaker, which allows it to freely boost its Attack and ignore Unaware. Pyukumuku's bulk is not enough to handle it at +2 or even +1, and it will break through with ease. Its only hope is to get a Counter off on a +1 non-Z-Move.
**Substitute Users**: Due to Pyukumuku's inability to deal direct damage, Substitute users can come in for free on anything but Toxic and proceed to try and break through Pyukumuku or stall it out. Suicune and Kyurem are especially effective at this because of their access to Pressure.
**Taunt Users**: Taunt users completely ignore anything Pyukumuku can do and take advantage of it for free turns. Crobat can Defog, Krookodile can set Stealth Rock, and Gliscor can do both. Switch immediately when facing one of these Pokemon.
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