OM Victim of the Week! Week 12: MnM Magearna

Status
Not open for further replies.

Gman

Stay kind, stay compassionate
We did not, but if you use Kris's calculator, it does not show when you select Harsh sunshine! If anyone passes me the normal calculator, Ill be glad to prove this.

(Just how much damage do you think Victini does? :blobpex:)
 
Last edited:

D2TheW

Amadán
Blue Orb Ferrothorn as a counter

IMG_20190712_180452.png
Ferrothorn @ Blue Orb
Ability: Iron Barbs
Evs: 252 Hp/252 Atk/4 SpDef
Brave Nature
-Knock Off
-Gyro Ball
-Leech Seed
-Stealth Rock

252+ Atk Ferrothorn Knock Off vs. 0 HP / 0- Def Victini: 172-204 (50.4 - 59.8%) -- guaranteed 2HKO

4 SpA Victini Glaciate vs. 252 HP / 4 SpD Ferrothorn: 51-61 (14.4 - 17.3%) -- possible 6HKO

252 Atk Victini Bolt Strike vs. 252 HP / 0 Def Ferrothorn: 56-66 (15.9 - 18.7%) -- possible 6HKO


These calcs pretty much speak for themselves. Primordial sea kills Victini's fire stabs and Ferrothorn really doesn't need investment to live glaciate and bolt strike so I just poured all of the Evs into attack which is conveniently just enough to make knock off a 2HKO. It can even set up rocks while your at it if you want because that Victini is not going to kill you any time soon.

I'd just like to ask a question for clarification. Do the Pokemon we choose as counters have to be on the VRs of whichever metagame is chosen? I couldn't use something like Blue Orb DDance Whiscash for example because it's not on the MnM VR.
 
I'd just like to ask a question for clarification. Do the Pokemon we choose as counters have to be on the VRs of whichever metagame is chosen? I couldn't use something like Blue Orb DDance Whiscash for example because it's not on the MnM VR.
Yes, It is mentioned on the rules on page 1, I'll highlight it for you

Rules
1. Follow the definitions for checks and counters in The Smog issue #32.
2. Please make sure to explain the set. Doesn't need to be long just make sure people know why its a check / counter. Preferably with calcs
3. Reservations only last 12 hours, don't john.
4. Different sets of the same Pokemon can be nominated.
5. Don't be toxic, if someone posts a 'bad' set help them out instead of flaming.
6. Make sure Pokemon is on the VR
 


Welcome boys and girls to this DAMN THICC MON, and my Victini Counter for this week!

Slowbro currently is on a extremely fast rise, seeing fantastic usage and win rate in Seasonals, as well as this coming OMPL. As a result, I wanted to showcase the sheer amount of mons this thicc thing can counter, and the defensively utility it can add to your team.

252 Atk Victini V-create vs. 252 HP / 252+ Def Slowbro: 114-135 (28.9 - 34.2%) -- 2.9% chance to 3HKO
252 Atk Victini Bolt Strike vs. 252 HP / 252+ Def Slowbro: 146-174 (37 - 44.1%) -- guaranteed 3HKO
4 SpA Victini Glaciate vs. 252 HP / 4 SpD Slowbro: 26-31 (6.5 - 7.8%) -- possibly the worst move ever
4 SpA Victini Blue Flare vs. 252 HP / 4 SpD Slowbro: 118-140 (29.9 - 35.5%) -- 28.7% chance to 3HKO

Okay, so I know what you are thinking. "This mon might be EXTRA THIICCC, but like, or it can is shoot harmless spurts of water ("insert bad Plew Plew meme here") at Victini, Victini arent getting hurt. Well, that is why CM comes in, boosting Slowbros low natural Special attack into something truly terrifying.

