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  1. Metagame SV OU Metagame Discussion [ SEE POST #3044 -- TIERING SURVEY UP ]

    My opinion on the quick ban situation is to ban Iron Bundle, Palafin, and Shed Tail. After that I think they should deal with the Terra question before doing anything else and then after that do suspects if anything else pops up as potentially broken. I think Terra will ultimately need to be...
  2. Metagame SV OU Metagame Discussion [ SEE POST #3044 -- TIERING SURVEY UP ]

    If tera gets banned I would like to see Palafin reintroduced at some point. I wouldn't risk messing up a stable meta, so adding it when a dlc drops and then quickly banning it again if its obviously still broken without tera (probably most likely scenario), or giving it a proper suspect if its...
  3. Metagame SV OU Metagame Discussion [ SEE POST #3044 -- TIERING SURVEY UP ]

    Its been really good for me. I haven't played a ton, but Ive been using it as a rocker/spinner on rain with flying tera type. Ive also been using Revavroom with flying tera type on rain and its surprisingly hard to kill despite its unimpressive bulk.
  4. Metagame SV OU Metagame Discussion [ SEE POST #3044 -- TIERING SURVEY UP ]

    My initial impression of tera is that it is definitely really interesting and cool right now and I wish it could stick around long term, but I just can't imagine its possible to develop any kind of consistent competitive meta with it as is. How do you even begin to actually approach team...
  5. Metagame SS OU Metagame Discussion Thread v7 (Usage Stats in post #3539)

    Would it possibly be a good idea to make a separate thread for ban/suspect discussion? When I first started following the forums again earlier in this gen it seemed that most, or at least a lot, of the discussion in this thread was general metagame stuff, with a bit of ban discussion, but as...
  6. Metagame SS OU Metagame Discussion Thread v7 (Usage Stats in post #3539)

    Zera can learn Rising Voltage. Its kind of situational obviously, but you can do some serious damage with that under terrain and being specially based also makes Grass Knot and Volt Switch better. Could run Toxic/Knock Off/Aura Sphere/Focus Blast in the 4th slot.
  7. Metagame SS OU Metagame Discussion Thread v7 (Usage Stats in post #3539)

    Its generally a loss for the Spectrier player if they lock into mud shot because its so bad against most other things. At worst you can still force them out once after a switch in, which can be pretty costly for the opponent since flame orb Goon is very difficult to switch into, and can still...
  8. Metagame SS OU Metagame Discussion Thread v7 (Usage Stats in post #3539)

    Ive been using Jolly on Flame Orb Goon since DLC2. It lets you outspeed max speed Nidoking, Excadrill, Landorus-T, Rotom-W/H, most Zapdos, adamant Urshifu, and lets you speed tie max speed Tapu Lele and Kyurem. You get 1hko's on all those except Lando, defensive Zapdos, and you barely miss...
  9. Metagame SS OU Metagame Discussion Thread v7 (Usage Stats in post #3539)

    With the normal flame orb + guts Obstagoon set you can at least switcheroo on the first disable turn and then switch out and back in. I'm not sure if this actually lets the Obsta 1v1 the disable set, but they'll at least be very weakened after substituting multiple times and taking burn damage.
  10. Metagame SS OU Metagame Discussion Thread v7 (Usage Stats in post #3539)

    I think Kyurem-b is the only thing left that deserves a quickban. Anything else I think deserves a suspect and I expect Zygarde would be getting one very soon if thats the route the council goes. After Zygarde I would guess that Melmetal is the next most likely thing to eventually get a suspect...
  11. Metagame SS OU Metagame Discussion Thread v7 (Usage Stats in post #3539)

    Wicked Blow easily 2hko's max Def Moltres unless you get a burn on the first hit. Banded sets still have a chance to 2hko if you get the burn. Idk about Melmetal. It does have some hard counters, but it will absolutely demolish most things that aren't one of those counters. First match I played...
  12. Metagame SS OU Metagame Discussion Thread v7 (Usage Stats in post #3539)

    Defensive Moltres can easily tank banded double iron bash. 248 hp / 200 def, Moltres takes max 60% and can roost it off. If they try to keep bashing you they're just going to get flame body burned very quickly. Moltres can even beat banded thunder punch if its at high enough life to survive the...
  13. Metagame SS OU Metagame Discussion Thread v7 (Usage Stats in post #3539)

    Naganadel not breaking 10% usage in the ladder or in Tundra cup (ranked 20/21) and having the 2nd lowest win percentage of any mon in the top 25 of Tundra Cup usage behind Tornadus-T (3rd lowest of the top 50). That seems odd for a mon that was so broken that it got a unanimous quick ban vote.
  14. Metagame SS OU Metagame Discussion Thread v7 (Usage Stats in post #3539)

    Obstagoon (guts) is an amazing offensive counter to Ghostrier. Its still outshined overall by Urshifu-S, but its a much better check to Ghostrier and can do some similar things hitting like an absolute truck. They can't get you on the switch with will-o-wisp since you want to be burned anyways...
  15. Metagame SS OU Metagame Discussion Thread v7 (Usage Stats in post #3539)

    The set that I've been running is almost identical. 204 Def / 20 Spe, with the extra EVs drawn from SpA. Now that I'm looking at the speed tiers, 20 Spe to tie with neutral nature max Spe EV Tyranitar might not be necessary since Scorching Sands doesn't do much damage and they easily 1hko you...
  16. Metagame SS OU Metagame Discussion Thread v7 (Usage Stats in post #3539)

    How reliably does it wall physical attackers with that setup when you don't get a flame body burn? Ive been loving Moltres in this meta, but Ive been using a setup with bold nature and significant def evs and significantly less speed. I haven't really experimented much with different spreads...
  17. Metagame SS OU Metagame Discussion Thread v7 (Usage Stats in post #3539)

    I definitely dont like QB'ing Naganadel over Kyurem-b and Landorus-i, but I think Zygarde getting more ban votes than Lando/Kyu (only 1 fewer than their combined total) is way more suspect tbh. Not sure I understand that at all.
  18. Metagame SS OU Metagame Discussion Thread v7 (Usage Stats in post #3539)

    Thats interesting for the hex/sub/wisp set, but youre not going to be running wisp on the sub/plot set. I still think dark pulse would get the job done against Blissey for the sub/plot set.
  19. Metagame SS OU Metagame Discussion Thread v7 (Usage Stats in post #3539)

    Can you beat Blissey with Spectrier if you are running the sub + nasty plot set and put Dark Pulse as the 4th move? I think Dark Pulse still only does like 45ish percent at +6, but with the 20% flinch chance and having more PP than soft boiled it would still win out if they tried to stay in with...
  20. Metagame SS OU Metagame Discussion Thread v7 (Usage Stats in post #3539)

    Yeah, my immediate reaction was that almost everything on that list of Genesect counters gets rekt by one of its special coverage moves. Because of download, you can do things like run a random special coverage move on a choice band set to cover some of its counters that aren't dealt with as...
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