Search results

  1. gohan

    gohan
  2. i could be geraldo

    i could be geraldo
  3. I CAN FEEL IT COMING IN THE AIR

    I CAN FEEL IT COMING IN THE AIR
  4. UU Crawdaunt

    Comments/corrections in bold, qc once implemented.
  5. that stentch

    that stentch
  6. UU Alomomola

    In the overview saying electric types are common and have high usage is redundant so pick one term. QC 3/3
  7. sele

    sele
  8. look

    look
  9. Talonflame [QC 2/3]

    On overview ''Its overall attack stat is low, so without a boost Talonflame is going to struggle to do a lot of damage.'' is pretty redundant with your second point so id just remove it. Raikou isnt really a mon talonflame can reliably revenge kill so change that. Give examples of flare blitz...
  10. np: SUMO UU Stage 2 - Countdown

    With voting going up im gonna post my thoughts. Everything that has been said about weavile's frailty, terrible defensive typing, sr weakness, and the large presence of buzzwole is true. Weavile is simply not something you can just slap on a team and expect to do work due to its massive amount...
  11. UU Aerodactyl

    Overview: Specifically mention that base 150 speed makes it the fastest unboosted mon in the tier. ''A lack of a powerful Flying-type STAB move means that Mega Aerodactyl struggles to break through some of the tier's bulkier Pokemon, even with Hone Claws.'' Honestly this is only relevant for...
  12. UU Latias

    "Fighting-types such as Conkeldurr, Cobalion, and Buzzwole capitalize on the bulky Steel-types and Pursuit users that force Latias out or beat it, and also appreciate" Finish that. QC: Ribombee 1/Ribombee 3
  13. scarf darm in other options

    scarf darm in other options
  14. UU Swampert

    Merge latias, hydra and sceptile on c&c as Dragon-types and on team options mention examples of fairy and water partners. QC:2/3
  15. hy

    hy
  16. UU Volcanion

    This sentence ''so try and bluff Choice Specs on its defensive counters, such as Suicune, and switch out when the opponent thinks you're locked into a move.'' should be worded differently. The damage output difference will call your bluff so youre better off just doubling out. QC:3/3 after.
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