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  1. Turtleye_

    Metagame SV OU Metagame Discussion [ SEE POST #5886 — mechanics update ]

    Nah thats a really poor idea. Usage does not neccesarily correlate to brokenness. I'll put up an extreme example: a mon that has 4 signature moves, all at 500 base power but with 30% accuracy Is this mon broken in a competitive sense? Absolutely, each of it's moves hit obscenely hard. Would...
  2. Turtleye_

    No problem, good luck!

    No problem, good luck!
  3. Turtleye_

    This team struggles a lot vs idbp garganacl so watch out for that but otherwise its been pretty...

    This team struggles a lot vs idbp garganacl so watch out for that but otherwise its been pretty solid. It's definitely more of a BO/Balance approach though
  4. Turtleye_

    Ya Chi Yu's movepool is depressingly shallow lol, I've been running Dark pulse Flamethrower...

    Ya Chi Yu's movepool is depressingly shallow lol, I've been running Dark pulse Flamethrower Psychic/Fire Blast and Memento/Fire Blast/Overheat But then again it doesnt really need coverage anyway especially under sun lmao https://pokepast.es/fc61cf9eeb7660dc
  5. Turtleye_

    Heya, would you like a version of the sun team I've been running as a starting point?

    Heya, would you like a version of the sun team I've been running as a starting point?
  6. Turtleye_

    Metagame SV OU Metagame Discussion [ SEE POST #5886 — mechanics update ]

    Has anyone tried full weather teams? I've run into very few of them which I find interesting because leading up to Gen 9 I thought weather would be a lot more common, since most Gen 8 setters are present aside from the Ninetales lines. I reckon it's due to the limited number of weather abusers...
  7. Turtleye_

    Metagame SV OU Metagame Discussion [ SEE POST #5886 — mechanics update ]

    If anything, a tera ban will make Bundle even more pressuring on teams, since most mons that can actually answer it (Blissey, Sylveon, Florges) are otherwise a lot less viable than the current common SpDef walls (Pex, Amoonguss, Slowking, Clodsire, Dondozo). Right now the best answer to Bundle...
  8. Turtleye_

    Metagame SV OU Metagame Discussion [ SEE POST #5886 — mechanics update ]

    The quest for Palafin answers has led me into places I shouldnt go :ss/leafeon: Leafeon @ Miracle Seed / Life Orb / Expert Belt / Scope Lens / whatever else Ability: Chlorophyll Tera Type: Fire EVs: 252 Atk / 4 SpA / 252 Spe Naughty Nature - Leaf Blade - Swords Dance - Tera Blast - Double-Edge...
  9. Turtleye_

    Metagame SV OU Metagame Discussion [ SEE POST #5886 — mechanics update ]

    Oh yeah definitely, Corv is super iffy but I felt it was worth mentioning since its prettt easy to slot in a corv on your team tbh Alao good call on the slowtwins.
  10. Turtleye_

    Metagame SV OU Metagame Discussion [ SEE POST #5886 — mechanics update ]

    I'd be hestitant on quickbanning any of these as it is right now. It's too soon for any of them imo. We just got rid Flutter, which opens up different special walls to be looked into that can take on the second tier of special attackers like ChuYi, Pult, Bundle and Gholdengo. I can also see some...
  11. Turtleye_

    Metagame SV OU Metagame Discussion [ SEE POST #5886 — mechanics update ]

    Nah no way this mon stays for even more than 1 day
  12. Turtleye_

    Metagame SV OU Metagame Discussion [ SEE POST #5886 — mechanics update ]

    I've gotten some games in now vs Bundle and it seems that the best answers are simply just defensive terastalizing. Specifically, I swapped my Clodsire from Unaware to Water Absorb with Normal Tera (For now - this might change depending on which attackers start appearing) and it's handled Bundle...
  13. Turtleye_

    Metagame SV OU Metagame Discussion [ SEE POST #5886 — mechanics update ]

    All-out attacking sets are fairly straightforward to handle IMO, I dont think Specs is all that powerful once the defensive counterplay adapts to running mons that take neutral damage from Pump and Freeze Dry to scout. Also the "just use priority" argument is kinda iffy because 1) Bundle's PDef...
  14. Turtleye_

    Metagame SV OU Metagame Discussion [ SEE POST #5886 — mechanics update ]

    I doubt Flutter would change even with the Booster Energy news, since 9/10 times it was getting a Speed boost anyway
  15. Turtleye_

    Metagame SV OU Metagame Discussion [ SEE POST #5886 — mechanics update ]

    I'm probably going to revert back to Sylveon - though it's a bit of a copium answer untill I find something better: :sylveon: 220+ SpA Pixilate Sylveon Hyper Voice vs. 0 HP / 0 SpD Iron Bundle: 190-225 (75 - 88.9%) -- guaranteed OHKO after Stealth Rock +1 252+ SpA Iron Bundle Hydro Pump vs...
  16. Turtleye_

    Metagame SV OU Metagame Discussion [ SEE POST #5886 — mechanics update ]

    Really hard to prepare for. Almost all of the current Special Walls - or at least the ones I tried out/ran into during Flutter's reign of terror - lose to it 1v1. Clodsire, Dondozo, Amoonguss, Corviknight, Gastrodon, etc. Freeze Dry + Hydro Pump is all the coverage it needs, which means it gets...
  17. Turtleye_

    Metagame SV OU Metagame Discussion [ SEE POST #5886 — mechanics update ]

    Probably works fine too, but you gain a weakness to Rocks which hurts your capability to switch in to things. Most Tusks seem to run either Ice Spinner or Stone Edge anyway so I'm not sure if it's worth it, but you can definitely try
  18. Turtleye_

    Metagame SV OU Metagame Discussion [ SEE POST #5886 — mechanics update ]

    I've been running Curse Dondozo and IDBP Garganacl (not on the same team). Both are incredible win-conditions that really don't need much to just end a game. Sometimes they just win in team preview, set up a few boosts and collect your rating. Dondozo is a bit harder to pull off than Garganacl...
  19. Turtleye_

    Metagame SV OU Metagame Discussion [ SEE POST #5886 — mechanics update ]

    I've been experimenting with various different defensive pivots & walls because I am a BO/Balance player by heart. Here's a core that has done nicely so far: :sv/dondozo: Skadi (Dondozo) @ Leftovers Ability: Unaware EVs: 4 Atk / 252 Def / 252 SpD Careful Nature - Liquidation - Body Press...
  20. Turtleye_

    Metagame SV OU Metagame Discussion [ SEE POST #5886 — mechanics update ]

    Haven't seen it around much. I tried it for 5 games or so. It is extremely durable yes, however the meta rn is just super hostile to it. Palafin, Iron Valiant, Flutter Mane, Chien Pao, Iron Bundle, ... all have super effective STABs against it. It doesnt get outright OHKO'd by them though which...
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