Search results

  1. Nyara

    I'm still alive, yay. Playing Pokeyman Moon!

    I'm still alive, yay. Playing Pokeyman Moon!
  2. Nyara

    Move Stealth Rock

    If banning Stealth Rock makes something else OP, we ban that thing, too, that is always how it worked, always, even, on the rules of the site of how should be the banning process it is clearly said that a cascade effect shouln't be a reason to not ban something. And, spikes is still there...
  3. Nyara

    Move Stealth Rock

    Well, ideally, it must be nerfed, an ideally nerf could be make it stackable like spikes, 1/3 of damage with the first tile, 1/2 with the second, our current with the third. But if that isn't possible, in my opinion, it must be banned, and if we don't ban it, I don't see why we ban Lugia or...
  4. Nyara

    Move Stealth Rock

    Let's go point by point. 1. Scizor is just on 1 out of 4 teams. 2. Stealth Rock is just on 9,1 of 10 teams (at least on the previous generation). Ok, see the difference? When something pass of the 25% of the entire game enter in what I call excesive omnipresence. Why people use too much...
  5. Nyara

    No Hax/Luck Metagame Concept

    Taking in account it helps to balance a bit the match-ups issue, and make something to go at the offensive when all is lost on place of just rage quitting on mid-game, so, yes, it can balance a bit the misspredictions and other WIFOM and stuff issues (it also does help to give more variety...
  6. Nyara

    No Hax/Luck Metagame Concept

    I said about a metagame without any "hax/luck" (like the first post said), not about with just not critical hits, that's somewhat fine, still breaking a bit the game balance, but nothing really important considering that on avarage only a single critical hit happens per game (maybe two on...
  7. Nyara

    No Hax/Luck Metagame Concept

    I think HUARHG make it clear as the water, Pokémon is actually a game like the Poker; with the exception there's more ways to play around it, but at the end, Pokémon is a game of incomplete information with random factors on match-ups and more ways to play risk-reward games as a way to overcome...
  8. Nyara

    No Hax/Luck Metagame Concept

    Actually, luck is present even if you're removing ALL the "hax" things, why? Match-ups, Pokémon's bread and sugar is it, also, Pokémon's life is also the classic argument of accuracy vs power, wanna win against some teams you couldn't do otherwise? Risk more and put that Focus Blast on your...
  9. Nyara

    No Hax/Luck Metagame Concept

    Well, Focus Blast itself is a show of how to promote hax, lol, you'll gonna fail almost the 1/3 of times, thus, most probably losing your Pokémon. And not talking of tactics that involves double stricke of Focus Blast. Anything with more of 1/5 chances to fail is actually hax or gimnicky...
Top