National Dex 3a Kyurem (0/1 gp)

pannu

THE GONG OF KNOCKOUT
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[SET]
name: Three Attacks
move 1: Freeze-Dry
move 2: Earth Power
move 3: Ice Beam / Hidden Power Fire
move 4: Roost
item: Never-Melt Ice / Icium Z
ability: Pressure
nature: Modest / Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Kyurem is nearly impossible to switch into, and this set takes full advantage of its power, coverage, and ability to switch moves to beat would-be checks like Heatran and Melmetal. Freeze-Dry lets Kyurem break through common Water-types like Toxapex, Tapu Fini, Gastrodon, and Rotom-W. Earth Power has great offensive coverage with Kyurem's Ice-type moves, as it hits some of the most common Pokemon that resist Ice like Heatran, Victini, and Magnezone for significant damage. Ice Beam can break through Pokemon which shrug off Freeze-Dry, like Corviknight and Ferrothorn. Roost is necessary to help make up for its weakness to Stealth Rock. A Modest nature is preferred to improve Kyurem's offensive prowess; however, Timid is an option to outspeed Mega Garchomp, offensive Landorus-T, and Modest Zapdos. Never-Melt Ice boosts Kyurem's damage against switch-ins like Clefable and Corviknight and makes it harder for them to check Kyurem. Icium Z is another option that allows Kyurem to break through common checks like Clefable, Reuniclus, and Corviknight, and also free up a moveslot to run Hidden Power Fire to beat Mega Scizor and Ferrothorn. However, Never-Melt Ice is usually preferred since it is more consistent and does not take up the team's Z-move slot.

Kyurem fits best on bulky offense and balance teams that can supply it with the support it needs to function effectively. Defog support is required, as Kyurem is greatly hindered by entry hazards. As such, Defoggers like Corviknight, Gliscor, and Tapu Fini make for good teammates. Pivots like Slowbro, Landorus-T, Tapu Koko, and Mega Lopunny can also help bring Kyurem onto the field safely. The latter three also help lure in Grass-, Ground-, and Flying-types like Serperior, Gliscor, Gastrodon, and Zapdos, which Kyurem can threaten out. Mega Lopunny is one of the best teammates for Kyurem, as Kyurem can easily switch into most of Mega Lopunny's checks while Mega Lopunny can pressure Pokemon that try to revenge kill Kyurem like Greninja, Kartana, and Weavile. Magnezone is a solid partner, as it is able to handle Steel-types that hinder Kyure, like Corviknight, Mega Scizor, and Ferrothorn. Entry hazard support from teammates like Greninja, Heatran, and Landorus-T is greatly appreciated, as it makes it harder for foes to switch into Kyurem's attacks.


[STRATEGY COMMENTS]
Other Options
=============

i assume this + cac is being merged with main set

Checks and Counters
===================

**Insert Threat Here**: Describe why the Pokemon is a threat.

**Insert Threat Here**: Describe why the Pokemon is a threat.

[CREDITS]
- Written by: [[pannuracotta, 517892]]
- Quality checked by: [[adem, 529732], [TylerTheMilotic, 540138]]
- Grammar checked by: [[UT, 523866]]
 
Last edited:

adem

yap
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u kno the colours habibi

[SET]
name: Three Attacks
move 1: Freeze Dry
move 2: Earth Power
move 3: Ice Beam / Hidden Power Fire
move 4: Roost
item: Never-Melt Ice / Icium Z
ability: Pressure
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Kyurem is near impossible switch into, running a set with three attacks lets Kyurem be incredibly threatening while also allowing freely switch up its moves, making it harder to check by foes like Heatran and Melmetal. mention the cons of running this, ie rocks weak -> doesnt have as much longevity Freeze Dry is key to letting Kyurem break through common Water-types like Toxapex, Slowking Tapu Fini u said common bro, and Rotom-W. Earth Power has great offensive synergy alongside Kyurems Ice-type attacks, as its able to hit some of the tiers most common Ice-type resists, notably Heatran, Victini, and Magnezone. Ice Beam is run as its a powerful Ice-type attack that is almost impossible to switch into this is kinda fluff + nr true on its own, instead of this mention the stuff that ice beam hits much much harder than the other 2, like corv clef and ferro etc. Never-Melt Ice gives Kyurem's Ice-type moves a boost, making them ever so slightly harder to switch into mention stuff in specific like clef and corv. A set using an Icium Z and Hidden Power Fire over Ice Beam can be used, seeing as Subzero Slammer provides Kyurem with a one-time nuke to break the aforementioned threats or smtg like that, bc it def isnt basically the same as beam acts basically like Ice Beam, and letting Kyurem hit Mega Scizor super-effectively is very desireable. However, due to the lack of a spammable and powerful Ice-type attack however what? bro finish ur sentences istg … . Furthermore, Kyurem tends to be paired up with Magnezone, that can effectively trap Mega Scizor, makes this rather option somewhat lackluster. this doesnt make sense, running this set means u dont need zone anyways, so that frees up a slot, this option is a slash not a oo, u shldnt make it sound that bad

