1v1 LC
All Abilities
Training Items
5 Chills
2 Recoveries
2 Subs
1 Day DQ
Switch=KO
ASB Arena
Dogfish44
Alta (F)
Nature: Modest
+1 SpA, -1 Atk
Type: Ice / Psychic
Abilities: Oblivious / Forewarn / Hydration [DW Locked]
Stats:
HP: 90
Atk: 1 [-]
Def: 1
SpA: 4 [+]
SpD: 3
Spe: 65
Size Class: 1
Weight Class: 1
Base Rank Total: 14
EC: 0/6
MC: 0
DC: 0/5
Attacks [19/88]:
Confusion
Double Team
Fake Out
Fake Tears
Heart Stamp
Ice Beam
Lick
Light Screen
Mean Look
Miracle Eye
Nasty Plot
Pound
Powder Snow
Psych Up
Reflect
Sing
Sweet Kiss
Trick Room
Wish
Rainman Legends
Cupra (Phantom) (M)
Type:
Bug: Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).
Psychic: Can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Abilities:
Shield Dust: This Pokemon has dust covering the outside of its body that reduces the Effect Chance of incoming attacks to 0%. This prevents such things as Burns from Flamethrower from occuring.
Keen Eye: This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its vision also enables it to see through any attempts by an opponent to increase their own evasion.
Illusion (H): Whenever you send this Pokemon out, it can feign the appearance of another member on your squad. If this Pokemon is damaged by a direct attack, the Illusion will cease at the end of the round. Direct damage is any attack that does damage to the Pokemon's HP. Attacks that are evaded, blocked via Protect, or damage a Substitute are not considered direct damage. It will retain the typing and moveset of the Pokemon with Illusion. [Usage Note: PM the ref if you are sending out a Pokemon with Illusion with the info on said Pokemon and one of your squad members in a Switch=KO battle. You must use that squad member later in the battle though.]
Nature: Quiet: +1 SpAtk, Speed ÷ 1.15, -10% Evasion
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 38 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 0/9
MC: 0
AC: 0/5
Moves:
Level-Up:
Tackle
String Shot
Bug Bite
Sunny Day
Heal Pulse
Confusion
Egg Moves:
Bug Buzz
Counter
Disable
Hydro Pump
Close Combat
TM Moves:
Psychic
Shadow Ball
Protect
Reflect
Light Screen
Move Tutors:
DF44 orders
Rainman orders
ref
All Abilities
Training Items
5 Chills
2 Recoveries
2 Subs
1 Day DQ
Switch=KO
ASB Arena
Dogfish44
Alta (F)
Nature: Modest
+1 SpA, -1 Atk
Type: Ice / Psychic
Abilities: Oblivious / Forewarn / Hydration [DW Locked]
Stats:
HP: 90
Atk: 1 [-]
Def: 1
SpA: 4 [+]
SpD: 3
Spe: 65
Size Class: 1
Weight Class: 1
Base Rank Total: 14
EC: 0/6
MC: 0
DC: 0/5
Attacks [19/88]:
Confusion
Double Team
Fake Out
Fake Tears
Heart Stamp
Ice Beam
Lick
Light Screen
Mean Look
Miracle Eye
Nasty Plot
Pound
Powder Snow
Psych Up
Reflect
Sing
Sweet Kiss
Trick Room
Wish
Rainman Legends
Cupra (Phantom) (M)
Type:
Bug: Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).
Psychic: Can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Abilities:
Shield Dust: This Pokemon has dust covering the outside of its body that reduces the Effect Chance of incoming attacks to 0%. This prevents such things as Burns from Flamethrower from occuring.
Keen Eye: This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its vision also enables it to see through any attempts by an opponent to increase their own evasion.
Illusion (H): Whenever you send this Pokemon out, it can feign the appearance of another member on your squad. If this Pokemon is damaged by a direct attack, the Illusion will cease at the end of the round. Direct damage is any attack that does damage to the Pokemon's HP. Attacks that are evaded, blocked via Protect, or damage a Substitute are not considered direct damage. It will retain the typing and moveset of the Pokemon with Illusion. [Usage Note: PM the ref if you are sending out a Pokemon with Illusion with the info on said Pokemon and one of your squad members in a Switch=KO battle. You must use that squad member later in the battle though.]
Nature: Quiet: +1 SpAtk, Speed ÷ 1.15, -10% Evasion
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 38 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 0/9
MC: 0
AC: 0/5
Moves:
Level-Up:
Tackle
String Shot
Bug Bite
Sunny Day
Heal Pulse
Confusion
Egg Moves:
Bug Buzz
Counter
Disable
Hydro Pump
Close Combat
TM Moves:
Psychic
Shadow Ball
Protect
Reflect
Light Screen
Move Tutors:
DF44 orders
Rainman orders
ref