Project UU ArcheTYPE Cores - Week 6: Normal/Psychic/Steel [Submissions]

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:xy/xatu: :xy/Scizor: :xy/Diggersby:
Xatu @ Mago Berry
Ability: Magic Bounce
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
- Tailwind
- Roost/Wish
- U-turn
- Expanding Force/Dazzling Gleam

Scizor @ Safety Goggles
Ability: Technician
EVs: 128 HP / 252 Atk / 128 Def
Adamant Nature
IVs: 0 SpA
- Dual Wingbeat
- U-turn
- Bullet Punch
- Roost

Diggersby @ Assault Vest
Ability: Huge Power
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature
IVs: 0 SpA
- Earthquake
- Stone Edge
- U-turn
- Body Slam

Xatu can set-up Tailwind, which helps these other two since they are particularly fast. If you put Wish you can click that, then switch out to another pokemon to heal them. Magic Bounce means he can't get paralyzed or poisoned, as well as stopping hazards, which is very helpful.

Scizor can Technician boost Dual Wingbeat and Bullet Punch. U-Turn so you can pivot out of bad matchups like Moltres or Rotom-Oven. Roost so you can get 1-turn heal, without having to rely on any other pokemon.

Diggersby is pretty powerful with Huge Power. Stone Edge hits both major Fire types hard, and Earthquake helps with Steels that would wall this core otherwise. U-Turn again for obvious reasons. Body Slam is its most powerful, reliable, Normal STAB, and the 30% paralyze chance is nice too.

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