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  1. RoyIII

    Undiscovered Types [PLAYABLE on Galaxy Server!]

    Name: Carbink Type: Ice/Fairy Justification: It certainly looks frosty - it's even wearing a winter scarf. Fairies, Ice, and Carbink are all united by their connection to a shiny crystalline aesthetic. New Moves: Aurora Beam, Avalanche, Blizzard, Freeze-Dry, Frost Breath, Ice Ball, Ice Beam, Ice...
  2. RoyIII

    YUM or YUCK: CAP Edition

    Gyarados @ Gyaradosite Ability: Intimidate / Mold Breaker EVs: 252 Atk / 4 Def / 252 Spe Jolly Nature - Waterfall - Crunch - Ice Fang - Dragon Dance Alakazam doesn't have a lot of meat on its bones, but it's still something for Gyarados to gnaw on while in pursuit of a richer meal. 252...
  3. RoyIII

    Slowmons: Macho, Macho, man!

    I could see a bulky Porygon2 with Eviolite and Analytic being an absolute terror. Base 60 speed won't outslow much at all, allowing it to take advantage of that tasty 30% increase in power.
  4. RoyIII

    Roy the 3rd is not the Golden King: RoyIII versus kingmitus

    Unown O: Overheat -> Flamethrower -> Flamethrower IF Double Team AND I haven't used an Unown yet THEN Unown H: Heat Wave and push back IF Substitute AND I haven't used an Unown yet THEN Unown R: Rock Blast and push back
  5. RoyIII

    Just so PK knows, I'm not the only ref - Roy III vs. PK Freeze

    Psyshock -> Unown F: Focus Blast -> Psyshock
  6. RoyIII

    Just so PK knows, I'm not the only ref - Roy III vs. PK Freeze

    I'm ordering first this round (unless you really really want it, then go for it) However, should Metronome have activated through that Taunt?
  7. RoyIII

    Just so PK knows, I'm not the only ref - Roy III vs. PK Freeze

    Unown T (Taunt) -> Barrier -> Psyshock
  8. RoyIII

    Just so PK knows, I'm not the only ref - Roy III vs. PK Freeze

    It's best if I start with PsychicReptilianHumanoid. Abra @nothing Timid nature
  9. RoyIII

    Roy the 3rd is not the Golden King: RoyIII versus kingmitus

    Unown O: Overheat -> Unown F: Fiery Dance -> Flamethrower IF Double Team AND Unown H still available THEN Unown H: Heat Wave and push back IF Substitute AND Unown R still available THEN Unown R: Rock Blast and push back
  10. RoyIII

    Data Battle Tower MkII (For all your Match-Seeking Needs!) [SEE POST #6786]

    Open Challenge 2v2 LC Singles 1 Day DQ 2 subs 2 recoveries/5 chills Unown Soup Choosing from two only (as in, only PM the ref 2 mons) AND Open Challenge 2v2 LC Doubles 1 Day DQ 3 subs 1 recovery/3 chills ASB Arena Choosing from two only (as in, only PM the ref 2 mons)
  11. RoyIII

    Roy the 3rd is not the Golden King: RoyIII versus kingmitus

    Flamethrower -> Discharge -> Flamethrower
  12. RoyIII

    Roy the 3rd is not the Golden King: RoyIII versus kingmitus

    It's time for our typical blind opening. Go, CloudyElectricalDragon! Monohm @nothing Modest nature
  13. RoyIII

    Data Battle Tower MkII (For all your Match-Seeking Needs!) [SEE POST #6786]

    Open Battle: 3v3 LC Singles 1 day DQ 2 subs 2 recovers/5 chills Unown Soup
  14. RoyIII

    Prize Claiming Thread MkII (MAQ March #10223)

    http://www.smogon.com/forums/showthread.php?t=3483182&page=2 Claiming from here. +2 CC (stockpiling) Combee [StingingHoneyGenerator] (F) EC: 4/6 (+1 EC, +1 KOC) MC: 4 (+2 MC) DC: 2/5 (+1 DC) Abra [PsychicReptilianHumanoid] (M) EC: 2/9 (+1 EC) MC: 2 (+2 MC) --> 0 DC: 3/5 (+1...
  15. RoyIII

    Prize Claiming Thread MkII (MAQ March #10223)

    http://www.smogon.com/forums/showthread.php?p=4706809 Claiming from here. +2 CC (stockpiling) Combee [StingingHoneyGenerator] (F) EC: 2/6 (+1 EC, +1 KOC) MC: 2 (+2 MC) DC: 1/5 (+1 DC) Abra [PsychicReptilianHumanoid] (M) EC: 1/9 (+1 EC) MC: 2 (+2 MC) --> 0 DC: 1/5 (+1 DC) -...
  16. RoyIII

    3v3 Singles; Lionrt vs Patrick Roy the 3rd

    It looks like the DQ time has passed, and then some. I call DQ!
  17. RoyIII

    Roy Bec(kons) Thrice! (RoyIII vs. Bec)

    Shadow Ball -> Energy Ball -> Shadow Ball IF protective/evasive THEN Calm Mind and push back
  18. RoyIII

    Roy Bec(kons) Thrice! (RoyIII vs. Bec)

    Charge Beam -> Barrier -> Charge Beam
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