Metagame 350 Cup [Leader's Choice]

Okay, i know i said i was gonna bring clerics but i found a lot of Setup sweepers so here i am!

Starting with my absolute favorite...
with 80/130/80/160/80/130
Zorua @ Life Orb
Ability: Illusion
EVs: 4 HP / 252 SpA / 252 Spe
Modest Nature
IVs: 0 Atk
- Nasty Plot
- Dark Pulse
- Sludge Bomb
- Extrasensory

Zorua is probably my favorite pokemon in 350 cup. Having Illusion as his ability allows it to freely setup if you're lucky and mirror a good pokemon that could check your enemy. Nasty plot makes Zorua an excellent wallbreaker (And a beast), since it can 2HKO Ferroseed with Dark Pulse and OHKO Clefairy with Sludge Bomb. It also has Extrasensory which is excellent at checking Mareanie and Eternatus. Pair all of this with a Life Orb and you're pretty much destroying everything.

with 80/90/90/148/108/100
Sinistea @ White Herb
Ability: Cursed Body
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Shell Smash
- Shadow Ball
- Giga Drain
- Stored Power

Polteageist, but a lot better. It has better stats (More Spe and SpA but less SpD) and an amazing wallbreaking power. Shell Smash provides Sinistea the capacity to either take out walls like Ferroseed or do a late game sweep with the help of hazards from Hippopotas or Drilbur. It can run a Focus Sash + Weak Armor set to outspeed Staryu and Salandit or a White Herb + Cursed Body to, with a little bit of luck, unable Ferroseed to attack you with Gyro Ball (To which Sinistea is weak after a Shell Smash). It can also run moves like Dark Pulse to check Dottler, but you will have to either take out Giga Drain (Which counters enemy Hippopotas and Drilbur, etc) or Stored Power (His answer to Mareanie and Mienfoo).

B O N U S (Not so good that's why its a bonus lmao)

with 124/96/132/118/114/98
Swirlix @ Sitrus Berry
Ability: Unburden
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Calm Mind
- Flamethrower
- Dazzling Gleam
- Surf

Here it is. My favorite pokemon shines in this meta with an amazing bulk and the capacity to be a fearsome setup sweeper with Unburden (Just like Slurpuff). Calm mind boosts its SpA while also giving it more bulk. Flamethrower is used for annoying Steel-types like Ferroseed and Magnemite, who could OHKO Swirlix with Gyro Ball and Flash Cannon respectively. Dazzling Gleam is his STAB move, and Surf goes for Cubone and Hippopotas. It can also go with Thunderbolt, Energy Ball or Draining Kiss, but this is your best choice. You want to use it as a support? Dont worry, it learns Sticky Web :bloblul:

Kicking it off with...
with 100/150/140/70/140/96
Scraggy @ Leftovers
Ability: Shed Skin
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Dragon Dance
- Knock Off
- Drain Punch
- Iron Head

O h g o d
Do you see how many bulk that thing has? Well, pair it up with Dragon Dance/Bulk up and you have a beast in your hands. I do prefer DD because of the Speed boost but a Substitute + Bulk up + Rest set is viable as well. Drain Punch allows it to have more sustainability apart from leftovers. Knock off takes the HDB off from Scorbunny and Rocky Helmet from Ferroseed, while also being one of his STAB moves. And Iron Head, which checks Clefairy (A counter of Scraggy). Shed Skin takes off status like burn from Scald Mareanie and Toxic from Clefairy. As i said, Bulk up can be used as well, but DD gives you that important speed boost, while Bulk up increases your defense, leaving you vulnerable to HJK Scorbunny and Dazzling Gleam Staryu.

with 100/130/100/80/80/130
Grookey @ Life Orb / Terrain Extender
Ability: Grassy Surge
EVs: 248 HP / 252 Atk / 8 Spe
Adamant Nature
- Swords Dance
- Grassy Glide
- Knock Off
- Drain Punch

Yay, the monkey is good. This thing hits pretty much all the meta with a boosted Grassy Glide that also has priority and STAB. Knock off helps it to take out the items from bulky opponents like Clefairy and Mareanie, who usually have Leftovers and Black Sludge, respectively. Drain punch helps against Ferroseed, as it can 2HKO Ferro if Grookey is at +2. Swords Dance boosts the already excellent attack of Grookey to make him an excellent wallbreaker. And Grassy Glide, that, as i said earlier, is his STAB move with priority and Terrain Bonus. Terrain extender helps Grookey, so he can setup and have the terrain for more turns, even though Life Orb can be used to maximize his offense power. Other options are Fake out for chip damage, Hammer arm for a stronger hit against Ferroseed and Stufful or U-turn for pivoting and gaining momentum.

