Quality Control >:3 (Alolan Persian) [QC 0/2]


[OVERVIEW]

Alolan Persian's great Speed stat, valuable Dark typing, perfect special coverage in two attacks, and versatility through access to several coveted moves, including STAB-boosted Foul Play, Nasty Plot, Taunt, and U-Turn, are traits perfectly suited for success in LGPE OU. Unfortunately, Alolan Persian's effectiveness is limited by its other stats. Its poor offensive stats leave it struggling to deal much damage to Pokemon that don't fear Foul Play if it hasn't set up with Nasty Plot, limiting its ability to apply offensive pressure or revenge kill reliably, while its pitiful bulk limits its longevity and ability to set up safely. As a result, Alolan Persian is usually relegated to specific team structures that desire its aforementioned upsides, most notably Hyper Offense teams featuring several other fast special attackers and balanced teams where it can function as a utility-based pivot.


[SET]
name: Utility Pivot
move 1: Foul Play
move 2: Taunt
move 3: Toxic
move 4: U-turn
item: No Item
nature: Jolly

[SET COMMENTS]
Set Information
========

Foul Play is Alolan Persian's best unboosted attack, capable of reliably 2HKOing Mew and Mega Charizard X after Stealth Rock and dealing respectable damage to prominent physical attackers like Melmetal, Rhydon, and Snorlax. Taunt allows Alolan Persian to prevent the use of status moves, notably including Stealth Rock and instant recovery options. Toxic is used to punish Pokemon that can shrug off Alolan Persian's Foul Play, such as Mega Gyarados, Zapdos, and Poliwrath. U-Turn allows Alolan Persian to preserve momentum against switches and wear down its checks and counters. A Jolly nature is preferred in order to let Alolan Persian better handle Pokemon such as Alolan Dugtrio, Gengar, and Mega Pinsir.

Usage Tips
========

Due to its frailty, Alolan Persian should be brought into battle safely via means such as U-Turn and Teleport, or after a teammate faints. As one of Alolan Persian's main goals is to use Taunt to deny the use of Stealth Rock from anything other than Aerodactyl, it can often be a good idea to lead with it— if the opponent doesn't lead with their Stealth Rock user, Alolan Persian can be safely switched out either directly or via U-Turn. Alolan Persian appreciates being brought in against physical tanks like Melmetal and Rhydon via U-Turn, which both threaten it offensively but often can't afford to take a Foul Play without being left vulnerable to Alolan Persian's physical teammates. Alolan Persian can also be used as a revenge killer with Foul Play.

Team Options
========

Pokemon that excel at keeping up momentum are ideal partners for Alolan Persian, as they help provide it safer switch-in opportunities to put its utility to use and force switches. Mega Beedrill is a great example, as it benefits from Alolan Persian's ability to prevent the opponent from setting up Stealth Rock and lets Alolan Persian pressure some of its most common defensive responses, most notably Melmetal and Rhydon. Mew and Zapdos are pivots that have great longevity and can provide their own utility, such as setting Stealth Rock and Reflect respectively. Melmetal can help with handling Mega Aerodactyl, Mega Beedrill, and Mega Alakazam, which all threaten to revenge kill Alolan Persian with ease.


[SET]
name: Nasty Plot
move 1: Nasty Plot
move 2: Dark Pulse
move 3: Thunderbolt
move 4: Foul Play / Hypnosis / Hyper Beam
item: No Item
nature: Timid

[SET COMMENTS]
Set Information
========

Nasty Plot lets Alolan Persian significantly increase its damage output in order to successfully sweep or break down opposing walls. Dark Pulse is Alolan Persian's best STAB move and has a noteworthy chance to flinch Pokemon that could otherwise take a boosted hit, most notably Melmetal. Thunderbolt provides perfect coverage alongside Dark Pulse, making it Alolan Persian's go-to coverage option. Foul Play is Alolan Persian's strongest attack against most Pokemon prior to setting up, allowing Persian more opportunities to deal meaningful damage throughout a battle and bolstering the immediate threat it poses. Hypnosis is risky but useful for potentially giving Alolan Persian extra turns to set up against or attack Pokemon that can otherwise comfortably take it on, such as Alolan Muk and Snorlax. Hyper Beam is another risky option but is great for breaking unexpected holes in many of Alolan Persian's traditional answers, doing upwards of 50% to Alolan Muk, which can be exploited by Alolan Persian's specially offensive teammates. U-turn is another option that lets Alolan Persian wear down and pivot against its checks over the duration of a battle, helping to keep up momentum. A Timid nature lets Alolan Persian outspeed and handle the likes of Alolan Dugtrio, Gengar, and Mega Pinsir, making it preferred overall.

