Speaking of win-conditions, hazards, pursuit,... and other knickknacks; I want to talk a little bit about Trick Room too.
Trick Room hasn't changed much even after the huge DLC drop. I guess that's just how TR is since its win-con is pretty straight forward: You sneak stuff in, do some stuff. Then you sneak stuff out to sneak other stuff in to kill their stuff. But TR still feels like it gets walled and stalled too easy, even with great wall breaker like Alolan Marowak or Mega Heracross. And I haven't figured out why. Then the DLC dropped and this thing happened:
Please excuse the dramatic entrance but Regidrago was extremely overshadowed by its counterpart when they were released, for obvious reason. But then I look at its ability and signature move and thought to myself: "Man if I could slap a Choice Specs instead of Scarf on this thing, that'll be great". And then BANG! You get it, Trick Room.
TR felt somewhat missing to me because most of the viable TR sweeper are physical. While the special ones don't pack immediate threat, and require a turn to set up. Hatterene can fire some a-okay hits immediately with LO, but its only coverage is Mystical Fire. And things like Heatran sits on it all day.
But now I can fire off a Choice Specs boosted dragon Water Spout, on top of an ability that basically is another Choice Specs for dragons, with zero drawback and perfect accuracy. With TR support and Healing Wish/Lunar Dance to stay 100% healthy; it 2HKO both Blissey and Ferrothorn if they dare switch in, with ease. And almost everything else that takes Dragon Energy neutrally got blasted to oblivion.
Sure, much like Regieleki, its coverage is non-existent. But also much like Regieleki, once the dragon immunities are gone, it rolls over everything. Of course, it requires more work than Regieleki. But that's just how TR is anyway. And I like Regidrago. He looks like a cute little floating Kirby who puts on fake dragon mouths on its arms, because Nitendo said he didn't look tough enough when he was a kid.
Trick Room hasn't changed much even after the huge DLC drop. I guess that's just how TR is since its win-con is pretty straight forward: You sneak stuff in, do some stuff. Then you sneak stuff out to sneak other stuff in to kill their stuff. But TR still feels like it gets walled and stalled too easy, even with great wall breaker like Alolan Marowak or Mega Heracross. And I haven't figured out why. Then the DLC dropped and this thing happened:
Please excuse the dramatic entrance but Regidrago was extremely overshadowed by its counterpart when they were released, for obvious reason. But then I look at its ability and signature move and thought to myself: "Man if I could slap a Choice Specs instead of Scarf on this thing, that'll be great". And then BANG! You get it, Trick Room.
Regidrago @ Choice Specs
Ability: Dragon's Maw
EVs: 248 HP / 252 SpA / 8 SpD
Quiet Nature
IVs: 0 Atk / 0 Spe
- Dragon Energy
- Draco Meteor
- Dragon Pulse
- Ancient Power
Ability: Dragon's Maw
EVs: 248 HP / 252 SpA / 8 SpD
Quiet Nature
IVs: 0 Atk / 0 Spe
- Dragon Energy
- Draco Meteor
- Dragon Pulse
- Ancient Power
TR felt somewhat missing to me because most of the viable TR sweeper are physical. While the special ones don't pack immediate threat, and require a turn to set up. Hatterene can fire some a-okay hits immediately with LO, but its only coverage is Mystical Fire. And things like Heatran sits on it all day.
But now I can fire off a Choice Specs boosted dragon Water Spout, on top of an ability that basically is another Choice Specs for dragons, with zero drawback and perfect accuracy. With TR support and Healing Wish/Lunar Dance to stay 100% healthy; it 2HKO both Blissey and Ferrothorn if they dare switch in, with ease. And almost everything else that takes Dragon Energy neutrally got blasted to oblivion.
Sure, much like Regieleki, its coverage is non-existent. But also much like Regieleki, once the dragon immunities are gone, it rolls over everything. Of course, it requires more work than Regieleki. But that's just how TR is anyway. And I like Regidrago. He looks like a cute little floating Kirby who puts on fake dragon mouths on its arms, because Nitendo said he didn't look tough enough when he was a kid.