Heeeeeeeeello ASB viewers! Welcome to another exciting night at the ASB arena! I'm your former-retired host, Caliber, and I'll be casting and reffing a quick battle for you all tonight. One rather eager challenger showed up at the Battle Tower earlier this evening and had this to say:
AND IN RESPONSE! Someone took up that challenge, mere hours later!
Since everything is standard here, I'm going to take a moment to review with everyone what "standard" means.
Switch = KO
5 Chills
2 Recoveries
All Abilities
Training Items Allowed
2 Day DQ (lemme know if that's okay you guys)
2 Substitutions
ASB Arena (that's where we are, folks)
NOW! Since we're acquainted with the rules of our match tonight, let's get a good look at our contenders!
TEAM AVNOMKE:
At a Glance:
90/3/1-/3/3/92+ +15% accuracy 2/2 16
Blaze/Solar Power
EC/AC/MC
4/4/0
Attacks: 28/119
Ancient Power
Bide
Brick Break
Counter
Crunch
Dig
Dragon Rage
Dragon Rush
Ember
Fire Blast
Fire Fang
Fire Spin
Flame Burst
Flamethrower
Focus Punch
Growl
Inferno
Leer
Metal Claw
Protect
Rage
Rock Slide
Scary Face
Scratch
Shadow Claw
Smokescreen
Substitute
Will-O-Wisp
At a Glance:
90/4+/2/2/1-/50 2/1 13
Shed Skin/Marvel Scale
EC/AC/MC
2/2/0
Attacks: 23/120
Agility
Aqua Jet
Aqua Tail
Bide
Dragon Rage
Dragon Pulse
Dragon Tail
Extreme Speed
Flamethrower
Haze
Ice Beam
Iron Tail
Leer
Light Screen
Outrage
Protect
Safeguard
Slam
Surf
Thunderbolt
Thunder Wave
Twister
Wrap
TEAM RAINMAN LEGENDS:
Charmander (Firaga) (Male)
Type:
Fire: immune to burn status. Brighten Command.
Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Abilities:
Blaze: When this Pokemon's HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
Solar Power
Nature: Timid: (+15% Speed, +19% Accuracy, -1 Atk)
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 75 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 3/9
MC: 3
AC: 2/5
Moves:
Level-Up:
Scratch
Growl
Ember
Leer
Metal Claw
Smokescreen
Rage
Dragon Rage
Scary Face
Fire Fang
Flamethrower
Fire Spin
Egg Moves:
Air Cutter
Dragon Pulse
Ancient Power
Dragon Dance
Flare Blitz
TM Moves:
Fire Blast
Overheat
Will-o-Wisp
Substitute
Protect
Move Tutor
Kakuna (Bio) (Male)
Types:
Bug: Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).
Poison: Immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.
Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Abilities:
Shed Skin: This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Nature: Jolly: ( +15% Speed, +12% Accuracy , -1 SpAtk)
Stats:
HP: 90
Atk: 1
Def: 2
SpA: 0 (-)
SpD: 1
Spe: 41 (+)
Size Class: 1
Weight Class: 2
Base Rank Total: 9
EC: 3/5
MC: 24
AC: 2/5
Attacks:
Level Up
Poison Sting
String Shot
Bug Bite
Harden
Egg
TM/HM
Move Tutor
Electroweb
Alright, here's how things are going to go down.
Avnomke sends out their Pokemon and equips items.
Rainman Legends sends out their Pokemon, equips items, and orders.
Avnomke orders.
And then the show will begin!
Avnomke said:Oh hey this thread exists, I should use it more often.
Putting up a 2v2 NFE doubles challenge.
Standard everything.
AND IN RESPONSE! Someone took up that challenge, mere hours later!
Rainman Legends said:Accepting avnomke's 2v2
Since everything is standard here, I'm going to take a moment to review with everyone what "standard" means.
Switch = KO
5 Chills
2 Recoveries
All Abilities
Training Items Allowed
2 Day DQ (lemme know if that's okay you guys)
2 Substitutions
ASB Arena (that's where we are, folks)
NOW! Since we're acquainted with the rules of our match tonight, let's get a good look at our contenders!