Usage Tips
========

Alolan Persian very rarely sweeps a team. As such, it is best used to break down bulky Pokemon for its more powerful teammates. Alolan Persian can survive most neutral attacks, affording it opportunities to set up with Nasty Plot or, if carried, use Hypnosis. It can also potentially force out Pokemon weak to its STAB, such as Mew and Gengar, in order to set up more safely. Alolan Persian's Speed grants it opportunities to act as a revenge killer, most commonly when carrying Foul Play. If carrying Hyper Beam against an opponent with fast setup sweepers, try to avoid using it until Alolan Persian will faint after using it— this prevents the opponent from exploiting Hyper Beam's recharge turn.

Team Options
========

Alolan Persian fits best on teams with a focus on fast offense that are designed to overwhelm shared checks such as Alolan Muk, Melmetal, and Mega Gyarados. Mega Aerodactyl and Mega Alakazam are great options for such teams, greatly appreciating having some of their most powerful answers worn down or removed for a lategame sweep, providing reliable means of revenge killing due to their unmatched Speed stats, and checking or outright countering the dangerous Mega Beedrill. Starmie is almost as valuable as the aforementioned Mega Evolutions, being able to soft check a variety of Pokemon thanks to its decent defensive typing and Recover while also threatening much of the metagame with its high Speed, powerful STAB Hydro Pump, and colorful coverage. Nasty Plot Mew has fantastic synergy with Alolan Persian, as both are proficient at forcing in and wearing down each others' best answers such as Alolan Muk, Snorlax, and Mega Gyarados. Gengar shares and wears down many of Alolan Persian's answers while also heavily threatening others such as Clefable.

[STRATEGY COMMENTS]
Other Options
=============

Alolan Persian's Utility set can use Hypnosis instead of Toxic in order to catch the opponent off guard and shut down a potentially vital Pokemon- however, the risk is generally not worth the less significant reward this set gains from landing it. Taunt can provide the Nasty Plot set with a means of disruption, but it doesn't work as well with the set's lack of momentum or immediate damage output courtesy of Foul Play.


Checks and Counters
===================

**Special Walls**: Alolan Muk and Chansey can hold Alolan Persian off for an entire battle with their Dark resistance and instant recovery respectively, while Snorlax can easily threaten it with a 2HKO via Facade. However, Alolan Muk doesn't appreciate Hypnosis and can't deal too much damage back, Snorlax must be wary of Foul Play, and Chansey gets worn down by repeated U-Turns into physical attackers it cannot heal against.

**Faster Pokemon**: Alolan Persian's poor bulk leaves it susceptible to revenge killing from faster attackers. Mega Beedrill and Mega Alakazam can OHKO Alolan Persian, while Aerodactyl can deal upwards of 60% with Rock Slide.

**Healthy Pokemon**: Alolan Persian's lacking offenses mean that most Pokemon can survive at least a single boosted attack if their health is preserved, allowing them to retaliate with attacks that Alolan Persian's poor bulk probably cannot withstand.

[CREDITS]
- Written by: [[, ]]
- Quality checked by: [[, ], [, ], [, ]]
- Grammar checked by: [[, ], [, ]]
 
Last edited:

Collette

formerly Collesque
amcheck :>
Only looked at the utility set because I've never used a nasty plot set before, and I didn't touch GP, but hopefully I had enough to add that the analysis could be improved.


[OVERVIEW]

Alolan Persian's great Speed stat, valuable Dark typing, perfect special coverage in two attacks, and versatility through access to several coveted moves, including STAB-boosted Foul Play, Nasty Plot, Taunt, and U-Turn, are traits perfectly suited for success in LGPE OU. Unfortunately, Alolan Persian's effectiveness is limited by its other stats. Its poor offensive stats leave it struggling to deal much damage to Pokemon that don't fear Foul Play if it hasn't set up with Nasty Plot, limiting its ability to apply offensive pressure or revenge kill reliably, while its pitiful bulk limits its longevity and ability to set up safely. As a result, Alolan Persian is usually relegated to specific team structures that desire its aforementioned upsides, most notably Hyper Offense teams featuring several other fast special attackers and balanced teams where it can function as a utility-based pivot.

