1v1PL III - Information Thread & Administrative Decisions

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The metagames that have been selected for this year's 1v1 Premier League are:

SM Bo7
SM Bo5
SM Bo5
ORAS Bo5
ORAS Bo5
BW Bo5
DPP Bo5
2v2 Doubles Bo5
Team Rosters & Managers:

161872


Managed by Baleblaze and trace

161873


Managed by dom and ggopw

161875


Managed by WhalemanCheng and Chickenpie2

161876


Managed by sed and Freddy Kyogre

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Managed by UnleashOurPassion and lost heros

161878


Managed by The Immortal and Chloe

161879


Managed by Huston and Jamez155

161880


Managed by Djokra and Drud


Auction:
The auction will take place on Saturday 9th at 18:00 GMT+0
Each manager will have 100k to spend on players during the auction, a manager can buy himself and his assman for 10k each (20k both) at the beginning of the draft.
After the draft each manager gets one Free pick from the list of people that signed up but didn't get drafted.

League Stages:
Following the Draft, the 1v1PL will commence. The League Stages will consist of a Round Robin format between each team. Each stage will last for 1 week (Monday-Sunday). We are playing 6 matches each round, so there there is the possibility for ties.

Contacting: Make sure to contact each other over Smogon's wall message so it can be seen by the hosts in case of an activity call.

Playoffs:
Top 4 goes into semis, then we have finals. Points are rewarded in this way:
A Win will award you two (2) points.
A Draw will award you one (1) point.
A Loss will award you no (0) points.

In the event of a tie for a playoff we will be looking at the number of Wins, that will encourage teams to play games until the end. In case of ties in both Points and Wins, we will have a Tie-Breaker week.

1. Substitutes – At any point in time during the week, a team may make a substitution for an inactive player. In order to do this a manager must PM a host saying which player is substituting out, and which player is substituting in. A player that has substituted out for a week cannot be substituted back in. In addition, in order to catch any attempts at garnering favorable matchups, all substitutions are subject to veto by the host if the substitution is suspected to be attempting to “game” the system.

2. Pre-Week Battling – Because there is a set schedule generated at the beginning of the season, it is possible to accurately guess what players you will be facing in any given week. However, because the next week’s rosters are not set in stone until the day before the next week, there is no telling what a manager will do with regards to who they slot in one spot… especially if they have more than one player in any given tier. Asking to battle early for future weeks is essentially asking the opposing manager to short themselves options and forces them to make their roster early, perhaps without all of the knowledge they might have gleaned over the course of the week. Due to this, battling early for future weeks is not allowed. Do not ask to battle early for a future week. You will be denied. No exceptions. This is what you have substitutes for.

3. Trades – Trades can take place before Week 3. Both managers must come to an agreement and PM the tournament host(s) about which players they are going to trade.

4. There will be no trades allowed following the conclusion of Week 2. Trades become finalized with host approval.

5. Activity decisions – There are inevitably times where two players simply fail to complete a match; however, the nature of the tournament system sometimes makes it advantageous to purposely fail to play (such as when a team is up 3-2 in a week). Because of this, it is necessary to make activity decisions on matches. Hosts are required to make thorough investigations regarding each and every potential failed match during a week. If both parties are deemed to be equally apathetic or enthusiastic about getting the match done, but just have not had the opportunity to make it happen, the match will result in a no contest. However, if it is deemed that one party made significantly more effort than the other in attempting to get the match done, then a win will be awarded to that player. Things that will make it very likely that you will lose via activity include: failing to VM your opponent immediately upon the week’s start, scheduling a match and being documented as missing the match time, failing to provide any concrete times for which you can be reached, failing to respond to an opponent’s VM at all. Note that this is a tournament that requires a very high level of activity and diligence, if you don’t think you can get your matches done, quite simply don’t sign up.

6. Rule Breaking – There is no excuse for breaking any of the predetermined rules. If you are caught breaking a rule, you will lose your match. There is no lenience with regards to this. Break a rule, you lose. Period.

7. Reversing Rulings - No ruling will be retroactively overturned once the week following the week that the ruling has been made has ended. This includes: activity rulings / rulings based on rule breaking / anything else under the sun. We're not going back in time to reevaluate every single decision made throughout the tournament on Week 5 because you think you were gypped 1-2 wins along the way and now they're the difference between you and a playoff spot. Any appeals to a ruling must be made during the week that the ruling is made; beyond that, all rulings are final once the week ends.


*On trades - You have until the end of week 2 to PM DEG on the forums for the trade to be officials.

