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  1. Team Wait..what? 4th Gen, OU.

    Azelf @ Life Orb Ability: Levitate EVs: 4 Atk/252 Spd/252 SAtk Naive nature (+Spd, -SDef) - Stealth Rock - Fire Blast - Explosion - Psychic Standard lead, right? Wrong. Life Orb to pack a punch. With Life orb, it packs an even heftier punch. Most people expect a Taunt if it's faster...
  2. Freezing in the Icy Pits of Hail.

    Hail Team. Preview; __________________________________ Abomasnow (M) @ Leftovers Ability: Snow Warning EVs: 252 HP/4 Def/252 SDef Calm nature (+SDef, -Atk) - Leech Seed - Substitute - Wood Hammer - Blizzard Well, obviously, this is my lead. It sets up my Hail with Snow...
  3. Well, here it is.

    Well, my first Mono type team. One wildcard, steel ftw! Jirachi: Bold@ Damp Rock EV Spread: 252 HP / 60 SpA / 196 Def ~Rain Dance ~Wish ~U-Turn ~Thunder First wall, pretty basic. Sets up RD, makes Fire not effective extremly pwning on my team. My lead, not many people expect a Rain Dance set...
  4. {Mix Tier} RMT: Mai first hail team!

    My first hail team! I have a kind of standard hail team, but with a couple twists :) Shiny Abomasnow @ Leftovers Modest - Snow Warning 252 Spe/ 252 SpA ~Substitute ~Leech Seed ~Blizzard ~Grass Knot Starts off, sets up hail for the rest of the team. Sub's, LS's, and leaves, or...
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