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  1. Resource Simple Questions, Simple Answers Thread

    W Just an update, you were right, AV Glow was a great partner. Know who else I started to enjoy? AV Ursa! Handles Moth, Ghold, and other mons that Hatt can't seem to handle. I lost in spectacular (as in hilarious) fashion, but I learned a few things from a previous match: 1) Ursaluna can...
  2. Resource Simple Questions, Simple Answers Thread

    Ok, I definitely want to use this (Finch once told me that it works better on more offensive teams but I really want an Assault Vest user that can Nuzzle Ghold). Before I stick it on my team and think my sp.atk defense is settled, let me ask, what does it have trouble stopping? Should I take...
  3. Metagame SV OU Metagame Discussion v4 [OLT HYPE]

    I mean I give Tusk Temper Flare for these exact scenarios. Either HR to try and snipe or Rapid Spin in case I misread the Ghold.
  4. Metagame SV OU Metagame Discussion v4 [OLT HYPE]

    But that isn't inherent to Tera Blast, no? You get the same STAB boost on Alluring Voice as Tera Blast once you Teraform, except you aren't stuck with a Normal type move until then. I thought it was similar to the Ogrepon masks, where they have a hidden property of boosting the power of their...
  5. Metagame SV OU Metagame Discussion v4 [OLT HYPE]

    Regarding Jolteon, why bother with Tera Blast on the main set if Alluring Voice is an upgrade in every way? Unless there's something I'm not understanding about Tera (does it get a power boost via hidden mechanic a la Ogrepon mask?) Is here another Tera that can be slotted in to take advantage...
  6. Metagame SV OU Metagame Discussion v4 [OLT HYPE]

    Jolt may be too fast to take advantage of the secondary effect but it's still the same base power as Tera and hits past subs. ... This seems to be a very sensitive subject for you. These are quite strong reactions to a topic that will, at the end of the day, see no real implications but...
  7. Metagame SV OU Metagame Discussion v4 [OLT HYPE]

    I pretty much agree with what you've stated here, I just wanted to make mention of this. I've always found this mindset as somewhat limiting. I understood tier action more as a "stop the cancerous elements from fucking us over" as opposed to "it is an asset to the tier". Correct me if I'm wrong...
  8. Metagame SV OU Metagame Discussion v4 [OLT HYPE]

    Oh, now we're using official format? That suddenly has a precedent on how we tier? Perfect! Let's abolish the viewable percentage, and be damnable 4 friggin minute time limit per turn! If this meta wasn't so crazy, we would still have Sleep Clause, and the fact that we literally cannot replicate...
  9. Metagame SV OU Metagame Discussion v4 [OLT HYPE]

    I actually got the idea from a post on this forum a while ago. It's a bit too far back for me to bother looking for, but it includes Grip Claw. I feel that I simply need to improve at my prediction skills, as well as adjust the team to make it work.
  10. Metagame SV OU Metagame Discussion v4 [OLT HYPE]

    I actually got the idea from a post on this forum a while ago. It's a bit too far back for me to bother looking for, but it includes Grip Claw. I feel that I simply need to improve at my prediction skills, as well as adjust the team to make it work.
  11. Metagame SV OU Metagame Discussion v4 [OLT HYPE]

    I wasn't really trying to hype the match itself, I was merely glad to get a vid of Gliscor. I honestly felt terrible for my opponent, not that it stopped me from laughing of course. If I forgo the Spikes, I believe it'll be much better. Glis doesn't have any issues spreading Spikes as is, it...
  12. Metagame SV OU Metagame Discussion v4 [OLT HYPE]

    I wanna give shout out to the move Sand Tomb, just in general. I dont want to give too much credit since it doesn't have 100% accuracy, and any move that isn't 100% accurate will forever be imperfect. But I didn't realize how powerful it is on certain moms that can totally afford to sit there...
  13. Resource SV OU Indigo Disk Viability Ranking Thread

    I second Ting to A+, it's stupid versatile. It can phase, has hazards, hits hard, shows us what chip damage really means with Ruination, a d it can even trap! Sand Tomb is something I've been playing with, between that, Ruination and Rest, it can just...murder things, while being the designated...
  14. Metagame SV OU Metagame Discussion v4 [OLT HYPE]

    Part of the reason why I like Ogre are the mons needed to take it out being usable - I'd have a harder time goofing off with NU mons without a solid water type to counter. But then the ice type comes along and makes it harder to use grass types to counter it. I had fun using Tera Fire to one up...
  15. Metagame SV OU Metagame Discussion v4 [OLT HYPE]

    Thank you. I could have sworn I saved my match to answer this question specifically. On paper, it sounds like a hyper powerful U-Turn. Perhaps it'll work better on a more stall oriented team that can afford to be behind on momentum, but that means one Knock Off and you're now working with 3/4 of...
  16. Resource Simple Questions, Simple Answers Thread

    A few questions regarding Balance and the like: 1) How does Hatterene perform on Balance teams in general? What set works best for it? The hazard denial and near perfect, Glare-like paralysis are really attractive. Hopefully one that doesn't rely on Calm Mind, though if that's the best set for...
  17. Metagame SV OU Metagame Discussion v4 [OLT HYPE]

    Yeah, I really wanted it to work, but once the novelty wore off every Recycle just gave me a free turn. It did nothing in the match worth mentioning.
  18. Metagame SV OU Metagame Discussion v4 [OLT HYPE]

    I mean I don't get to judge, what with the aforementioned Vileplume and all. It was pretty clever when I saw it. Didn't do much, but I bet the dude was just experimenting. Just nuke, bye, nuke, bye, recycle, nuke, bye, recycle, bye, nuke... Maybe it would have done more if my team wasn't...
  19. Metagame SV OU Metagame Discussion v4 [OLT HYPE]

    I'm actually enjoying the tier a bit more than I expected. It's more offense oriented than I would like, but I can lay with Balance without feeling like a massive struggle. I'm all for Kyu, Dark, and maybe Wogre getting the axe, in that order. Yeah yeah hazards, yeah yeah 4MSS, just get rid of...
  20. Resource Simple Questions, Simple Answers Thread

    Can a team be centered around the move Gravity? Is it really useful, even if it's niche? I'm just tired of losing games due to Meowscarada missing Triple Axle, but it looks like I could do a funky spikes team with it.
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