Bonus and you already know how this works.

with 90/160/200/70/74/56
Honedge @ Expert Belt
Ability: No Guard
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Swords Dance
- Shadow Sneak
- Iron Head
- Sacred Sword

More Swords Dance users in the way, and now we have Honedge. It did suffer a little bit with the lost of eviolite but it's still a good check to pokemon like Zacian-C and Choice Band Grookey. Use Swords Dance in an unexpected moment and now you have an 920 atk pokemon with STAB and priority. Shadow Sneak is his ghost STAB move and priority move to end up opponents in a safe way. Iron head is his other STAB move that helps against pokemon like Clefairy and Dwebble. Sacred Sword is used against common threats like Stufful, Scraggy and Magnemite. I choiced Expert Belt as his item because it boosts super effective moves and i didnt thought of something else lol, but Life Orb can be used as well. Other options for his movepool are Night Slash, for other Honedges and Solosis or Shadow Claw for a more powerful STAB move.

Wait for part 3, because who knows what am i gonna bring :blobshrug:
 

SectoniaServant

Monster, how should I feel?
is a Pre-Contributor
:ss/woobat:

After Abra and Gastly's bans, the meta was given time to settle down a little bit. However, a strong threat in Woobat quickly emerged and established itself as a top threat in the metagame. The flagship set, the Simple CM Grassy Seed set proved to be difficult to deal with, as it could snowball quickly, and had a substantial boost in defenses thank to Grassy Seed and Calm Mind. However, that was not the only set that Woobat was seen running - it could run Simple + Nasty Plot to get +4 Special Attack in an instant. Issues cropped up trying to reasonably check Woobat as well. It boasted Heat Wave, Grass coverage, and Air Slash to seriously dent its checks, and Stored Power was another beast on its own. As such, after deliberation with Chazm, as well as feedback from the community in the OM room, I am banning Woobat from 350 Cup. Tagging Kris and The Immortal to implement when they can. I will stay on the lookout for any threats in 350, but I will give this time to settle for now.
 
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Choice Band and Hustle effectively give this Pokémon more than 1100 attack, despite its speed tier not being too great for this tier. His bulk is also pretty nice, allowing it to tank a few hits and beat all walls by virtue of Icicle Crash, Flare Blitz and EQ.
 
Anyways, I wanted to share the power of one of the most versatile mons in 350 Cup.



124 / 96 / 132 / 118 / 114 / 98

Need hazard and support? you got it
Swirlix @ Leftovers
Ability: Sweet Veil
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
IVs: 0 Atk
- Dazzling Gleam
- Wish
- Aromatherapy
- Sticky Web

Suicide lead? yep
Swirlix @ Focus Sash
Ability: Unburden
EVs: 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Misty Explosion
- Flamethrower / Yawn / Toxic
- Endeavor
- Sticky Web

Stall? Don't
Swirlix @ Leftovers
Ability: Sweet Veil
EVs: 248 HP / 8 Def / 252 SpD
Calm Nature
IVs: 0 Atk
- Toxic
- Cotton Guard / Flamethrower / Heal Bell
- Wish
- Protect / Amnesia / Heal Bell

Physical Sweeper? Why not
Swirlix @ Figy Berry / Sitrus Berry
Ability: Unburden
EVs: 4 HP (4 SpA) / 252 Atk / 252 Spe
Adamant / Naughty Nature
- Play Rough
- Facade
- Substitute / Thief (Yea, no coverage sadly) / Flamethrower (Ferroseed is annoying)
- Belly Drum

Special Sweeper? My favorite
Yum (Swirlix) @ Sitrus Berry
Ability: Unburden
EVs: 248 HP / 188 SpA / 72 SpD
Modest Nature
IVs: 0 Atk
- Draining Kiss / Dazzling Gleam
- Flamethrower / Thunderbolt
- Calm Mind
- Cotton Guard
 
I usually mix my teams with HO and Stall, but this meta has proven to me that hyper stall wins like 99% of the time.
Using this team atm:
https://pokepast.es/f7fccc43de810dbb

I REALLY believe that stall is overpowered atm. Not sure how to balance it more but just an observation. Any suggestions to help the balance?
 
