Hey everyone, I hope you're having a great morning/day/night. I'll talk about some of the tier shifts and what they might mean for the tier. I'll highlight some rising Pokemon seen during UUPL that may also rise in popularity, and talk about the new drops we got.
Since Moute dropped a cool song, I'll put what I like to listen to when doing these posts. Enjoy! :3
April Shift Winners
Scizor usage went up from 14 teams in UUPL Week 3 to 19 teams in Week 4. Goes to show, to no one's surprise, that just like in SM UU, Scizor is amazing. Great defensive typing to "check" the broken and now banned Alakazam, speed control in a strong Bullet Punch, Knock Off to punish teams, Roost for reliable recovery, a potent boosting option in Swords Dance, and U-turn to keep momentum. Other tools like Quick Attack to hit Zeraora neutrally were also seen, showing that Scizor found ways to adapt to Zeraora's prominence, even when the furry had Blaze Kick as a coverage move for it. We can most definitely expect even higher Scizor usage after this shift, as we lost 3 major checks to it in Skarmory, Magnezone, and Zeraora.
Grouping these three since Slowking, Zeraora, and Skarmory rising is HUGE for them. Salamence is even more free to run DD sets with Skarm gone, Soul and Mixed Kommo-o is even better now, and we may even see some usage of Specs Kommo-o like Moute said and esta mentioned in the discord. SD sets also love Skarm being gone. And finally, Gyarados. Losing Zeraora, Kyurem, and Skarmory is INSANELY GOOD for this thing. It can finally run Adamant without having to worry abt random Jolly Zeraora and not having to fish for flinches on Skarmory is also great. Very curious to see how the metagame will adapt to them.
All 5 of them love Zeraora rising, and Rotom-W, Azu Milo, and Prim also appreciate Kyu leaving. Rotom-W doesn't have to worry about Zeraora blocking its Volt Switch to then either Volt on Rotom itself or remove it with Plasma Fists anymore, or Kyurem coming in on a Hydro Pump to threaten it with Freeze-Dry or to revenge kill it. Choice Specs Keldeo has basically no answers, as Zeraora was omnipresent as an offensive check and Slowking was also everywhere as a defensive answer. Air Slash + Icy Wind as coverage demolish Grass-types and Salamence completely. I wanna see how we'll deal with it. Azumarill LOVES Kyurem rising since it was one of the few answers to a +6 Aqua Jet that could OHKO Azu back. And finally, Milotic and Primarina also appreciate Zeraora and Kyurem leaving, as that means two less offensive checks to them. THE MILO AGENDA WILL PREVAIL.
Won't talk about Raikou and Thundy/Thundy-T since Moute covered basically everything.
Rising Stars of UUPL (Weeks 3 and 4)
Who would've thought having access to basically any move would make you good huh? Mew is crazy versatile, and unless you're facing HO, it's almost impossible to guess your opponent's set. Stallbreaker sets can run a myriad of moves, like Spikes, Taunt, Will-O-Wisp, Psychic, Ice Beam, Flamethrower, Defog, and Knock Off, while Mew's bulk allows it to serve as a Calm Mind or DD sweeper. You can usually guess the other moves after scouting for the first 2 or 3, but until then, there's really no way to know. Mew can suddenly pull Ice Beam out of its ass and OHKO your Salamence and do the same with your Scizor with Flamethrower. Overall I expect Mew to rise in usage, especially with it being featured 6 times last week in UUPL.
Sylveon saw some previous usage in Week 3 of UUPL, but now in Week 4 it went from 3 teams to 5, meaning it picked up a bit more in usage, also having a 60% winrate, not bad at all! With Skarmory and Slowking leaving, I expect to see even more Sylveon teams rising up to patch up their weakness to DD Mence and Soul, Mixed, or even Specs Kommo-o. UU also has no prominent Wish passers, something Sylveon can provide to teammates like Mew, Primarina, and Keldeo to aid in their jobs. Finally, an actual offensive presence through Pixilate-boosted Hyper Voices that hit neutral targets like Rotom-W hard and Fire-type coverage for Steels like Aegislash and most importantly, Scizor, means Sylveon can pose a threat to teams and not only act as a Wish bot. This might even mean we see more Soundproof Kommo-o running around. Who knows?
Cobalion saw more usage in Week 3 of UUPL being featured in six teams, instead of Week 4's three. With a great 83% winrate in Week 3, Cobalion acted as a fast Stealth Rock setter with the ability of quickly grabbing momentum for its team with a fast Volt Switch and crippling foes with Thunder Wave, also acting as a SD sweeper and Scizor check. I can see it being a nice Scizor answer, but not really much more else since you need to run a secondary Steel-type on your team to deal with Psychic- and Fairy-types (not hard to do with Scizor here, tbh), and we have Stealth Rock setters with more defensive utility, like Kommo-o and Nihilego.
Let's face it, QuickClawQuickDraw Glowbro is stupid as fuck. Calm Mind variants can set up in front of Pokemon like Chansey and defensive Salamence, and QDQC only needs one turn of setup and some luck to run through teams. Even though Glowbro wasn't chosen for this role, it served as a great answer to Sylveon and even Scizor during Weeks 3 and 4 too. Regenerator and its useful defensive typing make it infuriatingly hard to remove from the field, especially if running HDB. Its usage was cut in half from Week 3 to 4, going from 6 teams to 3, but Glowbro still poses a threat if your team lacks answers to it, so be careful!
New Faces
Buzzwole brings a lot to the table here: great defensive check to a bunch of offensive threats like Mamoswine (finally something other than Rotom forms), Scizor, Krookodile, and Crawdaunt. Its Speed tier of 79 isn't terrible at all, letting it revenge kill Pokemon like Nidoqueen and Aegislash. It also has coverage for basically all of its checks: Ice Punch for Kommo-o and Salamence, Earthquake for Aegislash, and Thunder Punch for Azumarill and Moltres. Close Combat also hits Celesteela, Jirachi, and Keldeo hard despite being neutral, and reliable recovery in Roost contributes greatly to Buzzwole's longevity and ability to check Pokemon such as Mamoswine.
Moltres is also interesting. Offensive sets pressure Pokemon like Scizor, Kommo-o, Amoonguss, and Celesteela a lot, and provide momentum with U-turn against stuff like Nihilego and Rotom-W. Defensive sets also bring some more options for stall like Moute said above, like Sub PP stall sets and Flame Body sets to fuck over attackers like Scizor and Salamence. We finally get a new defogger, although it may not be very good because of its typing and how much hazard setters like Rhyperior and Nihilego can pressure it with their Rock-type moves and the latter's Knock Off.
Rain teams now have a new toy. Barraskweda may only fit in rain teams, but oh boy does it do some work. For starters, it can keep momentum with Flip Turn and actually do a very good chunk of damage to stuff like Celesteela under rain, bringing in teammates like Seismitoad and Thundurus-T. Secondly, coverage for Amoonguss is always appreciated in rain teams, and Psychic Fangs provides that. Lastly, it gives rain teams another extremely hard hitter that can dent common rain answers like Rotom-W and Salamence with its sheer power of Liquidation under rain. And it also outspeeds literally everything under rain, even threats that can get up to +2 Speed, like Galarian Moltres and Celesteela, which can counter-attack rain sweepers such as Seismitoad.
I'm looking forward to what we can explore now with Zeraora being gone, since I think it shaped a lot of the meta. This is all for now, if you've read all the way through this, thank you, I know it's a long ass post hahaha è_é