Never-Melt Ice
Kyurem requires a lot of team support to function efficiently, as such it fits best on Bulky Offense and Balance teams that can supply it with the support it needs. Defog support is integral to making Kyurem function, as its greatly hindered by entry hazards. As such,(ac) Defog support from teammates like Corviknight, Gliscor, and Tapu Fini make for stellar teammates. Pivots like Slowbro, Landorus-T, Tapu Koko, and Mega Lopunny can also help bring in Kyurem onto the field safely. The latter three also help lure in Grass-, Ground, and Flying-types like? which Kyurem can threaten out. Magnezone is, quite possibly the best partner alongside Kyurem, as its able to handle Steel-types that hinder Kyurem, like Corviknight, Mega Scizor, and Ferrothorn. tone down this section, this kyu set actually breaks these steels easily, it isnt like subroost or dd. mention its own hazard support, both sets LOVE all the extra chip from rocks and spikes to click ice move more freely + wear down their checks.


[STRATEGY COMMENTS]
Other Options
=============

i assume this + cac is being merged with main set

Checks and Counters
===================

**Insert Threat Here**: Describe why the Pokemon is a threat.

**Insert Threat Here**: Describe why the Pokemon is a threat.

[CREDITS]
- Written by: [[username1, userid1]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
do this and lmk on cord, ill look it over
e: 1/2
 
Last edited:
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Free Gliscor
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Not qc but I spammed tf out of this in ndpl

Modest should be the primary slash. The power difference is noticeable on neutral hits, esp vs mons like corv and Ferro, which is important when you're trying to secure KOes. This is doubly important when running z Ice.

Speaking of which, ice beam is mandatory on z sets. Freeze Dry + z freeze dry cannot kill corv, while z ice beam can. Ferro drops too and mega scizor doesn't matter when you have 5 slots (usually w/ a magnezone) to cover it and it wins anyways unless ur at full and hit it on the switch. Ice + ground hits everything u need. Don't really think u need to get cute with hp fire. Freeze Dry on its own is kinda underwhelming w/o nmi and goes double if not modest. Ice beam helps with this a lot.

Ik u mention lop as a teammate but only as a pivot. Kyurem breaks p much every lop check out there and let's it clean with ease, and lop breaks the steels kyu can't (except for m sciz)
 

Milo

I'm Your Man
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Ello pannu.

[SET]
name: Three Attacks
move 1: Freeze-Dry
move 2: Earth Power
move 3: Ice Beam / Hidden Power Fire
move 4: Roost
item: Never-Melt Ice / Icium Z
ability: Pressure
nature: Modest / Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Kyurem is near impossible switch into, as such, running a set with three attacks lets Kyurem be incredibly threatening and not have to deal with getting choice locked, making it harder to check by foes like Heatran and Melmetal. However, it still struggles with its Stealth Rock weakness, and as such has to waste turns Roosting. Freeze-Dry is key to letting Kyurem break through common Water-types like Toxapex, Tapu Fini, Gastrodon and Rotom-W. Earth Power has great offensive synergy alongside Kyurems Ice-type moves, as its able to hit some of the tiers most common Ice-resistant Pokemon like Heatran, Victini, and Magnezone. Ice Beam is run as its a powerful Ice-type attack that can break through Pokemon that shrug off Freeze-Dry, like Corviknight and Ferrothorn. Never-Melt Ice gives Kyurem's Ice-type moves a boost, making them harder to switch into for foes like Clefable and Corviknight. A Modest nature is preferred to allow Kyurem to break these defences successfully. However, using an Icium Z and or may cause confusion about having to run both, or none at all Hidden Power Fire over Ice Beam is also viable, seeing as Subzero Slammer allows Kyurem to break through foes like Clefable, Reuniclus, and Corviknight, And letting Kyurem hit Mega Scizor super-effectively is very desirable. However, due to the lack of a spammable and powerful Ice-type attacks, as well as taking up the Z-move slot on a team, Never-Melt Ice is generally better.

