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  1. Empress Mobile

    Metagame SV OU Metagame Discussion v4 [NEW TIERING SURVEY UP]

    There is no modern parallel to sleep clause mod, and thus there is no precedent to follow.
  2. Empress Mobile

    Metagame SV OU Metagame Discussion v4 [NEW TIERING SURVEY UP]

    Kudos to the council. I wasn't sure we'd ever see the day where the sleep clause mod got the boot. A broken status condition should get banned; we shouldn't mod the game to accommodate it. Glad to see the council take a firm stance on this especially after some members of the community simply...
  3. Empress Mobile

    Metagame SV OU Metagame Discussion v3

    Using Blissey as a Manaphy answer is pretty much an auto-loss. Stall is Manaphy's best matchup by far.
  4. Empress Mobile

    Metagame SV OU Metagame Discussion v3

    In fairness, I said these shifts were partially due to Spikes. The rest of this post is just ridiculous. I was just pointing out that Spikes have been overcentralizing before. None of the other claims you are going after in your post are even claims that I've made. Gen 3 (with TSS strategy) saw...
  5. Empress Mobile

    Metagame SV OU Metagame Discussion v3

    I do think that Gholdengo + Gliscor should probably be the first resort in terms of tackling this issue, but this is hardly the first time Spikes has proven overcentralizing. Gens 3 & 5 (as past gens) saw a ton of former OU staples nearly or entirely invalidated due partially to uptick in...
  6. Empress Mobile

    Metagame SV OU Metagame Discussion v3

    I'll take it to policy review when I get the chance. But no, I haven't rephrased anything you've said. I get that the mod was implemented with the knowledge that it was a mod; that's not the point. My argument is that it was the wrong decision to mod the simulator, irrespective of its...
  7. Empress Mobile

    Metagame SV OU Metagame Discussion v3

    You can't say "Whether it's on cart or not is irrelevant" and "Smogon's tiering policy states that the goal is to remain as close to cart as possible"; those are two statements that are factually incompatible with each other. You haven't refuted this - there is no "minimum number" established...
  8. Empress Mobile

    Metagame SV OU Metagame Discussion v3

    I don't have any issue with banning QC or similar items, but I would hardly call the Sleep/Freeze mods settled discourse. They are a sticking point for many people, myself included. I really hope they are seriously revisited. That being said, I don't have an issue with banning elements that...
  9. Empress Mobile

    Metagame SV OU Metagame Discussion v3

    Ah well in that case my bad Avira I do think it's difficult to draw meaningful comparisons at the moment though.
  10. Empress Mobile

    Metagame SV OU Metagame Discussion v3

    With all due respect, what is the point here? Flutter Mane and Naganadel are/were both hilariously broken. Pheromosa and Iron Bundle are/were widely considered unmanageable. Roaring Moon, Iron Valiant and Kartana are/were top tier threats that could potentially be considered broken. You are...
  11. Empress Mobile

    Metagame SV OU Metagame Discussion v3

    You're more than welcome to "have fun". If it matters to you so little where you can't take 2 minutes to voice your opinion in a constructive way, then you have no business droning on about the decision that was made. This is totally baseless and out of pocket.
  12. Empress Mobile

    Metagame SV OU Metagame Discussion v3

    Welcome to Gen 5. In all seriousness, I think some of this will fizzle out over time. It's pretty much expected at this point for new or radically updated tiers to have overcentralizing playstyles. I have a hard time seeing things leveling out with Ninetales-A in the tier though tbh.
  13. Empress Mobile

    Metagame SV OU Metagame Discussion v3

    I don't see the need to waste time with introducing Darkrai to the tier. Dragapult isn't a good comparator, but the hilariously broken Flutter Mane is. Darkrai only needed Dark Void to function in Ubers. It can generate plenty of free turns without sleep in OU with its offensive toolkit and...
  14. Empress Mobile

    Resource SV OU Post-HOME Viability Ranking Thread [ Final Update: Post #280 ]

    I think adding the D tier was helpful because it includes Pokemon that have a niche but just aren't worth using in the vast majority of scenarios. They can put in a lot of work against an unprepared team but are either very inconsistent or generally outclassed. D tier was actually only utilized...
  15. Empress Mobile

    Metagame SV OU Metagame Discussion v2 [Update on Post #5186]

    Imo the issue is and always has been hazards. It got so much worse in Gen 4 obviously. I'm not saying I think any of them should be banned necessarily, but adding boots provided significant counterplay that was just not present in previous generations. I think the only reason boots could seem...
  16. Empress Mobile

    Metagame SV OU Metagame Discussion v2 [Update on Post #5186]

    It works on the first full turn the user is on the field
  17. Empress Mobile

    Metagame Terastallization Tiering Discussion, Part II [CLOSED FOR DLC]

    I don't know why we are making comparisons to Nat Dex in this thread. It seems to be pretty common here. It's a pet mod and has no more relevance here than something like STABMons or AAA.
  18. Empress Mobile

    Metagame SV OU Metagame Discussion v2 [Update on Post #5186]

    Do you have any high quality topics to discuss? I would be happy to engage in them with you if you do.
  19. Empress Mobile

    Metagame Terastallization Tiering Discussion, Part II [CLOSED FOR DLC]

    The problem with this take is that the only context we have to make a decision is how the mechanic plays out in the metagame. The idea that opinions won't change as the metagame changes is short sighted. Honestly, if you're pro-action, it's probably actually in your favor to wait. It's going to...
  20. Empress Mobile

    Metagame Terastallization Tiering Discussion, Part II [CLOSED FOR DLC]

    This is the approach that I fully support, and I hope it's the one we move forward with.
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