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  1. Skeli

    Research Scarlet & Violet Battle Mechanics Research

    What happens if a Pokémon eats a Berry then gains Cud Chew the next turn? Will it still regurgitate the Berry it ate on the turn prior, or is the Berry only saved to be regurgitated when a Pokémon eats a Berry while having Cud Chew? Same question regarding Neutralizing Gas being present at the...
  2. Skeli

    Research Scarlet & Violet Battle Mechanics Research

    Something strange I noticed in the move dump. Stone Axe, Dire Claw, and Ceaseless Edge all have their CritStages set to 0, despite saying in their move descriptions that they have a higher critical hit chance.
  3. Skeli

    Sword & Shield Battle Mechanics Research

    Exactly. When using normal moves, Wonder Room swaps the target's Defense and Sp. Def stats. When using Body Press, the target's Defense and Sp. Def stats are still swapped, but the attacker's Defense and Sp. Def stat boosts are swapped.
  4. Skeli

    Sword & Shield Battle Mechanics Research

    I tested a couple things with Perish Body: Perish Body is indeed not affected by Soundproof. Perish Body does not activate if the attacker already has a Perish Count. Even if the ability holder of Perish Body does not have a Perish Count (say after switching out and switching back in), a new...
  5. Skeli

    Sword & Shield Battle Mechanics Research

    Does Dragon Darts do individual accuracy calculations for each target? I'd assume it does, and if it misses the second target, it just redirects to the first. Is this correct? What happens if both targets have really high evasion? Does the attack keep running calculations until it hits one...
  6. Skeli

    Sword & Shield Battle Mechanics Research

    Does this mean Centiferno can stack on top of regular trapping moves? As in, can a Pokemon be trapped in a Sand Tomb/Whirpool/Infestation etc. and Centiferno at the same time? Based on what we know about about Dynamax, the following list things most likely use the base HP as well, but I don't...
  7. Skeli

    Sword & Shield Battle Mechanics Research

    Someone mentioned this earlier, but I just wanted to confirm what I read. In Max Raid Battles, is it possible to lower the raid boss' HP past the point where a shield would come up? Or would a move that would normally KO only do as much damage up to when the shield would activate? On the same...
  8. Skeli

    Sword & Shield Battle Mechanics Research

    Feint doesn't lift the effect of Max Guard, but if the Pokemon is simultaneously protected by Wide Guard or Quick Guard, are the effects of those moves removed? Or does Max Guard prevent any and all protection effects from being lifted? Additionally, I don't believe this has been answered yet...
  9. Skeli

    Sword & Shield Battle Mechanics Research

    Tested. It doesn't activate for Shell Bell, as it seems Shell Bell uses a different "script" entirely. Unlike Berry Juice, no animation is played to show that an item is used. The only animation played is for the HP recovery. Shell Bell is also not consumed after use like the other items.
  10. Skeli

    Sword & Shield Battle Mechanics Research

    I tested, Ripen does not pop up for items like the Focus Sash or Normal Gem, but it does pop up for the Berry Juice (which is not considered a Berry). I believe this whole situation is because the game has one "script" for what happens when an item that restore's the holder's HP is consumed. The...
  11. Skeli

    Sword & Shield Battle Mechanics Research

    Now that the turn order is recalculated after every attack, can the Custap berry activate mid-turn in a double battle if the Pokemon's HP falls low enough?
  12. Skeli

    Sword & Shield Battle Mechanics Research

    Has it been confirmed how much of an HP boost raid bosses get? Has Endeavor's damage output on Dynamax and raid bosses been confirmed? In this video it appears to do a strange amount of damage (although I can't tell if it's just works like that in Max Raid Battles or on all Dynamax Pokemon)...
  13. Skeli

    Sword & Shield Battle Mechanics Research

    Tested all three in game. Room Service does not trigger Defiant/Competitive. Room Service is affected by Contrary. Room Service does not trigger Mirror Armor.
  14. Skeli

    Sword & Shield Battle Mechanics Research

    Just tested by hacking Skill Swap onto a Beartic and giving Slush Rush to a wild Electrike in the Hail. It still doesn't negate hail damage.
  15. Skeli

    Sword & Shield Battle Mechanics Research

    Tested Ripen with the Jaboca and Rowap Berries. It doubles the damage given from 1/8 to 1/4. Because the Dreepy launched aren't balls or bombs. Because the noise of the drum being beaten isn't the attack. The drum is beaten to call vines from the ground and attack the opponent
  16. Skeli

    Sword & Shield Battle Mechanics Research

    The hazards from G-Max Stonesurge are just Stealth Rock. Similar to how G-Max Sandblast is just Sand Tomb and G-Max Centiferno is just Fire Spin (in the case of G-Max Sandblast, it even says the Pokemon is hurt by the "Sand Tomb"). Volcalith has no type immunities. It does the exact same damage...
  17. Skeli

    Sword & Shield Battle Mechanics Research

    Clangorous Soul rounds down. I hacked it onto a Mr. Mime with 29 HP and after using it I had 20 HP.
  18. Skeli

    Sword & Shield Battle Mechanics Research

    I tested it. Mr. Mime does not get an Eviolite boost. Same damage was done before and after I removed the item.
  19. Skeli

    Sword & Shield Battle Mechanics Research

    In battle the move appears faded and it can't be selected.
  20. Skeli

    Sword & Shield Battle Mechanics Research

    A couple of things I tested out: - A Pokemon can simultaneously be under the effects of Octolock and a damaging trap move like Wrap or Snap Trap. - Court Change affects Tailwind, Reflect, Light Screen, Aurora Veil, and Entry Hazards. I would assume it also affects things like Swamp, Rainbow, Sea...
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