Sevi 7
Semi-retired
So I have a few minutes and want to follow up my post with a lead VR. We currently don't have one, but I think UU is a good meta to include a lead VR for.
These are in alphabetical order
S
Closest thing to the best lead. It can be countered, but it's not something that is easy to get around. Most teams should have this lead
Tentacruel
The most well-rounded and easiest lead to put on a team. Provides great early game momentum and a standard balanced team can play around Kadabra and Buzz fairly easily.
A
Not as great as an S lead for one reason or another, but still a great lead nevertheless. These are all part of the meta and should be considered regular, non-niche options.
Kadabra
Personally this is my second favorite lead. It's a fast T Wave that can try to hax Hypno. It also hits Haunter really hard and cripples Buzz with a T Wave. Teams with lead Kadabra don't mind it getting para'd itself and can usually base their strat off of Kadabra taking either Para or Hypnosis.
Hypno
Hypno is great for teams that want to catch a lead Kadabra with Hypnosis. Thunder Wave also nabs Tent 15% of the time if it tries to pivot with Wrap. For more offensive teams or ones that don't need to rely on Hypno as much, lead Hypno is a great choice.
B
These leads are solid enough to have a place in the meta, but they are more niche, and a team has to justify running one of these leads.
Electabuzz
This is the 4th best lead imo. It outspeeds Tent and threatens it out. It can T Wave Kadabra and there is the chance that Kadabra gets nothing like 12.5% of the time (goes both ways though), thanks to the speed tie. Unfortunately Hypno lead is pretty much a loser unless Buzz gets lucky.
Haunter
This lead still gets used a bit and it's something you have to know how to play around, but it's not that great. It's a good counter pick if you know your opponent will be going Hypno lead and if it gets a little luck vs Tent lead it can cause some damage there too. Overall it's viable as a lead and a very legitimate choice, but it's not something that I would consider standard or conventional.
C
Technically competitively viable, these are leads that can work in the right matchups and/or on the right teams, but they're not part of the standard meta and should only be remembered that they can exist, and not really worried about.
Dodrio
By praying to the RNGoddess, this hexclops bird can make a decent anti-lead. Body Slam into Hyper Beam kills Tent, but it is a speed tie. Hyper Beam OHKOes Kadabra. Crit Body Slam + Non-crit Body Slam kills Hypno. B Slam and Hyper Beam kills Buzz, but you need a paralysis from B Slam or for Buzz to go for Thunder Wave. Finally, Crit Drill Peck OHKOes Haunter 79.5% of the time.
Persian
Can threaten Tent, Kadabra and Electabuzz leads, but hates Hypno and Haunter leads. Persian can pull off some good initial offense and throw an inexperienced opponent off. It's not as scary on the damagecalc as Dodrio, but Persian's speed and bulk give it a different kind of strength.
D
These are niche leads that can work in a serious game, but they're absolutely team, strategy, and most likely matchup, specific.
Dugtrio
The only real match up that Dug likes leading against is Haunter and Buzz, but both of those are so rare that Dug doesn't really have a claim to fame there. However, there is something to that Dugtrio can do.
Poliwrath
It outspeeds Hypno and can pull of a Hypnosis itself. It takes Tent's moves really well -although it can't do much back without luck and usually ends up with Tent pivoting with Wrap). There's little reason to use this mon over something else, but every once in a while lead Poli has a time to shine.
Venomoth
Veno is the fastest Sleep Powder in the tier, which gives it a leg up on Haunter, who has 15% less accuracy. It also has Stun Spore, which can be a boon to follow up a Sleep Powder. Unfortunately Venomoth packs a Psychic-weakness and still doesn't outspeed Tent, so even if Veno was a more prominent mon, it doesn't seem like it would be all that good.
Venusaur
Venu is faster than Hypno and it carries Sleep Powder. Unlike Veno, it doesn't pack Stun Spore, but Venu is a much better mon than Venomoth and can threaten Tentacruel with Razor Leaf.
Anything below this (and thus E Rank) is not worth mentioning. There are things, like Raichu, who can technically do something that nothing else can do, but that niche is so unappealing in a serious game that it's not worth adding it to a resource. Anyone who can find a proper time to use something this low in a serious game, doesn't need a VR anymore.