[SET]
name: Nasty Plot
move 1: Nasty Plot
move 2: Dark Pulse
move 3: Thunderbolt
move 4: Foul Play / Hypnosis / Hyper Beam
item: No Item
nature: Timid

[SET COMMENTS]
Set Information
========

Nasty Plot lets Alolan Persian significantly increase its damage output in order to successfully sweep or break down opposing walls. Dark Pulse is Alolan Persian's best STAB move and has a noteworthy chance to flinch Pokemon that could otherwise take a boosted hit, most notably Melmetal. Thunderbolt provides perfect coverage alongside Dark Pulse, making it Alolan Persian's go-to coverage option. Foul Play is Alolan Persian's strongest attack against most Pokemon prior to setting up, allowing Persian more opportunities to deal meaningful damage throughout a battle and bolstering the immediate threat it poses. Hypnosis is risky but useful for potentially giving Alolan Persian extra turns to set up against or attack Pokemon that can otherwise comfortably take it on, such as Alolan Muk and Snorlax. Hyper Beam is another risky option but is great for breaking unexpected holes in many of Alolan Persian's traditional answers, doing upwards of 50% to Alolan Muk, which can be exploited by Alolan Persian's specially offensive teammates. U-turn is another option that lets Alolan Persian wear down and pivot against its checks over the duration of a battle, helping to keep up momentum. A Timid nature lets Alolan Persian outspeed and handle the likes of Alolan Dugtrio, Gengar, and Mega Pinsir, making it preferred overall.

Usage Tips
========

Alolan Persian very rarely sweeps a team. As such, it is best used to break down bulky Pokemon for its more powerful teammates. Alolan Persian can survive most neutral attacks, affording it opportunities to set up with Nasty Plot or, if carried, use Hypnosis. It can also potentially force out Pokemon weak to its STAB, such as Mew and Gengar, in order to set up more safely. Alolan Persian's Speed grants it opportunities to act as a revenge killer, most commonly when carrying Foul Play. If carrying Hyper Beam against an opponent with fast setup sweepers, try to avoid using it until Alolan Persian will faint after using it— this prevents the opponent from exploiting Hyper Beam's recharge turn.

Team Options
========

Alolan Persian fits best on teams with a focus on fast offense that are designed to overwhelm shared checks such as Alolan Muk, Melmetal, and Mega Gyarados. Mega Aerodactyl and Mega Alakazam are great options for such teams, greatly appreciating having some of their most powerful answers worn down or removed for a lategame sweep, providing reliable means of revenge killing due to their unmatched Speed stats, and checking or outright countering the dangerous Mega Beedrill. Starmie is almost as valuable as the aforementioned Mega Evolutions, being able to soft check a variety of Pokemon thanks to its decent defensive typing and Recover while also threatening much of the metagame with its high Speed, powerful STAB Hydro Pump, and colorful coverage. Nasty Plot Mew has fantastic synergy with Alolan Persian, as both are proficient at forcing in and wearing down each others' best answers such as Alolan Muk, Snorlax, and Mega Gyarados. Gengar shares and wears down many of Alolan Persian's answers while also heavily threatening others such as Clefable.


[SET]
name: Utility Pivot
move 1: Foul Play
move 2: Taunt
move 3: Toxic
move 4: U-turn
item: No Item
nature: Jolly

[SET COMMENTS]
Set Information
========

Foul Play is Alolan Persian's best unboostedUncertain how worthwhile it is to address that persian can technically hit harder with nasty plot, considering nasty plot isn't mentioned anywhere near the utility set attack, capable of reliably 2HKOing Mew and Mega Charizard X after Stealth Rock and dealing respectable damage to prominent physical attackers like Melmetal, Rhydon, and Snorlax. Taunt allows Alolan Persian to prevent the use of status moves, notably including Stealth Rock and instant recovery options. Toxic is used to punish Pokemon that can shrug off Alolan Persian's Foul Play, such as Mega Gyarados, ZapdosZap really doesn't like switching into FP, it takes 25 from rocks, 33 from FP, gets taunted, cant kill persian with tbolt, and then persian U-turns out and forces out the zap, which is now gonna be at like 15% after the next round of rocks, and Poliwrath. U-Turn allows Alolan Persian to preserve momentum against switches and wear down its checks and counters. A Jolly nature is preferred in order to let Alolan Persian better handle Pokemon such as Alolan Dugtrio, Gengar, and Mega Pinsir.

