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  1. phil

    Turn 4 Turns - an OU Volt-Turn team

    Hello, iHop here, lurk all the time, never post because i'm awful at arguing. The idea of this team is so use the free turns gained by a threatening Landorus-T/Thundurus Volt-Turn core to set up hazards, control my opponent's hazards or set up sweeps. I don't have a particularly impressive...