These are in alphabetical order
S
Closest thing to the best lead. It can be countered, but it's not something that is easy to get around. Most teams should have this lead
Tentacruel
The most well-rounded and easiest lead to put on a team. Provides great early game momentum and a standard balanced team can play around Kadabra and Buzz fairly easily.
A
Not as great as an S lead for one reason or another, but still a great lead nevertheless. These are all part of the meta and should be considered regular, non-niche options.
Kadabra
Personally this is my second favorite lead. It's a fast T Wave that can try to hax Hypno. It also hits Haunter really hard and cripples Buzz with a T Wave. Teams with lead Kadabra don't mind it getting para'd itself and can usually base their strat off of Kadabra taking either Para or Hypnosis.
Hypno
Hypno is great for teams that want to catch a lead Kadabra with Hypnosis. Thunder Wave also nabs Tent 15% of the time if it tries to pivot with Wrap. For more offensive teams or ones that don't need to rely on Hypno as much, lead Hypno is a great choice.
B
These leads are solid enough to have a place in the meta, but they are more niche, and a team has to justify running one of these leads.
Electabuzz
This is the 4th best lead imo. It outspeeds Tent and threatens it out. It can T Wave Kadabra and there is the chance that Kadabra gets nothing like 12.5% of the time (goes both ways though), thanks to the speed tie. Unfortunately Hypno lead is pretty much a loser unless Buzz gets lucky.
Haunter
This lead still gets used a bit and it's something you have to know how to play around, but it's not that great. It's a good counter pick if you know your opponent will be going Hypno lead and if it gets a little luck vs Tent lead it can cause some damage there too. Overall it's viable as a lead and a very legitimate choice, but it's not something that I would consider standard or conventional.
C
Technically competitively viable, these are leads that can work in the right matchups and/or on the right teams, but they're not part of the standard meta and should only be remembered that they can exist, and not really worried about.
Dodrio
By praying to the RNGoddess, this hexclops bird can make a decent anti-lead. Body Slam into Hyper Beam kills Tent, but it is a speed tie. Hyper Beam OHKOes Kadabra. Crit Body Slam + Non-crit Body Slam kills Hypno. B Slam and Hyper Beam kills Buzz, but you need a paralysis from B Slam or for Buzz to go for Thunder Wave. Finally, Crit Drill Peck OHKOes Haunter 79.5% of the time.
Persian
Can threaten Tent, Kadabra and Electabuzz leads, but hates Hypno and Haunter leads. Persian can pull off some good initial offense and throw an inexperienced opponent off. It's not as scary on the damagecalc as Dodrio, but Persian's speed and bulk give it a different kind of strength.
D
These are niche leads that can work in a serious game, but they're absolutely team, strategy, and most likely matchup, specific.
Dugtrio
The only real match up that Dug likes leading against is Haunter and Buzz, but both of those are so rare that Dug doesn't really have a claim to fame there. However, there is something to that Dugtrio can do.
Poliwrath
It outspeeds Hypno and can pull of a Hypnosis itself. It takes Tent's moves really well -although it can't do much back without luck and usually ends up with Tent pivoting with Wrap). There's little reason to use this mon over something else, but every once in a while lead Poli has a time to shine.
Venomoth
Veno is the fastest Sleep Powder in the tier, which gives it a leg up on Haunter, who has 15% less accuracy. It also has Stun Spore, which can be a boon to follow up a Sleep Powder. Unfortunately Venomoth packs a Psychic-weakness and still doesn't outspeed Tent, so even if Veno was a more prominent mon, it doesn't seem like it would be all that good.
Venusaur
Venu is faster than Hypno and it carries Sleep Powder. Unlike Veno, it doesn't pack Stun Spore, but Venu is a much better mon than Venomoth and can threaten Tentacruel with Razor Leaf.
Anything below this (and thus E Rank) is not worth mentioning. There are things, like Raichu, who can technically do something that nothing else can do, but that niche is so unappealing in a serious game that it's not worth adding it to a resource. Anyone who can find a proper time to use something this low in a serious game, doesn't need a VR anymore.
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