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  1. SPOILERS! Pokemon Let's Go Pikachu & Eevee Datamine Info

    It's a punching move. I assume both of the dual-hit moves can inflict flinch (separate chances); however, idk how King's Rock worked in the past with multi-hit moves.
  2. Ladder Balanced Hackmons

    The new 1.3 patch added more local checks for X/Y (on top of the 510 Limit); however you can always battle locally on lower patch versions where this is not in effect. Carry on.
  3. PKHeX for single files, pk2pk for mass conversion.

    PKHeX for single files, pk2pk for mass conversion.
  4. Research ORAS Research Thread

    Day 4 Dumps - Trainer Pokemon difficulty & Delta Stream interactions. Still have not found Rayquaza mega-evo trigger. Hoopa's new form can use Hyperspace Fury. Day 3 Dumps - Red / Blue Orb as held items causes Primal Reversion on switch-in; Hoopa changes form via Key Item similar to Shaymin...
  5. Ladder Balanced Hackmons

    original "no >510 even locally" source which prompted the change (also at the end of the video) (the guy owns the Cyber Save Editor and can hack whatever he wants in-game) waiting for the contrary proof :P
  6. Hackmons XY

    To elaborate (like I did in the BH thread) it was incorrectly assumed that you could battle with >510 EVs in X/Y, because it was possible in previous games and was untested (due to the games being difficult to hack). With Cyber Save Editor (a device that can hack pokemon that came out a month...
  7. Ladder Balanced Hackmons

    This wasn't some unfounded change. If you hack Pokemon into your X/Y game, if any have >510 EVs you are prevented from battling anyone via Link Battle. This implies that you can only battle against the in-game NPC trainers and wild Pokemon if you have >510. It's absolutely impossible to bypass...
  8. Simple Questions/Requests - Mark 40 (Minor Pokemon Trades, Item Requests etc GO HERE) (NO HACKING)

    KeySAV2. You'll only be able to use the Battle Video (BV) portion of the program unless you have a digital copy or a Powersaves device.
  9. Most Generation PRNG Help / Information

    Hidden grotto & gen3/4/5 encounter slot tables (csv/xls and htm format) someone probably forgot to pay for hosting costs ;)
  10. Diancie, Hoopa, and Volcanion

    Opponents, not all adjacent. (won't hit ally) Marty can confirm (he tested the moves)
  11. Pokémon Volcanion

    TM/HM list now available - I parsed the loaded 'personal' data for the 3 unreleased species. Serebii has already added the information (move names etc) and is up to date on current knowledge.
  12. Pokémon Hoopa

    TM/HM list now available - I parsed the loaded 'personal' data for the 3 unreleased species. Serebii has already added the information (move names etc) and is up to date on current knowledge. --- Hyperspace Hole is a 1 turn move.
  13. Pokémon Volcanion

    Level up moves: Flare Blitz, Overheat, Explosion, Steam Eruption, Take Down, Mist, Haze, Flame Charge, Water Pulse, Stomp, Scald, Weather Ball, Body Slam, and Hydro Pump
  14. Pokémon Hoopa

    Level up moves: Trick Room, Shadow Ball, Psychic, Hyperspace Hole, Trick, Destiny Bond, Ally Switch, Confusion, Astonish, Magic Coat, Psybeam, Light Screen, Skill Swap, Power Split, Guard Split, Phantom Force, Wonder Room
  15. XY RNG Research

    The 'static' seed for breeds is stored in the save file at offset 0x207E8/0x9F7E8 at the end of the Daycare Block for Save1 and Save2 respectively.
  16. Shiny Charm and Masuda Method

    With shiny values now a thing again (KeyBV/KeySAV) and so many egg results already reported, if you're trying to breed a shiny... just use Shiny Values. We'll be able to get the actual rate from game data soon; the experimental rate should be good for now.
  17. Shiny Charm and Masuda Method

    Past the 75,000 goal; here are some stats: Hatched: 75199 Shinies: 170 Observed Chance: 170/75119 = 1:442 Actual Chance (th): 9/4096 = 1:456 It would appear as if Shiny Charm gives 3 extra PID re-rolls instead of last gen's 2 (granted MM stayed the same at +5). This is compounded with the...
  18. Shiny Charm and Masuda Method

    I'm suspecting some data tampering since the spreadsheet is freely editable. Some results have changed overnight to report more shinies without increasing their egg count. Just something to be leery of.
  19. Past Gen RNG Research

    Goldenrod Department Store RNG (HGSS) Raffle Rand % 100 0-3 (1st Prize) 4% for TMs 4-39 (2nd Prize) 36% for Balls 40-99 (3rd Prize) 60% for Berries (-> Rand%70 for 7 berries)Message 0xb ' All right. Please draw one!/r.../n.../r/0 ' 017C 0x800c 0x64 Rand%100 If...
  20. Past Gen RNG Research

    Read the disclaimer at the bottom of the offset table. relevant research post