Never-Melt Ice Kyurem requires a lot of team support to function efficiently, as such it fits best on Bulky Offense and Balance teams that can supply it with the support it needs. Defog support is integral to making Kyurem function, as its greatly hindered by entry hazards. As such, Defog support from teammates like Corviknight, Gliscor, and Tapu Fini make for stellar teammates. Pivots like Slowbro, Landorus-T, Tapu Koko, and Mega Lopunny can also help bring Kyurem onto the field safely. The latter three also help lure in Grass-, Ground, and Flying-types like Serperior, Gliscor, Gastrodon, and Zapdos, which Kyurem can threaten out. Mega Lopunny is one of the best teammates for Kyurem, as Mega Lopunnys' checks allow Kyurem easy switch in opportunities, and Kyurem's checks such as Kartana and Ash-Greninja allows Lopunny an angle in the battle. Magnezone is a solid partner, as its able to handle Steel-types that hinder Kyurem, like Corviknight, Mega Scizor, and Ferrothorn. Entry Hazard support from teammates like Greninja, Heatran, and Landorus-T is greatly appreciated as it makes it harder to switch into Kyurems moves.


[STRATEGY COMMENTS]
Other Options
=============

i assume this + cac is being merged with main set

Checks and Counters
===================

**Insert Threat Here**: Describe why the Pokemon is a threat.

**Insert Threat Here**: Describe why the Pokemon is a threat.

[CREDITS]
- Written by: [[username1, userid1]] fill these in innit
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
Trial QC 2/2
 
Last edited:

UT

Roaring 20s, tossing pennies in the pool
is a Site Content Manageris a Top Team Rateris a Battle Simulator Administratoris a Top Social Media Contributoris a Member of Senior Staffis a Community Contributoris a Smogon Discord Contributoris a Top Contributoris a Top Smogon Media Contributoris a Dedicated Tournament Hostis a Tiering Contributor Alumnus
Appeals + C&C Lead
AM checker here! Feel free to incorporate these suggestions if you wish!
add remove conjecture
[SET]
name: Three Attacks
move 1: Freeze-Dry
move 2: Earth Power
move 3: Ice Beam / Hidden Power Fire
move 4: Roost
item: Never-Melt Ice / Icium Z
ability: Pressure
nature: Modest / Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Kyurem is near impossible to switch into, as such, running a set with three attacks lets Kyurem be incredibly threatening, (RC) while not having to deal with being choice Choice locked, making it able to beat checks like Heatran and Melmetal. However, it still struggles with its Stealth Rock weakness, and as such has to waste turns Roosting. Freeze-Dry lets Kyurem break through common Water-types like Toxapex, Tapu Fini, Gastrodon, and Rotom-W. Earth Power has great offensive synergy alongside Kyurems Kyurem's Ice-type moves, as it hits some of the tiers most common Ice-resistant Pokemon like Heatran, Victini, and Magnezone. Lastly, Ice Beam is run as a powerful Ice-type attack that can break through Pokemon which shrug off Freeze-Dry, (RC) like Corviknight and Ferrothorn. A Modest nature is preferred to improve Kyurem's offensive prowess, however Timid can be ran to let it outspeed Mega Garchomp, offensive Landorus-T, and Modest Zapdos. Never-Melt Ice gives Kyurem's Ice-type moves a boost, making them harder to switch into for foes like Clefable and Corviknight. However, using an Another option is to run you use "however" to start consecutive sentences Icium Z and Hidden Power Fire over Ice Beam is also viable, seeing as Subzero Slammer allows Kyurem to break through foes like Clefable, Reuniclus, and Corviknight, and letting Kyurem hitting Steel-types like Mega Scizor and Ferrothorn super-effectively super effectively is very desirable. However, due to the lack of a spammable and powerful Ice-type attack, as well as taking up the Z-move slot on a team, Never-Melt Ice is generally better.

Kyurem fits best on Bulky Offense and Balance bulky offense and balance teams that can supply it with the support it needs to function efficiently. Defog support is integral to Kyurem, as its greatly hindered by entry hazards. As such, Defoggers like Corviknight, Gliscor, and Tapu Fini make for good teammates. Pivots like Slowbro, Landorus-T, Tapu Koko, and Mega Lopunny can also help bring Kyurem onto the field safely. The latter three also help lure in Grass-, Ground, and Flying-types like Serperior, Gliscor, Gastrodon, and Zapdos, which Kyurem can threaten out. Mega Lopunny is one of the best teammates for Kyurem, as Mega Lopunnys Lopunny's checks allow Kyurem easy switch in opportunities, meanwhile, and Lopunny can pressure Pokemon which try to revenge kill Kyurem, like Greninja, Kartana, and Weavile. Magnezone is a solid partner, as its able to handle Steel-types that hinder Kyurem, (RC) like Corviknight, Mega Scizor, and Ferrothorn. Entry Hazard hazard support from teammates like Greninja, Heatran, and Landorus-T is greatly appreciated as it makes it harder to switch into Kyurems Kyurem's moves.