Usage Tips
========

Due to its frailty, Alolan Persian should be brought into battle safely via means such as U-Turn and Teleport, or after a teammate faints. As one of Alolan Persian's main goals is to use Taunt to deny the use of Stealth Rock from anything other than Aerodactyl, it can often be a good idea to lead with it— if the opponent doesn't lead with their Stealth Rock user, Alolan Persian can be safely switched out either directly or via U-Turn. Alolan Persian appreciates being brought in against physical tanks like Melmetal and Rhydon via U-Turnthis is arguably the case for Rhydon, in some situations, but this is almost never the case for Melmetal, who will simply just punch you in the face. Sometimes it would be optimal for persian to suicide for 34% on Melmetal, but other pokemon do that better and persian can do more stuff than that in a match , which both threaten it offensively but often can't afford to take a Foul Play without being left vulnerable to Alolan Persian's physical teammates. Alolan Persian can also be used as a revenge killer with Foul PlayProbably could use examples here, like Mew or starmie or gengar or dugtrio, with appropriate info about how they need to be weakened, or speed ties with starmie .

Team Options
========

Pokemon that excel at keeping up momentum are ideal partners for Alolan Persian, as they help provide it safer switch-in opportunities to put its utility to use and force switches. Mega Beedrill is a great example, as it benefits from Alolan Persian's ability to prevent the opponent from setting up Stealth Rock and lets Alolan Persian pressure some of its most common defensive responses, most notably Melmetal and Rhydon. Mew and Zapdos are pivots that have great longevity and can provide their own utility, such as setting Stealth Rock and Reflect respectively. Melmetal can help with handling Mega Aerodactyl, Mega Beedrill, and Mega Alakazam, which all threaten to revenge kill Alolan Persian with ease. If you wanted another mon here, Zard Y loves SR denial and also appreciates U-turn support

[STRATEGY COMMENTS]
Other Options
=============

Alolan Persian's Utility set can use Hypnosis instead of Toxic in order to catch the opponent off guard and shut down a potentially vital Pokemon- however, the risk is generally not worth the less significant reward this set gains from landing it. Taunt can provide the Nasty Plot set with a means of disruption, but it doesn't work as well with the set's lack of momentum or immediate damage output courtesy of Foul Play.


Checks and Counters
===================

**Special Walls**: Alolan Muk and Chansey can hold Alolan Persian off for an entire battleSupport/utility persian bops both of these, you've seen first hand how much damage Muk takes in a single interaction, and Chansey is shut down very hard by taunt, yeah it can get off a Stoss but it's still taking 12 from rocks, 18 from foul play, gets taunted, and takes 30% from U turn, leaving it below half and unable to recover or use status on the pokemon persian pivots into. So it should def be specified that these pokemon are more specialized against NP persian with their Dark resistance and instant recovery respectively, while Snorlax can easily threaten it with a 2HKO via Facade. However, Alolan Muk doesn't appreciate Hypnosis and can't deal too much damage back, Snorlax must be wary of Foul Play, and Chansey gets worn down by repeated U-Turns into physical attackers it cannot heal against.

**Faster Pokemon**: Alolan Persian's poor bulk leaves it susceptible to revenge killing from faster attackers. Mega Beedrill and Mega Alakazam can OHKO Alolan Persian, while Aerodactyl can deal upwards of 60% with Rock Slide.

**Healthy Pokemon**: Alolan Persian's lacking offenses mean that most Pokemon can survive at least a single boosted attack if their health is preserved, allowing them to retaliate with attacks that Alolan Persian's poor bulk probably cannot withstand. I love this section, too true

[CREDITS]
- Written by: [[, ]]
- Quality checked by: [[, ], [, ], [, ]]
- Grammar checked by: [[, ], [, ]]
 

Collette

formerly Collesque
meow

[OVERVIEW]

Alolan Persian's great Speed stat, valuable Dark typing, perfect special coverage in two attacks, and versatility through access to several coveted moves, including STAB-boosted Foul Play, Nasty Plot, Taunt, and U-Turn, are traits perfectly suited for success in LGPE OU. Unfortunately, Alolan Persian's effectiveness is limited by its other stats. Its poor offensive stats leave it struggling to deal much damage to Pokemon that don't fear Foul Play if it hasn't set up with Nasty Plot, limiting its ability to apply offensive pressure or revenge kill reliably, while its pitiful bulk limits its longevity and ability to set up safely. As a result, Alolan Persian is usually relegated to specific team structures that desire its aforementioned upsides, most notably Hyper Offense teams featuring several other fast special attackers and balanced teams where it can function as a utility-based pivot.