+1 0 SpA Slowbro Psyshock vs. 0 HP / 0- Def Victini: 77-91 (22.5 - 26.6%) -- 29.2% chance to 4HKO
+2 0 SpA Slowbro Psyshock vs. 0 HP / 0- Def Victini: 103-122 (30.2 - 35.7%) -- 36.4% chance to 3HKO
+3 0 SpA Slowbro Psyshock vs. 0 HP / 0- Def Victini: 129-152 (37.8 - 44.5%) -- guaranteed 3HKO
+4 0 SpA Slowbro Psyshock vs. 0 HP / 0- Def Victini: 154-182 (45.1 - 53.3%) -- 34.8% chance to 2HKO
+5 0 SpA Slowbro Psyshock vs. 0 HP / 0- Def Victini: 180-213 (52.7 - 62.4%) -- guaranteed 2HKO
+6 0 SpA Slowbro Psyshock vs. 0 HP / 0- Def Victini: 206-243 (60.4 - 71.2%) -- guaranteed 2HKO

Yeah. This mon, as shown from the bolt strike calc, can regain around 6% back every slack off if max roll. Switch in, tank it, slack it off until you hit 90% HP. CM. Repeat. Watch your opponent squirm in terror. And this bad boy is only getting started.

https://replay.pokemonshowdown.com/gen7mixandmega-944920121 <-- Slowbro showing off how THICC he is

So, I present to you. The THICC AF SLOWBRO, the extremely capable tank, and a terrifying booster at the same time!
 
Last edited:
Reserving Lucarionite Zygarde.


Zygarde @ Lucarionite
Ability: Aura Break
EVs: 220 Atk / 48 SpD / 240 Spe
Adamant Nature
- Outrage
- Thousand Arrows
- Substitute
- Dragon Dance

Lucarionite Zygarde is an offensive check to Red Orb Victini thanks to the Mega Stone boosting its base speed where it is faster than it and threatens to OHKO it with Adaptability Thousand Arrows. While it does have a resistance to Fire, an immunity to Bolt Strike and can survived Glaciate, don't directly bring Zygarde on Victini as Sun Boosted V-Create is a 2HKO and it needs to be healthy to sweep or check it in the long run.

Posted the set so quickly because I'm about to sleep and my reservation might expired due to an tendency of overslept and I kind of took this set from one of MnM sample teams... :psynervous:

Calcs:
220 Atk Adaptability Zygarde Thousand Arrows vs. 0 HP / 0- Def Victini: 328-388 (96.1 - 113.7%) -- 75% chance to OHKO

252 Atk Victini V-create vs. 0 HP / 0 Def Zygarde: 187-221 (52.3 - 61.9%) -- guaranteed 2HKO after Stealth Rock
0 SpA Victini Glaciate vs. 0 HP / 48 SpD Zygarde: 268-316 (75 - 88.5%) -- guaranteed 2HKO after Stealth Rock

Arceus-Rock : Counter


Arceus-Rock @ Stone Plate
Ability: Multitype
EVs: 252 HP / 240 Def / 16 Spe
Bold Nature
IVs: 0 Atk
- Judgment
- Recover
- Refresh / Will-O-Wisp
- Stealth Rock / Defog

Arceus-Rock is one of the most reliable counters to Victini available in Mix and Mega. Its typing allows it to resist Victini's Fire STABs, and its bulk entails that it takes minimal damage from our victim's coverage. Even without investment in Special Attack, Judgment is a threatening move to Victini:
0 SpA Stone Plate Arceus-Rock Judgment vs. 0 HP / 0 SpD Victini: 302-356 (88.5 - 104.3%) -- 31.3% chance to OHKO
0 SpA Stone Plate Arceus-Rock Judgment vs. 0 HP / 0 SpD Victini: 302-356 (88.5 - 104.3%) -- guaranteed OHKO after Stealth Rock

