Gen 5 Infernape GP 1/1

[OVERVIEW]
Infernape may seem like it holds a niche to threaten common Pokemon on sand teams like Tyranitar, Gastrodon, Ferrothorn, and Skarmory, using its powerful STAB moves and good coverage in Grass Knot, Hidden Power Ice, and U-turn. However, it's too frail, easy to wear down, and weak to do this properly. It's vulnerable to all entry hazards and sand and revenge killed by common faster Pokemon like Alakazam, Keldeo, Latios, and Choice Scarf variants of Garchomp, Landorus-T, and Rotom-W. Further, it lacks the firepower to OHKO common offensive Pokemon like Thundurus-T, Keldeo, and Latios or the bulky sand Pokemon it's meant to threaten, like Chople Berry Tyranitar, Gastrodon, and Gliscor. They often OHKO it in return, and the same is true for other miscellaneous threats that it can't threaten much at all, like Reuniclus and Rotom-W. It's also unable to threaten rain teams significantly due to common Pokemon on them like Politoed and Tentacruel easily taking its hits. Infernape is outclassed by the other Fighting-types in the tier, including Keldeo, Terrakion, and Breloom, as a result of their better offenses, defensive utility, set versatility, and ability to fit on teams.

[SET]
name: Mixed
move 1: Overheat
move 2: Close Combat
move 3: Grass Knot
move 4: Hidden Power Ice / U-turn / Mach Punch
item: Expert Belt
ability: Iron Fist
nature: Naive
evs: 96 Atk / 160 SpA / 252 Spe

[CREDITS]
- Written by: [[Ophion, 433215]]
- Quality checked by: [[BluBirD252, 347088]]
- Grammar checked by: [[Finland, 517429]]
 
Last edited:
Good stuff here mostly, please make an attempt to mention the slight positives of infernape.
Those being the coverage, the above average speed stat and the ability to threaten the most common stealth rockers and spikers in the tier because of all that.
QC (1/1).
 

Adeleine

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[OVERVIEW]
Infernape may seem like it holds a niche to threaten common Pokemon on sand teams like Tyranitar, Gastrodon, Ferrothorn, and Skarmory, (AC) with using its powerful STAB moves and good coverage in Grass Knot, Hidden Power Ice, and U-turn. However, it's unable to do this properly as a result of its awful bulk and longevity and lack of firepower to threaten many Pokemon. Its typing and bulk leave it too frail, easy to wear down, and weak to do this properly. It's vulnerable to all entry hazards and sand and revenge killed by common faster Pokemon like Alakazam, Keldeo, and Latios, (AC) and Choice Scarf variants of Garchomp, Landorus-T, and Rotom-W. Its firepower also leaves a lot to be desired, being unable Further, it lacks the firepower to OHKO common offensive Pokemon like Thundurus-T, Keldeo, and Latios or the bulky Pokemon on sand teams sand Pokemon it's meant to threaten, like Chople Berry Tyranitar, Gastrodon, and Gliscor while Gliscor. They often OHKO it in return, (AC) while and the same is true for other miscellaneous threats that it can't threaten much at all, like Reuniclus and Rotom-W. It's also unable to threaten rain teams significantly due to common Pokemon on them like Politoed and Tentacruel easily taking its hits. Infernape is outclassed by the other Fighting-types in the tier, including Keldeo, Terrakion, and Breloom, (AC) as a result of their better offenses, defensive utility, set versatility, and ability to fit on teams.

[SET]
name: Mixed
move 1: Overheat
move 2: Close Combat
move 3: Grass Knot
move 4: Hidden Power Ice / U-turn / Mach Punch
item: Expert Belt
ability: Iron Fist
nature: Naive
evs: 96 Atk / 160 SpA / 252 Spe

[CREDITS]
- Written by: [[Ophion, 433215]]
- Quality checked by: [[BluBirD252, 347088]]
- Grammar checked by: [[Finland, 517429]]

ingrid.gif
1/1 monkey bad
 

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