Nowhere, it just says they won't be available in SS (the part I highlighted in the screenshot)Where does it say that Mega and Z-Moves are permanently gone?
Nowhere, it just says they won't be available in SS (the part I highlighted in the screenshot)Where does it say that Mega and Z-Moves are permanently gone?
You've forgot the 35 Spinda patterns, like I said in my calculation post. This altogether already surpasses the 1000 in Gen7, thus we already concluded that the author of the tweet was misleading the readers with the +forms.The amount of forms varies depending where you count. As of USUM there are:
- 975 entries for stats and level up moves.
- 1080 entries for egg moves, plus 16 formes that don't have one (Pokémon that don't hatch directly, including evolutions of hatchable Pokémon, have empty entries, but for some reason cap Pikachus and SM totems don't have one, while USUM totems do). Strangely there are 20 entries for Scatterbug but only one for Spewpa, which suggests me originally Scatterbug was meant to have visible pattern differences.
- 1170 entries for models, plus 1 for the Egg model.
Model count is higher due to gender differences, most of them being just cosmetic and very subtle - the only really noticeable ones are Hippowdon, Frillish/Jellicent, Unfezant, and Pyroar. Plus Meowstic that is the only mon to have mechanically relevant gender differences, having separate movesets and abilities. Barring Meowstic, whether gender differences count as separate formes is up to debate.
Stat entries are fewer because many formes share them, like Unown, Deerling and Flabébé line (except Eternal Floette). Despite the type differences, Arceus and Silvally formes share a single stat entry, but they do have separate egg move entries. Interestingly Gastrodon formes have separate stat entries, which are identical except by color (which is a hidden stat, unused in battle mechanics). Totems have separate entries as well that only differ in size and weight, with the most relevant effect being Totem Araquanid and Kommo-o immune to Sky Drop, unlike their regular counterparts. (Kommo-o being ability-locked to Overcoat sucks tho, Araq takes better advantage of this perk)
I'd say the count in USUM would be 1077, which comes from the 1080 egg moves entries, plus the 16 formes without an egg move entry, minus the 19 unused Scatterbug entries.
Last but not least, there's the six Cosplay Pikachu formes, Spiky eared Pichu and LGPE starter Pikachu and Eevee for a total of 9 formes absent from USUM.
Could've just saved yourself a lot of work by looking at this, which is literally the first page that comes up when you Google "pokemon forms." Forms are an actual thing in the games where you can cycle through each one in the Pokedex, and either way it's common sense that whichever way you count it, once you add the 70 or so new Galar Pokemon there are more than enough Pokemon + forms to push the total over 1000. And of course if you're a developer trying to hype up your game to an interviewer, it's a lot easier to just say there are over 1000 than go off on some crazy nitpicking tangent like you or this guy down here did.The amount of forms varies depending where you count. As of USUM there are:
- 975 entries for stats and level up moves.
- 1080 entries for egg moves, plus 16 formes that don't have one (Pokémon that don't hatch directly, including evolutions of hatchable Pokémon, have empty entries, but for some reason cap Pikachus and SM totems don't have one, while USUM totems do). Strangely there are 20 entries for Scatterbug but only one for Spewpa, which suggests me originally Scatterbug was meant to have visible pattern differences.
- 1170 entries for models, plus 1 for the Egg model.
Model count is higher due to gender differences, most of them being just cosmetic and very subtle - the only really noticeable ones are Hippowdon, Frillish/Jellicent, Unfezant, and Pyroar. Plus Meowstic that is the only mon to have mechanically relevant gender differences, having separate movesets and abilities. Barring Meowstic, whether gender differences count as separate formes is up to debate.
Stat entries are fewer because many formes share them, like Unown, Deerling and Flabébé line (except Eternal Floette). Despite the type differences, Arceus and Silvally formes share a single stat entry, but they do have separate egg move entries. Interestingly Gastrodon formes have separate stat entries, which are identical except by color (which is a hidden stat, unused in battle mechanics). Totems have separate entries as well that only differ in size and weight, with the most relevant effect being Totem Araquanid and Kommo-o immune to Sky Drop, unlike their regular counterparts. (Kommo-o being ability-locked to Overcoat sucks tho, Araq takes better advantage of this perk)
I'd say the count in USUM would be 1077, which comes from the 1080 egg moves entries, plus the 16 formes without an egg move entry, minus the 19 unused Scatterbug entries.