0 SpA Stone Plate Arceus-Rock Judgment vs. -1 0 HP / 0 SpD Victini: 456-536 (133.7 - 157.1%) -- guaranteed OHKO

Victini can do very little to retaliate, as its moves fail to 2HKO Arceus-Rock even after Stealth Rock damage:
252 Atk Victini V-create vs. 248 HP / 240+ Def Arceus-Rock: 141-167 (31.8 - 37.6%) -- guaranteed 3HKO after Stealth Rock
4 SpA Victini Blue Flare vs. 248 HP / 0 SpD Arceus-Rock: 128-151 (28.8 - 34%) -- 99.7% chance to 3HKO after Stealth Rock
252 Atk Victini Bolt Strike vs. 248 HP / 240+ Def Arceus-Rock: 91-108 (20.5 - 24.3%) -- 83.6% chance to 4HKO after Stealth Rock
4 SpA Victini Glaciate vs. 248 HP / 0 SpD Arceus-Rock: 57-68 (12.8 - 15.3%) -- possible 6HKO after Stealth Rock


Besides, Arceus-Rock is far from mono-dimensional: not only does it work as a reliable check to powerful physical threats in the tier (covering Ho-oh, Entei, Victini, Pinsirite Magearna and Zeraora, Weavile...), it can also pressure some defensive or utility-oriented birds (such as Zapdos, Mandibuzz, and Noivern), and exploit this to set Rocks or to Defog. By using Will-O-Wisp on the switch, it can even cripple threatening physical attackers that it struggles to check.
The fact that Judgment guarantees sufficient offensive pressure gives Arceus-Rock two move slots that are customizable to the team's needs.
To the purpose of solely countering Victini, Refresh and Stealth Rock are the most useful, albeit barely needed, options.

As far as EVs are concerned, the speed investment allows Arceus to outspeed 252 base 90s with neutral Natures. It is evident that for the sheer role of Victini counter, placing the 16 Speed EVs in Defense and Special Defense would be more beneficial.

Thanks for reading! :blobnom:

Blue Orb Buzzwole as counter

Buzzwole @ Blue Orb
Ability: Beast Boost
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Bulk Up
- Roost
- Hammer Arm
- Ice Punch / Stone Edge

Is immune to the Fire Stabs. Has great bulk to shrug off Bolt Strike and Glaciate. Has recovery. Can chip down with Hammer Arm or Stone Edge or just boost up.
252 Atk Victini Bolt Strike vs. 252 HP / 4 Def Buzzwole: 107-126 (25.5 - 30.1%) -- guaranteed 4HKO
4 SpA Victini Glaciate vs. 252 HP / 252+ SpD Buzzwole: 59-70 (14.1 - 16.7%) -- possible 6HKO
0 Atk Buzzwole Hammer Arm vs. 0 HP / 0- Def Victini: 90-106 (26.3 - 31%) -- guaranteed 4HKO
0 Atk Buzzwole Stone Edge vs. 0 HP / 0- Def Victini: 240-284 (70.3 - 83.2%) -- guaranteed 2HKO

Reserving Giratina-O

Giratina-Origin: COUNTER

Giratina-Origin @ Griseous Orb
Ability: Levitate
EVs: 244 Def / 252 SpA / 12 Spe
Modest Nature
IVs: 0 Atk
- Draco Meteor
- Hex
- Thunder Wave
- Defog

As a Dragon type, Giratina naturally resists Victini’s strong fire and electric attacks. Giratina’s lack of a 4x weakness to ice ensures that its sheer bulk can easily tank any attack Victini throws its way.

252 Atk Victini V-create vs. 0 HP / 244 Def Giratina-Origin in harsh sun: 175-207 (39.6 - 46.9%) -- guaranteed 3HKO
252 Atk Victini Bolt Strike vs. 0 HP / 244 Def Giratina-Origin: 56-66 (12.6 - 14.9%) -- possible 7HKO
4 SpA Victini Blue Flare vs. 0 HP / 0 SpD Giratina-Origin in harsh sun: 149-176 (33.7 - 39.9%) -- guaranteed 3HKO
4 SpA Victini Glaciate vs. 0 HP / 4 SpD Giratina-Origin: 134-158 (30.3 - 35.8%) -- 35% chance to 3HKO


As shown, Victini can only secure a 3HKO on Giratina, with added risks for Victini such as lowering stats and potential misses.

