Amane Misa
Bring Them Home Now!
1000 Nights of Pain
Hello! I am very happy to present you a very fun team I have been playing with for quite a while.
As you can tell by the team preview, this is straight up offense. Personally, I really despise Hyper Offense because you don't have a switch-in for everything and you have to do a lot of 50-50s, I really prefer Balance or Stall. However, I really enjoy using this team because of the great synergy between and because you can play mind games with your opponent because of Zoroark's ability, Illusion.
Teambuilding Process
Started with Zoroark. I really wanted to built a viable OU team starring it. It can catch lots of people off-guard with its huge movepool - it has Sludge Bomb for the 2HKO on Clefable, Flamethrower for the OHKO on Ferrothorn, Sucker Punch for the priority and OHKO on mainly Lati@s, Starmie and Alakazam, Knock Off for the 2HKO on Slowbro, U-turn for momentum, Low Kick for Tyranitar, Weavile and Bisharp, Swords Dance also turns it into a set-up sweeper and it also has a very decent speed tier (base 105), allowing it to outspeed the lots of base 100s hanging around the tier. I decided to use a mixed Zoroark because I think it has higher potential than the other sets and it is a very big surprise factor on the ladder. You never know what to expect from it!
The Team In-depth
Ability: Illusion
EVs: 88 Atk / 188 SpA / 232 Spe
Naive Nature
IVs: 29 HP
- Flamethrower
- Sucker Punch / Low Kick
- Knock Off
- Sludge Bomb
Use Low Kick to weaken/kill Heatran, Tyranitar, Weavile and Sucker Punch to surprise Lati@s, Starmie, Alakazam, Mega-Manectric, etc...
Ability: Technician
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Swords Dance
- Bullet Punch
- Superpower
- Bug Bite
Ability: Intimidate
EVs: 248 HP / 240 Def / 8 SpD / 12 Spe
Impish Nature
- Earthquake
- Hidden Power [Ice]
- Stone Edge
- Stealth Rock
Ability: Analytic
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 29 HP / 0 Atk
- Rapid Spin
- Hydro Pump
- Psychic
- Ice Beam
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 29 HP / 0 Atk
- Shadow Ball
- Sludge Wave
- Focus Blast
- Taunt
Ability: Prankster
EVs: 248 HP / 8 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Spikes
- Thunder Wave
- Magnet Rise
- Dazzling Gleam
Importable
Code:
Zoroark @ Life Orb
Ability: Illusion
EVs: 88 Atk / 188 SpA / 232 Spe
Naive Nature
IVs: 29 HP
- Flamethrower
- Sucker Punch
- Knock Off
- Sludge Bomb
Scizor-Mega @ Scizorite
Ability: Technician
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Swords Dance
- Bullet Punch
- Superpower
- Bug Bite
Landorus-Therian @ Rocky Helmet
Ability: Intimidate
EVs: 248 HP / 240 Def / 8 SpD / 12 Spe
Impish Nature
- Earthquake
- Hidden Power [Ice]
- Stone Edge
- Stealth Rock
Starmie @ Life Orb
Ability: Analytic
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 29 HP / 0 Atk
- Rapid Spin
- Hydro Pump
- Psychic
- Ice Beam
Gengar @ Life Orb
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 29 HP / 0 Atk
- Shadow Ball
- Sludge Wave
- Focus Blast
- Taunt
Klefki @ Sitrus Berry
Ability: Prankster
EVs: 248 HP / 8 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Spikes
- Thunder Wave
- Magnet Rise
- Dazzling Gleam
That is what I could think of at the moment :).
Replays
http://replay.pokemonshowdown.com/ou-396433926 - vs. Rain (1600ELO game)
Thank you for reading! Please give me any suggestion if you can! Feel free to use the team, it is a really fun team![/SIZE]