[STRATEGY COMMENTS]
Other Options
=============

i assume this + cac is being merged with main set

Checks and Counters
===================

**Insert Threat Here**: Describe why the Pokemon is a threat.

**Insert Threat Here**: Describe why the Pokemon is a threat.

[CREDITS]
- Written by: [[pannuracotta, 517892]]
- Quality checked by: [[adem, 529732], [TylerTheMilotic, 540138]]
- Grammar checked by: [[username1, userid1]]
 

UT

Roaring 20s, tossing pennies in the pool
is a Site Content Manageris a Top Team Rateris a Battle Simulator Administratoris a Top Social Media Contributoris a Member of Senior Staffis a Community Contributoris a Smogon Discord Contributoris a Top Contributoris a Top Smogon Media Contributoris a Dedicated Tournament Hostis a Tiering Contributor Alumnus
Appeals + C&C Lead
add remove conjecture
[SET]
name: Three Attacks
move 1: Freeze-Dry
move 2: Earth Power
move 3: Ice Beam / Hidden Power Fire
move 4: Roost
item: Never-Melt Ice / Icium Z
ability: Pressure
nature: Modest / Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Kyurem is nearly impossible to switch into, as such, running a set with three attacks lets Kyurem be incredibly threatening, while not having to deal with being choice locked, making it able and this set takes full advantage of its power, coverage, and ability to switch moves to beat would-be checks like Heatran and Melmetal. However, it still struggles with its Stealth Rock weakness, and as such has to waste turns Roosting. this sentence is out of place Freeze-Dry lets Kyurem break through common Water-types like Toxapex, Tapu Fini, Gastrodon, and Rotom-W. Earth Power has great offensive synergy alongside Kyurems Ice-type moves coverage with Kyurem's Ice-type moves, as it hits some of the tiers most common Ice-resistant Pokemon Pokemon that resist Ice like Heatran, Victini, and Magnezone for significant damage. Lastly, Ice Beam is run as a powerful Ice-type attack that can break through Pokemon which shrug off Freeze-Dry, like Corviknight and Ferrothorn. Roost is necessary to help make up for its weakness to Stealth Rock. A Modest nature is preferred to improve Kyurem's offensive prowess, however prowess; however, Timid can be ran to let it is an option to outspeed Mega Garchomp, offensive Landorus-T, and Modest Zapdos. Never-Melt Ice gives Kyurem's Ice-type moves a boost, making them harder to switch into for foes like Clefable and Corviknight boosts Kyurem's damage against switch-ins like Clefable and Corviknight and makes it harder for them to check Kyurem. However, using an Icium Z and Hidden Power Fire over Ice Beam is also viable, seeing as Subzero Slammer allows Kyurem to break through foes like Clefable, Reuniclus, and Corviknight, and letting Kyurem hit Steel-types like Mega Scizor and Ferrothorn super-effectively is very desirable. However, due to the lack of a spammable and powerful Ice-type attack, as well as taking up the Z-move slot on a team, Never-Melt Ice is generally better. Icium Z is another option that allows Kyurem to break through common checks like Clefable, Reuniclus, and Corviknight, and also free up a moveslot to run Hidden Power Fire to beat Mega Scizor and Ferrothorn. However, Never-Melt Ice is usually preferred since it is more consistent and does not take up the team's Z-move slot.

Kyurem fits best on Bulky Offense and Balance bulky offense and balance teams that can supply it with the support it needs to function efficiently effectively. Defog support is integral to Kyurem required, as its Kyurem is greatly hindered by entry hazards. As such, Defoggers like Corviknight, Gliscor, and Tapu Fini make for good teammates. Pivots like Slowbro, Landorus-T, Tapu Koko, and Mega Lopunny can also help bring Kyurem onto the field safely. The latter three also help lure in Grass-, Ground- add hyphen, and Flying-types like Serperior, Gliscor, Gastrodon, and Zapdos, which Kyurem can threaten out. Mega Lopunny is one of the best teammates for Kyurem, as Mega Lopunnys checks allow Kyurem easy switch in opportunities, meanwhile, Kyurem can easily switch into most of Mega Lopunny's checks while Mega Lopunny can pressure Pokemon which that try to revenge kill Kyurem, (comma) like Greninja, Kartana, and Weavile. Magnezone is a solid partner, as its it is able to handle Steel-types that hinder Kyurem, (comma) like Corviknight, Mega Scizor, and Ferrothorn. Entry Hazard hazard support from teammates like Greninja, Heatran, and Landorus-T is greatly appreciated, (comma) as it makes it harder for foes to switch into Kyurems moves Kyurem's attacks.


[STRATEGY COMMENTS]
Other Options
=============

i assume this + cac is being merged with main set

Checks and Counters
===================

**Insert Threat Here**: Describe why the Pokemon is a threat.

**Insert Threat Here**: Describe why the Pokemon is a threat.

[CREDITS]
- Written by: [[pannuracotta, 517892]]
- Quality checked by: [[adem, 529732], [TylerTheMilotic, 540138]]
- Grammar checked by: [[UT, 523866]]

GP 1/1!

 

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