2v2 LC Doubles (Unable to do Flash due to Time zone diff, but will make it quick)
5 Chills
2 Recoveries
2 Subs
1 Day DQ
Switch=KO
Training Items
All Abilities
ASB Arena
S0L1D G0LD
Judgment (Volkritter) (M)
Nature: Timid
Type: Water/Fire
Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Fire: Fire STAB; immune to burn status. Brighten Command.
Brighten Command: For the next six (6) actions, all this Pokemon's attacks with have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Abilities:
Anticipation
Infiltrator
Unnerve (HA Locked)
Stats:
Hp: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 81 (+15% speed, +15% accuracy)
Size Class: 1
Weight Class: 2
Base Rank Total: 14
EC: 2/6
MC: 0
AC: 2/5
Moves (27/???):
Constrict (*)
Flash (*)
Bite (*)
Leech Life (*)
Reflect (*)
Water Gun (*)
Whirlpool (*)
Fire Spin (*)
Flame Burst (*)
Scald
Destiny Bond
Dive
Power Gem
Heat Wave
Hydro Pump
Aqua Jet (*)
Assurance (*)
Scary Face (*)
Tickle (*)
Water Pulse (*)
Hidden Power [Electric]
Protect
Fire Blast (*)
Torment (*)
Will-O-Wisp (*)
U-turn (*)
Flash Cannon (*)
Larvitar (RAAM) (Male)
Nature: Quiet
Type:
Rock: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Harden, Iron Defense, Light Screen, Protect, Quick Guard, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.
Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
Ability:
Guts:
Type: Passive
This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
Sand Veil (DW locked):
Type: Passive
This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.
Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 3(+)
SpD: Rank 2
Spe: 35 (-15% spe, -10 Evasion)
Size Class: 1
Weight Class: 4
Base Rank Total: 13
EC:1/9
MC: 0
DC: 1/5
Attacks:
Bite
Leer
Sandstorm
Screech
Chip Away
Rock Slide
Scary Face
Thrash
Dragon Dance
Pursuit
Stealth Rock
Focus Energy
Curse
Taunt
Earthquake
Dig
Stone Edge
Protect
Superpower
Treasurefish (Chinchou)
Nature: Modest
Type: Water/Electric
Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Electric: Electric STAB; immune to paralysis status.
Abilities:
Volt Absorb
Illuminate
Water Absorb (HA Locked)
Stats:
Hp: 100
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 67
Size Class: 1
Weight Class: 2
Base Rank Total: 14
EC: 3/6
MC: 0
AC: 3/5
Moves (25/???):
Water Gun (*)
Bubble (*)
Thunder Wave (*)
Supersonic (*)
Flail (*)
Confuse Ray (*)
Spark (*)
Take Down (*)
Signal Beam
Discharge
Hydro Pump
Ion Deluge
Charge
Agility (*)
Brine (*)
Soak (*)
Psybeam (*)
Whirlpool (*)
Blizzard (*)
Thunderbolt (*)
Thunder
Double Team
Scald (*)
Volt Switch (*)
Dazzling Gleam (*)
Endure
kingmidas
S0L1D G0LD equips
kingmidas equips and orders
S0L1D G0LD orders
Ref
5 Chills
2 Recoveries
2 Subs
1 Day DQ
Switch=KO
Training Items
All Abilities
ASB Arena
S0L1D G0LD
Judgment (Volkritter) (M)
Nature: Timid
Type: Water/Fire
Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Fire: Fire STAB; immune to burn status. Brighten Command.
Brighten Command: For the next six (6) actions, all this Pokemon's attacks with have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Abilities:
Anticipation
Infiltrator
Unnerve (HA Locked)
Stats:
Hp: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 81 (+15% speed, +15% accuracy)
Size Class: 1
Weight Class: 2
Base Rank Total: 14
EC: 2/6
MC: 0
AC: 2/5
Moves (27/???):
Constrict (*)
Flash (*)
Bite (*)
Leech Life (*)
Reflect (*)
Water Gun (*)
Whirlpool (*)
Fire Spin (*)
Flame Burst (*)
Scald
Destiny Bond
Dive
Power Gem
Heat Wave
Hydro Pump
Aqua Jet (*)
Assurance (*)
Scary Face (*)
Tickle (*)
Water Pulse (*)
Hidden Power [Electric]
Protect
Fire Blast (*)
Torment (*)
Will-O-Wisp (*)
U-turn (*)
Flash Cannon (*)
Larvitar (RAAM) (Male)
Nature: Quiet
Type:
Rock: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Harden, Iron Defense, Light Screen, Protect, Quick Guard, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.
Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
Ability:
Guts:
Type: Passive
This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
Sand Veil (DW locked):
Type: Passive
This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.
Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 3(+)
SpD: Rank 2
Spe: 35 (-15% spe, -10 Evasion)
Size Class: 1
Weight Class: 4
Base Rank Total: 13
EC:1/9
MC: 0
DC: 1/5
Attacks:
Bite
Leer
Sandstorm
Screech
Chip Away
Rock Slide
Scary Face
Thrash
Dragon Dance
Pursuit
Stealth Rock
Focus Energy
Curse
Taunt
Earthquake
Dig
Stone Edge
Protect
Superpower
Treasurefish (Chinchou)
Nature: Modest
Type: Water/Electric
Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Electric: Electric STAB; immune to paralysis status.
Abilities:
Volt Absorb
Illuminate
Water Absorb (HA Locked)
Stats:
Hp: 100
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 67
Size Class: 1
Weight Class: 2
Base Rank Total: 14
EC: 3/6
MC: 0
AC: 3/5
Moves (25/???):
Water Gun (*)
Bubble (*)
Thunder Wave (*)
Supersonic (*)
Flail (*)
Confuse Ray (*)
Spark (*)
Take Down (*)
Signal Beam
Discharge
Hydro Pump
Ion Deluge
Charge
Agility (*)
Brine (*)
Soak (*)
Psybeam (*)
Whirlpool (*)
Blizzard (*)
Thunderbolt (*)
Thunder
Double Team
Scald (*)
Volt Switch (*)
Dazzling Gleam (*)
Endure
kingmidas
Togepi [F]
Modest Nature (+1 Special Attack, -1 Attack)
Type: Fairy
Egg Group: Undiscovered
Abilities: Hustle, Serene Grace, Super Luck (Locked)
Stats:
HP: 90
Attack: 0 (-)
Defense: 3
Special Attack: 3 (+)
Special Defense: 3
Speed: 20
Weight Class: 1
Size Class: 1
Base Stat Total: 12
EC: 2/9
MC: 0
AC: 2/5
Attacks: (19/86)
Level Up: (9/17)
Growl
Charm
Metronome
Sweet Kiss
Yawn
Encore
Ancient Power
Follow Me
Bestow
Egg Moves: (5/14)
Morning Sun
Nasty Plot
Extrasensory
Psych Up
Psycho Shift
Technical Machine Moves: (5/58)
Dazzling Gleam
Fire Blast
Thunder Wave
Double Team
Toxic
Shadow Ball
Psyshock
Modest Nature (+1 Special Attack, -1 Attack)
Type: Fairy
Egg Group: Undiscovered
Abilities: Hustle, Serene Grace, Super Luck (Locked)
Stats:
HP: 90
Attack: 0 (-)
Defense: 3
Special Attack: 3 (+)
Special Defense: 3
Speed: 20
Weight Class: 1
Size Class: 1
Base Stat Total: 12
EC: 2/9
MC: 0
AC: 2/5
Attacks: (19/86)
Level Up: (9/17)
Growl
Charm
Metronome
Sweet Kiss
Yawn
Encore
Ancient Power
Follow Me
Bestow
Egg Moves: (5/14)
Morning Sun
Nasty Plot
Extrasensory
Psych Up
Psycho Shift
Technical Machine Moves: (5/58)
Dazzling Gleam
Fire Blast
Thunder Wave
Double Team
Toxic
Shadow Ball
Psyshock
Monohm [M]
Modest Nature (+Special attack, - Attack)
Type: Electric/Dragon
Abilities: Shield Dust, Static, Overcoat (locked)
Stats:
HP: 90
Attack: 1 (-)
Defense: 3
Special Attack 4 (+)
Special Defense: 2
Speed: 60
Size Class: 1
Weight Class: 2
Base Stat Total: 14
EC: 3/9
MC: 0
AC: 3/5
Attacks: (15/63)
Level Up Moves: (5/13)
Tackle
Growl
Twister
Dragon Rage
Charge
Thunder Shock
Rain Dance
Sonic Boom
Slack off
Hurricane
Weather Ball
Dragon Pulse
Discharge
Egg Moves: (5/14)
Heal Bell
Hydro Pump
Magnet Rise
Dragon Breath
Power Gem
Technical Machine Moves: (5/38)
Fire Blast
Thunder
Thunderbolt
Volt Switch
Thunder Wave
Modest Nature (+Special attack, - Attack)
Type: Electric/Dragon
Abilities: Shield Dust, Static, Overcoat (locked)
Stats:
HP: 90
Attack: 1 (-)
Defense: 3
Special Attack 4 (+)
Special Defense: 2
Speed: 60
Size Class: 1
Weight Class: 2
Base Stat Total: 14
EC: 3/9
MC: 0
AC: 3/5
Attacks: (15/63)
Level Up Moves: (5/13)
Tackle
Growl
Twister
Dragon Rage
Charge
Thunder Shock
Rain Dance
Sonic Boom
Slack off
Hurricane
Weather Ball
Dragon Pulse
Discharge
Egg Moves: (5/14)
Heal Bell
Hydro Pump
Magnet Rise
Dragon Breath
Power Gem
Technical Machine Moves: (5/38)
Fire Blast
Thunder
Thunderbolt
Volt Switch
Thunder Wave
S0L1D G0LD equips
kingmidas equips and orders
S0L1D G0LD orders
Ref
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