Hey,
This OU team has been able to get to 1500 but failed to do anything much past there, I'm hoping that yall can help find what it's missing
Dracozolt @ Leftovers
Ability: Hustle
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Bolt Beak
- Dragon Claw
- Fire Fang
- Substitute
This Dracozolt set helps alot with dealing damage while taking away many counters my team has. Substitute is used so I can Sub on ferro or pex as they struggle to break my sub. Being able to 2hko Ferro with fire fang while bolt beaking many threats in the tier behind a sub is so threatening for other players to face it. Dragon Claw is a decent stab move which is the best thing to hit its biggest counter being Seismitoad. Being able to beat pex will help Corviknight in the late game as taking out the best hazer in the tier.
Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 24 Def / 232 SpD
Sassy Nature
- Spikes
- Leech Seed
- Power Whip
- Knock Off
Ferrothorn with the ability to use spikes puts pressure on the opposing team with hazards that helps Dragapult and Dracozolt for revenge killing. Leech seed is Ferrothorns best way to recover which makes Ferrothorn a hard to take down wall. Power Whip is its best stab move while knock off will help with removing items from opposing pokemon to negate them. For example, leftovers or choice items. I made this sp def based to beat specs dragapult if not locked into flame thrower, rotom wash and especially Toxtricity.
Skull (Corviknight) (M) @ Leftovers
Ability: Pressure
EVs: 252 HP / 32 Def / 136 SpD / 88 Spe
Careful Nature
- Brave Bird
- Substitute
- Bulk Up
- Roost
The main sweeper in this team. Corviknight with access to sub + bulk up + roost + pressure ability means being able to stall out moves from especially scarfed pokemon. Brave bird is its best stab which hits everything in the tier. Bulking up enough to take hits so well that the sub wont break, while making this more Sp Def based makes sure that Corv can have a high defense stat and Sp Def stat at the same time so even many Sp Att attacks do not break the sub. Also while behind a sub, Pokeon like Rotom-Heat cannot trick there scarf to you.
Toxapex @ Black Sludge
Ability: Regenerator
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Scald
- Recover
- Haze
- Toxic Spikes
The Phys Def wall. Toxapex works especially well as a duo with Ferrothorn as their typings work well with each other. For example: Fire-type on Ferro; switch-in to Toxapex, Electric-type on Pex; switch-in to Ferro. Physically Defensive means it can beat Dracovish 1 on 1 which is a huge threat and other Physically offensive threats like Mimikyu and Gyarados. Scald deals damage and always has a good chance for a burn, Haze to always neutralized the stats of set up mons like Mimikyu, Gyarados and Kommo-o while toxic spikes will punish switch-ins by getting poisoned as well while helping Dragapult revenge killing.
Dragapult @ Choice Specs
Ability: Infiltrator
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Draco Meteor
- Shadow Ball
- Fire Blast
- U-turn
The revenge killer in my team. This is Specs as it really makes use of Dragapults fast speed while also dealing a lot of damage. Draco Meteor is the strongest dragon type move available while shadow ball is also an amazing stab and I use it the most. Fire Blast helps deal with Ferro and Corviknight. U-turn is just for guaranteeing damage while switching for either predicting a switch or just for guaranteed damage on mons that Dragapult struggles against like Tyranitar.
Hatterene @ Leftovers
Ability: Magic Bounce
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Rest
- Psychic
- Sleep Talk
- Mystical Fire
The last Mon. Hatterene is my only mon which tries to avoid having hazards on my side of the field. A bulky magic bouncer means it can eat up hits while also negating mons such as Ferro, Pex, Seismitoad from doing much. Rest talk is so I can always keep this alive to switch in on many hazard setters and Psychic is the best stab which helps with guaranteed damage which can beat Toxapex. Mystical Fire also gets some chip on Corviknight and does a lot to Ferrothorn.
This team has been useful but noticed if my Dracozolt dies, I really struggle with Corviknight, any help is approved :)
Thank you!
