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  1. Pokémon BW2 In-game Tier List Mark II [See Post #840]

    I never made that argument, I'm pointing out a flaw in yours. IceBeam hit the nail on the head with the potions argument anyway. It's not even about potions, it's about the fact that Scrafty misses and dies whilst Darm needs a few heals but usually goes first and nukes everything. Darm rapes...
  2. Pokémon BW2 In-game Tier List Mark II [See Post #840]

    Darmanitan is not slower than Scrafty, and it has Sheer Force, not Hustle. Assuming you meant Darumaka, Darumaka is indeed slower but it evolves 4 levels earlier than Scraggy, meaning you should never be comparing Scrafty's speed to Darumaka's.
  3. Pokémon BW2 In-game Tier List Mark II [See Post #840]

    Triples must suit you better than me then, I find them incredibly tedious and I'm often unlucky with the placement of my/the AI's mons. Plus I think using a full team of 6 is a bit over the top. Rotation just seems more straightforward and I find them quicker/easier to win. Have you tried...
  4. Pokémon BW2 In-game Tier List Mark II [See Post #840]

    I've found that one of the absolute fastest ways to earn BP is PWT's Rental Rotation battles. You have to win 3 battles in a row, and you get 2 BP for doing so. That's twice as good as 1 BP for winning a Driftveil Tournament, and better than Subway's 3BP for 7 battles. Yes, Subway gives you 10BP...
  5. Pokémon BW2 In-game Tier List Mark II [See Post #840]

    None of his Pokemon have enough SpA to deter Excadrill, I'll grant you Carracosta is annoying with Sturdy but it normally Shell Smashes and still won't get the jump, that's 32 Speed for you. Wailord and Jellicent get 2HKO'd at worst with EQ. Excadrill's not the best thing to use against Marlon...
  6. Pokémon BW2 In-game Tier List Mark II [See Post #840]

    Also just finished the game, here's the analysis for the only mon I used that hasn't been done yet: Drilbur (AKA Magnemite of BW1): Top Availability: Relic Passage, shortly after the 2nd Gym Stats: The word "truck" does not do this thing justice, 4th highest Attack in the maingame at 135 with...
  7. Challenge Nuzlocke Challenge

    Give Bellossom Swords Dance, Drain Punch, Grass STAB (Bullet Seed works until you can get Leaf Blade, but Mega Drain is okay too) and some kind of status move, like Moonlight or Sleep Powder. It'll serve you very well indeed. You can use Vileplume if you prefer, but Swords Dance'd Grass moves...
  8. Heads or tails (DW Warstory)

    Good story, although I think your opponent would've won if he'd switched Dory out and brought in Hippo. Fair enough that he didn't though, since a lot of Infernape carry Grass Knot. Your English is great, by the way.
  9. Nuzlocke Challenge

    My Nuzlocke of HG came to a tragic end against the Lance/Clair double battle, the one you fight with your rival. It really was stupid going into it with nothing higher than Level 60, but I gave it a go anyway. It started out okay, with Clair's Dragonair biting the dust getting slowly killed...
  10. Gavantula

    Why are Steelix and Doryuuzu bolded, when neither of them are hit super effectively by HP Ice? There's a case for HP Water on Denchura, because the only notable thing you're not hitting is Zapdos and not all of them may run Lightningrod anyway. If Denchura can potentially reach 692 Speed after...
  11. Chandelure

    A counter needs to be able to switch into the Pokemon it's countering and force it out with little to no risk to itself. Switch Shaymin-S into Scarf Shandy's Fire Blast and let me how it goes.
  12. Slowbro

    This really could be Slowbro's generation. Not only does it have more physical bulk than Swampert, but it has a pretty high Special Attack stat meaning it can play the role of Dragon slayer pretty easily. Plus, Slowbro deals with all the new threatening Ground-type sweepers like Doryuuzu and...
  13. Swampert

    Any 4x weakness is crippling, because it's pretty much an instant KO. Grass is just a little easier to handle than other 4x weaknesses.
  14. Swampert

    Please note that this is not a tiering discussion. A thread on Swampert emerged on here a few days ago but it was deleted, and I don't know why. I thought I'd try my hand at writing a new one, but if there's a problem with Swampert threads please let me know so that I can delete it ASAP...
  15. Torunerosu

    Thee, why would you use Hammer Arm on an Agility set? Hammer Arm lowers Speed.
  16. Terrakion

    This is true; the bulk difference between Stall and Offense is huge. However, you might want to consider Swords Dance because even with 129 base Attack, a lot of common stuff like Garchomp can just about take an unboosted CC and easily OHKO back. Also, I doubt Terakion is going to be tearing...
  17. Torunerosu

    Borutorosu can run that exact set. And the fact that it doesn't learn Roost has nothing to do with it "sitting on a cloud" or whatever; Roost is no longer a TM.
  18. Torunerosu

    Please note that this is not a tiering discussion. Torunerosu Type: Base Stats: 79/115/70/125/80/111 Ability: Mischievous Heart (Non-attacking moves have a priority of 1) Dream World Ability: Competitive Spirit (As its stats are lowered, its Attack increases) 0x Resistance: 0.25x...
  19. Volcarona

    I'm not very educated on Mothra, but if you're using HP Rock mainly to hit those four then you may as well use HP Ice. It's much better against Dragonite and Salamence and it hits Garchomp harder than Bug Buzz does as well. How often do you really see Moltres and Charizard in Standard?
  20. Haxorus

    97 Speed is laughable for a Dragon-type. Everyone's focusing on that amazing Attack, but Salamence and Garchomp honestly hit a hell of a lot faster with a fairly small power difference. I know three more Speed points doesn't sound like much, but with the amount of base 100s floating around as...
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