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  1. Empress Mobile

    Metagame NP: NU Stage 10 - Let It Snow! [Slush Rush Banned -- see post #21]

    That's not the point. It has no legal ability and can't be used in NU at all anymore. I'm on the fence as to whether that matters all that much, though it is nice that hail still has a place in the meta without it.
  2. Empress Mobile

    Resource BDSP OU Viability Rankings

    It doesn't. Scarf Gengar easily beats it 1v1, Mismagius needs significant prior damage for Starmie to KO it with Hydro Pump, and Starmie can't touch Shedinja at all. Froslass can be EV'd to survive its Hydro Pump and proceed to Icy Wind + Shadow Ball. You're right that they can't switch in, but...
  3. Empress Mobile

    Metagame SS OU Metagame Discussion Thread v7 (Usage Stats in post #3539)

    Ok no offense, but didn't you name it after you yourself?
  4. Empress Mobile

    Metagame SS OU Metagame Discussion Thread v7 (Usage Stats in post #3539)

    Maybe a chance for a Slowking rise? Both Slow twins appreciate this but possibly Slowking moreso since it removes a special attacker it still can't handle in spite of its bulk. Hail is gonna have a field day with the uptick in bulky waters (minus Gastrodon and Rotom). I think in addition to...
  5. Empress Mobile

    Metagame SS OU Metagame Discussion Thread v7 (Usage Stats in post #3539)

    I don't really think this constitutes a big blow to hail teams. Hail functions on the success of its main setter and abuser. I think there are plenty of options which support hail better than Kyurem did. In fact, the loss of its Freeze Dry within the metagame appears to bolster easy Bolt Beak...
  6. Empress Mobile

    Resource BDSP OU Metagame Discussion Thread (Evasion Stuff Ban @ Post #307)

    I don't know if I'm feeling the Haunter in OU choice myself, but you sure didn't waste any time in letting us know you didn't read the post you were responding to. The point was to provide a Ground immunity as well. As the post alludes to, Mismagius would be the primary replacement in this role
  7. Empress Mobile

    Resource BDSP OU Metagame Discussion Thread (Evasion Stuff Ban @ Post #307)

    I don't even think it's worthwhile to give it a shake in OU. And yeah it was unanimously banned in Gen 5 OU. I have a hard time seeing how it would be balanced in this metagame which has significant power de-creep from metagames it has been unceremoniously banned in
  8. Empress Mobile

    Metagame SS OU Metagame Discussion Thread v7 (Usage Stats in post #3539)

    I disagree with point B. Though I agree with the ultimate conclusion from this point. The strategy banks on relatively slim chances of favorable randomized outcomes in pivotal turns. This imo is the definition of unreliable. But to me that's even more reason to ban it. What is different between...
  9. Empress Mobile

    Resource BDSP OU Metagame Discussion Thread (Evasion Stuff Ban @ Post #307)

    This post is well thought out and well written, but I don't think it encapsulates what niche Articuno could theoretically fulfill (in theory - a specs attacker or subtoxic staller; in reality - none whatsoever). It is too weak to forego a power boosting item and too slow to pressure the opponent...
  10. Empress Mobile

    The Bathhouse (21+ ONLY)

    This happens to be my area of expertise
  11. Empress Mobile

    Metagame SS OU Metagame Discussion Thread v7 (Usage Stats in post #3539)

    I think it's worth noting that Magnezone hasn't prevented the Pokemon it can theoretically trap from being among the best in the meta. Pretty much all of them have tools to give themselves at least a fighting chance against Zone, meaning the Zone user may have to try for a risky double switch to...
  12. Empress Mobile

    Resource SS OU DLC2 Viability Ranking Thread [See Post #1720 on Page 69]

    I have to agree. While Barraskewda can still revenge kill weakened opponents late game without rain being active, it's not plausible that you'd be able to get enough mileage out of it throughout a match without rain. Likewise I don't think it can be easily replaced on rain teams, so I'd rank...
  13. Empress Mobile

    Resource SS OU DLC2 Viability Ranking Thread [See Post #1720 on Page 69]

    Sorry I'm not following this post? The only niche Uxie or Cresselia has in OU is Trick Room. Cresselia is a lot more useful in the mid to late game due to its superior bulk, Lunar Dance, and ability to run somewhat reliable recovery in Moonlight. Uxie is a better lead though due to its access to...
  14. Empress Mobile

    Resource Simple Questions, Simple Answers

    Maybe this isn't as simple as I'm making it out to be, but have the criteria for suspects in Ubers gotten looser? It seems as far more centralizing threats were left in place in previous generations.
  15. Empress Mobile

    Resource SS OU DLC2 Viability Ranking Thread [See Post #1720 on Page 69]

    I think this is off base, even though I'm not super firm on S. There is no denying Slowking is metagame defining just as much as the other S mons. The only real thing that would potentially make it A+ instead of S are the competition it receives from Slowbro and its Galarian form, and it usually...
  16. Empress Mobile

    Metagame SS OU Metagame Discussion Thread v7 (Usage Stats in post #3539)

    Thanks for sharing! It is really great to see the inner workings of council decisions, and I'm happy to see that such impactful decisions involving widely distributed moves or highly utilized items are not being taken lightly. I am also happy to see the council is open to looking at luck based...
  17. Empress Mobile

    Metagame SS OU Metagame Discussion Thread v7 (Usage Stats in post #3539)

    Many Pokémon are banned because their presence in the metagame leads to overcentralization. For example, back in the Dracovish days, Vaporeon pretty much shut down anything it wanted to achieve. But running Vaporeon was useless against most teams without it. I'm not sure whether I'm sold on...
  18. Empress Mobile

    BW is a crummy metagame

    I have to agree about KR. I think in some other generations it simply allows something like Cloyster to 1v1 more defensive threats, but there's much less luck involved as it's almost certain to cause a flinch in the face of repeated recoveries. In Gen 5, it's almost always luck-based as the...
  19. Empress Mobile

    BW is a crummy metagame

    There are some really complicated suggestions here and frankly I don't think it's that great of an idea to start going after moves or abilities. When Pokémon are banned, it can give other niche choices a chance to fill in these gaps without having too profound an impact downstream. Nerfing...
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