Furthermore, with Special Attack investment and Ghost stab boosted by Griseous Orb, Giratina also threatens Victini on offense, OHKOing Victini with any sort of chip.

252+ SpA Griseous Orb Giratina-Origin Hex (65 BP) vs. 0 HP / 0 SpD Victini: 266-314 (78 - 92%) -- guaranteed OHKO after Stealth Rock

If Victini is at full, you also have the option of crippling its speed with Thunder Wave (Giratina’s best status option) and OHKOing with boosted Hex. Or, you could choose to forgo Hex and almost always OHKO from full with Shadow Ball.

For EVs, 12 Speed allows Giratina to outspeed Victini at -1, along with outspeeding paralyzed Metagrossite Kartana. The rest is poured in Defense and Special Attack to maximize Giratina’s bulk and power.

Giratina also offers plenty of utility to teams outside of countering Victini. With Levitate, it is a Defogger that forces out Primal Groudon, the tier’s best rocks setter. Thunder Wave is Giratina’s best status move, and it can provide speed control and threaten statused mons with a boosted Hex. Alternatively, Giratina can get valuable chip damage and/or cripple physical attackers with Will-o-Wisp or Toxic.


Groudon-Primal @ Red Orb
Ability: Desolate Land
EVs: 252 HP / 160 Def / 96 SpD
Sassy Nature
- Stealth Rock
- Precipice Blades
- Overheat
- Rest / Toxic

Defensive PDon as a counter to Victini

4 SpA Victini Blue Flare vs. 252 HP / 96+ SpD Groudon-Primal in Harsh Sunshine: 134-158 (33.1 - 39.1%) -- 99.9% chance to 3HKO
252 Atk Victini V-create vs. 252 HP / 160 Def Groudon-Primal in Harsh Sunshine: 132-156 (32.6 - 38.6%) -- 98.9% chance to 3HKO
4 SpA Victini Glaciate vs. 252 HP / 96+ SpD Groudon-Primal: 60-71 (14.8 - 17.5%) -- possible 6HKO
0 Atk Groudon-Primal Precipice Blades vs. 0 HP / 0- Def Victini: 410-486 (120.2 - 142.5%) -- guaranteed OHKO

Sets rocks, does big damage, and also handles other special attackers like Magearna, Volcarona, and Manaphy.

also is it just me or did everyone forget harsh sunshine

Blue Orb Ferrothorn as a counter

View attachment 185554
Ferrothorn @ Blue Orb
Ability: Iron Barbs
Evs: 252 Hp/252 Atk/4 SpDef
Brave Nature
-Knock Off
-Gyro Ball
-Leech Seed
-Stealth Rock

252+ Atk Ferrothorn Knock Off vs. 0 HP / 0- Def Victini: 172-204 (50.4 - 59.8%) -- guaranteed 2HKO

4 SpA Victini Glaciate vs. 252 HP / 4 SpD Ferrothorn: 51-61 (14.4 - 17.3%) -- possible 6HKO

252 Atk Victini Bolt Strike vs. 252 HP / 0 Def Ferrothorn: 56-66 (15.9 - 18.7%) -- possible 6HKO


These calcs pretty much speak for themselves. Primordial sea kills Victini's fire stabs and Ferrothorn really doesn't need investment to live glaciate and bolt strike so I just poured all of the Evs into attack which is conveniently just enough to make knock off a 2HKO. It can even set up rocks while your at it if you want because that Victini is not going to kill you any time soon.

I'd just like to ask a question for clarification. Do the Pokemon we choose as counters have to be on the VRs of whichever metagame is chosen? I couldn't use something like Blue Orb DDance Whiscash for example because it's not on the MnM VR.



Welcome boys and girls to this DAMN THICC MON, and my Victini Counter for this week!

Slowbro currently is on a extremely fast rise, seeing fantastic usage and win rate in Seasonals, as well as this coming OMPL. As a result, I wanted to showcase the sheer amount of mons this thicc thing can counter, and the defensively utility it can add to your team.