Last but not least, there's the six Cosplay Pikachu formes, Spiky eared Pichu and LGPE starter Pikachu and Eevee for a total of 9 formes absent from USUM.
Nope, those are not different forms in the console games. If you're posting in a thread to do nothing but make an obnoxious nitpick, at least make sure you know what you're talking about.You've forgot the 35 Spinda patterns, like I said in my calculation post. This altogether already surpasses the 1000 in Gen7, thus we already concluded that the author of the tweet was misleading the readers with the +forms.
All pokemon models are stupidly high poly and were compressed for the 3ds games. For example, if you run USUM on the Citra emulator they'll look almost as good as the LGPE models, which are NS games. And if you pay attention to SS's trailers you can clearly tell the models used for older pokemon are the same used in XY, ORAS, SM and USUM.Quick question. I have seen mentions online that the 3D models in Pokemon XY were future-proofed and created as HD models, and that the limiting factor on the 3DS was its inherent lack of power and low display resolution. Is this true? I have only really seen this on a couple of random forums and haven't been able to find a concrete answer.
Spinda patterns don't but Vivillon's patterns do? ...Give me a break. They should be counted as different sprites/models. If all Spinda patterns are a single model, how do they manipulate the algorythm to change the pattern positions to one of the 35 upon wild encounter?Nope, those are not different forms in the console games. If you're posting in a thread to do nothing but make an obnoxious nitpick, at least make sure you know what you're talking about.
You're missing the obvious point, which is who cares about exactly what counts as a form. You were the one trying to make it sound like there's some 'fake news' assault against Gamefreak because one of their own developers was quoted in an interview as saying the new games bring the total over 1000, which as it turns out is actually true according to the standards of the people who make the game.Spinda patterns don't but Vivillon's patterns do? ...Give me a break. They should be counted as different sprites/models.
But the spanish tweet I quoted said "(including forms)". The 1000+ is true but the real question is if the forme inclusion to the count (as the spanish tweet said) is real or not:You're missing the obvious point, which is who cares about exactly what counts as a form. You were the one trying to make it sound like there's some 'fake news' assault against Gamefreak because one of their own developers was quoted in an interview as saying the new games bring the total over 1000, which was actually true.
I'm no game designer, but it seems far easier to quickly add a button to play with friends than to add potentially an entire missing half of the pokedex in the probably miniscule amount of time they have left before they have to ship the game off
Yes, and if you could read at all you'd see that I clearly mentioned that forms have had a pretty specific definition in Pokemon for a few generations now. The Pokedex differentiates between the different Vivillon patterns but not the Spinda patterns. You can scream "DURRR I DONT THINK IT SHOULD BE THAT WAY" until you're blue in the face, but that doesn't change how it actually is.But the spanish tweet I quoted said "(including forms)". The 1000 is true but the real question is if the forme inclusion to the count (as the spanish tweet said) is real or not.
Such agressive mockery. I think I'm starting to like you.Yes, and if you could read at all you'd see that I clearly mentioned that forms have had a pretty specific definition in Pokemon for a few generations now. The Pokedex differentiates between the different Vivillon patterns but not the Spinda patterns. You can scream "DURRR I DONT THINK IT SHOULD BE THAT WAY" until you're blue in the face, but that doesn't change how it actually is.