TEAM AVNOMKE:
90/3/1-/3/3/92+ +15% accuracy 2/2 16
Hasty Nature: -Defense, +Speed, +15% Accuracy
Max HP: 90
Attack: 3
Defense: 1 (-)
Special Attack: 3
Special Defense: 3
Speed: 92 (+)
Size Class: 2
Weight Class: 2
Base Rank Total: 16
Type:
Fire:
Fire STAB; immune to burn status. Brighten Command.
Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Abilities:
Blaze:
When this Pokemon's HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
Solar Power (Locked):
When in bright sunlight, this Pokemon burns solar energy and 1 HP/action to increase the Base Attack Power of all their special attacks by two (2).
Max HP: 90
Attack: 3
Defense: 1 (-)
Special Attack: 3
Special Defense: 3
Speed: 92 (+)
Size Class: 2
Weight Class: 2
Base Rank Total: 16
Type:
Fire:
Fire STAB; immune to burn status. Brighten Command.
Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Abilities:
Blaze:
When this Pokemon's HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
Solar Power (Locked):
When in bright sunlight, this Pokemon burns solar energy and 1 HP/action to increase the Base Attack Power of all their special attacks by two (2).
4/4/0
Attacks: 28/119
Ancient Power
Bide
Brick Break
Counter
Crunch
Dig
Dragon Rage
Dragon Rush
Ember
Fire Blast
Fire Fang
Fire Spin
Flame Burst
Flamethrower
Focus Punch
Growl
Inferno
Leer
Metal Claw
Protect
Rage
Rock Slide
Scary Face
Scratch
Shadow Claw
Smokescreen
Substitute
Will-O-Wisp
90/4+/2/2/1-/50 2/1 13
Naughty Nature: -Special Defense, +Attack
Max HP: 90
Attack: 4 (+)
Defense: 2
Special Attack: 2
Special Defense: 1
Speed: 35
Size Class: 2
Weight Class: 1
Base Rank Total: 13
Type:
Dragon:
Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.
Abilities:
Shed Skin:
This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Marvel Scale (Locked):
This Pokemon's coat shimmers when afflicted with a status condition, reducing the Base Attack Power of incoming physical attacks by two (2).
Max HP: 90
Attack: 4 (+)
Defense: 2
Special Attack: 2
Special Defense: 1
Speed: 35
Size Class: 2
Weight Class: 1
Base Rank Total: 13
Type:
Dragon:
Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.
Abilities:
Shed Skin:
This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Marvel Scale (Locked):
This Pokemon's coat shimmers when afflicted with a status condition, reducing the Base Attack Power of incoming physical attacks by two (2).
2/2/0
Attacks: 23/120
Agility
Aqua Jet
Aqua Tail
Bide
Dragon Rage
Dragon Pulse
Dragon Tail
Extreme Speed
Flamethrower
Haze
Ice Beam
Iron Tail
Leer
Light Screen
Outrage
Protect
Safeguard
Slam
Surf
Thunderbolt
Thunder Wave
Twister
Wrap
TEAM RAINMAN LEGENDS:
Type:
Fire: immune to burn status. Brighten Command.
Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Abilities:
Blaze: When this Pokemon's HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
Solar Power
Nature: Timid: (+15% Speed, +19% Accuracy, -1 Atk)
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 75 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 3/9
MC: 3
AC: 2/5
Moves:
Level-Up:
Scratch
Growl
Ember
Leer
Metal Claw
Smokescreen
Rage
Dragon Rage
Scary Face
Fire Fang
Flamethrower
Fire Spin
Egg Moves:
Air Cutter
Dragon Pulse
Ancient Power
Dragon Dance
Flare Blitz
TM Moves:
Fire Blast
Overheat
Will-o-Wisp
Substitute
Protect
Move Tutor
Types:
Bug: Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).
Poison: Immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.
Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Abilities:
Shed Skin: This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Nature: Jolly: ( +15% Speed, +12% Accuracy , -1 SpAtk)
Stats:
HP: 90
Atk: 1
Def: 2
SpA: 0 (-)
SpD: 1
Spe: 41 (+)
Size Class: 1
Weight Class: 2
Base Rank Total: 9
EC: 3/5
MC: 24
AC: 2/5
Attacks:
Level Up
Poison Sting
String Shot
Bug Bite
Harden
Egg
TM/HM
Move Tutor
Electroweb
Alright, here's how things are going to go down.
Avnomke sends out their Pokemon and equips items.
Rainman Legends sends out their Pokemon, equips items, and orders.
Avnomke orders.
And then the show will begin!
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