252 Atk Victini V-create vs. 252 HP / 252+ Def Slowbro: 114-135 (28.9 - 34.2%) -- 2.9% chance to 3HKO
252 Atk Victini Bolt Strike vs. 252 HP / 252+ Def Slowbro: 146-174 (37 - 44.1%) -- guaranteed 3HKO
4 SpA Victini Glaciate vs. 252 HP / 4 SpD Slowbro: 26-31 (6.5 - 7.8%) -- possibly the worst move ever
4 SpA Victini Blue Flare vs. 252 HP / 4 SpD Slowbro: 118-140 (29.9 - 35.5%) -- 28.7% chance to 3HKO

Okay, so I know what you are thinking. "This mon might be EXTRA THIICCC, but like, or it can is shoot harmless spurts of water ("insert bad Plew Plew meme here") at Victini, Victini arent getting hurt. Well, that is why CM comes in, boosting Slowbros low natural Special attack into something truly terrifying.

+1 0 SpA Slowbro Psyshock vs. 0 HP / 0- Def Victini: 77-91 (22.5 - 26.6%) -- 29.2% chance to 4HKO
+2 0 SpA Slowbro Psyshock vs. 0 HP / 0- Def Victini: 103-122 (30.2 - 35.7%) -- 36.4% chance to 3HKO
+3 0 SpA Slowbro Psyshock vs. 0 HP / 0- Def Victini: 129-152 (37.8 - 44.5%) -- guaranteed 3HKO
+4 0 SpA Slowbro Psyshock vs. 0 HP / 0- Def Victini: 154-182 (45.1 - 53.3%) -- 34.8% chance to 2HKO
+5 0 SpA Slowbro Psyshock vs. 0 HP / 0- Def Victini: 180-213 (52.7 - 62.4%) -- guaranteed 2HKO
+6 0 SpA Slowbro Psyshock vs. 0 HP / 0- Def Victini: 206-243 (60.4 - 71.2%) -- guaranteed 2HKO

Yeah. This mon, as shown from the bolt strike calc, can regain around 6% back every slack off if max roll. Switch in, tank it, slack it off until you hit 90% HP. CM. Repeat. Watch your opponent squirm in terror. And this bad boy is only getting started.

https://replay.pokemonshowdown.com/gen7mixandmega-944920121 <-- Slowbro showing off how THICC he is

So, I present to you. The THICC AF SLOWBRO, the extremely capable tank, and a terrifying booster at the same time!

I'm going to abstain from voting this week but remember to use this format
1.
2.
3.
:3
[Voting ends 19th July]​
 
Reserving Poison Heal Tapu Fini


Tapu Fini @ Toxic Orb
Ability: Poison Heal
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Scald
- Moonblast
- Defog
- Protect

Tapu Fini is a counter to Buzzwole thanks to its Fairy typing and solid bulk. In addition, it can also retaliate with a super-effective Moonblast. It is also slightly faster than Buzzwole unless they run Speed EVs just to outspeed this. Protect lets you scout Choice users, safe activation of the Toxic Orb and potentially avoid the range of KOs.

0 SpA Tapu Fini Moonblast vs. 252 HP / 0 SpD Buzzwole: 326-386 (77.9 - 92.3%) -- guaranteed 2HKO

+1 252+ Atk Life Orb Buzzwole Drain Punch vs. 252 HP / 252+ Def Tapu Fini: 90-107 (26.1 - 31.1%) -- possible 5HKO after Poison Heal
 
Last edited:


Volcarona @ Leftovers
Ability: Magic Guard
EVs: 252 HP / 72 Def / 184 Spe
Timid Nature
- Quiver Dance
- Flamethrower
- Bug Buzz
- Roost

Bulky Quiver Dance Volcarona is a nice counter to Buzzwole, as it shrugs off both its attacks and can set up in its face with Quiver Dance. Flamethrower nearly always OHKOes Buzzwole without any boosts, while Volcarona can take a +3 Drain Punch with no chance of being KOd.