I usually mix my teams with HO and Stall, but this meta has proven to me that hyper stall wins like 99% of the time.
Using this team atm:
https://pokepast.es/f7fccc43de810dbb

I REALLY believe that stall is overpowered atm. Not sure how to balance it more but just an observation. Any suggestions to help the balance?
Team looks super dope. Ive mostly ran Volt Turn team but I might give this team a shot.
Also, makes sense Stall is overpowered atm. We have banned nearly all the major offensive mons in the meta.
 

Snafutari

Formerly NOC Unlucky 13
I usually mix my teams with HO and Stall, but this meta has proven to me that hyper stall wins like 99% of the time.
Using this team atm:
https://pokepast.es/f7fccc43de810dbb

I REALLY believe that stall is overpowered atm. Not sure how to balance it more but just an observation. Any suggestions to help the balance?
I'd hardly call that hyper stall (looks to me more like semistall to me). That said, stall is 100% the best playstyle at the moment by a long shot. It's incredibly easy to just dominate without even running a sweeper when you play stall, and while I'm not a fan of that team in particular (it's hard for that team to keep Tentacool, your spinner, alive), I do think it's a good idea to share what I've been working with. While this team was built for Woobat format, it's still working very well even now.

:gossifleur: :slowpoke: :ditto: :clefairy: :ferroseed: :tyranitar:

Gossifleur is a really sturdy spinner that provides Aromatherapy, and Tyranitar, while the primary Pokemon it walled are banned, but still helps vs CM Clefairy/setup sweepers in general right now. The rest of the team is very easy to figure out. The team is scared decently by Golett, although we can play around Banded versions, and Gossifleur beats most other versions. Magnemite is also something to be concerned about, because specs still hits hard, and Ferroseed can find itself easily being worn down. Lastly, Scraggy isn't the easiest Pokemon to deal with, although it's definitely not an easy win for your opponent.
 
I usually mix my teams with HO and Stall, but this meta has proven to me that hyper stall wins like 99% of the time.
Using this team atm:
https://pokepast.es/f7fccc43de810dbb

I REALLY believe that stall is overpowered atm. Not sure how to balance it more but just an observation. Any suggestions to help the balance?
Looks god imo. Stall is pretty good now without Abra and gastly in the surrounds. Mareanie could do something with Haze, but i dont think it'll affect the team at all. Gonna try it for sure.
 
I'd hardly call that hyper stall (looks to me more like semistall to me). That said, stall is 100% the best playstyle at the moment by a long shot. It's incredibly easy to just dominate without even running a sweeper when you play stall, and while I'm not a fan of that team in particular (it's hard for that team to keep Tentacool, your spinner, alive), I do think it's a good idea to share what I've been working with. While this team was built for Woobat format, it's still working very well even now.

:gossifleur: :slowpoke: :ditto: :clefairy: :ferroseed: :tyranitar:

Gossifleur is a really sturdy spinner that provides Aromatherapy, and Tyranitar, while the primary Pokemon it walled are banned, but still helps vs CM Clefairy/setup sweepers in general right now. The rest of the team is very easy to figure out. The team is scared decently by Golett, although we can play around Banded versions, and Gossifleur beats most other versions. Magnemite is also something to be concerned about, because specs still hits hard, and Ferroseed can find itself easily being worn down. Lastly, Scraggy isn't the easiest Pokemon to deal with, although it's definitely not an easy win for your opponent.
All 6 pokemon on the team made to stall out opposing mons with Toxic with recovery on almost every one too? And phasing? That sounds pretty hyper-stall to me. Could it be more stally? yes. But if every mon on your team has the job is to outlast the opposing player, than that's hyper-stall.

Regarding Tentacool, I was thinking of running a wish user but in all honesty, it didn't even need to stay alive - cause hazards didn't the team much (besides Dottler).

I believe I played your team (with a different team I have) and it's good team, but you don't even need ditto. Like you said, you don't have to run a sweeper at all. And if your team came across the team I posted or something similar, Ditto would be pointless pretty much.
 
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Dottler @ Heavy-Duty Boots
Ability: Compound Eyes
EVs: 248 HP / 8 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Stored Power
- Iron Defense
- Calm Mind
- Recover

100/70/160/100/180/60

With that bulk can take almost every hit from physical and special side.

Partnering this with a fighting/fairy type so you can pressure and kill opposites dark types then you can setup and sweep. One of the best things is that you don't even have to worry about ditto because it only can click on stored power which you can wall easily while you can recover or even setup more. Don´t sleep on this one.

This thing has a couple of disadvantages being weak to rock, fire, dark, bug, flying and ghost; you can´t dark types and toxic means game over.

With good partners Dottler can be very dangerous
 

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