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  1. Hyper-Go-ons

    Metagame SV OU Metagame Discussion [ SEE POST #1782 - RAGE FIST UPDATE ]

    A specially defensive Calm Mind Tera Rock Vaporeon with Tera Blast can acutally handle Iron Bundle. 0 SpA Vaporeon STAB Rock Tera Blast vs. 4 HP / 0 SpD Iron Bundle: 284-336 (111.8 - 132.2%) -- guaranteed OHKO
  2. Hyper-Go-ons

    Metagame SV OU Metagame Discussion [ SEE POST #1782 - RAGE FIST UPDATE ]

    Iron Bundle isn't stopped by Water Absorb Pokemon?
  3. Hyper-Go-ons

    Metagame SV OU Metagame Discussion [ SEE POST #1782 - RAGE FIST UPDATE ]

    Is Staraptor decent in SV OU?
  4. Hyper-Go-ons

    Metagame SV OU Metagame Discussion [ SEE POST #1782 - RAGE FIST UPDATE ]

    Assault Vest Goodra handles Iron Bundle very well even it's has a Ice Weakness, its 150 Special Defense allow to be 2HKOd by Choice Specs Iron Bundle. It can also OHKO it with either Draco Meteor or Thunderbolt. Sylveon can do the same and it doesn't have a Ice weakness, but it needs Stealth...
  5. Hyper-Go-ons

    Metagame SV OU Metagame Discussion [ SEE POST #1782 - RAGE FIST UPDATE ]

    Fun Fact: A Jolly Scyther can outspeed Iron Bundle after +1 Spe Boost and it can OHKO it with +2 Trailblaze, but Scizor can't do the same becuase of its 65 Base Speed +2 252 Atk Technician Scyther Trailblaze vs. 4 HP / 0 Def Iron Bundle: 260-308 (102.3 - 121.2%) -- guaranteed OHKO
  6. Hyper-Go-ons

    Metagame SV OU Metagame Discussion [ SEE POST #1782 - RAGE FIST UPDATE ]

    Having a Sunny Day setter removes the need of holding a Booster Energy.
  7. Hyper-Go-ons

    Metagame SV OU Metagame Discussion [ SEE POST #1782 - RAGE FIST UPDATE ]

    It like future refused to change for lando.
  8. Hyper-Go-ons

    Metagame SV OU Metagame Discussion [ SEE POST #1782 - RAGE FIST UPDATE ]

    Once pokemon home support has been released, I will see how Lando and the other mons fare against the Gen 9 OU?
  9. Hyper-Go-ons

    Metagame SV OU Metagame Discussion [ SEE POST #1782 - RAGE FIST UPDATE ]

    I can't find the S/V Damage calculator anywere...
  10. Hyper-Go-ons

    Metagame SV OU Metagame Discussion [ SEE POST #1782 - RAGE FIST UPDATE ]

    There's always multi-strike moves, these can continue to hit the pokemon after it breaks the substitute, besides the pokemon that its immune or resists that multi-strike's move type.
  11. Hyper-Go-ons

    Metagame SV OU Metagame Discussion [ SEE POST #1782 - RAGE FIST UPDATE ]

    Iron Valiant @ Life Orb Ability: Quark Drive Tera Type: Fairy EVs: 252 SpA / 4 SpD / 252 Spe Modest / Timid Nature IVs: 0 Atk - Aura Sphere / Focus Blast - Shadow Ball - Moonblast - Agility / Calm Mind Special Iron Valiant looks like Gardevoir on steroids, it has Grass Knot, Energy...
  12. Hyper-Go-ons

    Metagame SV OU Metagame Discussion [ SEE POST #1782 - RAGE FIST UPDATE ]

    Toxtricity @ Throat Spray Ability: Punk Rock Tera Type: Normal EVs: 252 SpA / 4 SpD / 252 Spe Modest Nature IVs: 0 Atk - Overdrive - Boomburst - Shift Gear - Sludge Bomb Talk About this, Toxtricity is gonna rip anything shreds anything that doesn't resist or have low special...
  13. Hyper-Go-ons

    Metagame SV OU Metagame Discussion [ SEE POST #1782 - RAGE FIST UPDATE ]

    Baxcalibur just would run Protect to avoid the Penalty of Glaive Rush, A funny thing about Glaive Rush, Baxcalibur can be hit by a Dynamic Punch, Zap Cannon, Inferno or even OHKO moves (yeah, those moves are banned anyway) without missing. Also Baxcalibur can be hit by all of the 10 hits of...
  14. Hyper-Go-ons

    Resource SS OU DLC2 Viability Ranking Thread [SEE: Page 105, Post 2618]

    What do you mean, Dragapult doesn't carry Surf or Hydro Pump too often in Choice Specs sets. Defensive Zapdos sets aren't a problem, but the Offensive variants are. If you read the Roost, Hippo can deal out the damage to Zapdos. Tapu Koko occasionally runs Grass Knot for Ground type coverage...
  15. Hyper-Go-ons

    Resource SS OU DLC2 Viability Ranking Thread [SEE: Page 105, Post 2618]

    I feel that Hippo's 112 Base Attack could be used as an Offensive Stealth Rock or a Tank. it has moves like Ice Fang to deal with Lando, Fire Fang for Ferrothorn, Stone Edge for Zapdos and Volcarona or even Superpower for T-Tar. I quite know the sand can be used to break sashes, Excadrill and...
  16. Hyper-Go-ons

    Resource SS OU DLC2 Viability Ranking Thread [SEE: Page 105, Post 2618]

    Tapu Bulu gets 2HKOd by Choice Band Ice Punch, Switching into an Ice Punch is a bad idea. But an Poison Jab will OHKO Tapu Bulu for sure. Perhaps you were talking about that defensive Slowbro? that thing is OHKOed by a single +2 Horn Leech. You can just simply OHKO Galarian Slowking with a +2...
  17. Hyper-Go-ons

    Resource SS OU DLC2 Viability Ranking Thread [SEE: Page 105, Post 2618]

    And of course, Tapu Bulu has a dreadful x4 Poison Weakness. this a example of Galarian Slowking Sludge Bomb. Rillaboom has 56.3% chance to be OHKOed by Sludge Bomb. (However, Sludge Wave has 87.5% chance to OHKO Rillaboom) (93.2 - 109.6%) Tapu Bulu is just simply OHKOed by it (guaranteed OHKO)...
  18. Hyper-Go-ons

    Resource SS OU DLC2 Viability Ranking Thread [SEE: Page 105, Post 2618]

    What are the differences between Rillaboom and Tapu Bulu?
  19. Hyper-Go-ons

    Resource SS OU DLC2 Viability Ranking Thread [SEE: Page 105, Post 2618]

    Gengar can run Energy Ball to erase Quagsire off the existance. Clefable has a 75% chance to be OHKOd by a Life Orb Sludge Wave. Also Icy Wind catches Lando off guard and OHKOing it after a Nasty Plot Boost. A set of Taunt, Mean Look and Toxic can be used to torture a Blissey who tries ro wall...
  20. Hyper-Go-ons

    Resource SS OU DLC2 Viability Ranking Thread [SEE: Page 105, Post 2618]

    Does Garchomp OHKO Nidoking with Earthquake even at 0 Atk EVs? And also Nidoking gets outspeed by a Garchomp by neutral 120 Spe EVs because Nidoking mostly runs Modest Nature instead of Timid. Garchomp can run Yache Berry to avoid the OHKO from Ice Beam (it takes about 58 - 68.8% damage) but it...
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