[SET]
name: Utility Pivot
move 1: Foul Play
move 2: Taunt
move 3: Toxic
move 4: U-turn
item: No Item
nature: Jolly

[SET COMMENTS]
Set Information
========

Foul Play is Alolan Persian's best unboostedmost importantno need to specify unboosted for this set attack, capable of reliably 2HKOing Mew and Mega Charizard X after Stealth Rock and dealing respectable damage to prominent physical attackers like Melmetal, Rhydon, and Snorlax. Taunt allows Alolan Persian to prevent the use of status moves, notably including Stealth Rock and instant recovery options, allowing it beat Zapdos on the switch.you can reword that but the zapdos interaction is super important and should be mentioned alongside taunt. Toxic is used to punish Pokemon that can shrug off Alolan Persian's Foul Play, such as Mega Gyarados, Zapdos, and Poliwrath. U-Turn allows Alolan Persian to preserve momentum against switches and wear down its checks and counters.you might find this obvious and inherant to U-turn but keeping your opponent from doubling or making aggressive plays might be noteworthy, as persian is an unusually fast user of turn and gets to click it vs the majority of the meta when you would normally switch out A Jolly nature is preferred in order to let Alolan Persian better handle Pokemon such as Alolan Dugtrio, Gengar, and Mega Pinsir.

Usage Tips
========

Due to its frailty, Alolan Persian should be brought into battle safely via means such as U-Turn and non damaging movesTeleportI would never ever use a team with both Persian and Chansey, and teleport on every other pokemon I can think of is fringe viability at best, or after a teammate faints. As one of Alolan Persian's main goals is to use Taunt to deny the use of Stealth Rock from anything other than Aerodactyl, it can often be a good idea to lead with it— if the opponent doesn't lead with their Stealth Rock user, Alolan Persian can be safely switched out either directly or via U-Turn.This sentence feels like it could accomplish more, like duh you U-turn vs things slower or directly switch out vs things faster (p much just bee?). In place of this you could cover like, things persian does vs other types of leads? like im always clicking fp on mega aero it takes like 55% and cant kill me Alolan Persian appreciates being brought in against physical tanks like Melmetal and Rhydondunno about this when ur not impish for rhydon, and even if ur impish you still die to dib a lot of the time, and while I would trade my persian for 55% on mel I would not trade it for 26%. via U-Turn, which both threaten it offensively but often can't afford to take a Foul Play without being left vulnerable to Alolan Persian's physical teammates. Alolan Persian can also be used as a revenge killer with Foul Play.

Team Options
========

Pokemon that excel at keeping up momentum are ideal partners for Alolan Persian, as they help provide it safer switch-in opportunities to put its utility to use and force switches. Mega Beedrill is a great example, as it benefits from Alolan Persian's ability to prevent the opponent from setting up Stealth Rock and lets Alolan Persian pressure some of its most common defensive responses, most notably Melmetal and Rhydon. Mew and Zapdos are pivots that have great longevity and can provide their own utility, such as setting Stealth Rock and Reflect respectively. Melmetal can help with handling Mega Aerodactyl, Mega Beedrill, and Mega Alakazam, which all threaten to revenge kill Alolan Persian with ease.
yup

[SET]
name: Nasty Plot
move 1: Nasty Plot
move 2: Dark Pulse
move 3: Thunderbolt
move 4: Foul Play / Hypnosis / Hyper Beam
item: No Item
nature: Timid