Resources
Pricelist
Pricelist by team

Archives
 
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Round 1
Juuling Jumpluffs-Metroboomin Megarays
Pixilated Porygons-Hellfire Heatrans
RPS Rhyperiors-Frozen Articunos
Playful Panchams-Ecstatic Escargots
Round 2
Juuling Jumpluffs-Ecstatic Escargots
Frozen Articunos-Playful Panchams
Hellfire Heatrans-RPS Rhyperiors
Metroboomin Megarays-Pixilated Porygons
Round 3
Juuling Jumpluffs-RPS Rhyperiors
Playful Panchams-Pixilated Porygons
Ecstatic Escargots-Metroboomin Megarays
Frozen Articunos-Hellfire Heatrans
Round 4
Juuling Jumpluffs-Playful Panchams
Ecstatic Escargots-RPS Rhyperiors
Frozen Articunos-Pixilated Porygons
Hellfire Heatrans-Metroboomin Megarays
Round 5
Juuling Jumpluffs-Frozen Articunos
Hellfire Heatrans-Ecstatic Escargots
Metroboomin Megarays-Playful Panchams
Pixilated Porygons-RPS Rhyperiors
Round 6
Juuling Jumpluffs-Hellfire Heatrans
Metroboomin Megarays-Frozen Articunos
Pixilated Porygons-Ecstatic Escargots
RPS Rhyperiors-Playful Panchams
Round 7
Juuling Jumpluffs-Pixilated Porygons
RPS Rhyperiors-Metroboomin Megarays
Playful Panchams-Hellfire Heatrans
Ecstatic Escargots-Frozen Articunos
 
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yogi

I did not succumb...
is a Tutor Alumnusis a Social Media Contributor Alumnusis a Community Contributor Alumnusis a Contributor Alumnus
Since this was asked for, here are the rules for each format.

Ruleset - [Gen 4] OU, Evasion Moves Clause, Accuracy Moves Clause, Swagger Clause, Team Preview
Bans - Latias, Porygon-Z, Focus Sash, Soul Dew, Grass Whistle, Hypnosis, Lovely Kiss, Perish Song, Sing, Sleep Powder, Spore
Unbans - Wobbuffet, Wynaut

Ruleset - [Gen 5] OU, Evasion Moves Clause, Accuracy Moves Clause
Bans - Focus Sash, Perish Song
Unbans - Dugtrio, Genesect, Landorus, Manaphy, Thundurus, Tornadus-Therian

Ruleset - Pokemon, Moody Clause, OHKO Clause, Evasion Moves Clause, Accuracy Moves Clause, Swagger Clause, Endless Battle Clause, HP Percentage Mod, Cancel Mod, Team Preview
Bans - Illegal, Unreleased, Arceus, Blaziken, Darkrai, Deoxys-Base, Deoxys-Attack, Dialga, Giratina, Giratina-Origin, Groudon, Ho-Oh, Kangaskhan-Mega, Kyogre, Kyurem-White, Lugia, Mewtwo, Palkia, Rayquaza, Reshiram, Salamence-Mega, Shaymin-Sky, Xerneas, Yveltal, Zekrom, Focus Sash, Soul Dew, Perish Song, Chansey + Charm + Seismic Toss

Ruleset - [Gen 7] Doubles OU, Accuracy Moves Clause, Sleep Clause Mod, Z-Crystals Clause
Bans - Salamence-Mega, Tapu Lele, Final Gambit, Perish Song, Focus Sash

Ruleset - Pokemon, Species Clause, Nickname Clause, Moody Clause, OHKO Clause, Evasion Moves Clause, Accuracy Moves Clause, Swagger Clause, Endless Battle Clause, HP Percentage Mod, Cancel Mod, Team Preview
Bans - Illegal, Unreleased, Arceus, Darkrai, Deoxys-Base, Deoxys-Attack, Deoxys-Defense, Dialga, Giratina, Groudon, Ho-Oh, Jirachi, Kangaskhan-Mega, Kyogre, Kyurem-Black, Kyurem-White, Lugia, Lunala, Marshadow, Mewtwo, Mimikyu, Necrozma-Dawn-Wings, Necrozma-Dusk-Mane, Palkia, Rayquaza, Reshiram, Salamence-Mega, Shaymin-Sky, Snorlax, Solgaleo, Tapu Koko, Xerneas, Yveltal, Zekrom, Focus Sash, Perish Song, Detect + Fightinium Z
 
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re; Week 3 - TonyFlygon vs neomon
I've received complaint so I've decided to give this a look myself. Tony and Neomon agreed on a Sunday March 31st at 4PM which both originally agreed on. Now playing Sunday was risky since earlier times were offered but both really agreed to that time so everything worked fine for now. One day earlier, exactly less than 24 hours from game-time, neomon messaged tony telling him that he knew 2 days ago that he knew that he couldn't make it quoting "I found out 2 days ago that..." Why wasn't tony notified exactly 2 days ago, but less than 24 hours before the suggest time? Then Neomon stopped messaging. His next message came at 16:38 the 31st which is a bit late considering the messages earler were posted at 21:00 the day before. Neomon then suggest 6:15-6:45 PM which Tony responded, "could do later" "I'll be doing dinner at that time" then showed up at 3 hours later so at 9PM. First, Tony never agreed at 6 since he clearly said "later", and he'd be doing dinner at that time. The act of dinner prep' implies that he had people over, because who cooks dinner to himself, making dinner then eating won't be done that fast. Last message came from neomon at 19:40 and Tony never responded to it, since I think he was still preparing dinner and wouldn't be checking discord. Lastly, neomon said he could play on his work break but then backed up because he doesn't have "his" teams so he missed another chance that both could do. For these reasons, TonyFlygon still gets the activity win over neomon. This decision is final, and will not be reverted so please abstain from PMing me about it. I've received evidence from both sides, screenshots, logs and everything and this is what I based my decision on.

Thus, week 3 ends with Ecstatic Escargots tying with Metroboomin mega rays 4-4.
 
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