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  1. NinetyNineNo

    Resource Simple Questions, Simple Answers Thread

    Thanks! Is the BP for Max Moves up anywhere?
  2. NinetyNineNo

    Resource Simple Questions, Simple Answers Thread

    Pardon the silly question, but I can't seem to find anywhere that lists every mechanical effect of Dynamax and Gigantamax. I haven't played Sw/Sh, what does it actually do, stat-wise (aside from changing moves to Max moves)?
  3. NinetyNineNo

    Resource Simple Questions, Simple Answers Thread (read the op before posting a thread)

    Hey, been out of the loop for a while. Some time back (possibly early SM or even late ORAS) I recall Mega Latios being considered a borderline troll pick, having essentially no reason to be used over base Latios or Mega Latias. Now I see it sitting comfy in the B ranks. What's changed for it?
  4. NinetyNineNo

    SPOILERS! Ultra Sun & Ultra Moon Datamine Thread

    Wow, there's a bunch of cool stuff here. They appear to be trying to one up Mega Rayquaza, this is like Dragon Ball Super. Looks like Kommo-o might even approach decent with the new move tutors!
  5. NinetyNineNo

    Resource Simple Questions, Simple Answers Thread (read the op before posting a thread)

    Huh, is that enough? It seems mildly gimmicky, but then again I haven't been making the best use of Z-moves.
  6. NinetyNineNo

    Resource Simple Questions, Simple Answers Thread (read the op before posting a thread)

    So the SM Viability Rankings have Salamence at a cozy B+, whereas in ORAS it struggled to hold on to a D ranking due to how crowded its niches were, with everything from Dragonite to Mega Charizard X to Garchomp outclassing it in one way or another. What's changed for it, specifically?
  7. NinetyNineNo

    Metagame Metagame Discussion Thread

    Mega Khangaskhan (how in the fuck do you spell that) still has double Seismic Toss as well as PuP shenanigans. Big nerf, but still probablly a bit too much. Mega Salamence is just lol. The fucker was on the same level as freaking Arceus last gen, and a 12/13 power reduction doesn't change that...
  8. NinetyNineNo

    Data Pokemon Sun/Moon Battle Mechanics Research

    Well, at least that softens the blow a bit of them just being fancy renames of existing abilities. Now, if Air Lock, Teravolt and Turboblaze could get that same treatment, that'd be grand.
  9. NinetyNineNo

    Pokémon Zygarde-Complete (100% Forme)

    Yeah, this isn't as obviously broken as Mega Salamence, who got all the ability and stat distribution love they didn't give to the other pseudo Megas, but it's deceptively strong. Even though it essentially doesn't have an ability, has no recovery moves and meh attack, I believe this is the...
  10. NinetyNineNo

    Resource Simple Questions, Simple Answers Thread (read the op before posting a thread)

    Quick question -- does every new Gen 7 mon (excluding UBs) have a unique move or ability?
  11. NinetyNineNo

    Pokémon Crabominable

    Iron Fist does boost Ice Hammer, putting it from 100 to a Close Combat-y 120. I think it should be a consideration, though I haven't run calcs.
  12. NinetyNineNo

    Metagame Metagame Discussion Thread

    Anybody been using Marshadow? Looked fairly potent, but it's a bit hard to gauge effectiveness right now with all the broken stuff around.
  13. NinetyNineNo

    Pokémon Kommo-o

    Thoughts on a BD set?
  14. NinetyNineNo

    Pokémon Tapu Bulu

    Man, am I glad Grass is trash offensively, because this level of power is ridic. I think the bulky Horn Leech set might end up having a bit more weight than Band, but nukes are nukes. I guess Skarmory will be around another gen, huh.
  15. NinetyNineNo

    Move Z-Move Discussion

    I was skeptical of their usefulness at first, and they're sure to incur in a lot of crappy gimmicks that will soon fizzle out (I can't see a real reason to run Z-Belly Drum over Sitrus, for instance), but considering that Gems had a strong niche back when, I can see the appeal now. Stuff like...
  16. NinetyNineNo

    Jangmo-o, Hakamo-o, Kommo-o Discussion

    Bugger that, pseudos should be insanely good. They can usually only be caught after all 8 gyms, take forever to level up and evolve, and tend to be signaturemons of Champions or Elite Four members. #JusticeForKommo'o
  17. NinetyNineNo

    Alolan Geodude, Graveler, Golem Discussion

    This gen just goes all out on giving awesome signature moves and abilities to mediocre mons, huh? Seriously, almost every last one gets a unique toy and most would be better on something else. ...Galvanize Electrivire, is what I'm getting at.
  18. NinetyNineNo

    Old Mon BST/Ability Change Discussion

    Honestly, Dugtrio is looking to be top tier this gen. Trapping is just too powerful, as Mega Sableye has been so fond of showing us.
  19. NinetyNineNo

    Fomantis, Lurantis Discussion

    In case anyone's wondering, it's based off the Orchid Mantis: Yes, there's a bug in that picture.
  20. NinetyNineNo

    Grubbin, Charjabug, Vikavolt Discussion

    Of all the things you'd want to give Analytic, huh.