[SET COMMENTS]
Set Information
========

Nasty Plot lets Alolan Persian significantly increase its damage output in order to successfully sweep or break down opposing walls. Dark Pulse is Alolan Persian's best STAB move and has a noteworthy chance to flinch Pokemon that could otherwise take a boosted hit, most notably Melmetal.I dont find this notable at all, a pokemon that if you ever fail to flinch it it will kill you instantly doesn't seem like the mon most susceptible. Try to find something better I try you lol. Zap probably hates flinches considering its clean 2hko on you idk Thunderbolt provides perfect coverage alongside Dark Pulse, making it Alolan Persian's go-to coverage option.list wrath and gyara, the 2 most relevant dark resists that are hit SE Foul Play is Alolan Persian's strongest attack against most Pokemon prior to setting up, allowing Persian more opportunities to deal meaningful damage throughout a battle and bolstering the immediate threat it poses. Hypnosis is risky but useful for potentially giving Alolan Persian extra turns to set up against or attack Pokemon that can otherwise comfortably take it on, such as Alolan Muk and Snorlax. Hyper Beam is another risky option but is great for breaking unexpected holes in many of Alolan Persian's traditional answers, doing upwards of 50% to Alolan Muk, which can be exploited by Alolan Persian's specially offensive teammates.unslash hyper beam and emphasize that it is being used on the turn that you die exclusively
EDIT: nah fuck that get this shit out of here i just realized if you kill something with hyper beam you instalose to setup LOL
U-turn is another option that lets Alolan Persian wear down and pivot against its checks over the duration of a battle, helping to keep up momentum. A Timid nature lets Alolan Persian outspeed and handle the likes of Alolan Dugtrio, Gengar, and Mega Pinsir, making it preferred overall.optionally slash modest? support has no attacking moves so jolly is a no brainer, and timid works as first slash here because outspeeding duggy is quite important, but outside that matchup persian can *really* use the damage buff. Give it some thought. Like imo I would use modest on teams with muk, because its less important to rk gar. Just seems 2nd slashable.

Usage Tips
========

Alolan Persian very rarely sweeps a team. As such, it is best used to break down bulky Pokemon for its more powerful teammates. Alolan Persian can survive most neutral attacks, affording it opportunities to set up with Nasty Plot or, if carried, use Hypnosis. It can also potentially force out Pokemon weak to its STAB, such as Mew and Gengar, in order to set up more safely. Alolan Persian's Speed grants it opportunities to act as a revenge killer, most commonly when carrying Foul Play. If carrying Hyper Beam against an opponent with fast setup sweepers, try to avoid using it until Alolan Persian will faint after using it— this prevents the opponent from exploiting Hyper Beam's recharge turn.

Team Options
========

Alolan Persian fits best on teams with a focus on fast offense that are designed to overwhelm shared checks such as Alolan Muk, Melmetal, and Mega Gyarados. Mega Aerodactyl and Mega Alakazam are great options for such teams, greatly appreciating having some of their most powerful answers worn down or removed for a lategame sweep, providing reliable means of revenge killing due to their unmatched Speed stats, and checking or outright counteringswitch checking and countering and then add respectively to the end the dangerous Mega Beedrill. Starmie is almost as valuable as the aforementioned Mega Evolutions, being able to soft check a variety of Pokemon thanks to its decent defensive typing and Recover while also threatening much of the metagame with its high Speed, powerful STAB Hydro Pump, and colorful coverage. Nasty Plot Mew has fantastic synergy with Alolan Persian, as both are proficient at forcing in and wearing down each others' best answers such as Alolan Muk, Snorlax, and Mega Gyarados. Gengar shares and wears down many of Alolan Persian's answers while also heavily threatening others such as Clefable and melmetal.

[STRATEGY COMMENTS]
Other Options
=============

Alolan Persian's Utility set can use Hypnosis instead of Toxic in order to catch the opponent off guard and shut down a potentially vital Pokemon- however, the risk is generally not worth the less significant reward this set gains from landing it. Taunt can provide the Nasty Plot set with a means of disruption, but it doesn't work as well with the set's lack of momentum or immediate damage output courtesy of Foul Play. you can add beam here if you think its worth it, but if you do you gotta put the disclaimers so someone doesnt isntalose to zam


Checks and Counters
===================

**Special Walls**: Alolan Muk and Chansey can hold Alolan Persian off for an entire battle with their Dark resistance and instant recovery respectively, while Snorlax can easily threaten it with a 2HKO via Facade. However, Alolan Muk doesn't appreciate Hypnosis and can't deal too much damage back, Snorlax must be wary of Foul Play, and Chansey gets worn down by repeated U-Turns into physical attackers it cannot heal against.

**Faster Pokemon**: Alolan Persian's poor bulk leaves it susceptible to revenge killing from faster attackers. Mega Beedrill and Mega Alakazam can OHKO Alolan Persian, while Aerodactyl can deal upwards of 60% with Rock Slide.

**Healthy Pokemon**: Alolan Persian's lacking offenses mean that most Pokemon can survive at least a single boosted attack if their health is preserved, allowing them to retaliate with attacks that Alolan Persian's poor bulk probably cannot withstand.

[CREDITS]
- Written by: [[, ]]
- Quality checked by: [[, ], [, ], [, ]]
- Grammar checked by: [[, ], [, ]]
1/2
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