I think I'll also go this way. Until few days ago, I wanted to save for Switch and Sw, and hope I'll make it by then or at least few days after the initial stocks are sold out (especially that I was very big on this for various reasons, like making homage run of Suikoden 2 my big bro is hard fan of, liking the starters enough, the DyRaid), but now I'm feeling apathetic and just thinking to buy so if I have the money by that time, if not skipping it entirely. I think I'll just wait for updated rerelease/3rd version, the patch to include everyone, or just skip the generation if neither are done and I have no enough money.As some people have sid before, Game Freak having to make over 800 Pokemon available every generation is insane, so I'm whole heartily in favor of a few hundred being uncatchable every generation. Uncatchable, sure, but untranferable, please no. I'm going to wait until they announce if there will or won't be a patch before I decide on a Gen VIII Game. That said, if there is no patch, I'm willing to accept it and buy a Gen VIII Game anyway... just not SwSh... The third version is sure to have an expanded dex and I really don't like the idea of buying a game that will be a notably worse version of one that's going to come out year or two later.
Still lame."One of my goals with Dynamax this time around is that any Pokemon can use it, so I wanted to have the ability to--for some Pokemon that didn't have their time in the spotlight to be viable in battle as well this time," Ohmori said.
Good news for you, at least Flygon is confirmed to be there already.and I'll be extra upset in the likely event that at least one of Sceptile, Latias, and Flygon isn't in SwSh.
im complaining about it not gf, and if i heard correctly dynamax's availability for usage was restricted, including to i believe not being usable for competitive battling which was what my point was focused on so dont get ur first point
as for your second point correct its only a potential and if u guys dont get it well stiff shit. you guys have no real grounds to be angry aside from 'but muh favourites'. id much prefer a new game to focus on the new pokemon and cultivating a sense of region than have every pokemon be available all the time. can you people not see how bloated the pokedex is at this point? its getting beyond the point of rediculous. this is exactly the kind of thing thats needed from both an in-game and competitive standpoint.
as for this point about game freak not caring about its fans that you and others bring up like.... you see how other gaming communities are treated by devs? look at fifa / nba or blizzard with diablo ffs. i think game freak is pretty damn good to its fans lol.
For the better, I suppose. We're just looping back here and there and it hurts.Looks like the debate over the reduction of available Pokémon has become pretty heated over the past few pages, to the point that we mods considered to lock the thread. But since news are still fresh, and there are plenty of things to discuss that are not related to the Pokédex, we've decided to keep the thread open. However:
No more discussing the Pokémon roster, please. We hope you understand.
It's difficult to guess how the raid levels work.Anyway, Max Raid anyone? It seems like the Raid Boss either can attack twice with normal move, or can attack with Max Attack once. Hmm, Steelix seems to be something big, yet it seems to fall to what seems to be Lv20-30 mons, and with them showing Lucario to Lv26, I think it is not level-set.
I have yet to see how they use not-Mist (reverting stat changes) and how that works, counting on half-turn like normal moves or as full-turn as Max Attack.
True, in GO, the tiers simply act as modifier levels applied to the Raid Boss accordingly to the tiers (Exegutor-A had sat in both T2 and T4). This is too early to tell, but I want to know how they handle this. Ah, looks like I'm hyped on this Raid thing after all. I want to see if deservedly strong monsters like Hydreigon will be still difficult even when bringing Sylveons or not, simply because the raid systems' battle mechanics are already fundamentally different.It's difficult to guess how the raid levels work.
The "raid difficulty" and thus the actual Pokemon level could be arbitrarily decided without factoring in the BST of the pokemon (as I mentioned earlier, a slow juggernaut like Steelix which can be debuffed before attacking is going to be inherently easier than a faster one that can 1shot your pokemon before they act), as well as you could also have different movesets (Steelix has Sand Tomb instead of Earthquake for example).
Unfortunately, "Go Raids" which those are inspired by can't really be taken as a reference for how the difficulty will work, as Go raids difficulty is basically only based on the CP of the raid boss itself and there's no actual "added difficulty".
That said, as far as I know today the bigger "article writing" companies are actually getting to play the Demo themselves, so we might have some extra dataand someone might finally find out what Max Guard does
I mean, I am also somewhat hyped for them, as some "actual coop PvE" has always lacked from pokemon game aside from Multibattles , and this one time we can do them over internet :)Ah, looks like I'm hyped on this Raid thing after all. I want to see if deservedly strong monsters like Hydreigon will be still difficult even when bringing Sylveons or not, simply because the raid systems' battle mechanics are already fundamentally different.