Calcs:

0 SpA Volcarona Flamethrower vs. 252 HP / 0 SpD Buzzwole: 416-492 (99.5 - 117.7%) -- 93.8% chance to OHKO
252+ Atk Life Orb Triage Buzzwole Drain Punch vs. 252 HP / 72 Def Volcarona - 31.2-37.1% - guaranteed 4HKO after Leftovers recovery.
 
Last edited:
Here's Zapdos as a counter
186432

Zapdos @ Leftovers / Rocky Helmet
Ability: Delta Stream
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Volt Switch / Discharge
- Heat Wave
- Toxic / U-turn
- Roost / Defog

Offering here a standard defensive option that can pivot into a more offensive check or even just use it to Defog. There is a chance of getting 2hkoed by +1 ice punch after rocks so don't stall too much and let Buzz bulk up without throwing this in

252+ Atk Life Orb Buzzwole Ice Punch vs. 252 HP / 252+ Def Zapdos in Strong Winds: 99-117 (25.7 - 30.4%) -- 10% chance to 3HKO after Stealth Rock and Leftovers recovery
+1 252+ Atk Life Orb Buzzwole Ice Punch vs. 252 HP / 252+ Def Zapdos in Strong Winds: 147-174 (38.2 - 45.3%) -- guaranteed
3HKO
+1 252+ Atk Life Orb Triage Buzzwole Drain Punch vs. 252 HP / 252+ Def Zapdos: 109-130 (28.3 - 33.8%) -- 1% chance to 3HKO
+1 252+ Atk Life Orb Triage Buzzwole Leech Life vs. 252 HP / 252+ Def Zapdos: 117-139 (30.4 - 36.1%) -- 50.5% chance to 3HKO
38.2 - 45.3%

0 SpA Zapdos Heat Wave vs. 252 HP / 4 SpD Buzzwole: 272-322 (65 - 77%) -- guaranteed 2HKO
 

D2TheW

Amadán
Aerilate Gyarados as a counter
IMG_20190719_161859.png
Gyarados @ Life Orb
Ability: Aerilate
Evs:252/252 Atk/4 Def
Adamant Nature
- Double Edge
- Waterfall
- Earthquake
- Dragon Dance
This set can come in on pretty much anything that Buzzwole does and kill it with Aerilate boosted Double Edge. Despite being a great physical tank, Buzzwole needs to get three Bulk Up boosts before it can even hope to live. Gyara outspeeds if neither have speed investment, so even if Buzz gets a bulk up on the switch, having got one up the previous turn. Buzz also needs boosts before it can do enough damage to dissuade you from switching in. Double Edge can be swapped out for Frustration if you're worried about recoil.

Calcs:
252+ Atk Life Orb Aerilate Gyarados Double-Edge vs. 252 HP / 0 Def Buzzwole: 983-1159 (235.1 - 277.2%) -- guaranteed OHKO
252+ Atk Life Orb Aerilate Gyarados Double-Edge vs. +3 252 HP / 0 Def Buzzwole: 395-473 (94.4 - 113.1%) -- 75% chance to OHKO

252+ Atk Buzzwole Drain Punch vs. 252 HP / 4 Def Gyarados: 85-101 (21.5 - 25.6%) -- 0.8% chance to 4HKO
252+ Atk Buzzwole Ice Punch vs. 252 HP / 4 Def Gyarados: 114-135 (28.9 - 34.2%) -- 2.9% chance to 3HKO
 
Doublade as a Counter

Doublade @ Eviolite
Ability: Regenerator
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Swords Dance
- Sacred Sword
- Toxic
- Shadow Sneak

Takes 0 from Ice Punch/Leech Life and Toxics Buzzwole while being able to setup as well.
+6 252+ Atk Life Orb Buzzwole Ice Punch vs. 252 HP / 0 Def Eviolite Doublade: 114-135 (35.4 - 41.9%) -- guaranteed 3HKO
+6 252+ Atk Life Orb Buzzwole Leech Life vs. 252 HP / 0 Def Eviolite Doublade: 91-108 (28.2 - 33.5%) -- 0.2% chance to 3HKO
+6 252+ Atk Doublade Sacred Sword vs. 252 HP / 0 Def Buzzwole: 144-169 (34.4 - 40.4%) -- guaranteed 3HKO
 
