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You said you used gimp for the first time in that manaphy piece. What were you using before?
Also the basic lighting structure looks fine. Things only sorta fall apart at the bottom where we see the shadow overlapping the hands and feet. I do like the boldness of this work.
I'm intrested in learning about the meta. I was thinking about using a garchomp. What should are some good partners? Also how does team synergy work in this tier. Do you even have a pokemon that you normally send out.
I feel as if I get the basics behind shadows. I don't understand shadow shapes. Even though shadows can be stylized I don't understand why they look good/bad when stylized.
I really like the esppur picture. The details around the eyes are cool. Also the shadows in the first Misc. picture is are just cool. Shadows are something I need to spend some time studying. If you got any tips send them my way.
Let us not forget about choice scarf palkia. This allows it to be a speed demon out-speeding many threats and hitting them with STAB spacial rend or hydro pump(if you opt for that over outrage).
I am using a leftovers set with toxic and ho-oh doesn't give a crap about Xerneas. A lot of the problem that come up with ho-oh seems to come with more offensive sets.
Yeah. You can probably limit speed in betters way than relying on sticky web smergale. Maybe something random like thundurus will get it. lol @ prankster
Many mons that were previously OU are still OU. Atleast the hard hitters. We might see some shifts in defensive mons. What did you have in mind that was in BW OU that is going to be in XY UU?
I think this the way to play. People in bw2 ubers used t-tar in this manner. People just need to build teams that work well in weather. Half of the usefulness of weather was being taken out with many abilities that benefited from eeather got banned