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  1. branflakes

    Metagame Workshop (check post #1293)

    Shiny locks would be removed since OMs don't necessarily comply with game mechanics. Mega forms would also have their stats swapped so something like Mega Beedrill would have a crazy stat spread of 145/40/150/80/15/65. Changing HP stats via form change would work the same way as it would with...
  2. branflakes

    Metagame Full Potential

    The Marshadow thing confuses me as well. Right off the bat 125 base speed plus scarf is still really really good. Scarf Spectral thief destroys 80% of the relevant metagame due to lack of resists, while Superpower basically OHKOs anything that can switch in on Spectral Thief. Spectral Thief in...
  3. branflakes

    Metagame Workshop (check post #1293)

    ^I don't think plus/minus really needs to be added to the mix, especially if it means changing mechanics. Also it sounds potentially busted lol. The name Shared Power is good, and I don't think the name of the meta really needs to have some variation of the word "ability" in it. anyways um...
  4. branflakes

    Metagame Workshop (check post #1293)

    nice moves Let me preface this by saying I've skimmed every page of this thread. If I missed something very similar then I apologize. Metagame premise: Pokemon can designate two move slots to one additional (any) ability and one additional (any) item. ex: Pinsir @ Pinsirite Ability: Hyper...
  5. branflakes

    Metagame Workshop (check post #1293)

    I like this idea quite a bit, but like others I would change some of the secondary effects. How about some of those field effects that you really don't see too often? grass: Grassy terrain fire: Sunny Day water: Rain Dance rock: Sandstorm electric: Electric terrain ice: Hail ground: Gravity...
  6. branflakes

    Metagame Full Potential

    I don't mean to nitpick your post, but Tyranitar needs only 68 speed EVs to out-speed max speed steelix. There's no reason not to run that much speed for something so common. I could actually say the same for Kecleon; Steelix's presence is enough justification for Kecleon to run at least 236...
  7. branflakes

    Metagame Full Potential

    I suppose I should do my part and post the annoying-ass team I've been spamming these past couple weeks. https://pokepast.es/1320d83fa0f4d1c7 Priority Offense This is probably the most standard team I've built in any meta ever, but it certainly gets the job done. It works by condensing...
  8. branflakes

    Metagame Full Potential

    I imagine tapu lele pretty much has free reign over the terrain game with koko being gone. Have people been experimenting with terrain extender plus things like naganadel or TR staka? Those are the first two threats that come to mind, but I'm sure there are many other things that benefit from...
  9. branflakes

    Metagame Full Potential

    Gonna vote no ban on koko. It's definitely one of the best of the speedy attackers available, but it has some exploitable weaknesses: -It doesn't really like being choice locked into anything other than u-turn -It usually gets 2HKO'd by common priority attacks like espeed, bullet punch, fake...
  10. branflakes

    Metagame Full Potential

    I went into this meta thinking that tailwind was absolutely busted and utilized a couple prankster setters along with extremely fast wallbreakers and also celesteela. I can say with confidence that there is a LOT of counterplay to tailwind-focused teams, specifically trickroom and strong...
  11. branflakes

    Metagame Full Potential

    I don't really agree with toxic spikes on toxapex. It's probably the least useful hazard in this metagame because it is outclassed by rocks and spikes which damage almost everything. Things that are susceptible to tspikes are often not around long enough for the damage to be significant...
  12. branflakes

    Metagame Ultimate Z

    Lectrys those ^ are some really good sets that show how effective mixed attacking sets are. Most defensively oriented options are almost forced to specialize in one stat (ie def steelix and spdef blissey) and get rocked by mixed offensive sets. Furthermore with the added moveset compression...
  13. branflakes

    Metagame Full Potential

    I apologize if this has already been answered: does tailwind double speed stats of affected Pokemon? In other words does it boost the calculated stat and make things ridiculously powerful for its duration?
  14. branflakes

    Metagame Ultimate Z

    Here's something that's pretty fun Steelix @ Steelium Z or whatever Ability: Sturdy EVs: 248 HP / 252 Def / 8 Spe Impish Nature - Earthquake (180 BP Z-move) - Psych Up (full HP recovery) - Stealth Rock (+1 def) - Roar (+1 def) I've realized since posting my team in the previous page that mega...
  15. branflakes

    Metagame Ultimate Z

    This tier is nuts but pretty fun. I've had a lot of success this team and I'm currently at the top of the ladder (taxipax), so I'd like to share it with you all since I don't plan on laddering with this team anymore. It's nowhere near perfect and hardly even optimized, but it works wonders...
  16. branflakes

    Metagame Ultimate Z

    It's a bit late for me to disagree with the Kyurem-B ban, but it seems that people haven't recognized that there are SO many threats that have no switch-ins and can easily 2KO the relevant meta that has formed thus far. Kyurem-B's distinction is solely its ability which allows it to OHKO (but...
  17. branflakes

    New New Name and Profile Change Requests [READ THE OP]

    I would like to change my name to branflakes http://www.smogon.com/forums/members/branflakes.114624/ Last used in 2012 and has 2 posts. OR I would really like if my name could be changed to bran but.... http://www.smogon.com/forums/members/bran.17309/ Last used in 2010 and has 1,086 posts...
  18. branflakes

    SM OU Suspect Process, Round 5, Voting

    Arena Trap: Ban
  19. branflakes

    SM OU Suspect Process, Round 5 - Voter Identification Thread

    the prophets foretell an imminent return of ABR stall run
  20. branflakes

    SM OU Suspect Process, Round 2, Voting

    Dugtrio: Ban