Last edited:


Volcarona @ Leftovers
Ability: Magic Guard
EVs: 252 HP / 196 Def / 60 Spe
Bold Nature
- Quiver Dance
- Flamethrower
- Bug Buzz
- Roost

Bulky Quiver Dance Volcarona is a nice counter to Buzzwole, as it shrugs off both its attacks and can set up in its face with Quiver Dance. Flamethrower nearly always OHKOes Buzzwole without any boosts, while Volcarona can take a +6 Drain Punch if need be.

Calcs:

0 SpA Volcarona Flamethrower vs. 252 HP / 0 SpD Buzzwole: 416-492 (99.5 - 117.7%) -- 93.8% chance to OHKO after Leftovers recovery
252+ Atk Triage Buzzwole Drain Punch vs. 252 HP / 196+ Def Volcarona: 71-84 (18.9 - 22.4%) -- possible 6HKO after Leftovers recovery
+6 252+ Atk Triage Buzzwole Drain Punch vs. 252 HP / 196+ Def Volcarona: 282-333 (75.4 - 89%) -- guaranteed 2HKO after Leftovers recovery
Do your EVs hit anything specific? Bulky volc usually likes to trade bulk for outspeeding Lando or Zam, which is a worthy tradeoff. Is max bulk to hit anything specific?
Your set is also speed tied with Magearana which is weird.
Just Curious if it's for anything specific.
 
Do your EVs hit anything specific? Bulky volc usually likes to trade bulk for outspeeding Lando or Zam, which is a worthy tradeoff. Is max bulk to hit anything specific?
Your set is also speed tied with Magearana which is weird.
Just Curious if it's for anything specific.
The Speed gives it enough to outrun Tornadus-T at +1 with the rest in HP and Defence for more bulk. I forgot about Aerilate Landorus will make the changes later.

Edit: have amended the EVs on Volcarona, so it outruns Scarf Lando-T after QD. It also can’t take a +6 Drain Punch anymore. It can still take a +3 Drain Punch so I think it still qualifies as a Counter
 
Last edited:
Reserving Poison Heal Tapu Fini


Tapu Fini @ Toxic Orb
Ability: Poison Heal
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Scald
- Moonblast
- Defog
- Protect

Tapu Fini is a counter to Buzzwole thanks to its Fairy typing and solid bulk. In addition, it can also retaliate with a super-effective Moonblast. It is also slightly faster than Buzzwole unless they run Speed EVs just to outspeed this. Protect lets you scout Choice users, safe activation of the Toxic Orb and potentially avoid the range of KOs.

0 SpA Tapu Fini Moonblast vs. 252 HP / 0 SpD Buzzwole: 326-386 (77.9 - 92.3%) -- guaranteed 2HKO

+1 252+ Atk Life Orb Buzzwole Drain Punch vs. 252 HP / 252+ Def Tapu Fini: 90-107 (26.1 - 31.1%) -- possible 5HKO after Poison Heal



Volcarona @ Leftovers
Ability: Magic Guard
EVs: 252 HP / 72 Def / 184 Spe
Timid Nature
- Quiver Dance
- Flamethrower
- Bug Buzz
- Roost

Bulky Quiver Dance Volcarona is a nice counter to Buzzwole, as it shrugs off both its attacks and can set up in its face with Quiver Dance. Flamethrower nearly always OHKOes Buzzwole without any boosts, while Volcarona can take a +3 Drain Punch with no chance of being KOd.

Calcs:

0 SpA Volcarona Flamethrower vs. 252 HP / 0 SpD Buzzwole: 416-492 (99.5 - 117.7%) -- 93.8% chance to OHKO
252+ Atk Life Orb Triage Buzzwole Drain Punch vs. 252 HP / 72 Def Volcarona - 31.2-37.1% - guaranteed 4HKO after Leftovers recovery.

