Search results

  1. Pokémon Salazzle

    I'm thinking this might be a good set for it: Salazzle (F) @ Black Sludge/Life Orb Ability: Corrosion EVs: 4 Atk / 252 SpA / 252 Spe Timid Nature - Toxic - Knock Off - Sludge Wave - Fire Blast Come in on something you force out, Toxic/Knock Off the switch in and wear down the stuff that...
  2. Pokémon Pheromosa

    U-Turn does 15% (+25% for Rocks) and then you have to switch out or die to whatever comes in as Marowak is slow af and has easily exploitable weaknesses. This thing's got to go, most busted mon since mega Khan, perhaps moreso.
  3. Salandit, Salazzle Discussion

    It's walled completely by Chansey (running Knock Off or Taunt could somewhat help, but then it's walled completely by Heatran and Ttar), I still think the best set will be 2 Stabs, Toxic and Knock Off/Dragon Pulse.
  4. Salandit, Salazzle Discussion

    It's far too frail for that tbh..
  5. Salandit, Salazzle Discussion

    It kinda lacks the coverage for a specs set, Dragon Pulse and HP Ground/Fighting being the only real options, I think an LO set has more merit, something like this: 252 SpA/252+ Spe Sludge Wave/Venoshock Fire Blast/Flamethrower Toxic Knock Off/Will-O-Wisp/Venoshock
  6. Resource ORAS OU Metagame Discussion

    There's a lot of good and popular Keldeo checks and counters and Beedrill doesn't really come in on anything, so that's hardly a reliable way of getting rid of Beedrills counters tbh. Things like Latios, Latias, Starmie, Amoonguss, AV Tangrowth, AV Tornadus-T, Slowbro and Celebi all come in on...
  7. Resource ORAS OU Metagame Discussion

    It's not that great tbh, it doesn't appreciate Rocks being up one bit and it abolutely hates Rough Skin/Iron Barbs/Rocky Helmet which are around quite a bit atm (sure it can knock off Helmet's but still).
  8. Project ORAS OU Team Preview Analysis Workshop v1 (Round 6: HHM's M-Meta Hazard Stack Balance)

    This might be an oversight, but you don't have Slack Off on Hippo ;)
  9. Project ORAS OU Team Preview Analysis Workshop v1 (Round 6: HHM's M-Meta Hazard Stack Balance)

    Lopunny-Mega @ Lopunnite Ability: Limber EVs: 252 Atk / 4 SpA / 252 Spe Naive Nature - High Jump Kick - Return - Ice Beam - Fake Out Heatran @ Leftovers Ability: Flash Fire EVs: 252 HP / 4 SpD / 252 Spe Timid Nature IVs: 0 Atk - Lava Plume - Taunt - Toxic - Stealth Rock...
  10. Project What's His Last? v5 (Week 13: Manectric Offense)

    Celebi @ Leftovers Ability: Natural Cure EVs: 252 HP / 120 Def / 120 SpD / 16 Spe Bold Nature IVs: 0 Atk - Giga Drain/Psychic - Recover - Baton Pass - Nasty Plot/Thunder Wave As others have mentioned this team lacks a good Keldeo switch in, it also has problems dealing with Mega...
  11. Resource ORAS OU Metagame Discussion

    Sylveon is not good in OU, that's why it fell down to UU, your calc shows it can't come in on Hydreigon (which btw isn't very common in OU) and it gets walled by Heatran which is very common. Defensively Sylveon is outclassed by Clefable and Offensively by Mega Gardevoir, there's really no...
  12. Resource ORAS OU Viability Ranking Thread V5 (See Page 43 - Post #1063)

    Rotom-W walls the set that guy posted (which is partly why it's a bad set), other than that I agree with your post.
  13. Resource ORAS OU Metagame Discussion

    That set is pretty bad, not gonna lie, Ferro needs recovery to effectively pivot and your set lacks both lefties and leech seed, Gyro Ball + T-Wave has poor synergy (it can be ok, cause T-Wave is so broken) the EVs make little sense either as hitting slightly harder doesn't matter too much for...
  14. Resource ORAS OU Viability Ranking Thread V5 (See Page 43 - Post #1063)

    Obviously those mons have completely different roles, but they're still primarily offensive mons and M-Meta simply struggles against a lot of common mons whereas Cham and Lop don't (or not as much anyway) which is why I think they deserve to be higher in the VR list then M-Meta, there's not...
  15. Resource ORAS OU Viability Ranking Thread V5 (See Page 43 - Post #1063)

    I'm not sure what this 1100 rating replay is supposed to prove.. You also didn't use RP but simply passed it speed (why use RP if you're gonna pass speed?) your list is talking about an attack boost in addition, are you talking about a Meteor Mash boost? That's hardly something you can rely on...
  16. Resource ORAS OU Metagame Discussion

    The problem with Toxicroak isn't it's lack of speed but rather getting it in unscathed.
  17. Resource ORAS OU Viability Ranking Thread V5 (See Page 43 - Post #1063)

    Fact is ZardX without DD (or SD depending on the team) is a lot less threatening, so while WoW ZardX might still put out some offensive pressure, you can get away with giving it a free turn or two at times. Zapdos and especially Thundurus shouldn't be switching in on ZardX but Thundy checks it...
  18. Pokémon Dragonite (Revamp)

    And Adamant Gyarados, which I'm not sure how common it is atm, I think jolly has become standard.
  19. Other ORAS OU Viability Ranking Thread V2 - Check Post #2500 PG. 100

    So Pachi is better than Thundy-T because Thundy-T barely gets 2HKOd by HP Ice when it has zero defensive investment even though your Pachi is max/max? Now this isn't necessarily the optimal spread but: 252 SpA Life Orb Thundurus Hidden Power Ice vs. 252 HP / 252+ SpD Assault Vest Thundurus-T...
  20. Pokémon Scizor

    It needs to run timid 176 speed to outspeed jolly Bisharp and if it defogs on AV Bisharp it loses unless it runs LO and a decent amount of SpA investment.