This OU team has been able to get to 1500 but failed to do anything much past there, I'm hoping that yall can help find what it's missing
Dracozolt @ Leftovers
Ability: Hustle
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Bolt Beak
- Dragon Claw
- Fire Fang
- Substitute
This Dracozolt set helps alot with dealing damage while taking away many counters my team has. Substitute is used so I can Sub on ferro or pex as they struggle to break my sub. Being able to 2hko Ferro with fire fang while bolt beaking many threats in the tier behind a sub is so threatening for other players to face it. Dragon Claw is a decent stab move which is the best thing to hit its biggest counter being Seismitoad. Being able to beat pex will help Corviknight in the late game as taking out the best hazer in the tier.
Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 24 Def / 232 SpD
Sassy Nature
- Spikes
- Leech Seed
- Power Whip
- Knock Off
Ferrothorn with the ability to use spikes puts pressure on the opposing team with hazards that helps Dragapult and Dracozolt for revenge killing. Leech seed is Ferrothorns best way to recover which makes Ferrothorn a hard to take down wall. Power Whip is its best stab move while knock off will help with removing items from opposing pokemon to negate them. For example, leftovers or choice items. I made this sp def based to beat specs dragapult if not locked into flame thrower, rotom wash and especially Toxtricity.
Skull (Corviknight) (M) @ Leftovers
Ability: Pressure
EVs: 252 HP / 32 Def / 136 SpD / 88 Spe
Careful Nature
- Brave Bird
- Substitute
- Bulk Up
- Roost
The main sweeper in this team. Corviknight with access to sub + bulk up + roost + pressure ability means being able to stall out moves from especially scarfed pokemon. Brave bird is its best stab which hits everything in the tier. Bulking up enough to take hits so well that the sub wont break, while making this more Sp Def based makes sure that Corv can have a high defense stat and Sp Def stat at the same time so even many Sp Att attacks do not break the sub. Also while behind a sub, Pokeon like Rotom-Heat cannot trick there scarf to you.
Toxapex @ Black Sludge
Ability: Regenerator
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Scald
- Recover
- Haze
- Toxic Spikes
The Phys Def wall. Toxapex works especially well as a duo with Ferrothorn as their typings work well with each other. For example: Fire-type on Ferro; switch-in to Toxapex, Electric-type on Pex; switch-in to Ferro. Physically Defensive means it can beat Dracovish 1 on 1 which is a huge threat and other Physically offensive threats like Mimikyu and Gyarados. Scald deals damage and always has a good chance for a burn, Haze to always neutralized the stats of set up mons like Mimikyu, Gyarados and Kommo-o while toxic spikes will punish switch-ins by getting poisoned as well while helping Dragapult revenge killing.
Dragapult @ Choice Specs
Ability: Infiltrator
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Draco Meteor
- Shadow Ball
- Fire Blast
- U-turn
The revenge killer in my team. This is Specs as it really makes use of Dragapults fast speed while also dealing a lot of damage. Draco Meteor is the strongest dragon type move available while shadow ball is also an amazing stab and I use it the most. Fire Blast helps deal with Ferro and Corviknight. U-turn is just for guaranteeing damage while switching for either predicting a switch or just for guaranteed damage on mons that Dragapult struggles against like Tyranitar.
Hatterene @ Leftovers
Ability: Magic Bounce
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Rest
- Psychic
- Sleep Talk
- Mystical Fire
The last Mon. Hatterene is my only mon which tries to avoid having hazards on my side of the field. A bulky magic bouncer means it can eat up hits while also negating mons such as Ferro, Pex, Seismitoad from doing much. Rest talk is so I can always keep this alive to switch in on many hazard setters and Psychic is the best stab which helps with guaranteed damage which can beat Toxapex. Mystical Fire also gets some chip on Corviknight and does a lot to Ferrothorn.
This team has been useful but noticed if my Dracozolt dies, I really struggle with Corviknight, any help is approved :)
Thank you!