Here's Zapdos as a counter
View attachment 186432
Zapdos @ Leftovers / Rocky Helmet
Ability: Delta Stream
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Volt Switch / Discharge
- Heat Wave
- Toxic / U-turn
- Roost / Defog

Offering here a standard defensive option that can pivot into a more offensive check or even just use it to Defog. There is a chance of getting 2hkoed by +1 ice punch after rocks so don't stall too much and let Buzz bulk up without throwing this in

252+ Atk Life Orb Buzzwole Ice Punch vs. 252 HP / 252+ Def Zapdos in Strong Winds: 99-117 (25.7 - 30.4%) -- 10% chance to 3HKO after Stealth Rock and Leftovers recovery
+1 252+ Atk Life Orb Buzzwole Ice Punch vs. 252 HP / 252+ Def Zapdos in Strong Winds: 147-174 (38.2 - 45.3%) -- guaranteed
3HKO
+1 252+ Atk Life Orb Triage Buzzwole Drain Punch vs. 252 HP / 252+ Def Zapdos: 109-130 (28.3 - 33.8%) -- 1% chance to 3HKO
+1 252+ Atk Life Orb Triage Buzzwole Leech Life vs. 252 HP / 252+ Def Zapdos: 117-139 (30.4 - 36.1%) -- 50.5% chance to 3HKO
38.2 - 45.3%

0 SpA Zapdos Heat Wave vs. 252 HP / 4 SpD Buzzwole: 272-322 (65 - 77%) -- guaranteed 2HKO

Aerilate Gyarados as a counter
View attachment 186434
Gyarados @ Life Orb
Ability: Aerilate
Evs:252/252 Atk/4 Def
Adamant Nature
- Double Edge
- Waterfall
- Earthquake
- Dragon Dance
This set can come in on pretty much anything that Buzzwole does and kill it with Aerilate boosted Double Edge. Despite being a great physical tank, Buzzwole needs to get three Bulk Up boosts before it can even hope to live. Gyara outspeeds if neither have speed investment, so even if Buzz gets a bulk up on the switch, having got one up the previous turn. Buzz also needs boosts before it can do enough damage to dissuade you from switching in. Double Edge can be swapped out for Frustration if you're worried about recoil.

Calcs:
252+ Atk Life Orb Aerilate Gyarados Double-Edge vs. 252 HP / 0 Def Buzzwole: 983-1159 (235.1 - 277.2%) -- guaranteed OHKO
252+ Atk Life Orb Aerilate Gyarados Double-Edge vs. +3 252 HP / 0 Def Buzzwole: 395-473 (94.4 - 113.1%) -- 75% chance to OHKO

252+ Atk Buzzwole Drain Punch vs. 252 HP / 4 Def Gyarados: 85-101 (21.5 - 25.6%) -- 0.8% chance to 4HKO
252+ Atk Buzzwole Ice Punch vs. 252 HP / 4 Def Gyarados: 114-135 (28.9 - 34.2%) -- 2.9% chance to 3HKO

Doublade as a Counter

Doublade @ Eviolite
Ability: Regenerator
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Swords Dance
- Sacred Sword
- Toxic
- Shadow Sneak

Takes 0 from Ice Punch/Leech Life and Toxics Buzzwole while being able to setup as well.
+6 252+ Atk Life Orb Buzzwole Ice Punch vs. 252 HP / 0 Def Eviolite Doublade: 114-135 (35.4 - 41.9%) -- guaranteed 3HKO
+6 252+ Atk Life Orb Buzzwole Leech Life vs. 252 HP / 0 Def Eviolite Doublade: 91-108 (28.2 - 33.5%) -- 0.2% chance to 3HKO
+6 252+ Atk Doublade Sacred Sword vs. 252 HP / 0 Def Buzzwole: 144-169 (34.4 - 40.4%) -- guaranteed 3HKO

Vote!
 
Status
Not open for further replies.

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top